mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
merge master
This commit is contained in:
Vendored
+1
-1
@@ -99,7 +99,7 @@ pipeline {
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||||
branch 'master'
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}
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||||
agent{
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label 'master'
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label 'zeldaret_website'
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}
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steps {
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unstash 'reports'
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||||
@@ -12,7 +12,7 @@
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@@ -20,8 +20,8 @@
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<DList Name="gKokiriSwordHandleDL" Offset="0x21A8" />
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@@ -30,7 +30,7 @@
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@@ -38,11 +38,14 @@
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<DList Name="gKokiriSwordDL" Offset="0x3050" />
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<DList Name="gRazorSwordDL" Offset="0x3060" />
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<DList Name="gDekuStickDL" Offset="0x32B0" /> <!-- @bug Supplies the wrong size to gsDPLoadTextureBlock, meaning it uses part of gLinkPauseChildJointTable as if it were a texture. -->
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<Blob Name="gameplay_keep_Blob_003400" Size="0x9D0" Offset="0x3400" />
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<DList Name="gameplay_keep_DL_0056C0" Offset="0x56C0" />
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<DList Name="gDekuMaskDL" Offset="0x56C0" />
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@@ -881,14 +884,17 @@
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<!-- Human Elegy of Emptiness Shell -->
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||||
<DList Name="gElegyShellHumanDL" Offset="0x1C430" /> <!-- Original name is "pls_zo_model" -->
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<Texture Name="gElegyShellHumanMouthTex" OutName="elegy_shell_human_mouth" Format="rgba16" Width="32" Height="32" Offset="0x1CAF8" />
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<Texture Name="gElegyShellHumanEyeAndNoseTex" OutName="elegy_shell_human_eye_and_nose" Format="rgba16" Width="32" Height="64" Offset="0x1D2F8" />
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||||
<Texture Name="gElegyShellHumanNostrilsAndSkinTex" OutName="elegy_shell_human_nostrils_and_skin" Format="rgba16" Width="16" Height="8" Offset="0x1E2F8" />
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<Texture Name="gElegyShellHumanBootsTex" OutName="elegy_shell_human_boots" Format="rgba16" Width="16" Height="16" Offset="0x1E3F8" />
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<Texture Name="gElegyShellHumanPlatformTex" OutName="elegy_shell_human_platform" Format="rgba16" Width="8" Height="16" Offset="0x1E5F8" />
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<Texture Name="gElegyShellHumanHairTex" OutName="elegy_shell_human_hair" Format="rgba16" Width="16" Height="16" Offset="0x1EAF8" />
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<DList Name="gameplay_keep_DL_01ED90" Offset="0x1ED90" />
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<DList Name="gZTargetArrowDL" Offset="0x1F0F0" />
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@@ -1116,26 +1122,29 @@
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||||
|
||||
<!-- Goron Elegy of Emptiness Shell -->
|
||||
<DList Name="gElegyShellGoronDL" Offset="0x48DF0" /> <!-- Original name is "pgs_zo_model" -->
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||||
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||||
<Texture Name="gElegyShellGoronLoinclothTex" OutName="elegy_shell_goron_loincloth" Format="ci8" Width="8" Height="16" Offset="0x4C920" />
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<Texture Name="gElegyShellGoronEyeTex" OutName="elegy_shell_goron_eye" Format="ci8" Width="32" Height="32" Offset="0x4C9A0" />
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<Texture Name="gElegyShellGoronScarTex" OutName="elegy_shell_goron_scar" Format="rgba16" Width="32" Height="64" Offset="0x4CDA0" />
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<Texture Name="gElegyShellGoronNecklaceTex" OutName="elegy_shell_goron_necklace" Format="i8" Width="32" Height="32" Offset="0x4DDA0" />
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<Texture Name="gElegyShellGoronPlatformTex" OutName="elegy_shell_goron_platform" Format="ci8" Width="8" Height="16" Offset="0x4E1A0" />
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<Texture Name="gameplay_keep_Tex_04E220" OutName="tex_04E220" Format="i8" Width="64" Height="64" Offset="0x4E220" />
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<DList Name="gameplay_keep_DL_04F250" Offset="0x4F250" />
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<Texture Name="gameplay_keep_Tex_04F2C0" OutName="tex_04F2C0" Format="ia16" Width="32" Height="64" Offset="0x4F2C0" />
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@@ -1214,18 +1223,21 @@
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|
||||
|
||||
<!-- Deku Elegy of Emptiness Shell -->
|
||||
<DList Name="gElegyShellDekuDL" Offset="0x57B10" /> <!-- Original name is "pns_zo_model" -->
|
||||
<Texture Name="gElegyShellDekuPlatformTex" OutName="elegy_shell_deku_platform" Format="rgba16" Width="8" Height="16" Offset="0x57FE8" />
|
||||
<Texture Name="gElegyShellDekuSkinTex" OutName="elegy_shell_deku_skin" Format="rgba16" Width="16" Height="16" Offset="0x580E8" />
|
||||
<Texture Name="gElegyShellDekuLeafTex" OutName="elegy_shell_deku_leaf" Format="rgba16" Width="32" Height="32" Offset="0x582E8" />
|
||||
<Texture Name="gElegyShellDekuEyeTex" OutName="elegy_shell_deku_eye" Format="rgba16" Width="8" Height="8" Offset="0x58AE8" />
|
||||
|
||||
<DList Name="gameplay_keep_DL_058BA0" Offset="0x58BA0" />
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<Texture Name="gameplay_keep_Tex_058C30" OutName="tex_058C30" Format="rgba16" Width="16" Height="16" Offset="0x58C30" />
|
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<Collision Name="gameplay_keep_Colheader_058F30" Offset="0x58F30" />
|
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@@ -1442,25 +1454,28 @@
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<Texture Name="gameplay_keep_TLUT_08A420" OutName="tlut_08A420" Format="rgba16" Width="16" Height="16" Offset="0x8A420" />
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<Texture Name="gameplay_keep_Tex_08A620" OutName="tex_08A620" Format="rgba16" Width="16" Height="16" Offset="0x8A620" />
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<Texture Name="gameplay_keep_Tex_08C1E0" OutName="tex_08C1E0" Format="ci8" Width="16" Height="16" Offset="0x8C1E0" />
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<Texture Name="gameplay_keep_Tex_08C6E0" OutName="tex_08C6E0" Format="ci8" Width="32" Height="32" Offset="0x8C6E0" />
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<Texture Name="gameplay_keep_Tex_08CAE0" OutName="tex_08CAE0" Format="ci8" Width="16" Height="32" Offset="0x8CAE0" />
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<Texture Name="gameplay_keep_Tex_08CCE0" OutName="tex_08CCE0" Format="ci8" Width="16" Height="32" Offset="0x8CCE0" />
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<Texture Name="gameplay_keep_Tex_08CEE0" OutName="tex_08CEE0" Format="ci8" Width="32" Height="32" Offset="0x8CEE0" />
|
||||
<Texture Name="gameplay_keep_Tex_08D2E0" OutName="tex_08D2E0" Format="rgba16" Width="8" Height="16" Offset="0x8D2E0" />
|
||||
|
||||
<!-- Zora Elegy of Emptiness Shell -->
|
||||
<DList Name="gElegyShellZoraDL" Offset="0x89070" /> <!-- Original name is "pzs_zo_model" -->
|
||||
<Texture Name="gElegyShellZoraTLUT" OutName="elegy_shell_zora_tlut" Format="rgba16" Width="16" Height="16" Offset="0x8A420" />
|
||||
<Texture Name="gElegyShellZoraGuitarJawTex" OutName="elegy_shell_zora_guitar_jaw" Format="rgba16" Width="16" Height="16" Offset="0x8A620" />
|
||||
<Texture Name="gElegyShellZoraGuitarEyeTex" OutName="elegy_shell_zora_guitar_eye" Format="rgba16" Width="16" Height="16" Offset="0x8A820" />
|
||||
<Texture Name="gElegyShellZoraGuitarTeethTex" OutName="elegy_shell_zora_guitar_teeth" Format="rgba16" Width="16" Height="16" Offset="0x8AA20" />
|
||||
<Texture Name="gElegyShellZoraGuitarSpinousTex" OutName="elegy_shell_zora_guitar_spinous" Format="rgba16" Width="16" Height="32" Offset="0x8AC20" />
|
||||
<Texture Name="gElegyShellZoraGuitarBoneTex" OutName="elegy_shell_zora_guitar_bone" Format="rgba16" Width="16" Height="32" Offset="0x8B020" />
|
||||
<Texture Name="gElegyShellZoraSkinTex" OutName="elegy_shell_zora_skin" Format="ci8" Width="8" Height="8" Offset="0x8B420" />
|
||||
<Texture Name="gElegyShellZoraSpottedSkinTex" OutName="elegy_shell_zora_spotted_skin" Format="ci8" Width="32" Height="32" Offset="0x8B460" />
|
||||
<Texture Name="gElegyShellZoraFingersTex" OutName="elegy_shell_zora_fingers" Format="ci8" Width="16" Height="16" Offset="0x8B860" />
|
||||
<Texture Name="gElegyShellZoraBackAndHipSpottedSkinTex" OutName="elegy_shell_zora_back_and_hip_spotted_skin" Format="ci8" Width="32" Height="64" Offset="0x8B960" />
|
||||
<Texture Name="gElegyShellZoraWristbandTex" OutName="elegy_shell_zora_wristband" Format="ci8" Width="8" Height="16" Offset="0x8C160" />
|
||||
<Texture Name="gElegyShellZoraFinTex" OutName="elegy_shell_zora_fin" Format="ci8" Width="16" Height="16" Offset="0x8C1E0" />
|
||||
<Texture Name="gElegyShellZoraEyeTex" OutName="elegy_shell_zora_eye" Format="ci8" Width="32" Height="32" Offset="0x8C2E0" />
|
||||
<Texture Name="gElegyShellZoraMouthTex" OutName="elegy_shell_zora_mouth" Format="ci8" Width="32" Height="32" Offset="0x8C6E0" />
|
||||
<Texture Name="gElegyShellZoraRibsTattoo" OutName="elegy_shell_zora_ribs_tattoo" Format="ci8" Width="16" Height="32" Offset="0x8CAE0" />
|
||||
<Texture Name="gElegyShellZoraArrowTattoo" OutName="elegy_shell_zora_arrow_tattoo" Format="ci8" Width="16" Height="32" Offset="0x8CCE0" />
|
||||
<Texture Name="gElegyShellZoraRightShoulderTattoo" OutName="elegy_shell_zora_right_shoulder_tattoo" Format="ci8" Width="32" Height="32" Offset="0x8CEE0" />
|
||||
<Texture Name="gElegyShellZoraPlatformTex" OutName="elegy_shell_zora_platform" Format="rgba16" Width="8" Height="16" Offset="0x8D2E0" />
|
||||
|
||||
<Texture Name="gameplay_keep_Tex_08D3E0" OutName="tex_08D3E0" Format="i8" Width="64" Height="32" Offset="0x8D3E0" />
|
||||
|
||||
<!-- Dust Textures -->
|
||||
@@ -1479,7 +1494,7 @@
|
||||
<Texture Name="gameplay_keep_Tex_0913E0" OutName="tex_0913E0" Format="i8" Width="32" Height="64" Offset="0x913E0" />
|
||||
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="ia8" Width="16" Height="16" Offset="0x91BE0" />
|
||||
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="ia8" Width="16" Height="16" Offset="0x91CE0" />
|
||||
|
||||
|
||||
<!-- Electric spark textures from Zora-Form attack -->
|
||||
<Texture Name="gElectricSpark1Tex" OutName="electric_spark_1" Format="i4" Width="32" Height="32" Offset="0x91DE0" />
|
||||
<Texture Name="gElectricSpark2Tex" OutName="electric_spark_2" Format="i4" Width="32" Height="32" Offset="0x91FE0" />
|
||||
|
||||
@@ -1,189 +1,232 @@
|
||||
<Root>
|
||||
<!-- Assets for the Odolwa boss fight (Odolwa itself, its bugs and moths, its title card, etc.) -->
|
||||
<File Name="object_boss01" Segment="6">
|
||||
<Animation Name="object_boss01_Anim_000C44" Offset="0xC44" />
|
||||
<Animation Name="object_boss01_Anim_001884" Offset="0x1884" />
|
||||
<Animation Name="object_boss01_Anim_001A14" Offset="0x1A14" />
|
||||
<DList Name="object_boss01_DL_005E80" Offset="0x5E80" />
|
||||
<DList Name="object_boss01_DL_005F98" Offset="0x5F98" />
|
||||
<DList Name="object_boss01_DL_0061E8" Offset="0x61E8" />
|
||||
<DList Name="object_boss01_DL_0062A8" Offset="0x62A8" />
|
||||
<DList Name="object_boss01_DL_006368" Offset="0x6368" />
|
||||
<DList Name="object_boss01_DL_006408" Offset="0x6408" />
|
||||
<DList Name="object_boss01_DL_0064C8" Offset="0x64C8" />
|
||||
<DList Name="object_boss01_DL_006588" Offset="0x6588" />
|
||||
<DList Name="object_boss01_DL_006628" Offset="0x6628" />
|
||||
<DList Name="object_boss01_DL_0066E8" Offset="0x66E8" />
|
||||
<DList Name="object_boss01_DL_0067A8" Offset="0x67A8" />
|
||||
<DList Name="object_boss01_DL_006848" Offset="0x6848" />
|
||||
<DList Name="object_boss01_DL_0068F8" Offset="0x68F8" />
|
||||
<DList Name="object_boss01_DL_0069A8" Offset="0x69A8" />
|
||||
<DList Name="object_boss01_DL_006B20" Offset="0x6B20" />
|
||||
<DList Name="object_boss01_DL_006CF8" Offset="0x6CF8" />
|
||||
<DList Name="object_boss01_DL_006E50" Offset="0x6E50" />
|
||||
<DList Name="object_boss01_DL_006F40" Offset="0x6F40" />
|
||||
<DList Name="object_boss01_DL_0070D0" Offset="0x70D0" />
|
||||
<DList Name="object_boss01_DL_0071C0" Offset="0x71C0" />
|
||||
<DList Name="object_boss01_DL_007398" Offset="0x7398" />
|
||||
<DList Name="object_boss01_DL_0074F0" Offset="0x74F0" />
|
||||
<DList Name="object_boss01_DL_0075E0" Offset="0x75E0" />
|
||||
<DList Name="object_boss01_DL_007770" Offset="0x7770" />
|
||||
<DList Name="object_boss01_DL_007BD8" Offset="0x7BD8" />
|
||||
<DList Name="object_boss01_DL_007E40" Offset="0x7E40" />
|
||||
<DList Name="object_boss01_DL_007FB0" Offset="0x7FB0" />
|
||||
<DList Name="object_boss01_DL_008128" Offset="0x8128" />
|
||||
<DList Name="object_boss01_DL_008390" Offset="0x8390" />
|
||||
<DList Name="object_boss01_DL_008500" Offset="0x8500" />
|
||||
<Texture Name="object_boss01_TLUT_008678" OutName="tlut_008678" Format="rgba16" Width="4" Height="4" Offset="0x8678" />
|
||||
<Texture Name="object_boss01_TLUT_008698" OutName="tlut_008698" Format="rgba16" Width="4" Height="4" Offset="0x8698" />
|
||||
<Texture Name="object_boss01_TLUT_0086B8" OutName="tlut_0086B8" Format="rgba16" Width="4" Height="4" Offset="0x86B8" />
|
||||
<Texture Name="object_boss01_TLUT_0086D8" OutName="tlut_0086D8" Format="rgba16" Width="4" Height="4" Offset="0x86D8" />
|
||||
<Texture Name="object_boss01_TLUT_0086F8" OutName="tlut_0086F8" Format="rgba16" Width="4" Height="4" Offset="0x86F8" />
|
||||
<Texture Name="object_boss01_TLUT_008718" OutName="tlut_008718" Format="rgba16" Width="4" Height="4" Offset="0x8718" />
|
||||
<Texture Name="object_boss01_Tex_008738" OutName="tex_008738" Format="ci4" Width="64" Height="64" Offset="0x8738" />
|
||||
<Texture Name="object_boss01_Tex_008F38" OutName="tex_008F38" Format="ci4" Width="64" Height="64" Offset="0x8F38" />
|
||||
<Texture Name="object_boss01_Tex_009738" OutName="tex_009738" Format="ci4" Width="64" Height="64" Offset="0x9738" />
|
||||
<Texture Name="object_boss01_Tex_009F38" OutName="tex_009F38" Format="ci4" Width="64" Height="64" Offset="0x9F38" />
|
||||
<Texture Name="object_boss01_Tex_00A738" OutName="tex_00A738" Format="rgba16" Width="16" Height="16" Offset="0xA738" />
|
||||
<Texture Name="object_boss01_Tex_00A938" OutName="tex_00A938" Format="rgba16" Width="16" Height="16" Offset="0xA938" />
|
||||
<Texture Name="object_boss01_Tex_00AB38" OutName="tex_00AB38" Format="ci4" Width="64" Height="64" Offset="0xAB38" />
|
||||
<Texture Name="object_boss01_Tex_00B338" OutName="tex_00B338" Format="ci4" Width="64" Height="64" Offset="0xB338" />
|
||||
<Texture Name="object_boss01_Tex_00BB38" OutName="tex_00BB38" Format="rgba16" Width="16" Height="16" Offset="0xBB38" />
|
||||
<Texture Name="object_boss01_Tex_00BD38" OutName="tex_00BD38" Format="i8" Width="32" Height="32" Offset="0xBD38" />
|
||||
<Texture Name="object_boss01_Tex_00C138" OutName="tex_00C138" Format="i4" Width="32" Height="32" Offset="0xC138" />
|
||||
<DList Name="object_boss01_DL_00C498" Offset="0xC498" />
|
||||
<DList Name="object_boss01_DL_00C5E0" Offset="0xC5E0" />
|
||||
<Texture Name="object_boss01_Tex_00C668" OutName="tex_00C668" Format="i8" Width="16" Height="16" Offset="0xC668" />
|
||||
<DList Name="object_boss01_DL_00C7A8" Offset="0xC7A8" />
|
||||
<DList Name="object_boss01_DL_00C7C8" Offset="0xC7C8" />
|
||||
<!-- <Blob Name="object_boss01_Blob_00C7F8" Size="0x1400" Offset="0xC7F8" /> -->
|
||||
<DList Name="object_boss01_DL_00DC58" Offset="0xDC58" />
|
||||
<DList Name="object_boss01_DL_00DCD0" Offset="0xDCD0" />
|
||||
<Texture Name="object_boss01_Tex_00DCE8" OutName="tex_00DCE8" Format="rgba16" Width="16" Height="32" Offset="0xDCE8" />
|
||||
<DList Name="object_boss01_DL_00E3E8" Offset="0xE3E8" />
|
||||
<Texture Name="object_boss01_TLUT_00E558" OutName="tlut_00E558" Format="rgba16" Width="4" Height="4" Offset="0xE558" />
|
||||
<Texture Name="object_boss01_Tex_00E578" OutName="tex_00E578" Format="ci4" Width="64" Height="64" Offset="0xE578" />
|
||||
<Limb Name="object_boss01_Standardlimb_00ED78" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_01" Offset="0xED78" />
|
||||
<Limb Name="object_boss01_Standardlimb_00ED84" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_02" Offset="0xED84" />
|
||||
<Limb Name="object_boss01_Standardlimb_00ED90" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_03" Offset="0xED90" />
|
||||
<Limb Name="object_boss01_Standardlimb_00ED9C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_04" Offset="0xED9C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDA8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_05" Offset="0xEDA8" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDB4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_06" Offset="0xEDB4" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDC0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_07" Offset="0xEDC0" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDCC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_08" Offset="0xEDCC" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDD8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_09" Offset="0xEDD8" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDE4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0A" Offset="0xEDE4" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDF0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0B" Offset="0xEDF0" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EDFC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0C" Offset="0xEDFC" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE08" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0D" Offset="0xEE08" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE14" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0E" Offset="0xEE14" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE20" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_0F" Offset="0xEE20" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE2C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_10" Offset="0xEE2C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE38" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_11" Offset="0xEE38" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE44" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_12" Offset="0xEE44" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE50" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_13" Offset="0xEE50" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE5C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_14" Offset="0xEE5C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE68" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_15" Offset="0xEE68" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE74" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_16" Offset="0xEE74" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE80" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_17" Offset="0xEE80" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE8C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_18" Offset="0xEE8C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EE98" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_19" Offset="0xEE98" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEA4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1A" Offset="0xEEA4" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEB0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1B" Offset="0xEEB0" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEBC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1C" Offset="0xEEBC" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEC8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1D" Offset="0xEEC8" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EED4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1E" Offset="0xEED4" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEE0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_1F" Offset="0xEEE0" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEEC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_20" Offset="0xEEEC" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EEF8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_21" Offset="0xEEF8" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF04" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_22" Offset="0xEF04" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF10" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_23" Offset="0xEF10" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF1C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_24" Offset="0xEF1C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF28" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_25" Offset="0xEF28" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF34" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_26" Offset="0xEF34" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF40" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_27" Offset="0xEF40" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF4C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_28" Offset="0xEF4C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF58" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_29" Offset="0xEF58" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF64" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2A" Offset="0xEF64" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF70" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2B" Offset="0xEF70" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF7C" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2C" Offset="0xEF7C" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF88" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2D" Offset="0xEF88" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EF94" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2E" Offset="0xEF94" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFA0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_2F" Offset="0xEFA0" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFAC" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_30" Offset="0xEFAC" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFB8" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_31" Offset="0xEFB8" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFC4" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_32" Offset="0xEFC4" />
|
||||
<Limb Name="object_boss01_Standardlimb_00EFD0" Type="Standard" EnumName="OBJECT_BOSS01_1_LIMB_33" Offset="0xEFD0" />
|
||||
<Skeleton Name="object_boss01_Skel_00F0A8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_1_LIMB_NONE" LimbMax="OBJECT_BOSS01_1_LIMB_MAX" EnumName="ObjectBoss011Limb" Offset="0xF0A8" />
|
||||
<Animation Name="object_boss01_Anim_00F918" Offset="0xF918" />
|
||||
<Animation Name="object_boss01_Anim_00FDEC" Offset="0xFDEC" />
|
||||
<Animation Name="object_boss01_Anim_00FF94" Offset="0xFF94" />
|
||||
<Animation Name="object_boss01_Anim_010150" Offset="0x10150" />
|
||||
<Animation Name="object_boss01_Anim_010980" Offset="0x10980" />
|
||||
<Animation Name="object_boss01_Anim_0124CC" Offset="0x124CC" />
|
||||
<Animation Name="object_boss01_Anim_012B70" Offset="0x12B70" />
|
||||
<Animation Name="object_boss01_Anim_012D10" Offset="0x12D10" />
|
||||
<Animation Name="object_boss01_Anim_012EBC" Offset="0x12EBC" />
|
||||
<Animation Name="object_boss01_Anim_013480" Offset="0x13480" />
|
||||
<Animation Name="object_boss01_Anim_01407C" Offset="0x1407C" />
|
||||
<Animation Name="object_boss01_Anim_014F14" Offset="0x14F14" />
|
||||
<Animation Name="object_boss01_Anim_015A30" Offset="0x15A30" />
|
||||
<Animation Name="object_boss01_Anim_016168" Offset="0x16168" />
|
||||
<Animation Name="object_boss01_Anim_0164CC" Offset="0x164CC" />
|
||||
<Animation Name="object_boss01_Anim_018438" Offset="0x18438" />
|
||||
<Animation Name="object_boss01_Anim_019C10" Offset="0x19C10" />
|
||||
<Animation Name="object_boss01_Anim_01AAF4" Offset="0x1AAF4" />
|
||||
<Animation Name="object_boss01_Anim_01AF18" Offset="0x1AF18" />
|
||||
<Animation Name="object_boss01_Anim_01BA94" Offset="0x1BA94" />
|
||||
<Animation Name="object_boss01_Anim_01C700" Offset="0x1C700" />
|
||||
<Animation Name="object_boss01_Anim_01CE88" Offset="0x1CE88" />
|
||||
<Animation Name="object_boss01_Anim_01D8C8" Offset="0x1D8C8" />
|
||||
<Animation Name="object_boss01_Anim_01E68C" Offset="0x1E68C" />
|
||||
<Animation Name="object_boss01_Anim_01EEA8" Offset="0x1EEA8" />
|
||||
<Animation Name="object_boss01_Anim_01F6A4" Offset="0x1F6A4" />
|
||||
<Animation Name="object_boss01_Anim_01FC10" Offset="0x1FC10" />
|
||||
<Animation Name="object_boss01_Anim_0204AC" Offset="0x204AC" />
|
||||
<!-- <Blob Name="object_boss01_Blob_0206F0" Size="0x100" Offset="0x206F0" /> -->
|
||||
<DList Name="object_boss01_DL_021230" Offset="0x21230" />
|
||||
<DList Name="object_boss01_DL_0213A8" Offset="0x213A8" />
|
||||
<DList Name="object_boss01_DL_021518" Offset="0x21518" />
|
||||
<DList Name="object_boss01_DL_021538" Offset="0x21538" />
|
||||
<DList Name="object_boss01_DL_021570" Offset="0x21570" />
|
||||
<DList Name="object_boss01_DL_021590" Offset="0x21590" />
|
||||
<DList Name="object_boss01_DL_0215C0" Offset="0x215C0" />
|
||||
<DList Name="object_boss01_DL_0215E0" Offset="0x215E0" />
|
||||
<DList Name="object_boss01_DL_021608" Offset="0x21608" />
|
||||
<DList Name="object_boss01_DL_021628" Offset="0x21628" />
|
||||
<DList Name="object_boss01_DL_021658" Offset="0x21658" />
|
||||
<DList Name="object_boss01_DL_021678" Offset="0x21678" />
|
||||
<DList Name="object_boss01_DL_0216A8" Offset="0x216A8" />
|
||||
<DList Name="object_boss01_DL_0216C8" Offset="0x216C8" />
|
||||
<Texture Name="object_boss01_TLUT_021700" OutName="tlut_021700" Format="rgba16" Width="4" Height="4" Offset="0x21700" />
|
||||
<Texture Name="object_boss01_Tex_021720" OutName="tex_021720" Format="ci4" Width="16" Height="32" Offset="0x21720" />
|
||||
<Texture Name="object_boss01_Tex_021820" OutName="tex_021820" Format="rgba16" Width="32" Height="32" Offset="0x21820" />
|
||||
<Texture Name="object_boss01_Tex_022020" OutName="tex_022020" Format="rgba16" Width="8" Height="8" Offset="0x22020" />
|
||||
<DList Name="object_boss01_DL_0220A0" Offset="0x220A0" />
|
||||
<DList Name="object_boss01_DL_022118" Offset="0x22118" />
|
||||
<Limb Name="object_boss01_Standardlimb_022190" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_01" Offset="0x22190" />
|
||||
<Limb Name="object_boss01_Standardlimb_02219C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_02" Offset="0x2219C" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221A8" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_03" Offset="0x221A8" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221B4" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_04" Offset="0x221B4" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221C0" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_05" Offset="0x221C0" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221CC" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_06" Offset="0x221CC" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221D8" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_07" Offset="0x221D8" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221E4" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_08" Offset="0x221E4" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221F0" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_09" Offset="0x221F0" />
|
||||
<Limb Name="object_boss01_Standardlimb_0221FC" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0A" Offset="0x221FC" />
|
||||
<Limb Name="object_boss01_Standardlimb_022208" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0B" Offset="0x22208" />
|
||||
<Limb Name="object_boss01_Standardlimb_022214" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0C" Offset="0x22214" />
|
||||
<Limb Name="object_boss01_Standardlimb_022220" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0D" Offset="0x22220" />
|
||||
<Limb Name="object_boss01_Standardlimb_02222C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0E" Offset="0x2222C" />
|
||||
<Limb Name="object_boss01_Standardlimb_022238" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_0F" Offset="0x22238" />
|
||||
<Limb Name="object_boss01_Standardlimb_022244" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_10" Offset="0x22244" />
|
||||
<Limb Name="object_boss01_Standardlimb_022250" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_11" Offset="0x22250" />
|
||||
<Limb Name="object_boss01_Standardlimb_02225C" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_12" Offset="0x2225C" />
|
||||
<Limb Name="object_boss01_Standardlimb_022268" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_13" Offset="0x22268" />
|
||||
<Limb Name="object_boss01_Standardlimb_022274" Type="Standard" EnumName="OBJECT_BOSS01_2_LIMB_14" Offset="0x22274" />
|
||||
<Skeleton Name="object_boss01_Skel_0222D0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS01_2_LIMB_NONE" LimbMax="OBJECT_BOSS01_2_LIMB_MAX" EnumName="ObjectBoss012Limb" Offset="0x222D0" />
|
||||
<Animation Name="object_boss01_Anim_022550" Offset="0x22550" />
|
||||
<!-- Odolwa Animations -->
|
||||
<Animation Name="gOdolwaVerticalSlashAnim" Offset="0xC44" /> <!-- Original name is "jmp_at01" -->
|
||||
<Animation Name="gOdolwaHorizontalSlashAnim" Offset="0x1884" /> <!-- Original name is "jmp_at02" -->
|
||||
<Animation Name="gOdolwaAtAttentionAnim" Offset="0x1A14" /> <!-- Unused. Original name is "jmp_base" -->
|
||||
|
||||
<!-- Odolwa Limb DisplayLists -->
|
||||
<DList Name="gOdolwaPelvisDL" Offset="0x5E80" />
|
||||
<DList Name="gOdolwaHeadDL" Offset="0x5F98" />
|
||||
<DList Name="gOdolwaCenterPlumeTipDL" Offset="0x61E8" />
|
||||
<DList Name="gOdolwaCenterPlumeMiddleDL" Offset="0x62A8" />
|
||||
<DList Name="gOdolwaCenterPlumeBaseDL" Offset="0x6368" />
|
||||
<DList Name="gOdolwaLeftPlumeTipDL" Offset="0x6408" />
|
||||
<DList Name="gOdolwaLeftPlumeMiddleDL" Offset="0x64C8" />
|
||||
<DList Name="gOdolwaLeftPlumeBaseDL" Offset="0x6588" />
|
||||
<DList Name="gOdolwaRightPlumeTipDL" Offset="0x6628" />
|
||||
<DList Name="gOdolwaRightPlumeMiddleDL" Offset="0x66E8" />
|
||||
<DList Name="gOdolwaRightPlumeBaseDL" Offset="0x67A8" />
|
||||
<DList Name="gOdolwaLeftEarringDL" Offset="0x6848" />
|
||||
<DList Name="gOdolwaRightEarringDL" Offset="0x68F8" />
|
||||
<DList Name="gOdolwaSwordDL" Offset="0x69A8" />
|
||||
<DList Name="gOdolwaRightHandDL" Offset="0x6B20" />
|
||||
<DList Name="gOdolwaRightForearmDL" Offset="0x6CF8" />
|
||||
<DList Name="gOdolwaRightBangleDL" Offset="0x6E50" />
|
||||
<DList Name="gOdolwaRightUpperArmDL" Offset="0x6F40" />
|
||||
<DList Name="gOdolwaShieldDL" Offset="0x70D0" />
|
||||
<DList Name="gOdolwaLeftHandDL" Offset="0x71C0" />
|
||||
<DList Name="gOdolwaLeftForearmDL" Offset="0x7398" />
|
||||
<DList Name="gOdolwaLeftBangleDL" Offset="0x74F0" />
|
||||
<DList Name="gOdolwaLeftUpperArmDL" Offset="0x75E0" />
|
||||
<DList Name="gOdolwaTorsoDL" Offset="0x7770" />
|
||||
<DList Name="gOdolwaLeftFootDL" Offset="0x7BD8" />
|
||||
<DList Name="gOdolwaLeftShinDL" Offset="0x7E40" />
|
||||
<DList Name="gOdolwaLeftThighDL" Offset="0x7FB0" />
|
||||
<DList Name="gOdolwaRightFootDL" Offset="0x8128" />
|
||||
<DList Name="gOdolwaRightShinDL" Offset="0x8390" />
|
||||
<DList Name="gOdolwaRightThighDL" Offset="0x8500" />
|
||||
|
||||
<!-- Odolwa Textures -->
|
||||
<Texture Name="gOdolwaPantsAndSwordHiltTLUT" OutName="odolwa_pants_and_sword_hilt_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8678" />
|
||||
<Texture Name="gOdolwaFaceAndShoeTLUT" OutName="odolwa_face_and_shoe_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8698" />
|
||||
<Texture Name="gOdolwaSkinTLUT" OutName="odolwa_skin_tlut" Format="rgba16" Width="4" Height="4" Offset="0x86B8" />
|
||||
<Texture Name="gOdolwaEarBangleAndShieldTLUT" OutName="odolwa_ear_bangle_and_shield_tlut" Format="rgba16" Width="4" Height="4" Offset="0x86D8" />
|
||||
<Texture Name="gOdolwaClothTLUT" OutName="odolwa_cloth_tlut" Format="rgba16" Width="4" Height="4" Offset="0x86F8" />
|
||||
<Texture Name="gOdolwaTorsoTLUT" OutName="odolwa_torso_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8718" />
|
||||
<Texture Name="gOdolwaPantsAndSwordHiltTex" OutName="odolwa_pants_and_sword_hilt" Format="ci4" Width="64" Height="64" Offset="0x8738" />
|
||||
<Texture Name="gOdolwaFaceAndShoeTex" OutName="odolwa_face_and_shoe" Format="ci4" Width="64" Height="64" Offset="0x8F38" />
|
||||
<Texture Name="gOdolwaSkinTex" OutName="odolwa_skin" Format="ci4" Width="64" Height="64" Offset="0x9738" />
|
||||
<Texture Name="gOdolwaEarBangleAndShieldTex" OutName="odolwa_ear_bangle_and_shield" Format="ci4" Width="64" Height="64" Offset="0x9F38" />
|
||||
<Texture Name="gOdolwaEarringTex" OutName="odolwa_earring" Format="rgba16" Width="16" Height="16" Offset="0xA738" />
|
||||
<Texture Name="gOdolwaPlumeTex" OutName="odolwa_plume" Format="rgba16" Width="16" Height="16" Offset="0xA938" />
|
||||
<Texture Name="gOdolwaClothTex" OutName="odolwa_cloth" Format="ci4" Width="64" Height="64" Offset="0xAB38" />
|
||||
<Texture Name="gOdolwaTorsoTex" OutName="odolwa_torso" Format="ci4" Width="64" Height="64" Offset="0xB338" />
|
||||
<Texture Name="gOdolwaSwordBladeTex" OutName="odolwa_sword_blade" Format="rgba16" Width="16" Height="16" Offset="0xBB38" />
|
||||
|
||||
<!-- Assets for the trail that follows Odolwa's sword when he slashes -->
|
||||
<Texture Name="gOdolwaSwordTrailTex" OutName="odolwa_sword_trail" Format="i8" Width="32" Height="32" Offset="0xBD38" />
|
||||
<Texture Name="gOdolwaSwordTrailMaskTex" OutName="odolwa_sword_trail_mask" Format="i4" Width="32" Height="32" Offset="0xC138" />
|
||||
<Array Name="gOdolwaSwordTrailVtx" Count="22" Offset="0xC338">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="gOdolwaSwordTrailDL" Offset="0xC498" />
|
||||
|
||||
<!-- Assets for Odolwa's glowing eyes -->
|
||||
<DList Name="gOdolwaEyeDL" Offset="0xC5E0" />
|
||||
<Texture Name="gOdolwaEyeTex" OutName="odolwa_eye" Format="i8" Width="16" Height="16" Offset="0xC668" />
|
||||
|
||||
<!-- DisplayLists for Odolwa's dynamic shadow -->
|
||||
<DList Name="gOdolwaShadowMaterialDL" Offset="0xC7A8" />
|
||||
<DList Name="gOdolwaShadowModelDL" Offset="0xC7C8" />
|
||||
|
||||
<!-- Odolwa Title Card -->
|
||||
<Texture Name="gOdolwaTitleCardTex" OutName="odolwa_title_card" Format="ia8" Width="128" Height="40" Offset="0xC7F8" />
|
||||
|
||||
<!-- Assets for the moths Odolwa can summon -->
|
||||
<DList Name="gOdolwaMothMaterialDL" Offset="0xDC58" />
|
||||
<DList Name="gOdolwaMothModelDL" Offset="0xDCD0" />
|
||||
<Texture Name="gOdolwaMothTex" OutName="odolwa_moth" Format="rgba16" Width="16" Height="32" Offset="0xDCE8" />
|
||||
|
||||
<!-- Assets for the blocks that fall from the ceiling during the Odolwa fight -->
|
||||
<DList Name="gOdolwaFallingBlockDL" Offset="0xE3E8" /> <!-- Original name is "iwa01_model" ("rock; boulder") -->
|
||||
<Texture Name="gOdolwaFallingBlockTLUT" OutName="odolwa_falling_block_tlut" Format="rgba16" Width="4" Height="4" Offset="0xE558" />
|
||||
<Texture Name="gOdolwaFallingBlockTex" OutName="odolwa_falling_block" Format="ci4" Width="64" Height="64" Offset="0xE578" />
|
||||
|
||||
<!-- Odolwa Limbs -->
|
||||
<Limb Name="gOdolwaRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_ROOT" Offset="0xED78" />
|
||||
<Limb Name="gOdolwaPelvisLimb" Type="Standard" EnumName="ODOLWA_LIMB_PELVIS" Offset="0xED84" />
|
||||
<Limb Name="gOdolwaRightLegRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_LEG_ROOT" Offset="0xED90" />
|
||||
<Limb Name="gOdolwaRightThighLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_THIGH" Offset="0xED9C" />
|
||||
<Limb Name="gOdolwaRightLowerLegRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_LOWER_LEG_ROOT" Offset="0xEDA8" />
|
||||
<Limb Name="gOdolwaRightShinLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_SHIN" Offset="0xEDB4" />
|
||||
<Limb Name="gOdolwaRightFootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_FOOT" Offset="0xEDC0" />
|
||||
<Limb Name="gOdolwaLeftLegRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_LEG_ROOT" Offset="0xEDCC" />
|
||||
<Limb Name="gOdolwaLeftThighLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_THIGH" Offset="0xEDD8" />
|
||||
<Limb Name="gOdolwaLeftLowerLegRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_LOWER_LEG_ROOT" Offset="0xEDE4" />
|
||||
<Limb Name="gOdolwaLeftShinLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_SHIN" Offset="0xEDF0" />
|
||||
<Limb Name="gOdolwaLeftFootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_FOOT" Offset="0xEDFC" />
|
||||
<Limb Name="gOdolwaUpperBodyRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_UPPER_BODY_ROOT" Offset="0xEE08" />
|
||||
<Limb Name="gOdolwaUpperBodyWrapperLimb" Type="Standard" EnumName="ODOLWA_LIMB_UPPER_BODY_WRAPPER" Offset="0xEE14" />
|
||||
<Limb Name="gOdolwaTorsoLimb" Type="Standard" EnumName="ODOLWA_LIMB_TORSO" Offset="0xEE20" />
|
||||
<Limb Name="gOdolwaLeftArmRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_ARM_ROOT" Offset="0xEE2C" />
|
||||
<Limb Name="gOdolwaLeftUpperArmLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_UPPER_ARM" Offset="0xEE38" />
|
||||
<Limb Name="gOdolwaLeftLowerArmRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_LOWER_ARM_ROOT" Offset="0xEE44" />
|
||||
<Limb Name="gOdolwaLeftForearmLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_FOREARM" Offset="0xEE50" />
|
||||
<Limb Name="gOdolwaLeftBangleLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_BANGLE" Offset="0xEE5C" />
|
||||
<Limb Name="gOdolwaLeftHandRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_HAND_ROOT" Offset="0xEE68" />
|
||||
<Limb Name="gOdolwaLeftHandLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_HAND" Offset="0xEE74" />
|
||||
<Limb Name="gOdolwaShieldLimb" Type="Standard" EnumName="ODOLWA_LIMB_SHIELD" Offset="0xEE80" />
|
||||
<Limb Name="gOdolwaRightArmRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_ARM_ROOT" Offset="0xEE8C" />
|
||||
<Limb Name="gOdolwaRightUpperArmLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_UPPER_ARM" Offset="0xEE98" />
|
||||
<Limb Name="gOdolwaRightLowerArmRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_LOWER_ARM_ROOT" Offset="0xEEA4" />
|
||||
<Limb Name="gOdolwaRightForearmLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_FOREARM" Offset="0xEEB0" />
|
||||
<Limb Name="gOdolwaRightBangleLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_BANGLE" Offset="0xEEBC" />
|
||||
<Limb Name="gOdolwaRightHandRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_HAND_ROOT" Offset="0xEEC8" />
|
||||
<Limb Name="gOdolwaRightHandLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_HAND" Offset="0xEED4" />
|
||||
<Limb Name="gOdolwaSwordLimb" Type="Standard" EnumName="ODOLWA_LIMB_SWORD" Offset="0xEEE0" />
|
||||
<Limb Name="gOdolwaHeadLimb" Type="Standard" EnumName="ODOLWA_LIMB_HEAD" Offset="0xEEEC" />
|
||||
<Limb Name="gOdolwaRightEarringRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_EARRING_ROOT" Offset="0xEEF8" />
|
||||
<Limb Name="gOdolwaRightEarringLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_EARRING" Offset="0xEF04" />
|
||||
<Limb Name="gOdolwaLeftEarringRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_EARRING_ROOT" Offset="0xEF10" />
|
||||
<Limb Name="gOdolwaLeftEarringLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_EARRING" Offset="0xEF1C" />
|
||||
<Limb Name="gOdolwaRightPlumeRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_PLUME_ROOT" Offset="0xEF28" />
|
||||
<Limb Name="gOdolwaRightPlumeBaseLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_PLUME_BASE" Offset="0xEF34" />
|
||||
<Limb Name="gOdolwaRightLowerPlumeRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_LOWER_PLUME_ROOT" Offset="0xEF40" />
|
||||
<Limb Name="gOdolwaRightPlumeMiddleLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_PLUME_MIDDLE" Offset="0xEF4C" />
|
||||
<Limb Name="gOdolwaRightPlumeTipLimb" Type="Standard" EnumName="ODOLWA_LIMB_RIGHT_PLUME_TIP" Offset="0xEF58" />
|
||||
<Limb Name="gOdolwaLeftPlumeRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_PLUME_ROOT" Offset="0xEF64" />
|
||||
<Limb Name="gOdolwaLeftPlumeBaseLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_PLUME_BASE" Offset="0xEF70" />
|
||||
<Limb Name="gOdolwaLeftLowerPlumeRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_LOWER_PLUME_ROOT" Offset="0xEF7C" />
|
||||
<Limb Name="gOdolwaLeftPlumeMiddleLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_PLUME_MIDDLE" Offset="0xEF88" />
|
||||
<Limb Name="gOdolwaLeftPlumeTipLimb" Type="Standard" EnumName="ODOLWA_LIMB_LEFT_PLUME_TIP" Offset="0xEF94" />
|
||||
<Limb Name="gOdolwaCenterPlumeRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_CENTER_PLUME_ROOT" Offset="0xEFA0" />
|
||||
<Limb Name="gOdolwaCenterPlumeBaseLimb" Type="Standard" EnumName="ODOLWA_LIMB_CENTER_PLUME_BASE" Offset="0xEFAC" />
|
||||
<Limb Name="gOdolwaCenterLowerPlumeRootLimb" Type="Standard" EnumName="ODOLWA_LIMB_CENTER_LOWER_PLUME_ROOT" Offset="0xEFB8" />
|
||||
<Limb Name="gOdolwaCenterPlumeMiddleLimb" Type="Standard" EnumName="ODOLWA_LIMB_CENTER_PLUME_MIDDLE" Offset="0xEFC4" />
|
||||
<Limb Name="gOdolwaCenterPlumeTipLimb" Type="Standard" EnumName="ODOLWA_LIMB_CENTER_PLUME_TIP" Offset="0xEFD0" />
|
||||
|
||||
<!-- Odolwa Skeleton -->
|
||||
<Skeleton Name="gOdolwaSkel" Type="Flex" LimbType="Standard" LimbNone="ODOLWA_LIMB_NONE" LimbMax="ODOLWA_LIMB_MAX" EnumName="OdolwaLimb" Offset="0xF0A8" />
|
||||
|
||||
<!-- Odolwa Animations -->
|
||||
<Animation Name="gOdolwaClimbAnim" Offset="0xF918" /> <!-- Unused and glitchy. Original name might be "jmp_crym" -->
|
||||
<Animation Name="gOdolwaDamageStartAnim" Offset="0xFDEC" /> <!-- Original name is "jmp_dam02" -->
|
||||
<Animation Name="gOdolwaShieldGuardAnim" Offset="0xFF94" /> <!-- Original name is "jmp_def" -->
|
||||
<Animation Name="gOdolwaSwordGuardAnim" Offset="0x10150" /> <!-- Original name is "jmp_def02" -->
|
||||
<Animation Name="gOdolwaDamageLoopAnim" Offset="0x10980" /> <!-- Original name is "jmp_dm01" -->
|
||||
<Animation Name="gOdolwaDeathAnim" Offset="0x124CC" /> <!-- Original name is "jmp_down" -->
|
||||
<Animation Name="gOdolwaMothSummonDanceAnim" Offset="0x12B70" /> <!-- Named "dance_bug" in MM3D, but it was probably renamed by Grezzo, since it doesn't fit with other names. -->
|
||||
<Animation Name="gOdolwaCrouchAnim" Offset="0x12D10" /> <!-- Original name is "jmp_jmp01" -->
|
||||
<Animation Name="gOdolwaJumpAnim" Offset="0x12EBC" /> <!-- Original name is "jmp_jmp02" -->
|
||||
<Animation Name="gOdolwaFallingSlashAnim" Offset="0x13480" /> <!-- Original name is "jmp_jmp03" -->
|
||||
<Animation Name="gOdolwaKickAnim" Offset="0x1407C" /> <!-- Original name is "jmp_kick" -->
|
||||
<Animation Name="gOdolwaStunAnim" Offset="0x14F14" /> <!-- Original name is "jmp_piyo" ("weakly moving") -->
|
||||
<Animation Name="gOdolwaShieldBashAnim" Offset="0x15A30" /> <!-- Original name is "jmp_punch" -->
|
||||
<Animation Name="gOdolwaRunAnim" Offset="0x16168" /> <!-- Original name is "jmp_run" -->
|
||||
<Animation Name="gOdolwaSpinAttackAnim" Offset="0x164CC" /> <!-- Original name is "jmp_spin" -->
|
||||
<Animation Name="gOdolwaReadyAnim" Offset="0x18438" /> <!-- Original name is "jmp_stop" -->
|
||||
<Animation Name="gOdolwaIntroSlashAnim" Offset="0x19C10" /> <!-- Original name is "jmp_stop02" -->
|
||||
<Animation Name="gOdolwaSpinSwordAnim" Offset="0x1AAF4" /> <!-- MM3D name is "dance_roll", but it was probably renamed. Might have originally been "jmp_stop03" from surrounding context. -->
|
||||
<Animation Name="gOdolwaVerticalHopAnim" Offset="0x1AF18" /> <!-- MM3D name is "dance_jump", but it was probably renamed. Might have originally been "jmp_stop04" from surrounding context. -->
|
||||
<Animation Name="gOdolwaHipShakeDanceAnim" Offset="0x1BA94" /> <!-- MM3D name is "dance_moth", but it was probably renamed. Might have originally been "jmp_stop05" from surrounding context. -->
|
||||
<Animation Name="gOdolwaUpAndDownDanceAnim" Offset="0x1C700" /> <!-- MM3D name is "dance_fire", but it was probably renamed. Might have originally been "jmp_stop06" from surrounding context. -->
|
||||
<Animation Name="gOdolwaArmSwingDanceAnim" Offset="0x1CE88" /> <!-- Original name is "jmp_stop07" -->
|
||||
<Animation Name="gOdolwaThurstAttackAnim" Offset="0x1D8C8" /> <!-- Original name is "jmp_stop08" -->
|
||||
<Animation Name="gOdolwaDoubleSlashAnim" Offset="0x1E68C" /> <!-- Original name is "jmp_stop09" -->
|
||||
<Animation Name="gOdolwaSideToSideHopAnim" Offset="0x1EEA8" /> <!-- Original name is "jmp_stop10" -->
|
||||
<Animation Name="gOdolwaSideToSideDanceAnim" Offset="0x1F6A4" /> <!-- Not present in MM3D, but might have been originally named "jmp_stop11" from surrounding context. -->
|
||||
<Animation Name="gOdolwaSpinDanceAnim" Offset="0x1FC10" /> <!-- Original name is "jmp_stop12" -->
|
||||
<Animation Name="gOdolwaJumpDanceAnim" Offset="0x204AC" /> <!-- Not present in MM3D, but might have been originally named "jmp_stop13" from surrounding context. -->
|
||||
|
||||
<!-- Unused vertices of unknown purpose. They seem similar to the vertices used for the bug's body. -->
|
||||
<Array Name="gOdolwaUnusedVtx" Count="16" Offset="0x206F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
|
||||
<!-- Odolwa Bug Limb DisplayLists -->
|
||||
<DList Name="gOdolwaBugLightBodyDL" Offset="0x21230" />
|
||||
<DList Name="gOdolwaBugDarkBodyDL" Offset="0x213A8" />
|
||||
<DList Name="gOdolwaBugFrontLeftUpperLegDL" Offset="0x21518" />
|
||||
<DList Name="gOdolwaBugFrontLeftLowerLegDL" Offset="0x21538" />
|
||||
<DList Name="gOdolwaBugBackRightUpperLegDL" Offset="0x21570" />
|
||||
<DList Name="gOdolwaBugBackRightLowerLegDL" Offset="0x21590" />
|
||||
<DList Name="gOdolwaBugBackLeftUpperLegDL" Offset="0x215C0" />
|
||||
<DList Name="gOdolwaBugBackLeftLowerLegDL" Offset="0x215E0" />
|
||||
<DList Name="gOdolwaBugMiddleRightUpperLegDL" Offset="0x21608" />
|
||||
<DList Name="gOdolwaBugMiddleRightLowerLegDL" Offset="0x21628" />
|
||||
<DList Name="gOdolwaBugMiddleLeftUpperLegDL" Offset="0x21658" />
|
||||
<DList Name="gOdolwaBugMiddleLeftLowerLegDL" Offset="0x21678" />
|
||||
<DList Name="gOdolwaBugFrontRightUpperLegDL" Offset="0x216A8" />
|
||||
<DList Name="gOdolwaBugFrontRightLowerLegDL" Offset="0x216C8" />
|
||||
|
||||
<!-- Odolwa Bug Textures -->
|
||||
<Texture Name="gOdolwaBugUndersideTLUT" OutName="odolwa_bug_underside_tlut" Format="rgba16" Width="4" Height="4" Offset="0x21700" />
|
||||
<Texture Name="gOdolwaBugUndersideTex" OutName="odolwa_bug_underside" Format="ci4" Width="16" Height="32" Offset="0x21720" />
|
||||
<Texture Name="gOdolwaBugBodyTex" OutName="odolwa_bug_body" Format="rgba16" Width="32" Height="32" Offset="0x21820" />
|
||||
<Texture Name="gOdolwaBugLegTex" OutName="odolwa_bug_leg" Format="rgba16" Width="8" Height="8" Offset="0x22020" />
|
||||
|
||||
<!-- Material DisplayLists for the bug's legs. The bright one is only used for the cutscene where the bugs first fall down. -->
|
||||
<DList Name="gOdolwaBugDullLegMaterialDL" Offset="0x220A0" />
|
||||
<DList Name="gOdolwaBugBrightLegMaterialDL" Offset="0x22118" />
|
||||
|
||||
<!-- Odolwa Bug Limbs -->
|
||||
<Limb Name="gOdolwaBugRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_ROOT" Offset="0x22190" />
|
||||
<Limb Name="gOdolwaBugBodyLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BODY" Offset="0x2219C" />
|
||||
<Limb Name="gOdolwaBugFrontRightLegRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_FRONT_RIGHT_LEG_ROOT" Offset="0x221A8" />
|
||||
<Limb Name="gOdolwaBugFrontRightUpperLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_FRONT_RIGHT_UPPER_LEG" Offset="0x221B4" />
|
||||
<Limb Name="gOdolwaBugFrontRightLowerLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_FRONT_RIGHT_LOWER_LEG" Offset="0x221C0" />
|
||||
<Limb Name="gOdolwaBugMiddleLeftLegRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_MIDDLE_LEFT_LEG_ROOT" Offset="0x221CC" />
|
||||
<Limb Name="gOdolwaBugMiddleLeftUpperLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_MIDDLE_LEFT_UPPER_LEG" Offset="0x221D8" />
|
||||
<Limb Name="gOdolwaBugMiddleLeftLowerLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_MIDDLE_LEFT_LOWER_LEG" Offset="0x221E4" />
|
||||
<Limb Name="gOdolwaBugMiddleRightLegRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_MIDDLE_RIGHT_LEG_ROOT" Offset="0x221F0" />
|
||||
<Limb Name="gOdolwaBugMiddleRightUpperLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_MIDDLE_RIGHT_UPPER_LEG" Offset="0x221FC" />
|
||||
<Limb Name="gOdolwaBugMiddleRightLowerLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_MIDDLE_RIGHT_LOWER_LEG" Offset="0x22208" />
|
||||
<Limb Name="gOdolwaBugBackLeftLegRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BACK_LEFT_LEG_ROOT" Offset="0x22214" />
|
||||
<Limb Name="gOdolwaBugBackLeftUpperLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BACK_LEFT_UPPER_LEG" Offset="0x22220" />
|
||||
<Limb Name="gOdolwaBugBackLeftLowerLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BACK_LEFT_LOWER_LEG" Offset="0x2222C" />
|
||||
<Limb Name="gOdolwaBugBackRightLegRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BACK_RIGHT_LEG_ROOT" Offset="0x22238" />
|
||||
<Limb Name="gOdolwaBugBackRightUpperLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BACK_RIGHT_UPPER_LEG" Offset="0x22244" />
|
||||
<Limb Name="gOdolwaBugBackRightLowerLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_BACK_RIGHT_LOWER_LEG" Offset="0x22250" />
|
||||
<Limb Name="gOdolwaBugFrontLeftLegRootLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_FRONT_LEFT_LEG_ROOT" Offset="0x2225C" />
|
||||
<Limb Name="gOdolwaBugFrontLeftUpperLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_FRONT_LEFT_UPPER_LEG" Offset="0x22268" />
|
||||
<Limb Name="gOdolwaBugFrontLeftLowerLegLimb" Type="Standard" EnumName="ODOLWA_BUG_LIMB_FRONT_LEFT_LOWER_LEG" Offset="0x22274" />
|
||||
|
||||
<!-- Odolwa Bug Skeleton -->
|
||||
<Skeleton Name="gOdolwaBugSkel" Type="Flex" LimbType="Standard" LimbNone="ODOLWA_BUG_LIMB_NONE" LimbMax="ODOLWA_BUG_LIMB_MAX" EnumName="OdolwaBugLimb" Offset="0x222D0" />
|
||||
|
||||
<!-- Odolwa Bug Animation -->
|
||||
<Animation Name="gOdolwaBugCrawlAnim" Offset="0x22550" /> <!-- Original name is "mbug_wait" -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,82 +1,106 @@
|
||||
<Root>
|
||||
<!-- Assets for the Goht boss fight (Goht itself, its title card, its lightning, its rocks, etc.) -->
|
||||
<File Name="object_boss_hakugin" Segment="6">
|
||||
<Animation Name="object_boss_hakugin_Anim_002054" Offset="0x2054" />
|
||||
<Animation Name="object_boss_hakugin_Anim_0025B0" Offset="0x25B0" />
|
||||
<Animation Name="object_boss_hakugin_Anim_0028D0" Offset="0x28D0" />
|
||||
<Animation Name="object_boss_hakugin_Anim_003088" Offset="0x3088" />
|
||||
<Animation Name="object_boss_hakugin_Anim_00319C" Offset="0x319C" />
|
||||
<DList Name="object_boss_hakugin_DL_008030" Offset="0x8030" />
|
||||
<DList Name="object_boss_hakugin_DL_008380" Offset="0x8380" />
|
||||
<DList Name="object_boss_hakugin_DL_0084C0" Offset="0x84C0" />
|
||||
<DList Name="object_boss_hakugin_DL_008590" Offset="0x8590" />
|
||||
<DList Name="object_boss_hakugin_DL_008718" Offset="0x8718" />
|
||||
<DList Name="object_boss_hakugin_DL_0089B8" Offset="0x89B8" />
|
||||
<DList Name="object_boss_hakugin_DL_008AF8" Offset="0x8AF8" />
|
||||
<DList Name="object_boss_hakugin_DL_008BC8" Offset="0x8BC8" />
|
||||
<DList Name="object_boss_hakugin_DL_008D50" Offset="0x8D50" />
|
||||
<DList Name="object_boss_hakugin_DL_008FF0" Offset="0x8FF0" />
|
||||
<DList Name="object_boss_hakugin_DL_009748" Offset="0x9748" />
|
||||
<DList Name="object_boss_hakugin_DL_009948" Offset="0x9948" />
|
||||
<DList Name="object_boss_hakugin_DL_009E18" Offset="0x9E18" />
|
||||
<DList Name="object_boss_hakugin_DL_009F58" Offset="0x9F58" />
|
||||
<DList Name="object_boss_hakugin_DL_00A170" Offset="0xA170" />
|
||||
<DList Name="object_boss_hakugin_DL_00A478" Offset="0xA478" />
|
||||
<DList Name="object_boss_hakugin_DL_00A5B8" Offset="0xA5B8" />
|
||||
<DList Name="object_boss_hakugin_DL_00A7D0" Offset="0xA7D0" />
|
||||
<Texture Name="object_boss_hakugin_Tex_00AAD8" OutName="tex_00AAD8" Format="rgba16" Width="32" Height="64" Offset="0xAAD8" />
|
||||
<Texture Name="object_boss_hakugin_Tex_00BAD8" OutName="tex_00BAD8" Format="rgba16" Width="32" Height="64" Offset="0xBAD8" />
|
||||
<Texture Name="object_boss_hakugin_Tex_00CAD8" OutName="tex_00CAD8" Format="rgba16" Width="32" Height="64" Offset="0xCAD8" />
|
||||
<Texture Name="object_boss_hakugin_Tex_00DAD8" OutName="tex_00DAD8" Format="rgba16" Width="32" Height="64" Offset="0xDAD8" />
|
||||
<Texture Name="object_boss_hakugin_Tex_00EAD8" OutName="tex_00EAD8" Format="rgba16" Width="32" Height="64" Offset="0xEAD8" />
|
||||
<Texture Name="object_boss_hakugin_Tex_00FAD8" OutName="tex_00FAD8" Format="rgba16" Width="32" Height="32" Offset="0xFAD8" />
|
||||
<DList Name="object_boss_hakugin_DL_010488" Offset="0x10488" />
|
||||
<DList Name="object_boss_hakugin_DL_010500" Offset="0x10500" />
|
||||
<Texture Name="object_boss_hakugin_Tex_010560" OutName="tex_010560" Format="rgba16" Width="36" Height="36" Offset="0x10560" />
|
||||
<DList Name="object_boss_hakugin_DL_011100" Offset="0x11100" />
|
||||
<DList Name="object_boss_hakugin_DL_011178" Offset="0x11178" /> <!-- Stalactite -->
|
||||
<DList Name="object_boss_hakugin_DL_011208" Offset="0x11208" />
|
||||
<DList Name="object_boss_hakugin_DL_011278" Offset="0x11278" />
|
||||
<Texture Name="object_boss_hakugin_Tex_011290" OutName="tex_011290" Format="i4" Width="32" Height="96" Offset="0x11290" />
|
||||
<!-- <Blob Name="object_boss_hakugin_zeroes_unk_00011890" Size="0x600" Offset="0x11890" /> -->
|
||||
<Texture Name="object_boss_hakugin_Tex_011E90" OutName="tex_011E90" Format="i8" Width="64" Height="64" Offset="0x11E90" />
|
||||
<DList Name="object_boss_hakugin_DL_012ED0" Offset="0x12ED0" />
|
||||
<DList Name="object_boss_hakugin_DL_012F40" Offset="0x12F40" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012F58" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_01" Offset="0x12F58" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012F64" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_02" Offset="0x12F64" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012F70" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_03" Offset="0x12F70" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012F7C" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_04" Offset="0x12F7C" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012F88" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_05" Offset="0x12F88" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012F94" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_06" Offset="0x12F94" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FA0" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_07" Offset="0x12FA0" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FAC" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_08" Offset="0x12FAC" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FB8" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_09" Offset="0x12FB8" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FC4" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_0A" Offset="0x12FC4" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FD0" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_0B" Offset="0x12FD0" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FDC" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_0C" Offset="0x12FDC" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FE8" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_0D" Offset="0x12FE8" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_012FF4" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_0E" Offset="0x12FF4" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013000" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_0F" Offset="0x13000" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_01300C" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_10" Offset="0x1300C" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013018" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_11" Offset="0x13018" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013024" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_12" Offset="0x13024" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013030" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_13" Offset="0x13030" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_01303C" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_14" Offset="0x1303C" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013048" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_15" Offset="0x13048" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013054" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_16" Offset="0x13054" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013060" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_17" Offset="0x13060" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_01306C" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_18" Offset="0x1306C" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013078" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_19" Offset="0x13078" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013084" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1A" Offset="0x13084" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_013090" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1B" Offset="0x13090" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_01309C" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1C" Offset="0x1309C" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_0130A8" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1D" Offset="0x130A8" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_0130B4" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1E" Offset="0x130B4" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_0130C0" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_1F" Offset="0x130C0" />
|
||||
<Limb Name="object_boss_hakugin_Standardlimb_0130CC" Type="Standard" EnumName="OBJECT_BOSS_HAKUGIN_LIMB_20" Offset="0x130CC" />
|
||||
<Skeleton Name="object_boss_hakugin_Skel_013158" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOSS_HAKUGIN_LIMB_NONE" LimbMax="OBJECT_BOSS_HAKUGIN_LIMB_MAX" EnumName="ObjectBossHakuginLimb" Offset="0x13158" />
|
||||
<Animation Name="object_boss_hakugin_Anim_0134D0" Offset="0x134D0" />
|
||||
<Animation Name="object_boss_hakugin_Anim_013828" Offset="0x13828" />
|
||||
<Animation Name="object_boss_hakugin_Anim_014024" Offset="0x14024" />
|
||||
<!-- <Blob Name="object_boss_hakugin_Blob_014034" Size="0x140C" Offset="0x14034" /> -->
|
||||
<!-- Goht Animations -->
|
||||
<Animation Name="gGohtThawAndBreakWallAnim" Offset="0x2054" /> <!-- Original name is "iceb_demo" -->
|
||||
<Animation Name="gGohtWritheOnSideAnim" Offset="0x25B0" /> <!-- Unused. Original name is "iceb_dm01" -->
|
||||
<Animation Name="gGohtTwitchOnSideAnim" Offset="0x28D0" /> <!-- Unused. Original name is "iceb_dm02" -->
|
||||
<Animation Name="gGohtFallOnSideAnim" Offset="0x3088" /> <!-- Unused. Original name is "iceb_down" -->
|
||||
<Animation Name="gGohtStationaryAnim" Offset="0x319C" /> <!-- Original name is "iceb_kihon" ("basic") -->
|
||||
|
||||
<!-- Goht Limb DisplayLists -->
|
||||
<DList Name="gGohtPelvisDL" Offset="0x8030" />
|
||||
<DList Name="gGohtBackLeftHoofDL" Offset="0x8380" />
|
||||
<DList Name="gGohtBackLeftPasternDL" Offset="0x84C0" />
|
||||
<DList Name="gGohtBackLeftShinDL" Offset="0x8590" />
|
||||
<DList Name="gGohtBackLeftThighDL" Offset="0x8718" />
|
||||
<DList Name="gGohtBackRightHoofDL" Offset="0x89B8" />
|
||||
<DList Name="gGohtBackRightPasternDL" Offset="0x8AF8" />
|
||||
<DList Name="gGohtBackRightShinDL" Offset="0x8BC8" />
|
||||
<DList Name="gGohtBackRightThighDL" Offset="0x8D50" />
|
||||
<DList Name="gGohtHeadDL" Offset="0x8FF0" />
|
||||
<DList Name="gGohtJawDL" Offset="0x9748" />
|
||||
<DList Name="gGohtThoraxDL" Offset="0x9948" />
|
||||
<DList Name="gGohtFrontLeftHoofDL" Offset="0x9E18" />
|
||||
<DList Name="gGohtFrontLeftLowerLegDL" Offset="0x9F58" />
|
||||
<DList Name="gGohtFrontLeftUpperLegDL" Offset="0xA170" />
|
||||
<DList Name="gGohtFrontRightHoofDL" Offset="0xA478" />
|
||||
<DList Name="gGohtFrontRightLowerLegDL" Offset="0xA5B8" />
|
||||
<DList Name="gGohtFrontRightUpperLegDL" Offset="0xA7D0" />
|
||||
|
||||
<!-- Goht Textures -->
|
||||
<Texture Name="gGohtMachineryTex" OutName="goht_machinery" Format="rgba16" Width="32" Height="64" Offset="0xAAD8" />
|
||||
<Texture Name="gGohtMetalPlateWithCirclePatternTex" OutName="goht_metal_plate_with_circle_pattern" Format="rgba16" Width="32" Height="64" Offset="0xBAD8" />
|
||||
<Texture Name="gGohtMetalPlateWithMulticoloredPatternTex" OutName="goht_metal_plate_with_multicolored_pattern" Format="rgba16" Width="32" Height="64" Offset="0xCAD8" />
|
||||
<Texture Name="gGohtEyeTex" OutName="goht_eye" Format="rgba16" Width="32" Height="64" Offset="0xDAD8" />
|
||||
<Texture Name="gGohtFaceAndKneePatternTex" OutName="goht_face_and_knee_pattern" Format="rgba16" Width="32" Height="64" Offset="0xEAD8" />
|
||||
<Texture Name="gGohtHornTex" OutName="goht_horn" Format="rgba16" Width="32" Height="32" Offset="0xFAD8" />
|
||||
|
||||
<!-- Assets for the small rocks that Goht kicks up, as well as the large rocks that surround him when he is defeated. -->
|
||||
<DList Name="gGohtRockMaterialDL" Offset="0x10488" />
|
||||
<DList Name="gGohtRockModelDL" Offset="0x10500" /> <!-- Original name is "boss_haku_rock_model" -->
|
||||
<Texture Name="gGohtRockTex" OutName="goht_rock" Format="rgba16" Width="36" Height="36" Offset="0x10560" />
|
||||
|
||||
<!-- DisplayLists for the stalactites that fall from the ceiling. -->
|
||||
<DList Name="gGohtStalactiteMaterialDL" Offset="0x11100" />
|
||||
<DList Name="gGohtStalactiteModelDL" Offset="0x11178" /> <!-- Original name is "boss_haku_icicle_model" -->
|
||||
|
||||
<!-- Assets for the lightning that Goht can shoot. -->
|
||||
<DList Name="gGohtLightningMaterialDL" Offset="0x11208" />
|
||||
<DList Name="gGohtLightningModelDL" Offset="0x11278" /> <!-- Original name is "boss_hakugin_lightining_modelT" -->
|
||||
<Texture Name="gGohtLightningTex" OutName="goht_lightning" Format="i4" Width="32" Height="96" Offset="0x11290" />
|
||||
|
||||
<!-- A large amount of zeroes that are unused and have seemingly no purpose. -->
|
||||
<Blob Name="gGohtUnusedZeroesBlob" Size="0x600" Offset="0x11890" />
|
||||
|
||||
<!-- Assets for the light orb that Goht can shoot at the player, or out of which he can shoot lightning. -->
|
||||
<Texture Name="gGohtLightOrbTex" OutName="goht_light_orb" Format="i8" Width="64" Height="64" Offset="0x11E90" />
|
||||
<DList Name="gGohtLightOrbMaterialDL" Offset="0x12ED0" />
|
||||
<DList Name="gGohtLightOrbModelDL" Offset="0x12F40" /> <!-- Original name is "boss_hakugin_lightball_modelT" -->
|
||||
|
||||
<!-- Goht Limbs -->
|
||||
<Limb Name="gGohtRootLimb" Type="Standard" EnumName="GOHT_LIMB_ROOT" Offset="0x12F58" />
|
||||
<Limb Name="gGohtPelvisLimb" Type="Standard" EnumName="GOHT_LIMB_PELVIS" Offset="0x12F64" />
|
||||
<Limb Name="gGohtThoraxRootLimb" Type="Standard" EnumName="GOHT_LIMB_THORAX_ROOT" Offset="0x12F70" />
|
||||
<Limb Name="gGohtThoraxWrapperLimb" Type="Standard" EnumName="GOHT_LIMB_THORAX_WRAPPER" Offset="0x12F7C" />
|
||||
<Limb Name="gGohtFrontRightLegRootLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_RIGHT_LEG_ROOT" Offset="0x12F88" />
|
||||
<Limb Name="gGohtFrontRightUpperLegLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_RIGHT_UPPER_LEG" Offset="0x12F94" />
|
||||
<Limb Name="gGohtFrontRightLowerLegRootLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_RIGHT_LOWER_LEG_ROOT" Offset="0x12FA0" />
|
||||
<Limb Name="gGohtFrontRightLowerLegLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_RIGHT_LOWER_LEG" Offset="0x12FAC" />
|
||||
<Limb Name="gGohtFrontRightHoofLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_RIGHT_HOOF" Offset="0x12FB8" />
|
||||
<Limb Name="gGohtFrontLeftLegRootLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_LEFT_LEG_ROOT" Offset="0x12FC4" />
|
||||
<Limb Name="gGohtFrontLeftUpperLegLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_LEFT_UPPER_LEG" Offset="0x12FD0" />
|
||||
<Limb Name="gGohtFrontLeftLowerLegRootLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_LEFT_LOWER_LEG_ROOT" Offset="0x12FDC" />
|
||||
<Limb Name="gGohtFrontLeftLowerLegLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_LEFT_LOWER_LEG" Offset="0x12FE8" />
|
||||
<Limb Name="gGohtFrontLeftHoofLimb" Type="Standard" EnumName="GOHT_LIMB_FRONT_LEFT_HOOF" Offset="0x12FF4" />
|
||||
<Limb Name="gGohtThoraxLimb" Type="Standard" EnumName="GOHT_LIMB_THORAX" Offset="0x13000" />
|
||||
<Limb Name="gGohtHeadLimb" Type="Standard" EnumName="GOHT_LIMB_HEAD" Offset="0x1300C" />
|
||||
<Limb Name="gGohtJawRootLimb" Type="Standard" EnumName="GOHT_LIMB_JAW_ROOT" Offset="0x13018" />
|
||||
<Limb Name="gGohtJawLimb" Type="Standard" EnumName="GOHT_LIMB_JAW" Offset="0x13024" />
|
||||
<Limb Name="gGohtBackRightLegRootLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_LEG_ROOT" Offset="0x13030" />
|
||||
<Limb Name="gGohtBackRightLegWrapperLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_LEG_WRAPPER" Offset="0x1303C" />
|
||||
<Limb Name="gGohtBackRightThighLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_THIGH" Offset="0x13048" />
|
||||
<Limb Name="gGohtBackRightShinLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_SHIN" Offset="0x13054" />
|
||||
<Limb Name="gGohtBackRightPasternRootLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_PASTERN_ROOT" Offset="0x13060" />
|
||||
<Limb Name="gGohtBackRightPasternLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_PASTERN" Offset="0x1306C" />
|
||||
<Limb Name="gGohtBackRightHoofLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_RIGHT_HOOF" Offset="0x13078" />
|
||||
<Limb Name="gGohtBackLeftLegRootLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_LEG_ROOT" Offset="0x13084" />
|
||||
<Limb Name="gGohtBackLeftLegWrapperLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_LEG_WRAPPER" Offset="0x13090" />
|
||||
<Limb Name="gGohtBackLeftThighLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_THIGH" Offset="0x1309C" />
|
||||
<Limb Name="gGohtBackLeftShinLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_SHIN" Offset="0x130A8" />
|
||||
<Limb Name="gGohtBackLeftPasternRootLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_PASTERN_ROOT" Offset="0x130B4" />
|
||||
<Limb Name="gGohtBackLeftPasternLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_PASTERN" Offset="0x130C0" />
|
||||
<Limb Name="gGohtBackLeftHoofLimb" Type="Standard" EnumName="GOHT_LIMB_BACK_LEFT_HOOF" Offset="0x130CC" />
|
||||
|
||||
<!-- Goht Skeleton -->
|
||||
<Skeleton Name="gGohtSkel" Type="Flex" LimbType="Standard" LimbNone="GOHT_LIMB_NONE" LimbMax="GOHT_LIMB_MAX" EnumName="GohtLimb" Offset="0x13158" />
|
||||
|
||||
<!-- Goht Animations -->
|
||||
<Animation Name="gGohtFallDownAnim" Offset="0x134D0" /> <!-- Original name is "iceb_koke" ("folly; fool") -->
|
||||
<Animation Name="gGohtRunAnim" Offset="0x13828" /> <!-- Original name is "iceb_run" -->
|
||||
<Animation Name="gGohtGetUpFromSideAnim" Offset="0x14024" /> <!-- Unused. Original name is "iceb_up" -->
|
||||
|
||||
<!-- Goht Title Card -->
|
||||
<Texture Name="gGohtTitleCardTex" OutName="goht_title_card" Format="i8" Width="128" Height="40" Offset="0x14040" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
<Texture Name="gRemainsTwinmoldSnoutTLUT" OutName="remains_twinmold_snout_tlut" Format="rgba16" Width="4" Height="4" Offset="0x58F0" />
|
||||
|
||||
<!-- Boss Remains Textures -->
|
||||
<Texture Name="gRemainsOdolwaHairTex" OutName="remains_odolwa_hair" Format="rgba16" Width="16" Height="16" Offset="0x5910" />
|
||||
<Texture Name="gRemainsOdolwaPlumeTex" OutName="remains_odolwa_plume" Format="rgba16" Width="16" Height="16" Offset="0x5910" />
|
||||
<Texture Name="gRemainsOdolwaFaceTex" OutName="remains_odolwa_face" Format="ci4" Width="64" Height="64" Offset="0x5B10" />
|
||||
<Texture Name="gRemainsOdolwaEarTex" OutName="remains_odolwa_ear" Format="ci4" Width="64" Height="64" Offset="0x6310" />
|
||||
<Texture Name="gRemainsGyorgTwinmoldEyeTex" OutName="remains_gyorg_twinmold_eye" Format="rgba16" Width="32" Height="32" Offset="0x6B10" />
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Root>
|
||||
<File Name="object_dkjail_obj" Segment="6">
|
||||
<DList Name="object_dkjail_obj_DL_000080" Offset="0x80" />
|
||||
<DList Name="gDkjailIvyDL" Offset="0x80" />
|
||||
<DList Name="object_dkjail_obj_DL_000150" Offset="0x150" />
|
||||
<Texture Name="object_dkjail_obj_Tex_000158" OutName="tex_000158" Format="rgba16" Width="32" Height="32" Offset="0x158" />
|
||||
<Texture Name="object_dkjail_obj_Tex_000958" OutName="tex_000958" Format="ia8" Width="32" Height="64" Offset="0x958" />
|
||||
|
||||
@@ -1,94 +1,106 @@
|
||||
<Root>
|
||||
<!-- Assets for the Deku King -->
|
||||
<File Name="object_dno" Segment="6">
|
||||
<Animation Name="object_dno_Anim_0006F0" Offset="0x6F0" />
|
||||
<Animation Name="object_dno_Anim_000BF8" Offset="0xBF8" />
|
||||
<Animation Name="object_dno_Anim_001100" Offset="0x1100" />
|
||||
<Animation Name="object_dno_Anim_001AEC" Offset="0x1AEC" />
|
||||
<Animation Name="object_dno_Anim_002690" Offset="0x2690" />
|
||||
<Animation Name="object_dno_Anim_003408" Offset="0x3408" />
|
||||
<Animation Name="object_dno_Anim_003DBC" Offset="0x3DBC" />
|
||||
<Animation Name="object_dno_Anim_0047B8" Offset="0x47B8" />
|
||||
<Animation Name="object_dno_Anim_004EA0" Offset="0x4EA0" />
|
||||
<Animation Name="object_dno_Anim_005284" Offset="0x5284" />
|
||||
<Animation Name="object_dno_Anim_005A14" Offset="0x5A14" />
|
||||
<Animation Name="object_dno_Anim_005E18" Offset="0x5E18" />
|
||||
<Animation Name="object_dno_Anim_006984" Offset="0x6984" />
|
||||
<Animation Name="object_dno_Anim_007528" Offset="0x7528" />
|
||||
<Animation Name="object_dno_Anim_008328" Offset="0x8328" />
|
||||
<Texture Name="object_dno_Tex_008340" OutName="tex_008340" Format="rgba16" Width="16" Height="16" Offset="0x8340" />
|
||||
<Texture Name="object_dno_Tex_008540" OutName="tex_008540" Format="rgba16" Width="16" Height="16" Offset="0x8540" />
|
||||
<Texture Name="object_dno_Tex_008740" OutName="tex_008740" Format="rgba16" Width="32" Height="32" Offset="0x8740" />
|
||||
<Texture Name="object_dno_Tex_008F40" OutName="tex_008F40" Format="rgba16" Width="32" Height="64" Offset="0x8F40" />
|
||||
<Texture Name="object_dno_Tex_009F40" OutName="tex_009F40" Format="rgba16" Width="32" Height="32" Offset="0x9F40" />
|
||||
<Texture Name="object_dno_Tex_00A740" OutName="tex_00A740" Format="rgba16" Width="16" Height="16" Offset="0xA740" />
|
||||
<Texture Name="object_dno_Tex_00A940" OutName="tex_00A940" Format="rgba16" Width="8" Height="8" Offset="0xA940" />
|
||||
<Texture Name="object_dno_Tex_00A9C0" OutName="tex_00A9C0" Format="rgba16" Width="16" Height="16" Offset="0xA9C0" />
|
||||
<Texture Name="object_dno_Tex_00ABC0" OutName="tex_00ABC0" Format="rgba16" Width="8" Height="8" Offset="0xABC0" />
|
||||
<Texture Name="object_dno_Tex_00AC40" OutName="tex_00AC40" Format="rgba16" Width="8" Height="8" Offset="0xAC40" />
|
||||
<DList Name="object_dno_DL_00C9B0" Offset="0xC9B0" />
|
||||
<DList Name="object_dno_DL_00CB70" Offset="0xCB70" />
|
||||
<DList Name="object_dno_DL_00CC10" Offset="0xCC10" />
|
||||
<DList Name="object_dno_DL_00CE38" Offset="0xCE38" />
|
||||
<DList Name="object_dno_DL_00CED0" Offset="0xCED0" />
|
||||
<DList Name="object_dno_DL_00CFA8" Offset="0xCFA8" />
|
||||
<DList Name="object_dno_DL_00D050" Offset="0xD050" />
|
||||
<DList Name="object_dno_DL_00D140" Offset="0xD140" />
|
||||
<DList Name="object_dno_DL_00D230" Offset="0xD230" />
|
||||
<DList Name="object_dno_DL_00D2E8" Offset="0xD2E8" />
|
||||
<DList Name="object_dno_DL_00D3D8" Offset="0xD3D8" />
|
||||
<DList Name="object_dno_DL_00D4C8" Offset="0xD4C8" />
|
||||
<DList Name="object_dno_DL_00D668" Offset="0xD668" />
|
||||
<DList Name="object_dno_DL_00D758" Offset="0xD758" />
|
||||
<DList Name="object_dno_DL_00D848" Offset="0xD848" />
|
||||
<DList Name="object_dno_DL_00D938" Offset="0xD938" />
|
||||
<DList Name="object_dno_DL_00DA28" Offset="0xDA28" />
|
||||
<DList Name="object_dno_DL_00DB00" Offset="0xDB00" />
|
||||
<DList Name="object_dno_DL_00DCA8" Offset="0xDCA8" />
|
||||
<DList Name="object_dno_DL_00DD50" Offset="0xDD50" />
|
||||
<DList Name="object_dno_DL_00DE40" Offset="0xDE40" />
|
||||
<DList Name="object_dno_DL_00DF30" Offset="0xDF30" />
|
||||
<DList Name="object_dno_DL_00DFE8" Offset="0xDFE8" />
|
||||
<DList Name="object_dno_DL_00E0D8" Offset="0xE0D8" />
|
||||
<DList Name="object_dno_DL_00E1C8" Offset="0xE1C8" />
|
||||
<DList Name="object_dno_DL_00E318" Offset="0xE318" />
|
||||
<DList Name="object_dno_DL_00E420" Offset="0xE420" />
|
||||
<DList Name="object_dno_DL_00E538" Offset="0xE538" />
|
||||
<DList Name="object_dno_DL_00E630" Offset="0xE630" />
|
||||
<DList Name="object_dno_DL_00E738" Offset="0xE738" />
|
||||
<DList Name="object_dno_DL_00E850" Offset="0xE850" />
|
||||
<Limb Name="object_dno_Standardlimb_00E948" Type="Standard" EnumName="OBJECT_DNO_LIMB_01" Offset="0xE948" />
|
||||
<Limb Name="object_dno_Standardlimb_00E954" Type="Standard" EnumName="OBJECT_DNO_LIMB_02" Offset="0xE954" />
|
||||
<Limb Name="object_dno_Standardlimb_00E960" Type="Standard" EnumName="OBJECT_DNO_LIMB_03" Offset="0xE960" />
|
||||
<Limb Name="object_dno_Standardlimb_00E96C" Type="Standard" EnumName="OBJECT_DNO_LIMB_04" Offset="0xE96C" />
|
||||
<Limb Name="object_dno_Standardlimb_00E978" Type="Standard" EnumName="OBJECT_DNO_LIMB_05" Offset="0xE978" />
|
||||
<Limb Name="object_dno_Standardlimb_00E984" Type="Standard" EnumName="OBJECT_DNO_LIMB_06" Offset="0xE984" />
|
||||
<Limb Name="object_dno_Standardlimb_00E990" Type="Standard" EnumName="OBJECT_DNO_LIMB_07" Offset="0xE990" />
|
||||
<Limb Name="object_dno_Standardlimb_00E99C" Type="Standard" EnumName="OBJECT_DNO_LIMB_08" Offset="0xE99C" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9A8" Type="Standard" EnumName="OBJECT_DNO_LIMB_09" Offset="0xE9A8" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9B4" Type="Standard" EnumName="OBJECT_DNO_LIMB_0A" Offset="0xE9B4" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9C0" Type="Standard" EnumName="OBJECT_DNO_LIMB_0B" Offset="0xE9C0" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9CC" Type="Standard" EnumName="OBJECT_DNO_LIMB_0C" Offset="0xE9CC" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9D8" Type="Standard" EnumName="OBJECT_DNO_LIMB_0D" Offset="0xE9D8" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9E4" Type="Standard" EnumName="OBJECT_DNO_LIMB_0E" Offset="0xE9E4" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9F0" Type="Standard" EnumName="OBJECT_DNO_LIMB_0F" Offset="0xE9F0" />
|
||||
<Limb Name="object_dno_Standardlimb_00E9FC" Type="Standard" EnumName="OBJECT_DNO_LIMB_10" Offset="0xE9FC" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA08" Type="Standard" EnumName="OBJECT_DNO_LIMB_11" Offset="0xEA08" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA14" Type="Standard" EnumName="OBJECT_DNO_LIMB_12" Offset="0xEA14" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA20" Type="Standard" EnumName="OBJECT_DNO_LIMB_13" Offset="0xEA20" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA2C" Type="Standard" EnumName="OBJECT_DNO_LIMB_14" Offset="0xEA2C" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA38" Type="Standard" EnumName="OBJECT_DNO_LIMB_15" Offset="0xEA38" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA44" Type="Standard" EnumName="OBJECT_DNO_LIMB_16" Offset="0xEA44" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA50" Type="Standard" EnumName="OBJECT_DNO_LIMB_17" Offset="0xEA50" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA5C" Type="Standard" EnumName="OBJECT_DNO_LIMB_18" Offset="0xEA5C" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA68" Type="Standard" EnumName="OBJECT_DNO_LIMB_19" Offset="0xEA68" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA74" Type="Standard" EnumName="OBJECT_DNO_LIMB_1A" Offset="0xEA74" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA80" Type="Standard" EnumName="OBJECT_DNO_LIMB_1B" Offset="0xEA80" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA8C" Type="Standard" EnumName="OBJECT_DNO_LIMB_1C" Offset="0xEA8C" />
|
||||
<Limb Name="object_dno_Standardlimb_00EA98" Type="Standard" EnumName="OBJECT_DNO_LIMB_1D" Offset="0xEA98" />
|
||||
<Limb Name="object_dno_Standardlimb_00EAA4" Type="Standard" EnumName="OBJECT_DNO_LIMB_1E" Offset="0xEAA4" />
|
||||
<Limb Name="object_dno_Standardlimb_00EAB0" Type="Standard" EnumName="OBJECT_DNO_LIMB_1F" Offset="0xEAB0" />
|
||||
<Limb Name="object_dno_Standardlimb_00EABC" Type="Standard" EnumName="OBJECT_DNO_LIMB_20" Offset="0xEABC" />
|
||||
<Skeleton Name="object_dno_Skel_00EB48" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNO_LIMB_NONE" LimbMax="OBJECT_DNO_LIMB_MAX" EnumName="ObjectDnqLimb" Offset="0xEB48" />
|
||||
<Animation Name="object_dno_Anim_00F504" Offset="0xF504" />
|
||||
<!-- Deku King Animations -->
|
||||
<Animation Name="gDekuKingJumpedOnStartAnim" Offset="0x6F0" /> <!-- Original name is "dno_attack2" -->
|
||||
<Animation Name="gDekuKingJumpedOnLoopAnim" Offset="0xBF8" /> <!-- Original name is "dno_attack2_loop" -->
|
||||
<Animation Name="gDekuKingSpinScepterAnim" Offset="0x1100" /> <!-- Original name is "dno_batton" -->
|
||||
<Animation Name="gDekuKingMarchAnim" Offset="0x1AEC" /> <!-- Original name is "dno_battonwalk" -->
|
||||
<Animation Name="gDekuKingJumpedOnEndAnim" Offset="0x2690" /> <!-- Original name is "dno_gaku" -->
|
||||
<Animation Name="gDekuKingLyingDownTwitchAnim" Offset="0x3408" /> <!-- Original name is "dno_gaku_loop" -->
|
||||
<Animation Name="gDekuKingLaughAnim" Offset="0x3DBC" /> <!-- Original name is "dno_gebohaha" (onomatopoetic for a boisterous laugh) -->
|
||||
<Animation Name="gDekuKingJumpAnim" Offset="0x47B8" /> <!-- Original name is "dno_gogojump" -->
|
||||
<Animation Name="gDekuKingIntimidateAnim" Offset="0x4EA0" /> <!-- Original name is "dno_horehore" -->
|
||||
<Animation Name="gDekuKingWailStartAnim" Offset="0x5284" /> <!-- Original name is "dno_jidaTOnage" -->
|
||||
<Animation Name="gDekuKingFootStampLoopAnim" Offset="0x5A14" /> <!-- Original name is "dno_jidanda" ("to stamp one's feet (in frustration, impatience, etc.)") -->
|
||||
<Animation Name="gDekuKingFootStampStartAnim" Offset="0x5E18" /> <!-- Original name is "dno_nageTOjida" -->
|
||||
<Animation Name="gDekuKingWailLoopAnim" Offset="0x6984" /> <!-- Original name is "dno_nageki" ("grief; lamentation") -->
|
||||
<Animation Name="gDekuKingSurpriseAnim" Offset="0x7528" /> <!-- Original name is "dno_oh" -->
|
||||
<Animation Name="gDekuKingIdleAnim" Offset="0x8328" /> <!-- Original name is "dno_wait" -->
|
||||
|
||||
<!-- Deku King Textures -->
|
||||
<Texture Name="gDekuKingBodyTex" OutName="deku_king_body" Format="rgba16" Width="16" Height="16" Offset="0x8340" />
|
||||
<Texture Name="gDekuKingMustacheAndLoinclothLeafTex" OutName="deku_king_mustache_and_loincloth_leaf" Format="rgba16" Width="16" Height="16" Offset="0x8540" />
|
||||
<Texture Name="gDekuKingCrownTex" OutName="deku_king_crown" Format="rgba16" Width="32" Height="32" Offset="0x8740" />
|
||||
<Texture Name="gDekuKingLeavesTex" OutName="deku_king_leaves" Format="rgba16" Width="32" Height="64" Offset="0x8F40" />
|
||||
<Texture Name="gDekuKingBeardLeavesTex" OutName="deku_king_beard_leaves" Format="rgba16" Width="32" Height="32" Offset="0x9F40" />
|
||||
<Texture Name="gDekuKingEyeTex" OutName="deku_king_eye" Format="rgba16" Width="16" Height="16" Offset="0xA740" />
|
||||
<Texture Name="gDekuKingScepterTipTex" OutName="deku_king_scepter_tip" Format="rgba16" Width="8" Height="8" Offset="0xA940" />
|
||||
<Texture Name="gDekuKingScepterPetalTex" OutName="deku_king_scepter_petal" Format="rgba16" Width="16" Height="16" Offset="0xA9C0" />
|
||||
<Texture Name="gDekuKingSnoutTex" OutName="deku_king_snout" Format="rgba16" Width="8" Height="8" Offset="0xABC0" />
|
||||
<Texture Name="gDekuKingMouthTex" OutName="deku_king_mouth" Format="rgba16" Width="8" Height="8" Offset="0xAC40" />
|
||||
|
||||
<!-- Deku King Limb DisplayLists -->
|
||||
<DList Name="gDekuKingCrownDL" Offset="0xC9B0" />
|
||||
<DList Name="gDekuKingCrownLeavesDL" Offset="0xCB70" />
|
||||
<DList Name="gDekuKingUpperBodyDL" Offset="0xCC10" />
|
||||
<DList Name="gDekuKingEyesDL" Offset="0xCE38" />
|
||||
<DList Name="gDekuKingLeftHandDL" Offset="0xCED0" />
|
||||
<DList Name="gDekuKingLeftForearmDL" Offset="0xCFA8" />
|
||||
<DList Name="gDekuKingLeftForearmLowerLeavesDL" Offset="0xD050" />
|
||||
<DList Name="gDekuKingLeftForearmUpperLeavesDL" Offset="0xD140" />
|
||||
<DList Name="gDekuKingLeftUpperArmDL" Offset="0xD230" />
|
||||
<DList Name="gDekuKingLeftUpperArmLowerLeavesDL" Offset="0xD2E8" />
|
||||
<DList Name="gDekuKingLeftUpperArmUpperLeavesDL" Offset="0xD3D8" />
|
||||
<DList Name="gDekuKingSnoutDL" Offset="0xD4C8" />
|
||||
<DList Name="gDekuKingRightLowerMustacheDL" Offset="0xD668" />
|
||||
<DList Name="gDekuKingRightUpperMustacheDL" Offset="0xD758" />
|
||||
<DList Name="gDekuKingLeftLowerMustacheDL" Offset="0xD848" />
|
||||
<DList Name="gDekuKingLeftUpperMustacheDL" Offset="0xD938" />
|
||||
<DList Name="gDekuKingRightHandDL" Offset="0xDA28" />
|
||||
<DList Name="gDekuKingScepterDL" Offset="0xDB00" />
|
||||
<DList Name="gDekuKingRightForearmDL" Offset="0xDCA8" />
|
||||
<DList Name="gDekuKingRightForearmLowerLeavesDL" Offset="0xDD50" />
|
||||
<DList Name="gDekuKingRightForearmUpperLeavesDL" Offset="0xDE40" />
|
||||
<DList Name="gDekuKingRightUpperArmDL" Offset="0xDF30" />
|
||||
<DList Name="gDekuKingRightUpperArmLowerLeavesDL" Offset="0xDFE8" />
|
||||
<DList Name="gDekuKingRightUpperArmUpperLeavesDL" Offset="0xE0D8" />
|
||||
<DList Name="gDekuKingPelvisDL" Offset="0xE1C8" />
|
||||
<DList Name="gDekuKingRightFootDL" Offset="0xE318" />
|
||||
<DList Name="gDekuKingRightShinDL" Offset="0xE420" />
|
||||
<DList Name="gDekuKingRightThighDL" Offset="0xE538" />
|
||||
<DList Name="gDekuKingLeftFootDL" Offset="0xE630" />
|
||||
<DList Name="gDekuKingLeftShinDL" Offset="0xE738" />
|
||||
<DList Name="gDekuKingLeftThighDL" Offset="0xE850" />
|
||||
|
||||
<!-- Deku King Limbs -->
|
||||
<Limb Name="gDekuKingRootLimb" Type="Standard" EnumName="DEKU_KING_LIMB_ROOT" Offset="0xE948" />
|
||||
<Limb Name="gDekuKingPelvisLimb" Type="Standard" EnumName="DEKU_KING_LIMB_PELVIS" Offset="0xE954" />
|
||||
<Limb Name="gDekuKingLeftThighLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_THIGH" Offset="0xE960" />
|
||||
<Limb Name="gDekuKingLeftShinLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_SHIN" Offset="0xE96C" />
|
||||
<Limb Name="gDekuKingLeftFootLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_FOOT" Offset="0xE978" />
|
||||
<Limb Name="gDekuKingRightThighLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_THIGH" Offset="0xE984" />
|
||||
<Limb Name="gDekuKingRightShinLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_SHIN" Offset="0xE990" />
|
||||
<Limb Name="gDekuKingRightFootLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_FOOT" Offset="0xE99C" />
|
||||
<Limb Name="gDekuKingUpperBodyLimb" Type="Standard" EnumName="DEKU_KING_LIMB_UPPER_BODY" Offset="0xE9A8" />
|
||||
<Limb Name="gDekuKingRightUpperArmLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_UPPER_ARM" Offset="0xE9B4" />
|
||||
<Limb Name="gDekuKingRightUpperArmUpperLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_UPPER_ARM_UPPER_LEAVES" Offset="0xE9C0" />
|
||||
<Limb Name="gDekuKingRightUpperArmLowerLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_UPPER_ARM_LOWER_LEAVES" Offset="0xE9CC" />
|
||||
<Limb Name="gDekuKingRightForearmLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_FOREARM" Offset="0xE9D8" />
|
||||
<Limb Name="gDekuKingRightForearmUpperLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_FOREARM_UPPER_LEAVES" Offset="0xE9E4" />
|
||||
<Limb Name="gDekuKingRightForearmLowerLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_FOREARM_LOWER_LEAVES" Offset="0xE9F0" />
|
||||
<Limb Name="gDekuKingRightHandLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_HAND" Offset="0xE9FC" />
|
||||
<Limb Name="gDekuKingScepterLimb" Type="Standard" EnumName="DEKU_KING_LIMB_SCEPTER" Offset="0xEA08" />
|
||||
<Limb Name="gDekuKingSnoutLimb" Type="Standard" EnumName="DEKU_KING_LIMB_SNOUT" Offset="0xEA14" />
|
||||
<Limb Name="gDekuKingLeftUpperMustacheLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_UPPER_MUSTACHE" Offset="0xEA20" />
|
||||
<Limb Name="gDekuKingLeftLowerMustacheLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_LOWER_MUSTACHE" Offset="0xEA2C" />
|
||||
<Limb Name="gDekuKingRightUpperMustacheLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_UPPER_MUSTACHE" Offset="0xEA38" />
|
||||
<Limb Name="gDekuKingRightLowerMustacheLimb" Type="Standard" EnumName="DEKU_KING_LIMB_RIGHT_LOWER_MUSTACHE" Offset="0xEA44" />
|
||||
<Limb Name="gDekuKingLeftUpperArmLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_UPPER_ARM" Offset="0xEA50" />
|
||||
<Limb Name="gDekuKingLeftUpperArmUpperLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_UPPER_ARM_UPPER_LEAVES" Offset="0xEA5C" />
|
||||
<Limb Name="gDekuKingLeftUpperArmLowerLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_UPPER_ARM_LOWER_LEAVES" Offset="0xEA68" />
|
||||
<Limb Name="gDekuKingLeftForearmLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_FOREARM" Offset="0xEA74" />
|
||||
<Limb Name="gDekuKingLeftForearmUpperLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_FOREARM_UPPER_LEAVES" Offset="0xEA80" />
|
||||
<Limb Name="gDekuKingLeftForearmLowerLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_FOREARM_LOWER_LEAVES" Offset="0xEA8C" />
|
||||
<Limb Name="gDekuKingLeftHandLimb" Type="Standard" EnumName="DEKU_KING_LIMB_LEFT_HAND" Offset="0xEA98" />
|
||||
<Limb Name="gDekuKingEyesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_EYES" Offset="0xEAA4" />
|
||||
<Limb Name="gDekuKingCrownLimb" Type="Standard" EnumName="DEKU_KING_LIMB_CROWN" Offset="0xEAB0" />
|
||||
<Limb Name="gDekuKingCrownLeavesLimb" Type="Standard" EnumName="DEKU_KING_LIMB_CROWN_LEAVES" Offset="0xEABC" />
|
||||
|
||||
<!-- Deku King Skeleton -->
|
||||
<Skeleton Name="gDekuKingSkel" Type="Flex" LimbType="Standard" LimbNone="DEKU_KING_LIMB_NONE" LimbMax="DEKU_KING_LIMB_MAX" EnumName="DekuKingLimb" Offset="0xEB48" />
|
||||
|
||||
<!-- Deku King Animation -->
|
||||
<Animation Name="gDekuKingPointScepterAnim" Offset="0xF504" /> <!-- Original name is "dno_yubisashi" ("pointing at") -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,88 +1,100 @@
|
||||
<Root>
|
||||
<!-- Assets for the Deku Princess. -->
|
||||
<File Name="object_dnq" Segment="6">
|
||||
<Animation Name="object_dnq_Anim_0007D8" Offset="0x7D8" />
|
||||
<Animation Name="object_dnq_Anim_00125C" Offset="0x125C" />
|
||||
<Animation Name="object_dnq_Anim_0017F8" Offset="0x17F8" />
|
||||
<Animation Name="object_dnq_Anim_001C1C" Offset="0x1C1C" />
|
||||
<Animation Name="object_dnq_Anim_0021DC" Offset="0x21DC" />
|
||||
<Animation Name="object_dnq_Anim_0026B8" Offset="0x26B8" />
|
||||
<Animation Name="object_dnq_Anim_004D08" Offset="0x4D08" />
|
||||
<Animation Name="object_dnq_Anim_0057AC" Offset="0x57AC" />
|
||||
<Animation Name="object_dnq_Anim_00625C" Offset="0x625C" />
|
||||
<Animation Name="object_dnq_Anim_00674C" Offset="0x674C" />
|
||||
<Animation Name="object_dnq_Anim_006B74" Offset="0x6B74" />
|
||||
<Animation Name="object_dnq_Anim_0071F4" Offset="0x71F4" />
|
||||
<Animation Name="object_dnq_Anim_007960" Offset="0x7960" />
|
||||
<Animation Name="object_dnq_Anim_008588" Offset="0x8588" />
|
||||
<Animation Name="object_dnq_Anim_00923C" Offset="0x923C" />
|
||||
<Animation Name="object_dnq_Anim_009AA0" Offset="0x9AA0" />
|
||||
<Animation Name="object_dnq_Anim_00A900" Offset="0xA900" />
|
||||
<Animation Name="object_dnq_Anim_00AEB8" Offset="0xAEB8" />
|
||||
<Animation Name="object_dnq_Anim_00B324" Offset="0xB324" />
|
||||
<Animation Name="object_dnq_Anim_00B754" Offset="0xB754" />
|
||||
<Animation Name="object_dnq_Anim_00BAD8" Offset="0xBAD8" />
|
||||
<DList Name="object_dnq_DL_00D670" Offset="0xD670" />
|
||||
<DList Name="object_dnq_DL_00D978" Offset="0xD978" />
|
||||
<DList Name="object_dnq_DL_00DA08" Offset="0xDA08" />
|
||||
<DList Name="object_dnq_DL_00DAA0" Offset="0xDAA0" />
|
||||
<DList Name="object_dnq_DL_00DB38" Offset="0xDB38" />
|
||||
<DList Name="object_dnq_DL_00DBD0" Offset="0xDBD0" />
|
||||
<DList Name="object_dnq_DL_00DC68" Offset="0xDC68" />
|
||||
<DList Name="object_dnq_DL_00DD00" Offset="0xDD00" />
|
||||
<DList Name="object_dnq_DL_00DD98" Offset="0xDD98" />
|
||||
<DList Name="object_dnq_DL_00DE30" Offset="0xDE30" />
|
||||
<DList Name="object_dnq_DL_00DEC8" Offset="0xDEC8" />
|
||||
<DList Name="object_dnq_DL_00E018" Offset="0xE018" />
|
||||
<DList Name="object_dnq_DL_00E1C8" Offset="0xE1C8" />
|
||||
<DList Name="object_dnq_DL_00E260" Offset="0xE260" />
|
||||
<DList Name="object_dnq_DL_00E2F8" Offset="0xE2F8" />
|
||||
<DList Name="object_dnq_DL_00E340" Offset="0xE340" />
|
||||
<DList Name="object_dnq_DL_00E410" Offset="0xE410" />
|
||||
<DList Name="object_dnq_DL_00E530" Offset="0xE530" />
|
||||
<DList Name="object_dnq_DL_00E650" Offset="0xE650" />
|
||||
<DList Name="object_dnq_DL_00E768" Offset="0xE768" />
|
||||
<DList Name="object_dnq_DL_00E888" Offset="0xE888" />
|
||||
<DList Name="object_dnq_DL_00E9A8" Offset="0xE9A8" />
|
||||
<DList Name="object_dnq_DL_00EAC0" Offset="0xEAC0" />
|
||||
<DList Name="object_dnq_DL_00EBD8" Offset="0xEBD8" />
|
||||
<Texture Name="object_dnq_Tex_00ECD0" OutName="tex_00ECD0" Format="rgba16" Width="16" Height="32" Offset="0xECD0" />
|
||||
<Texture Name="object_dnq_Tex_00F0D0" OutName="tex_00F0D0" Format="rgba16" Width="16" Height="32" Offset="0xF0D0" />
|
||||
<Texture Name="object_dnq_Tex_00F4D0" OutName="tex_00F4D0" Format="rgba16" Width="4" Height="16" Offset="0xF4D0" />
|
||||
<Texture Name="object_dnq_Tex_00F550" OutName="tex_00F550" Format="rgba16" Width="8" Height="8" Offset="0xF550" />
|
||||
<Texture Name="object_dnq_Tex_00F5D0" OutName="tex_00F5D0" Format="rgba16" Width="16" Height="16" Offset="0xF5D0" />
|
||||
<Texture Name="object_dnq_Tex_00F7D0" OutName="tex_00F7D0" Format="rgba16" Width="32" Height="32" Offset="0xF7D0" />
|
||||
<Texture Name="object_dnq_Tex_00FFD0" OutName="tex_00FFD0" Format="rgba16" Width="16" Height="32" Offset="0xFFD0" />
|
||||
<Texture Name="object_dnq_Tex_0103D0" OutName="tex_0103D0" Format="rgba16" Width="16" Height="16" Offset="0x103D0" />
|
||||
<Texture Name="object_dnq_Tex_0105D0" OutName="tex_0105D0" Format="rgba16" Width="16" Height="16" Offset="0x105D0" />
|
||||
<Texture Name="object_dnq_Tex_0107D0" OutName="tex_0107D0" Format="rgba16" Width="16" Height="16" Offset="0x107D0" />
|
||||
<Texture Name="object_dnq_Tex_0109D0" OutName="tex_0109D0" Format="rgba16" Width="16" Height="16" Offset="0x109D0" />
|
||||
<Limb Name="object_dnq_Standardlimb_010BD0" Type="Standard" EnumName="OBJECT_DNQ_LIMB_01" Offset="0x10BD0" />
|
||||
<Limb Name="object_dnq_Standardlimb_010BDC" Type="Standard" EnumName="OBJECT_DNQ_LIMB_02" Offset="0x10BDC" />
|
||||
<Limb Name="object_dnq_Standardlimb_010BE8" Type="Standard" EnumName="OBJECT_DNQ_LIMB_03" Offset="0x10BE8" />
|
||||
<Limb Name="object_dnq_Standardlimb_010BF4" Type="Standard" EnumName="OBJECT_DNQ_LIMB_04" Offset="0x10BF4" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C00" Type="Standard" EnumName="OBJECT_DNQ_LIMB_05" Offset="0x10C00" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C0C" Type="Standard" EnumName="OBJECT_DNQ_LIMB_06" Offset="0x10C0C" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C18" Type="Standard" EnumName="OBJECT_DNQ_LIMB_07" Offset="0x10C18" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C24" Type="Standard" EnumName="OBJECT_DNQ_LIMB_08" Offset="0x10C24" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C30" Type="Standard" EnumName="OBJECT_DNQ_LIMB_09" Offset="0x10C30" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C3C" Type="Standard" EnumName="OBJECT_DNQ_LIMB_0A" Offset="0x10C3C" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C48" Type="Standard" EnumName="OBJECT_DNQ_LIMB_0B" Offset="0x10C48" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C54" Type="Standard" EnumName="OBJECT_DNQ_LIMB_0C" Offset="0x10C54" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C60" Type="Standard" EnumName="OBJECT_DNQ_LIMB_0D" Offset="0x10C60" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C6C" Type="Standard" EnumName="OBJECT_DNQ_LIMB_0E" Offset="0x10C6C" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C78" Type="Standard" EnumName="OBJECT_DNQ_LIMB_0F" Offset="0x10C78" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C84" Type="Standard" EnumName="OBJECT_DNQ_LIMB_10" Offset="0x10C84" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C90" Type="Standard" EnumName="OBJECT_DNQ_LIMB_11" Offset="0x10C90" />
|
||||
<Limb Name="object_dnq_Standardlimb_010C9C" Type="Standard" EnumName="OBJECT_DNQ_LIMB_12" Offset="0x10C9C" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CA8" Type="Standard" EnumName="OBJECT_DNQ_LIMB_13" Offset="0x10CA8" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CB4" Type="Standard" EnumName="OBJECT_DNQ_LIMB_14" Offset="0x10CB4" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CC0" Type="Standard" EnumName="OBJECT_DNQ_LIMB_15" Offset="0x10CC0" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CCC" Type="Standard" EnumName="OBJECT_DNQ_LIMB_16" Offset="0x10CCC" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CD8" Type="Standard" EnumName="OBJECT_DNQ_LIMB_17" Offset="0x10CD8" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CE4" Type="Standard" EnumName="OBJECT_DNQ_LIMB_18" Offset="0x10CE4" />
|
||||
<Limb Name="object_dnq_Standardlimb_010CF0" Type="Standard" EnumName="OBJECT_DNQ_LIMB_19" Offset="0x10CF0" />
|
||||
<Skeleton Name="object_dnq_Skel_010D60" Type="Flex" LimbType="Standard" LimbNone="OBJECT_DNQ_LIMB_NONE" LimbMax="OBJECT_DNQ_LIMB_MAX" EnumName="ObjectDnpLimb" Offset="0x10D60" />
|
||||
<Animation Name="object_dnq_Anim_0115B8" Offset="0x115B8" />
|
||||
<Animation Name="object_dnq_Anim_012428" Offset="0x12428" />
|
||||
<!-- Deku Princess Animations -->
|
||||
<Animation Name="gDekuPrincessJumpKickAnim" Offset="0x7D8" /> <!-- Original name is "dnq_atack" -->
|
||||
<Animation Name="gDekuPrincessJumpAnim" Offset="0x125C" /> <!-- Original name is "dnq_attack1" -->
|
||||
<Animation Name="gDekuPrincessBounceStartAnim" Offset="0x17F8" /> <!-- Original name is "dnq_attack2" -->
|
||||
<Animation Name="gDekuPrincessBounceLoopAnim" Offset="0x1C1C" /> <!-- Original name is "dnq_attack2_loop" -->
|
||||
<Animation Name="gDekuPrincessHurryAnim" Offset="0x21DC" /> <!-- Original name is "dnq_awate" ("to hurry; to rush; to hasten") -->
|
||||
<Animation Name="gDekuPrincessHurryEndAnim" Offset="0x26B8" /> <!-- Original name is "dnq_awateTOwait" -->
|
||||
<Animation Name="gDekuPrincessScoldAnim" Offset="0x4D08" /> <!-- Original name is "dnq_baka" ("idiot; moron; fool") -->
|
||||
<Animation Name="gDekuPrincessGlareStartAnim" Offset="0x57AC" /> <!-- Original name is "dnq_gekido" ("rage; fury") -->
|
||||
<Animation Name="gDekuPrincessGlareLoopAnim" Offset="0x625C" /> <!-- Origianl name is "dnq_gekido_loop" -->
|
||||
<Animation Name="gDekuPrincessThinkLoopAnim" Offset="0x674C" /> <!-- Original name is "dnq_hatena" ("question") -->
|
||||
<Animation Name="gDekuPrincessArmsTogetherLoopAnim" Offset="0x6B74" /> <!-- Original name is "dnq_ho" -->
|
||||
<Animation Name="gDekuPrincessLaughStartAnim" Offset="0x71F4" /> <!-- Original name is "dnq_hoTOhohoho" -->
|
||||
<Animation Name="gDekuPrincessLaughLoopAnim" Offset="0x7960" /> <!-- Original name is "dnq_hohoho" -->
|
||||
<Animation Name="gDekuPrincessTurnAroundAnim" Offset="0x8588" /> <!-- Original name is "dnq_maji" (from her Japanese dialogue, like "really?!" or "seriously?!")-->
|
||||
<Animation Name="gDekuPrincessAngryStartAnim" Offset="0x923C" /> <!-- Original name is "dnq_okoru" ("to get angry; to get mad") -->
|
||||
<Animation Name="gDekuPrincessAngryLoopAnim" Offset="0x9AA0" /> <!-- Original name is "dnq_okoru_loop" -->
|
||||
<Animation Name="gDekuPrincessBowAnim" Offset="0xA900" /> <!-- Original name is "dnq_orei" ("bow") -->
|
||||
<Animation Name="gDekuPrincessRunAnim" Offset="0xAEB8" /> <!-- Original name is "dnq_run" -->
|
||||
<Animation Name="gDekuPrincessIdleAnim" Offset="0xB324" /> <!-- Original name is "dnq_wait" -->
|
||||
<Animation Name="gDekuPrincessThinkStartAnim" Offset="0xB754" /> <!-- Original name is "dnq_waitTOhatena" -->
|
||||
<Animation Name="gDekuPrincessArmsTogetherStartAnim" Offset="0xBAD8" /> <!-- Original name is "dnq_waitTOho" -->
|
||||
|
||||
<!-- Deku Princess Limb DisplayLists -->
|
||||
<DList Name="gDekuPrincessHeadDL" Offset="0xD670" />
|
||||
<DList Name="gDekuPrincessEyesDL" Offset="0xD978" />
|
||||
<DList Name="gDekuPrincessHair9DL" Offset="0xDA08" />
|
||||
<DList Name="gDekuPrincessHair8DL" Offset="0xDAA0" />
|
||||
<DList Name="gDekuPrincessHair7DL" Offset="0xDB38" />
|
||||
<DList Name="gDekuPrincessHair6DL" Offset="0xDBD0" />
|
||||
<DList Name="gDekuPrincessHair5DL" Offset="0xDC68" />
|
||||
<DList Name="gDekuPrincessHair4DL" Offset="0xDD00" />
|
||||
<DList Name="gDekuPrincessHair3DL" Offset="0xDD98" />
|
||||
<DList Name="gDekuPrincessHair2DL" Offset="0xDE30" />
|
||||
<DList Name="gDekuPrincessHair1DL" Offset="0xDEC8" />
|
||||
<DList Name="gDekuPrincessSnoutDL" Offset="0xE018" />
|
||||
<DList Name="gDekuPrincessRightEarringDL" Offset="0xE1C8" />
|
||||
<DList Name="gDekuPrincessLeftEarringDL" Offset="0xE260" />
|
||||
<DList Name="gDekuPrincessNeckDL" Offset="0xE2F8" /> <!-- Renders a single triangle instead of a normal-looking limb -->
|
||||
<DList Name="gDekuPrincessTorsoDL" Offset="0xE340" />
|
||||
<DList Name="gDekuPrincessRightSleeveEndDL" Offset="0xE410" />
|
||||
<DList Name="gDekuPrincessRightForearmDL" Offset="0xE530" />
|
||||
<DList Name="gDekuPrincessRightUpperArmDL" Offset="0xE650" />
|
||||
<DList Name="gDekuPrincessLeftSleeveEndDL" Offset="0xE768" />
|
||||
<DList Name="gDekuPrincessLeftForearmDL" Offset="0xE888" />
|
||||
<DList Name="gDekuPrincessLeftUpperArmDL" Offset="0xE9A8" />
|
||||
<DList Name="gDekuPrincessDressDL" Offset="0xEAC0" />
|
||||
<DList Name="gDekuPrincessDressTrainDL" Offset="0xEBD8" />
|
||||
|
||||
<!-- Deku Princess Textures -->
|
||||
<Texture Name="gDekuPrincessPetalTex" OutName="deku_princess_petal" Format="rgba16" Width="16" Height="32" Offset="0xECD0" />
|
||||
<Texture Name="gDekuPrincessHairLeafTex" OutName="deku_princess_hair_leaf" Format="rgba16" Width="16" Height="32" Offset="0xF0D0" />
|
||||
<Texture Name="gDekuPrincessHeadTex" OutName="deku_princess_head" Format="rgba16" Width="4" Height="16" Offset="0xF4D0" />
|
||||
<Texture Name="gDekuPrincessMouthTex" OutName="deku_princess_mouth" Format="rgba16" Width="8" Height="8" Offset="0xF550" />
|
||||
<Texture Name="gDekuPrincessFaceTex" OutName="deku_princess_face" Format="rgba16" Width="16" Height="16" Offset="0xF5D0" />
|
||||
<Texture Name="gDekuPrincessDressTex" OutName="deku_princess_dress" Format="rgba16" Width="32" Height="32" Offset="0xF7D0" />
|
||||
<Texture Name="gDekuPrincessSleeveTex" OutName="deku_princess_sleeve" Format="rgba16" Width="16" Height="32" Offset="0xFFD0" />
|
||||
<Texture Name="gDekuPrincessEyeOpenTex" OutName="deku_princess_eye_open" Format="rgba16" Width="16" Height="16" Offset="0x103D0" />
|
||||
<Texture Name="gDekuPrincessEyeHalfTex" OutName="deku_princess_eye_half" Format="rgba16" Width="16" Height="16" Offset="0x105D0" />
|
||||
<Texture Name="gDekuPrincessEyeClosedTex" OutName="deku_princess_eye_closed" Format="rgba16" Width="16" Height="16" Offset="0x107D0" />
|
||||
<Texture Name="gDekuPrincessEyeAngryTex" OutName="deku_princess_eye_angry" Format="rgba16" Width="16" Height="16" Offset="0x109D0" />
|
||||
|
||||
<!-- Deku Princess Limbs -->
|
||||
<Limb Name="gDekuPrincessRootLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_ROOT" Offset="0x10BD0" />
|
||||
<Limb Name="gDekuPrincessDressLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_DRESS" Offset="0x10BDC" />
|
||||
<Limb Name="gDekuPrincessDressTrainLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_DRESS_TRAIN" Offset="0x10BE8" />
|
||||
<Limb Name="gDekuPrincessTorsoLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_TORSO" Offset="0x10BF4" />
|
||||
<Limb Name="gDekuPrincessLeftUpperArmLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_LEFT_UPPER_ARM" Offset="0x10C00" />
|
||||
<Limb Name="gDekuPrincessLeftForearmLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_LEFT_FOREARM" Offset="0x10C0C" />
|
||||
<Limb Name="gDekuPrincessLeftSleeveEndLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_LEFT_SLEEVE_END" Offset="0x10C18" />
|
||||
<Limb Name="gDekuPrincessRightUpperArmLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_RIGHT_UPPER_ARM" Offset="0x10C24" />
|
||||
<Limb Name="gDekuPrincessRightForearmLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_RIGHT_FOREARM" Offset="0x10C30" />
|
||||
<Limb Name="gDekuPrincessRightSleeveEndLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_RIGHT_SLEEVE_END" Offset="0x10C3C" />
|
||||
<Limb Name="gDekuPrincessNeckLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_NECK" Offset="0x10C48" />
|
||||
<Limb Name="gDekuPrincessHeadLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HEAD" Offset="0x10C54" />
|
||||
<Limb Name="gDekuPrincessLeftEarringLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_LEFT_EARRING" Offset="0x10C60" />
|
||||
<Limb Name="gDekuPrincessRightEarringLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_RIGHT_EARRING" Offset="0x10C6C" />
|
||||
<Limb Name="gDekuPrincessSnoutLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_SNOUT" Offset="0x10C78" />
|
||||
<Limb Name="gDekuPrincessHair1Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_1" Offset="0x10C84" />
|
||||
<Limb Name="gDekuPrincessHair2Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_2" Offset="0x10C90" />
|
||||
<Limb Name="gDekuPrincessHair3Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_3" Offset="0x10C9C" />
|
||||
<Limb Name="gDekuPrincessHair4Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_4" Offset="0x10CA8" />
|
||||
<Limb Name="gDekuPrincessHair5Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_5" Offset="0x10CB4" />
|
||||
<Limb Name="gDekuPrincessHair6Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_6" Offset="0x10CC0" />
|
||||
<Limb Name="gDekuPrincessHair7Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_7" Offset="0x10CCC" />
|
||||
<Limb Name="gDekuPrincessHair8Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_8" Offset="0x10CD8" />
|
||||
<Limb Name="gDekuPrincessHair9Limb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_HAIR_9" Offset="0x10CE4" />
|
||||
<Limb Name="gDekuPrincessEyesLimb" Type="Standard" EnumName="DEKU_PRINCESS_LIMB_EYES" Offset="0x10CF0" />
|
||||
|
||||
<!-- Deku Princess Skeleton -->
|
||||
<Skeleton Name="gDekuPrincessSkel" Type="Flex" LimbType="Standard" LimbNone="DEKU_PRINCESS_LIMB_NONE" LimbMax="DEKU_PRINCESS_LIMB_MAX" EnumName="DekuPrincessLimb" Offset="0x10D60" />
|
||||
|
||||
<!-- Deku Princess Animations -->
|
||||
<Animation Name="gDekuPrincessWalkAnim" Offset="0x115B8" /> <!-- Original name is "dnq_walk" -->
|
||||
<Animation Name="gDekuPrincessGreetingAnim" Offset="0x12428" /> <!-- Original name is "dnq_yorosiku" (probably short for "pleased to meet you") -->
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,128 +1,131 @@
|
||||
<Root>
|
||||
<!-- Object for the Pamela's father, both human and gibdo form-->
|
||||
<File Name="object_harfgibud" Segment="6">
|
||||
<Animation Name="object_harfgibud_Anim_000370" Offset="0x370" />
|
||||
<Animation Name="object_harfgibud_Anim_001138" Offset="0x1138" />
|
||||
<Animation Name="object_harfgibud_Anim_0015D4" Offset="0x15D4" />
|
||||
<Animation Name="object_harfgibud_Anim_001960" Offset="0x1960" />
|
||||
<Animation Name="object_harfgibud_Anim_00260C" Offset="0x260C" />
|
||||
|
||||
<DList Name="gHarfgibudGibdoPelvisDL" Offset="0x5790" />
|
||||
<DList Name="gHarfgibudGibdoRightFootDL" Offset="0x5878" />
|
||||
<DList Name="gHarfgibudGibdoRightLegDL" Offset="0x5978" />
|
||||
<DList Name="gHarfgibudGibdoRightThighDL" Offset="0x5A60" />
|
||||
<DList Name="gHarfgibudGibdoLeftFootDL" Offset="0x5B50" />
|
||||
<DList Name="gHarfgibudGibdoLeftLegDL" Offset="0x5C50" />
|
||||
<DList Name="gHarfgibudGibdoLeftThighDL" Offset="0x5D38" />
|
||||
<DList Name="gHarfgibudGibdoEyebrowsDL" Offset="0x5E28" />
|
||||
<DList Name="gHarfgibudGibdoHeadDL" Offset="0x5ED0" />
|
||||
<DList Name="gHarfgibudGibdoChestDL" Offset="0x65B0" />
|
||||
<DList Name="gHarfgibudGibdoRightHandDL" Offset="0x67C8" />
|
||||
<DList Name="gHarfgibudGibdoRightForearmDL" Offset="0x6988" />
|
||||
<DList Name="gHarfgibudGibdoRightUpperArmDL" Offset="0x6B80" />
|
||||
<DList Name="gHarfgibudGibdoLeftHandDL" Offset="0x6C80" />
|
||||
<DList Name="gHarfgibudGibdoLeftForearmDL" Offset="0x6DB8" />
|
||||
<DList Name="gHarfgibudGibdoLeftUpperArmDL" Offset="0x6EA0" />
|
||||
<DList Name="gHarfgibudGibdoAbdomenDL" Offset="0x6F98" />
|
||||
<!-- Gibdo Form -->
|
||||
<Animation Name="gPamelasFatherLeanForwardAnim" Offset="0x370" />
|
||||
<Animation Name="gPamelasFatherReachForwardAnim" Offset="0x1138" />
|
||||
<Animation Name="gPamelasFatherCurlUpAnim" Offset="0x15D4" />
|
||||
<Animation Name="gPamelasFatherCrouchedPanicAnim" Offset="0x1960" />
|
||||
<Animation Name="gPamelasFatherIdleAnim" Offset="0x260C" />
|
||||
|
||||
<Texture Name="object_harfgibud_TLUT_0070A0" OutName="tlut_0070A0" Format="rgba16" Width="16" Height="16" Offset="0x70A0" />
|
||||
<Texture Name="object_harfgibud_Tex_0072A0" OutName="tex_0072A0" Format="i8" Width="64" Height="32" Offset="0x72A0" />
|
||||
<Texture Name="object_harfgibud_Tex_007AA0" OutName="tex_007AA0" Format="ci8" Width="8" Height="8" Offset="0x7AA0" />
|
||||
<Texture Name="object_harfgibud_Tex_007AE0" OutName="tex_007AE0" Format="ci8" Width="8" Height="16" Offset="0x7AE0" />
|
||||
<Texture Name="object_harfgibud_Tex_007B60" OutName="tex_007B60" Format="ci8" Width="8" Height="8" Offset="0x7B60" />
|
||||
<Texture Name="object_harfgibud_Tex_007BA0" OutName="tex_007BA0" Format="ci8" Width="8" Height="8" Offset="0x7BA0" />
|
||||
<Texture Name="object_harfgibud_Tex_007BE0" OutName="tex_007BE0" Format="ci8" Width="32" Height="32" Offset="0x7BE0" />
|
||||
<Texture Name="object_harfgibud_Tex_007FE0" OutName="tex_007FE0" Format="ci8" Width="16" Height="16" Offset="0x7FE0" />
|
||||
<Texture Name="object_harfgibud_Tex_0080E0" OutName="tex_0080E0" Format="rgba16" Width="16" Height="16" Offset="0x80E0" />
|
||||
<Texture Name="object_harfgibud_Tex_0082E0" OutName="tex_0082E0" Format="i8" Width="8" Height="8" Offset="0x82E0" />
|
||||
<Texture Name="object_harfgibud_Tex_008320" OutName="tex_008320" Format="rgba16" Width="8" Height="8" Offset="0x8320" />
|
||||
<Texture Name="object_harfgibud_Tex_0083A0" OutName="tex_0083A0" Format="ci8" Width="16" Height="8" Offset="0x83A0" />
|
||||
<Texture Name="object_harfgibud_Tex_008420" OutName="tex_008420" Format="i8" Width="8" Height="8" Offset="0x8420" />
|
||||
<DList Name="gPamelasFatherGibdoPelvisDL" Offset="0x5790" />
|
||||
<DList Name="gPamelasFatherGibdoRightFootDL" Offset="0x5878" />
|
||||
<DList Name="gPamelasFatherGibdoRightLegDL" Offset="0x5978" />
|
||||
<DList Name="gPamelasFatherGibdoRightThighDL" Offset="0x5A60" />
|
||||
<DList Name="gPamelasFatherGibdoLeftFootDL" Offset="0x5B50" />
|
||||
<DList Name="gPamelasFatherGibdoLeftLegDL" Offset="0x5C50" />
|
||||
<DList Name="gPamelasFatherGibdoLeftThighDL" Offset="0x5D38" />
|
||||
<DList Name="gPamelasFatherGibdoEyebrowsDL" Offset="0x5E28" />
|
||||
<DList Name="gPamelasFatherGibdoHeadDL" Offset="0x5ED0" />
|
||||
<DList Name="gPamelasFatherGibdoChestDL" Offset="0x65B0" />
|
||||
<DList Name="gPamelasFatherGibdoRightHandDL" Offset="0x67C8" />
|
||||
<DList Name="gPamelasFatherGibdoRightForearmDL" Offset="0x6988" />
|
||||
<DList Name="gPamelasFatherGibdoRightUpperArmDL" Offset="0x6B80" />
|
||||
<DList Name="gPamelasFatherGibdoLeftHandDL" Offset="0x6C80" />
|
||||
<DList Name="gPamelasFatherGibdoLeftForearmDL" Offset="0x6DB8" />
|
||||
<DList Name="gPamelasFatherGibdoLeftUpperArmDL" Offset="0x6EA0" />
|
||||
<DList Name="gPamelasFatherGibdoAbdomenDL" Offset="0x6F98" />
|
||||
|
||||
<Limb Name="gHarfgibudGibdoRootLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_ROOT" Offset="0x8460" />
|
||||
<Limb Name="gHarfgibudGibdoAbdomenLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_ABDOMEN" Offset="0x846C" />
|
||||
<Limb Name="gHarfgibudGibdoChestLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_CHEST" Offset="0x8478" />
|
||||
<Limb Name="gHarfgibudGibdoLeftUpperArmLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_LEFT_UPPER_ARM" Offset="0x8484" />
|
||||
<Limb Name="gHarfgibudGibdoLeftForearmLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_LEFT_FOREARM" Offset="0x8490" />
|
||||
<Limb Name="gHarfgibudGibdoLeftHandLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_LEFT_HAND" Offset="0x849C" />
|
||||
<Limb Name="gHarfgibudGibdoRightUpperArmLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_UPPER_ARM" Offset="0x84A8" />
|
||||
<Limb Name="gHarfgibudGibdoRightForearmLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_FOREARM" Offset="0x84B4" />
|
||||
<Limb Name="gHarfgibudGibdoRightHandLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_HAND" Offset="0x84C0" />
|
||||
<Limb Name="gHarfgibudGibdoEyebrowsLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_EYEBROWS" Offset="0x84CC" />
|
||||
<Limb Name="gHarfgibudGibdoHeadLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_HEAD" Offset="0x84D8" />
|
||||
<Limb Name="gHarfgibudGibdoPelvisLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_PELVIS" Offset="0x84E4" />
|
||||
<Limb Name="gHarfgibudGibdoLeftThighLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_LEFT_THIGH" Offset="0x84F0" />
|
||||
<Limb Name="gHarfgibudGibdoLeftLegLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_LEFT_LEG" Offset="0x84FC" />
|
||||
<Limb Name="gHarfgibudGibdoLeftFootLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_LEFT_FOOT" Offset="0x8508" />
|
||||
<Limb Name="gHarfgibudGibdoRightThighLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_THIGH" Offset="0x8514" />
|
||||
<Limb Name="gHarfgibudGibdoRightLegLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_LEG" Offset="0x8520" />
|
||||
<Limb Name="gHarfgibudGibdoRightFootLimb" Type="Standard" EnumName="HARFGIBUD_GIBDO_LIMB_RIGHT_FOOT" Offset="0x852C" />
|
||||
<Skeleton Name="gHarfgibudGibdoSkel" Type="Flex" LimbType="Standard" LimbNone="HARFGIBUD_GIBDO_LIMB_NONE" LimbMax="HARFGIBUD_GIBDO_LIMB_MAX" EnumName="HarfgibudGibdoLimb" Offset="0x8580" />
|
||||
<Texture Name="gPamelasFatherGibdoTLUT" OutName="pamelas_father_gibdo__tlut" Format="rgba16" Width="16" Height="16" Offset="0x70A0" />
|
||||
<Texture Name="gPamelasFatherGibdoBandageWrappingsTex" OutName="gibdo_bandage_wrappings" Format="i8" Width="64" Height="32" Offset="0x72A0" />
|
||||
<Texture Name="gPamelasFatherGibdoSkinGradientTex" OutName="gibdo_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x7AA0" />
|
||||
<Texture Name="gPamelasFatherGibdoSideHairTex" OutName="gibdo_side_hair" Format="ci8" Width="8" Height="16" Offset="0x7AE0" />
|
||||
<Texture Name="gPamelasFatherGibdoEarTex" OutName="gibdo_ear" Format="ci8" Width="8" Height="8" Offset="0x7B60" />
|
||||
<Texture Name="gPamelasFatherGibdoLipTex" OutName="gibdo_lip" Format="ci8" Width="8" Height="8" Offset="0x7BA0" />
|
||||
<Texture Name="gPamelasFatherGibdoBloodshotEyeTex" OutName="gibdo_bloodshot_eye" Format="ci8" Width="32" Height="32" Offset="0x7BE0" />
|
||||
<Texture Name="gPamelasFatherGibdoHairTex" OutName="gibdo_hair" Format="ci8" Width="16" Height="16" Offset="0x7FE0" />
|
||||
<Texture Name="gPamelasFatherGibdoEyebrowTex" OutName="gibdo_eyebrow" Format="rgba16" Width="16" Height="16" Offset="0x80E0" />
|
||||
<Texture Name="gPamelasFatherGibdoLabCoatSleeveTex" OutName="gibdo_lab_coat_sleeve" Format="i8" Width="8" Height="8" Offset="0x82E0" />
|
||||
<Texture Name="gPamelasFatherGibdoShirtPieceTex" OutName="gibdo_shirt_piece" Format="rgba16" Width="8" Height="8" Offset="0x8320" />
|
||||
<Texture Name="gPamelasFatherGibdoFingernailTex" OutName="gibdo_fingernail" Format="ci8" Width="16" Height="8" Offset="0x83A0" />
|
||||
<Texture Name="gPamelasFatherGibdoLabCoatCuffTex" OutName="gibdo_lab_coat_cuff" Format="i8" Width="8" Height="8" Offset="0x8420" />
|
||||
|
||||
<Animation Name="object_harfgibud_Anim_009D44" Offset="0x9D44" />
|
||||
<Animation Name="object_harfgibud_Anim_00A164" Offset="0xA164" />
|
||||
<Animation Name="object_harfgibud_Anim_00AE1C" Offset="0xAE1C" />
|
||||
<TextureAnimation Name="object_harfgibud_Matanimheader_00AE50" Offset="0xAE50" />
|
||||
<Animation Name="object_harfgibud_Anim_00B644" Offset="0xB644" />
|
||||
<Limb Name="gPamelasFatherGibdoRootLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_ROOT" Offset="0x8460" />
|
||||
<Limb Name="gPamelasFatherGibdoAbdomenLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_ABDOMEN" Offset="0x846C" />
|
||||
<Limb Name="gPamelasFatherGibdoChestLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_CHEST" Offset="0x8478" />
|
||||
<Limb Name="gPamelasFatherGibdoLeftUpperArmLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_LEFT_UPPER_ARM" Offset="0x8484" />
|
||||
<Limb Name="gPamelasFatherGibdoLeftForearmLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_LEFT_FOREARM" Offset="0x8490" />
|
||||
<Limb Name="gPamelasFatherGibdoLeftHandLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_LEFT_HAND" Offset="0x849C" />
|
||||
<Limb Name="gPamelasFatherGibdoRightUpperArmLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_RIGHT_UPPER_ARM" Offset="0x84A8" />
|
||||
<Limb Name="gPamelasFatherGibdoRightForearmLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_RIGHT_FOREARM" Offset="0x84B4" />
|
||||
<Limb Name="gPamelasFatherGibdoRightHandLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_RIGHT_HAND" Offset="0x84C0" />
|
||||
<Limb Name="gPamelasFatherGibdoEyebrowsLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_EYEBROWS" Offset="0x84CC" />
|
||||
<Limb Name="gPamelasFatherGibdoHeadLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_HEAD" Offset="0x84D8" />
|
||||
<Limb Name="gPamelasFatherGibdoPelvisLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_PELVIS" Offset="0x84E4" />
|
||||
<Limb Name="gPamelasFatherGibdoLeftThighLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_LEFT_THIGH" Offset="0x84F0" />
|
||||
<Limb Name="gPamelasFatherGibdoLeftShinLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_LEFT_SHIN" Offset="0x84FC" />
|
||||
<Limb Name="gPamelasFatherGibdoLeftFootLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_LEFT_FOOT" Offset="0x8508" />
|
||||
<Limb Name="gPamelasFatherGibdoRightThighLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_RIGHT_THIGH" Offset="0x8514" />
|
||||
<Limb Name="gPamelasFatherGibdoRightShinLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_RIGHT_SHIN" Offset="0x8520" />
|
||||
<Limb Name="gPamelasFatherGibdoRightFootLimb" Type="Standard" EnumName="PAMELAS_FATHER_GIBDO_LIMB_RIGHT_FOOT" Offset="0x852C" />
|
||||
<Skeleton Name="gPamelasFatherGibdoSkel" Type="Flex" LimbType="Standard" LimbNone="PAMELAS_FATHER_GIBDO_LIMB_NONE" LimbMax="PAMELAS_FATHER_GIBDO_LIMB_MAX" EnumName="PamelasFatherGibdoLimb" Offset="0x8580" />
|
||||
|
||||
<DList Name="gHarfgibudHumanPelvisDL" Offset="0xE860" />
|
||||
<DList Name="gHarfgibudHumanRightFootDL" Offset="0xE9E0" />
|
||||
<DList Name="gHarfgibudHumanRightLegDL" Offset="0xEB28" />
|
||||
<DList Name="gHarfgibudHumanRightThighDL" Offset="0xEC48" />
|
||||
<DList Name="gHarfgibudHumanLeftFootDL" Offset="0xEE50" />
|
||||
<DList Name="gHarfgibudHumanLeftLegDL" Offset="0xEF98" />
|
||||
<DList Name="gHarfgibudHumanLeftThighDL" Offset="0xF0B8" />
|
||||
<DList Name="gHarfgibudHumanEyebrowsDL" Offset="0xF248" />
|
||||
<DList Name="gHarfgibudHumanHeadDL" Offset="0xF2F0" />
|
||||
<DList Name="gHarfgibudHumanChestDL" Offset="0xF838" />
|
||||
<DList Name="gHarfgibudHumanRightHandDL" Offset="0xFAA8" />
|
||||
<DList Name="gHarfgibudHumanRightForearmDL" Offset="0xFC10" />
|
||||
<DList Name="gHarfgibudHumanRightUpperArmDL" Offset="0xFE08" />
|
||||
<DList Name="gHarfgibudHumanLeftHandDL" Offset="0xFF10" />
|
||||
<DList Name="gHarfgibudHumanLeftForearmDL" Offset="0x10078" />
|
||||
<DList Name="gHarfgibudHumanLeftUpperArmDL" Offset="0x102B8" />
|
||||
<DList Name="gHarfgibudHumanAbdomenDL" Offset="0x103C0" />
|
||||
<Animation Name="gPamelasFatherLurchForwardAnim" Offset="0x9D44" />
|
||||
<Animation Name="gPamelasFatherRecoilFromHitAnim" Offset="0xA164" />
|
||||
<Animation Name="gPamelasFatherPanicAnim" Offset="0xAE1C" />
|
||||
<TextureAnimation Name="gPamelasFatherEyeTexAnim" Offset="0xAE50" />
|
||||
<Animation Name="gPamelasFatherArmsFoldedAnim" Offset="0xB644" />
|
||||
|
||||
<Texture Name="object_harfgibud_TLUT_010578" OutName="tlut_010578" Format="rgba16" Width="16" Height="16" Offset="0x10578" />
|
||||
<Texture Name="object_harfgibud_Tex_010778" OutName="tex_010778" Format="ci8" Width="8" Height="8" Offset="0x10778" />
|
||||
<Texture Name="object_harfgibud_Tex_0107B8" OutName="tex_0107B8" Format="ci8" Width="16" Height="16" Offset="0x107B8" />
|
||||
<Texture Name="object_harfgibud_Tex_0108B8" OutName="tex_0108B8" Format="ci8" Width="8" Height="16" Offset="0x108B8" />
|
||||
<Texture Name="object_harfgibud_Tex_010938" OutName="tex_010938" Format="ci8" Width="8" Height="8" Offset="0x10938" />
|
||||
<Texture Name="object_harfgibud_Tex_010978" OutName="tex_010978" Format="ci8" Width="32" Height="16" Offset="0x10978" />
|
||||
<Texture Name="object_harfgibud_Tex_010B78" OutName="tex_010B78" Format="ci8" Width="8" Height="8" Offset="0x10B78" />
|
||||
<Texture Name="object_harfgibud_Tex_010BB8" OutName="tex_010BB8" Format="rgba16" Width="8" Height="16" Offset="0x10BB8" />
|
||||
<Texture Name="object_harfgibud_Tex_010CB8" OutName="tex_010CB8" Format="rgba16" Width="16" Height="16" Offset="0x10CB8" />
|
||||
<Texture Name="object_harfgibud_Tex_010EB8" OutName="tex_010EB8" Format="i8" Width="8" Height="8" Offset="0x10EB8" />
|
||||
<Texture Name="object_harfgibud_Tex_010EF8" OutName="tex_010EF8" Format="rgba16" Width="16" Height="16" Offset="0x10EF8" />
|
||||
<Texture Name="object_harfgibud_Tex_0110F8" OutName="tex_0110F8" Format="i8" Width="8" Height="8" Offset="0x110F8" />
|
||||
<Texture Name="object_harfgibud_Tex_011138" OutName="tex_011138" Format="rgba16" Width="32" Height="32" Offset="0x11138" />
|
||||
<Texture Name="object_harfgibud_Tex_011938" OutName="tex_011938" Format="rgba16" Width="32" Height="32" Offset="0x11938" />
|
||||
<Texture Name="object_harfgibud_Tex_012138" OutName="tex_012138" Format="rgba16" Width="32" Height="32" Offset="0x12138" />
|
||||
<DList Name="gPamelasFatherHumanPelvisDL" Offset="0xE860" />
|
||||
<DList Name="gPamelasFatherHumanRightFootDL" Offset="0xE9E0" />
|
||||
<DList Name="gPamelasFatherHumanRightShinDL" Offset="0xEB28" />
|
||||
<DList Name="gPamelasFatherHumanRightThighDL" Offset="0xEC48" />
|
||||
<DList Name="gPamelasFatherHumanLeftFootDL" Offset="0xEE50" />
|
||||
<DList Name="gPamelasFatherHumanLeftShinDL" Offset="0xEF98" />
|
||||
<DList Name="gPamelasFatherHumanLeftThighDL" Offset="0xF0B8" />
|
||||
<DList Name="gPamelasFatherHumanEyebrowsDL" Offset="0xF248" />
|
||||
<DList Name="gPamelasFatherHumanHeadDL" Offset="0xF2F0" />
|
||||
<DList Name="gPamelasFatherHumanChestDL" Offset="0xF838" />
|
||||
<DList Name="gPamelasFatherHumanRightHandDL" Offset="0xFAA8" />
|
||||
<DList Name="gPamelasFatherHumanRightForearmDL" Offset="0xFC10" />
|
||||
<DList Name="gPamelasFatherHumanRightUpperArmDL" Offset="0xFE08" />
|
||||
<DList Name="gPamelasFatherHumanLeftHandDL" Offset="0xFF10" />
|
||||
<DList Name="gPamelasFatherHumanLeftForearmDL" Offset="0x10078" />
|
||||
<DList Name="gPamelasFatherHumanLeftUpperArmDL" Offset="0x102B8" />
|
||||
<DList Name="gPamelasFatherHumanAbdomenDL" Offset="0x103C0" />
|
||||
|
||||
<Limb Name="gHarfgibudHumanRootLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_ROOT" Offset="0x12938" />
|
||||
<Limb Name="gHarfgibudHumanAbdomenLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_ABDOMEN" Offset="0x12944" />
|
||||
<Limb Name="gHarfgibudHumanChestLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_CHEST" Offset="0x12950" />
|
||||
<Limb Name="gHarfgibudHumanLeftUpperArmLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_LEFT_UPPER_ARM" Offset="0x1295C" />
|
||||
<Limb Name="gHarfgibudHumanLeftForearmLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_LEFT_FOREARM" Offset="0x12968" />
|
||||
<Limb Name="gHarfgibudHumanLeftHandLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_LEFT_HAND" Offset="0x12974" />
|
||||
<Limb Name="gHarfgibudHumanRightUpperArmLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_UPPER_ARM" Offset="0x12980" />
|
||||
<Limb Name="gHarfgibudHumanRightForearmLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_FOREARM" Offset="0x1298C" />
|
||||
<Limb Name="gHarfgibudHumanRightHandLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_HAND" Offset="0x12998" />
|
||||
<Limb Name="gHarfgibudHumanEyebrowsLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_EYEBROWS" Offset="0x129A4" />
|
||||
<Limb Name="gHarfgibudHumanHeadLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_HEAD" Offset="0x129B0" />
|
||||
<Limb Name="gHarfgibudHumanPelvisLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_PELVIS" Offset="0x129BC" />
|
||||
<Limb Name="gHarfgibudHumanLeftThighLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_LEFT_THIGH" Offset="0x129C8" />
|
||||
<Limb Name="gHarfgibudHumanLeftLegLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_LEFT_LEG" Offset="0x129D4" />
|
||||
<Limb Name="gHarfgibudHumanLeftFootLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_LEFT_FOOT" Offset="0x129E0" />
|
||||
<Limb Name="gHarfgibudHumanRightThighLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_THIGH" Offset="0x129EC" />
|
||||
<Limb Name="gHarfgibudHumanRightLegLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_LEG" Offset="0x129F8" />
|
||||
<Limb Name="gHarfgibudHumanRightFootLimb" Type="Standard" EnumName="HARFGIBUD_HUMAN_LIMB_RIGHT_FOOT" Offset="0x12A04" />
|
||||
<Skeleton Name="gHarfgibudHumanSkel" Type="Flex" LimbType="Standard" LimbNone="HARFGIBUD_HUMAN_LIMB_NONE" LimbMax="HARFGIBUD_HUMAN_LIMB_MAX" EnumName="HarfgibudHumanLimb" Offset="0x12A58" />
|
||||
<Texture Name="gPamelasFatherHumanTLUT" OutName="human_tlut" Format="rgba16" Width="16" Height="16" Offset="0x10578" />
|
||||
<Texture Name="gPamelasFatherHumanSkinGradientTex" OutName="human_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x10778" />
|
||||
<Texture Name="gPamelasFatherHumanHandTex" OutName="human_hand" Format="ci8" Width="16" Height="16" Offset="0x107B8" />
|
||||
<Texture Name="gPamelasFatherHumanSideHairTex" OutName="human_side_hair" Format="ci8" Width="8" Height="16" Offset="0x108B8" />
|
||||
<Texture Name="gPamelasFatherHumanEarTex" OutName="human_ear" Format="ci8" Width="8" Height="8" Offset="0x10938" />
|
||||
<Texture Name="gPamelasFatherHumanBeltTex" OutName="human_belt" Format="ci8" Width="32" Height="16" Offset="0x10978" />
|
||||
<Texture Name="gPamelasFatherHumanLipTex" OutName="human_lip" Format="ci8" Width="8" Height="8" Offset="0x10B78" />
|
||||
<Texture Name="gPamelasFatherHumanShirtTex" OutName="human_shirt" Format="rgba16" Width="8" Height="16" Offset="0x10BB8" />
|
||||
<Texture Name="gPamelasFatherHumanEyebrowTex" OutName="human_eyebrow" Format="rgba16" Width="16" Height="16" Offset="0x10CB8" />
|
||||
<Texture Name="gPamelasFatherHumanLabCoatTex" OutName="human_lab_coat" Format="i8" Width="8" Height="8" Offset="0x10EB8" />
|
||||
<Texture Name="gPamelasFatherHumanSockTex" OutName="human_sock" Format="rgba16" Width="16" Height="16" Offset="0x10EF8" />
|
||||
<Texture Name="gPamelasFatherHumanLabCoatCuffTex" OutName="human_lab_coat_cuff" Format="i8" Width="8" Height="8" Offset="0x110F8" />
|
||||
<Texture Name="gPamelasFatherHumanEyeOpenTex" OutName="human_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x11138" />
|
||||
<Texture Name="gPamelasFatherHumanEyeHalfTex" OutName="human_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x11938" />
|
||||
<Texture Name="gPamelasFatherHumanEyeClosedTex" OutName="human_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x12138" />
|
||||
|
||||
<Animation Name="object_harfgibud_Anim_013684" Offset="0x13684" />
|
||||
<Animation Name="object_harfgibud_Anim_014220" Offset="0x14220" />
|
||||
<Animation Name="object_harfgibud_Anim_014A9C" Offset="0x14A9C" />
|
||||
<Animation Name="object_harfgibud_Anim_0152EC" Offset="0x152EC" />
|
||||
<Animation Name="object_harfgibud_Anim_015C70" Offset="0x15C70" />
|
||||
<Animation Name="object_harfgibud_Anim_0165F0" Offset="0x165F0" />
|
||||
<Limb Name="gPamelasFatherHumanRootLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_ROOT" Offset="0x12938" />
|
||||
<Limb Name="gPamelasFatherHumanAbdomenLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_ABDOMEN" Offset="0x12944" />
|
||||
<Limb Name="gPamelasFatherHumanChestLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_CHEST" Offset="0x12950" />
|
||||
<Limb Name="gPamelasFatherHumanLeftUpperArmLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_LEFT_UPPER_ARM" Offset="0x1295C" />
|
||||
<Limb Name="gPamelasFatherHumanLeftForearmLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_LEFT_FOREARM" Offset="0x12968" />
|
||||
<Limb Name="gPamelasFatherHumanLeftHandLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_LEFT_HAND" Offset="0x12974" />
|
||||
<Limb Name="gPamelasFatherHumanRightUpperArmLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_RIGHT_UPPER_ARM" Offset="0x12980" />
|
||||
<Limb Name="gPamelasFatherHumanRightForearmLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_RIGHT_FOREARM" Offset="0x1298C" />
|
||||
<Limb Name="gPamelasFatherHumanRightHandLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_RIGHT_HAND" Offset="0x12998" />
|
||||
<Limb Name="gPamelasFatherHumanEyebrowsLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_EYEBROWS" Offset="0x129A4" />
|
||||
<Limb Name="gPamelasFatherHumanHeadLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_HEAD" Offset="0x129B0" />
|
||||
<Limb Name="gPamelasFatherHumanPelvisLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_PELVIS" Offset="0x129BC" />
|
||||
<Limb Name="gPamelasFatherHumanLeftThighLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_LEFT_THIGH" Offset="0x129C8" />
|
||||
<Limb Name="gPamelasFatherHumanLeftLegLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_LEFT_SHIN" Offset="0x129D4" />
|
||||
<Limb Name="gPamelasFatherHumanLeftFootLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_LEFT_FOOT" Offset="0x129E0" />
|
||||
<Limb Name="gPamelasFatherHumanRightThighLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_RIGHT_THIGH" Offset="0x129EC" />
|
||||
<Limb Name="gPamelasFatherHumanRightLegLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_RIGHT_SHIN" Offset="0x129F8" />
|
||||
<Limb Name="gPamelasFatherHumanRightFootLimb" Type="Standard" EnumName="PAMELAS_FATHER_HUMAN_LIMB_RIGHT_FOOT" Offset="0x12A04" />
|
||||
<Skeleton Name="gPamelasFatherHumanSkel" Type="Flex" LimbType="Standard" LimbNone="PAMELAS_FATHER_HUMAN_LIMB_NONE" LimbMax="PAMELAS_FATHER_HUMAN_LIMB_MAX" EnumName="PamelasFatherHumanLimb" Offset="0x12A58" />
|
||||
|
||||
<Animation Name="gPamelasFatherAstonishedAnim" Offset="0x13684" />
|
||||
<Animation Name="gPamelasFatherReachDownToLiftAnim" Offset="0x14220" />
|
||||
<Animation Name="gPamelasFatherTossAnim" Offset="0x14A9C" />
|
||||
<Animation Name="gPamelasFatherKneelDownAndHugAnim" Offset="0x152EC" />
|
||||
<Animation Name="gPamelasFatherConsoleAnim" Offset="0x15C70" />
|
||||
<Animation Name="gPamelasFatherConsoleHeadUpAnim" Offset="0x165F0" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -2,42 +2,45 @@
|
||||
<File Name="object_link_boy" Segment="6">
|
||||
<Texture Name="object_link_boy_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="16" Height="16" Offset="0x0" />
|
||||
<Texture Name="object_link_boy_TLUT_000200" OutName="tlut_000200" Format="rgba16" Width="16" Height="16" Offset="0x200" />
|
||||
<Texture Name="object_link_boy_TLUT_000400" OutName="tlut_000400" Format="rgba16" Width="16" Height="16" Offset="0x400" />
|
||||
<Texture Name="object_link_boy_Tex_000600" OutName="tex_000600" Format="ci8" Width="16" Height="32" Offset="0x600" />
|
||||
<Texture Name="gLinkFierceDeityHandHoldingTLUT" OutName="hand_holding_tlut" Format="rgba16" Width="16" Height="16" Offset="0x400" />
|
||||
<Texture Name="object_link_boy_Tex_000600" OutName="tex_000600" Format="ci8" Width="16" Height="32" Offset="0x600" TlutOffset="0x0" />
|
||||
<Texture Name="object_link_boy_Tex_000800" OutName="tex_000800" Format="ci8" Width="16" Height="32" Offset="0x800" />
|
||||
<Texture Name="object_link_boy_Tex_000A00" OutName="tex_000A00" Format="ci8" Width="16" Height="16" Offset="0xA00" />
|
||||
<Texture Name="gLinkFierceDeityHandHoldingTex" OutName="hand_holding" Format="ci8" Width="16" Height="16" Offset="0xA00" TlutOffset="0x400" />
|
||||
<Texture Name="object_link_boy_Tex_000B00" OutName="tex_000B00" Format="i8" Width="16" Height="16" Offset="0xB00" />
|
||||
<DList Name="object_link_boy_DL_0049E0" Offset="0x49E0" />
|
||||
<DList Name="object_link_boy_DL_004C50" Offset="0x4C50" />
|
||||
<DList Name="object_link_boy_DL_004F48" Offset="0x4F48" />
|
||||
<DList Name="object_link_boy_DL_005190" Offset="0x5190" />
|
||||
<DList Name="object_link_boy_DL_0052A0" Offset="0x52A0" />
|
||||
<DList Name="object_link_boy_DL_0055D0" Offset="0x55D0" />
|
||||
<DList Name="object_link_boy_DL_005818" Offset="0x5818" />
|
||||
<DList Name="object_link_boy_DL_005928" Offset="0x5928" />
|
||||
<DList Name="object_link_boy_DL_005A78" Offset="0x5A78" />
|
||||
|
||||
<DList Name="gLinkFierceDeityWaistDL" Offset="0x49E0" />
|
||||
<DList Name="gLinkFierceDeityRightThighDL" Offset="0x4C50" />
|
||||
<DList Name="gLinkFierceDeityRightShinDL" Offset="0x4F48" />
|
||||
<DList Name="gLinkFierceDeityRightFootDL" Offset="0x5190" />
|
||||
<DList Name="gLinkFierceDeityLeftThighDL" Offset="0x52A0" />
|
||||
<DList Name="gLinkFierceDeityLeftShinDL" Offset="0x55D0" />
|
||||
<DList Name="gLinkFierceDeityLeftFootDL" Offset="0x5818" />
|
||||
<DList Name="gLinkFierceDeityHatDL" Offset="0x5928" />
|
||||
<DList Name="gLinkFierceDeityHeadDL" Offset="0x5A78" />
|
||||
<DList Name="object_link_boy_DL_0060E8" Offset="0x60E8" />
|
||||
<DList Name="object_link_boy_DL_006148" Offset="0x6148" />
|
||||
<DList Name="gLinkFierceDeityTorsoDL" Offset="0x6148" />
|
||||
<DList Name="object_link_boy_DL_006370" Offset="0x6370" />
|
||||
<DList Name="object_link_boy_DL_006410" Offset="0x6410" />
|
||||
<DList Name="object_link_boy_DL_0065E0" Offset="0x65E0" />
|
||||
<DList Name="object_link_boy_DL_0067D8" Offset="0x67D8" />
|
||||
<DList Name="object_link_boy_DL_006A58" Offset="0x6A58" />
|
||||
<DList Name="object_link_boy_DL_006C38" Offset="0x6C38" />
|
||||
<DList Name="object_link_boy_DL_006EB8" Offset="0x6EB8" />
|
||||
<DList Name="object_link_boy_DL_007820" Offset="0x7820" />
|
||||
<DList Name="gLinkFierceDeityRightShoulderDL" Offset="0x6410" />
|
||||
<DList Name="gLinkFierceDeityRightForearmDL" Offset="0x65E0" />
|
||||
<DList Name="gLinkFierceDeityRightHandDL" Offset="0x67D8" />
|
||||
<DList Name="gLinkFierceDeityLeftShoulderDL" Offset="0x6A58" />
|
||||
<DList Name="gLinkFierceDeityLeftForearmDL" Offset="0x6C38" />
|
||||
<DList Name="gLinkFierceDeityLeftHandDL" Offset="0x6EB8" />
|
||||
<!-- Unused leftover from OoT -->
|
||||
<DList Name="gLinkFierceDeityLeftHandHoldBottleDL" Offset="0x7820" />
|
||||
<DList Name="object_link_boy_DL_007A50" Offset="0x7A50" />
|
||||
<DList Name="object_link_boy_DL_007AD0" Offset="0x7AD0" />
|
||||
<DList Name="object_link_boy_DL_007F28" Offset="0x7F28" />
|
||||
<DList Name="object_link_boy_DL_0080F0" Offset="0x80F0" />
|
||||
<DList Name="object_link_boy_DL_008100" Offset="0x8100" />
|
||||
<DList Name="gLinkFierceDeityBottleDL" Offset="0x7AD0" />
|
||||
<DList Name="gLinkFierceDeitySwordDL" Offset="0x7F28" />
|
||||
<DList Name="gLinkFierceDeityLeftHandHoldingSwordDL" Offset="0x80F0" />
|
||||
<DList Name="gLinkFierceDeityEmptyDL" Offset="0x8100" />
|
||||
|
||||
<Texture Name="object_link_boy_TLUT_008108" OutName="tlut_008108" Format="rgba16" Width="4" Height="4" Offset="0x8108" />
|
||||
<Texture Name="object_link_boy_TLUT_008128" OutName="tlut_008128" Format="rgba16" Width="4" Height="4" Offset="0x8128" />
|
||||
<Texture Name="object_link_boy_TLUT_008148" OutName="tlut_008148" Format="rgba16" Width="4" Height="4" Offset="0x8148" />
|
||||
<Texture Name="object_link_boy_TLUT_008168" OutName="tlut_008168" Format="rgba16" Width="4" Height="4" Offset="0x8168" />
|
||||
<Texture Name="object_link_boy_TLUT_008188" OutName="tlut_008188" Format="rgba16" Width="4" Height="4" Offset="0x8188" />
|
||||
<Texture Name="object_link_boy_TLUT_0081A8" OutName="tlut_0081A8" Format="rgba16" Width="4" Height="4" Offset="0x81A8" />
|
||||
<Texture Name="object_link_boy_TLUT_0081C8" OutName="tlut_0081C8" Format="rgba16" Width="4" Height="4" Offset="0x81C8" />
|
||||
<Texture Name="gLinkFierceDeityHandTLUT" OutName="hand_tlut" Format="rgba16" Width="4" Height="4" Offset="0x81C8" />
|
||||
<Texture Name="object_link_boy_TLUT_0081E8" OutName="tlut_0081E8" Format="rgba16" Width="4" Height="4" Offset="0x81E8" />
|
||||
<Texture Name="object_link_boy_Tex_008208" OutName="tex_008208" Format="rgba16" Width="16" Height="16" Offset="0x8208" />
|
||||
<Texture Name="object_link_boy_Tex_008408" OutName="tex_008408" Format="ci4" Width="16" Height="16" Offset="0x8408" />
|
||||
@@ -46,36 +49,38 @@
|
||||
<Texture Name="object_link_boy_Tex_008C88" OutName="tex_008C88" Format="ci4" Width="16" Height="16" Offset="0x8C88" />
|
||||
<Texture Name="object_link_boy_Tex_008D08" OutName="tex_008D08" Format="ci4" Width="32" Height="32" Offset="0x8D08" />
|
||||
<Texture Name="object_link_boy_Tex_008F08" OutName="tex_008F08" Format="ci4" Width="64" Height="64" Offset="0x8F08" />
|
||||
<Texture Name="object_link_boy_Tex_009708" OutName="tex_009708" Format="rgba16" Width="64" Height="32" Offset="0x9708" />
|
||||
<Texture Name="gLinkFierceDeityEyesTex" OutName="eyes" Format="rgba16" Width="64" Height="32" Offset="0x9708" />
|
||||
<Texture Name="object_link_boy_Tex_00A708" OutName="tex_00A708" Format="ci4" Width="32" Height="32" Offset="0xA708" />
|
||||
<Texture Name="object_link_boy_Tex_00A908" OutName="tex_00A908" Format="rgba16" Width="32" Height="16" Offset="0xA908" />
|
||||
<Texture Name="object_link_boy_Tex_00AD08" OutName="tex_00AD08" Format="rgba16" Width="16" Height="16" Offset="0xAD08" />
|
||||
<Texture Name="gLinkFierceDeityMouthTex" OutName="mouth" Format="rgba16" Width="32" Height="16" Offset="0xA908" />
|
||||
<Texture Name="gLinkFierceDeityEarTex" OutName="ear" Format="rgba16" Width="16" Height="16" Offset="0xAD08" />
|
||||
<Texture Name="object_link_boy_Tex_00AF08" OutName="tex_00AF08" Format="ci4" Width="32" Height="32" Offset="0xAF08" />
|
||||
<Texture Name="object_link_boy_Tex_00B108" OutName="tex_00B108" Format="ci4" Width="16" Height="16" Offset="0xB108" />
|
||||
<Texture Name="gLinkFierceDeityHandTex" OutName="hand" Format="ci4" Width="16" Height="16" Offset="0xB108" TlutOffset="0x81C8" />
|
||||
<Texture Name="object_link_boy_Tex_00B188" OutName="tex_00B188" Format="ci4" Width="64" Height="64" Offset="0xB188" />
|
||||
|
||||
<!-- TODO this texture should be 50x75 but the u64 type of textures makes this not match currently -->
|
||||
<Texture Name="object_link_boy_Tex_00B988" OutName="tex_00B988" Format="rgba16" Width="50" Height="74" Offset="0xB988" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D6D4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_01" Offset="0xD6D4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D6E4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_02" Offset="0xD6E4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D6F4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_03" Offset="0xD6F4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D704" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_04" Offset="0xD704" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D714" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_05" Offset="0xD714" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D724" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_06" Offset="0xD724" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D734" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_07" Offset="0xD734" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D744" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_08" Offset="0xD744" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D754" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_09" Offset="0xD754" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D764" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_0A" Offset="0xD764" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D774" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_0B" Offset="0xD774" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D784" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_0C" Offset="0xD784" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D794" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_0D" Offset="0xD794" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D7A4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_0E" Offset="0xD7A4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D7B4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_0F" Offset="0xD7B4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D7C4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_10" Offset="0xD7C4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D7D4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_11" Offset="0xD7D4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D7E4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_12" Offset="0xD7E4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D7F4" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_13" Offset="0xD7F4" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D804" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_14" Offset="0xD804" />
|
||||
<Limb Name="object_link_boy_Lodlimb_00D814" Type="LOD" EnumName="OBJECT_LINK_BOY_LIMB_15" Offset="0xD814" />
|
||||
<Skeleton Name="object_link_boy_Skel_00D878" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_BOY_LIMB_NONE" LimbMax="OBJECT_LINK_BOY_LIMB_MAX" EnumName="ObjectLinkBoyLimb" Offset="0xD878" />
|
||||
|
||||
<Limb Name="gLinkFierceDeityRootLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_ROOT" Offset="0xD6D4" />
|
||||
<Limb Name="gLinkFierceDeityWaistLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_WAIST" Offset="0xD6E4" />
|
||||
<Limb Name="gLinkFierceDeityLowerRootLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LOWER_ROOT" Offset="0xD6F4" />
|
||||
<Limb Name="gLinkFierceDeityRightThighLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_RIGHT_THIGH" Offset="0xD704" />
|
||||
<Limb Name="gLinkFierceDeityRightShinLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_RIGHT_SHIN" Offset="0xD714" />
|
||||
<Limb Name="gLinkFierceDeityRightFootLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_RIGHT_FOOT" Offset="0xD724" />
|
||||
<Limb Name="gLinkFierceDeityLeftThighLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LEFT_THIGH" Offset="0xD734" />
|
||||
<Limb Name="gLinkFierceDeityLeftShinLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LEFT_SHIN" Offset="0xD744" />
|
||||
<Limb Name="gLinkFierceDeityLeftFootLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LEFT_FOOT" Offset="0xD754" />
|
||||
<Limb Name="gLinkFierceDeityUpperRootLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_UPPER_ROOT" Offset="0xD764" />
|
||||
<Limb Name="gLinkFierceDeityHeadLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_HEAD" Offset="0xD774" />
|
||||
<Limb Name="gLinkFierceDeityHatLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_HAT" Offset="0xD784" />
|
||||
<Limb Name="gLinkFierceDeityCollarLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_COLLAR" Offset="0xD794" />
|
||||
<Limb Name="gLinkFierceDeityLeftShoulderLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LEFT_SHOULDER" Offset="0xD7A4" />
|
||||
<Limb Name="gLinkFierceDeityLeftForearmLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LEFT_FOREARM" Offset="0xD7B4" />
|
||||
<Limb Name="gLinkFierceDeityLeftHandLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_LEFT_HAND" Offset="0xD7C4" />
|
||||
<Limb Name="gLinkFierceDeityRightShoulderLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_RIGHT_SHOULDER" Offset="0xD7D4" />
|
||||
<Limb Name="gLinkFierceDeityRightForearmLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_RIGHT_FOREARM" Offset="0xD7E4" />
|
||||
<Limb Name="gLinkFierceDeityRightHandLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_RIGHT_HAND" Offset="0xD7F4" />
|
||||
<Limb Name="gLinkFierceDeitySheathLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_SHEATH" Offset="0xD804" />
|
||||
<Limb Name="gLinkFierceDeityTorsoLimb" Type="LOD" EnumName="LINK_FIERCE_DEITY_LIMB_TORSO" Offset="0xD814" />
|
||||
<Skeleton Name="gLinkFierceDeitySkel" Type="Flex" LimbType="LOD" LimbNone="LINK_FIERCE_DEITY_LIMB_NONE" LimbMax="LINK_FIERCE_DEITY_LIMB_MAX" EnumName="LinkFierceDeityLimb" Offset="0xD878" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,25 +1,28 @@
|
||||
<Root>
|
||||
<File Name="object_link_child" Segment="6">
|
||||
<Texture Name="object_link_child_Tex_000000" OutName="tex_000000" Format="ci8" Width="64" Height="32" Offset="0x0" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_000800" OutName="tex_000800" Format="ci8" Width="64" Height="32" Offset="0x800" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_001000" OutName="tex_001000" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_001800" OutName="tex_001800" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_002000" OutName="tex_002000" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_002800" OutName="tex_002800" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_003000" OutName="tex_003000" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesHalfTex" OutName="eyes_half" Format="ci8" Width="64" Height="32" Offset="0x800" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesClosedTex" OutName="eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesRollRightTex" OutName="eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesRollLeftTex" OutName="eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesRollUpTex" OutName="eyes_roll_up" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5000" />
|
||||
<Texture Name="gLinkHumanEyesRollDownTex" OutName="eyes_roll_down" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_003800" OutName="tex_003800" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_004000" OutName="tex_004000" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5200" />
|
||||
<Texture Name="object_link_child_Tex_004400" OutName="tex_004400" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" />
|
||||
<Texture Name="object_link_child_Tex_004800" OutName="tex_004800" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" />
|
||||
<Texture Name="object_link_child_Tex_004C00" OutName="tex_004C00" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" />
|
||||
<Texture Name="object_link_child_TLUT_005000" OutName="tlut_005000" Format="rgba16" Width="16" Height="16" Offset="0x5000" />
|
||||
<Texture Name="object_link_child_Tex_005200" OutName="tex_005200" Format="rgba16" Width="16" Height="16" Offset="0x5200" />
|
||||
|
||||
<Texture Name="gLinkHumanMouthClosedTex" OutName="mouth_closed" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkHumanMouthTeethTex" OutName="mouth_teeth" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkHumanMouthAngryTex" OutName="mouth_angry" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkHumanMouthHappyTex" OutName="mouth_happy" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" />
|
||||
|
||||
<Texture Name="gLinkHumanSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5000" />
|
||||
<Texture Name="gLinkHumanMouthTLUT" OutName="mouth_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5200" />
|
||||
|
||||
<Texture Name="object_link_child_Tex_005400" OutName="tex_005400" Format="rgba16" Width="8" Height="16" Offset="0x5400" />
|
||||
<Texture Name="object_link_child_Tex_005500" OutName="tex_005500" Format="ci8" Width="8" Height="8" Offset="0x5500" />
|
||||
<Texture Name="object_link_child_Tex_005540" OutName="tex_005540" Format="ci8" Width="16" Height="16" Offset="0x5540" />
|
||||
<Texture Name="object_link_child_Tex_005640" OutName="tex_005640" Format="ci8" Width="16" Height="16" Offset="0x5640" />
|
||||
<Texture Name="object_link_child_Tex_005740" OutName="tex_005740" Format="rgba16" Width="32" Height="16" Offset="0x5740" />
|
||||
<Texture Name="object_link_child_Tex_005B40" OutName="tex_005B40" Format="rgba16" Width="8" Height="16" Offset="0x5B40" />
|
||||
<Texture Name="gLinkHumanEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x5640" />
|
||||
<Texture Name="gLinkHumanBeltClaspTex" OutName="belt_clasp" Format="rgba16" Width="32" Height="16" Offset="0x5740" />
|
||||
<Texture Name="gLinkHumanBeltTex" OutName="belt" Format="rgba16" Width="8" Height="16" Offset="0x5B40" />
|
||||
<Texture Name="object_link_child_Tex_005C40" OutName="tex_005C40" Format="i8" Width="16" Height="16" Offset="0x5C40" />
|
||||
<Texture Name="object_link_child_Tex_005D40" OutName="tex_005D40" Format="i8" Width="8" Height="8" Offset="0x5D40" />
|
||||
<Texture Name="object_link_child_Tex_005D80" OutName="tex_005D80" Format="i8" Width="8" Height="16" Offset="0x5D80" />
|
||||
@@ -29,37 +32,44 @@
|
||||
<Texture Name="object_link_child_Tex_006B00" OutName="tex_006B00" Format="rgba16" Width="16" Height="16" Offset="0x6B00" />
|
||||
<!-- <Blob Name="object_link_child_Blob_006D00" Size="0xA00" Offset="0x6D00" /> -->
|
||||
<Texture Name="object_link_child_Tex_007700" OutName="tex_007700" Format="rgba16" Width="16" Height="16" Offset="0x7700" />
|
||||
<DList Name="object_link_child_DL_00B360" Offset="0xB360" />
|
||||
<DList Name="object_link_child_DL_00B538" Offset="0xB538" />
|
||||
<DList Name="object_link_child_DL_00B778" Offset="0xB778" />
|
||||
<DList Name="object_link_child_DL_00B888" Offset="0xB888" />
|
||||
<DList Name="object_link_child_DL_00BA60" Offset="0xBA60" />
|
||||
<DList Name="object_link_child_DL_00BCA0" Offset="0xBCA0" />
|
||||
<DList Name="object_link_child_DL_00BDB0" Offset="0xBDB0" />
|
||||
<DList Name="object_link_child_DL_00BF88" Offset="0xBF88" />
|
||||
<DList Name="object_link_child_DL_00C048" Offset="0xC048" />
|
||||
<DList Name="object_link_child_DL_00C3E8" Offset="0xC3E8" />
|
||||
<DList Name="object_link_child_DL_00CAA8" Offset="0xCAA8" />
|
||||
<DList Name="object_link_child_DL_00CBC8" Offset="0xCBC8" />
|
||||
<DList Name="object_link_child_DL_00CCE0" Offset="0xCCE0" />
|
||||
<DList Name="object_link_child_DL_00CF08" Offset="0xCF08" />
|
||||
<DList Name="object_link_child_DL_00D058" Offset="0xD058" />
|
||||
<DList Name="object_link_child_DL_00D1B0" Offset="0xD1B0" />
|
||||
<DList Name="object_link_child_DL_00D3D8" Offset="0xD3D8" />
|
||||
<DList Name="object_link_child_DL_00D528" Offset="0xD528" />
|
||||
<Texture Name="object_link_child_Tex_00D680" OutName="tex_00D680" Format="rgba16" Width="32" Height="16" Offset="0xD680" />
|
||||
|
||||
<DList Name="gLinkHumanRightThighDL" Offset="0xB360" />
|
||||
<DList Name="gLinkHumanRightShinDL" Offset="0xB538" />
|
||||
<DList Name="gLinkHumanRightFootDL" Offset="0xB778" />
|
||||
<DList Name="gLinkHumanLeftThighDL" Offset="0xB888" />
|
||||
<DList Name="gLinkHumanLeftShinDL" Offset="0xBA60" />
|
||||
<DList Name="gLinkHumanLeftFootDL" Offset="0xBCA0" />
|
||||
<DList Name="gLinkHumanWaistDL" Offset="0xBDB0" />
|
||||
<DList Name="gLinkHumanCollarDL" Offset="0xBF88" />
|
||||
<DList Name="gLinkHumanTorsoDL" Offset="0xC048" />
|
||||
<DList Name="gLinkHumanHeadDL" Offset="0xC3E8" />
|
||||
<DList Name="gLinkHumanHatDL" Offset="0xCAA8" />
|
||||
<!-- Unused sword in scabbard -->
|
||||
<DList Name="gLinkHumanSwordScabbardDL" Offset="0xCBC8" />
|
||||
<DList Name="gLinkHumanRightShoulderDL" Offset="0xCCE0" />
|
||||
<DList Name="gLinkHumanRightForearmDL" Offset="0xCF08" />
|
||||
<DList Name="gLinkHumanRightHandOpenDL" Offset="0xD058" />
|
||||
<DList Name="gLinkHumanLeftShoulderDL" Offset="0xD1B0" />
|
||||
<DList Name="gLinkHumanLeftForearmDL" Offset="0xD3D8" />
|
||||
<DList Name="gLinkHumanLeftHandOpenDL" Offset="0xD528" />
|
||||
|
||||
<Texture Name="gLinkHumanOcarinaTex" OutName="ocarina" Format="rgba16" Width="32" Height="16" Offset="0xD680" />
|
||||
<!-- <Blob Name="object_link_child_Blob_00DA80" Size="0x88" Offset="0xDA80" /> -->
|
||||
<Texture Name="object_link_child_Tex_00DB08" OutName="tex_00DB08" Format="ci8" Width="16" Height="16" Offset="0xDB08" />
|
||||
|
||||
<!-- <Blob Name="object_link_child_Blob_00DC08" Size="0x360" Offset="0xDC08" /> -->
|
||||
<DList Name="object_link_child_DL_00E1C8" Offset="0xE1C8" />
|
||||
<DList Name="gLinkHumanLeftHandClosedDL" Offset="0xE1C8" />
|
||||
<!-- <Blob Name="object_link_child_Blob_00E2E8" Size="0x1F0" Offset="0xE2E8" /> -->
|
||||
<DList Name="object_link_child_DL_00E738" Offset="0xE738" />
|
||||
<DList Name="object_link_child_DL_00ED18" Offset="0xED18" />
|
||||
<DList Name="gLinkHumanRightHandClosedDL" Offset="0xE738" />
|
||||
|
||||
<DList Name="gLinkHumanRightHandHoldingOcarinaDL" Offset="0xED18" />
|
||||
<DList Name="object_link_child_DL_00F1D8" Offset="0xF1D8" />
|
||||
<DList Name="object_link_child_DL_00F548" Offset="0xF548" />
|
||||
<DList Name="object_link_child_DL_00F998" Offset="0xF998" />
|
||||
<DList Name="object_link_child_DL_00FD08" Offset="0xFD08" />
|
||||
<!-- Duplicated of gLinkHumanRightHandHoldingOcarinaDL -->
|
||||
<DList Name="object_link_child_DL_0102E8" Offset="0x102E8" />
|
||||
|
||||
<DList Name="object_link_child_DL_015F98" Offset="0x15F98" />
|
||||
<DList Name="object_link_child_DL_016048" Offset="0x16048" />
|
||||
<DList Name="object_link_child_DL_016058" Offset="0x16058" />
|
||||
@@ -67,49 +77,51 @@
|
||||
<DList Name="object_link_child_DL_016270" Offset="0x16270" />
|
||||
<DList Name="object_link_child_DL_016320" Offset="0x16320" />
|
||||
<DList Name="object_link_child_DL_0163D0" Offset="0x163D0" />
|
||||
<DList Name="object_link_child_DL_016480" Offset="0x16480" />
|
||||
<DList Name="gLinkHumanMirrorShieldDL" Offset="0x16480" />
|
||||
|
||||
<DList Name="object_link_child_DL_0164B8" Offset="0x164B8" />
|
||||
<DList Name="object_link_child_DL_016608" Offset="0x16608" />
|
||||
<DList Name="object_link_child_DL_0166F8" Offset="0x166F8" />
|
||||
<DList Name="object_link_child_DL_0167D0" Offset="0x167D0" />
|
||||
<DList Name="object_link_child_DL_016898" Offset="0x16898" />
|
||||
<DList Name="gLinkHumanGreatFairysSwordDL" Offset="0x16898" />
|
||||
<DList Name="object_link_child_DL_0168C0" Offset="0x168C0" />
|
||||
<DList Name="object_link_child_DL_016950" Offset="0x16950" />
|
||||
<DList Name="object_link_child_DL_0169E0" Offset="0x169E0" />
|
||||
<DList Name="object_link_child_DL_016B80" Offset="0x16B80" />
|
||||
<DList Name="gLinkHumanGildedSwordSheathDL" Offset="0x16B80" />
|
||||
<DList Name="object_link_child_DL_016BA0" Offset="0x16BA0" />
|
||||
<DList Name="object_link_child_DL_016C88" Offset="0x16C88" />
|
||||
<DList Name="object_link_child_DL_016D58" Offset="0x16D58" />
|
||||
<DList Name="object_link_child_DL_016E10" Offset="0x16E10" />
|
||||
<DList Name="object_link_child_DL_016F38" Offset="0x16F38" />
|
||||
<DList Name="object_link_child_DL_016FC8" Offset="0x16FC8" />
|
||||
<DList Name="object_link_child_DL_017058" Offset="0x17058" />
|
||||
<DList Name="gLinkHumanGildedSwordHandleDL" Offset="0x17058" />
|
||||
<DList Name="object_link_child_DL_017090" Offset="0x17090" />
|
||||
<DList Name="object_link_child_DL_017130" Offset="0x17130" />
|
||||
<DList Name="object_link_child_DL_0171D0" Offset="0x171D0" />
|
||||
<DList Name="object_link_child_DL_017270" Offset="0x17270" />
|
||||
<DList Name="object_link_child_DL_017310" Offset="0x17310" />
|
||||
<DList Name="object_link_child_DL_017338" Offset="0x17338" />
|
||||
<DList Name="object_link_child_DL_017458" Offset="0x17458" />
|
||||
<DList Name="object_link_child_DL_017700" Offset="0x17700" />
|
||||
<DList Name="gLinkHumanGildedSwordBladeDL" Offset="0x17310" />
|
||||
<DList Name="gLinkHumanRazorSwordSheathDL" Offset="0x17338" />
|
||||
<DList Name="gLinkHumanHylianShieldDL" Offset="0x17458" />
|
||||
<DList Name="gLinkHumanKokiriSwordSheathDL" Offset="0x17700" />
|
||||
<DList Name="object_link_child_DL_017818" Offset="0x17818" />
|
||||
<DList Name="object_link_child_DL_017858" Offset="0x17858" />
|
||||
<DList Name="gLinkHumanHookshotDL" Offset="0x17858" />
|
||||
<DList Name="object_link_child_DL_017B40" Offset="0x17B40" />
|
||||
<DList Name="object_link_child_DL_0181C8" Offset="0x181C8" />
|
||||
<DList Name="gLinkHumanBowDL" Offset="0x181C8" />
|
||||
<DList Name="object_link_child_DL_018490" Offset="0x18490" />
|
||||
|
||||
<Texture Name="object_link_child_TLUT_018A40" OutName="tlut_018A40" Format="rgba16" Width="16" Height="16" Offset="0x18A40" />
|
||||
<Texture Name="object_link_child_TLUT_018C40" OutName="tlut_018C40" Format="rgba16" Width="16" Height="16" Offset="0x18C40" />
|
||||
<Texture Name="object_link_child_TLUT_018E40" OutName="tlut_018E40" Format="rgba16" Width="16" Height="16" Offset="0x18E40" />
|
||||
<Texture Name="object_link_child_TLUT_019040" OutName="tlut_019040" Format="rgba16" Width="16" Height="16" Offset="0x19040" />
|
||||
<Texture Name="gLinkHumanHylianShieldFrontTLUT" OutName="hylian_shield_front_tlut" Format="rgba16" Width="16" Height="16" Offset="0x18C40" />
|
||||
<Texture Name="gLinkHumanHylianShieldBackTLUT" OutName="hylian_shield_back_tlut" Format="rgba16" Width="16" Height="16" Offset="0x18E40" />
|
||||
<Texture Name="gLinkHumanShieldHandleTLUT" OutName="shield_handle_tlut" Format="rgba16" Width="16" Height="16" Offset="0x19040" />
|
||||
<Texture Name="object_link_child_Tex_019240" OutName="tex_019240" Format="ci8" Width="8" Height="8" Offset="0x19240" />
|
||||
<Texture Name="object_link_child_Tex_019280" OutName="tex_019280" Format="ci8" Width="64" Height="32" Offset="0x19280" />
|
||||
<Texture Name="gLinkHumanHylianShieldFrontUpperTex" OutName="hylian_shield_front_upper" Format="ci8" Width="64" Height="32" Offset="0x19280" TlutOffset="0x18C40" />
|
||||
<Texture Name="object_link_child_Tex_019A80" OutName="tex_019A80" Format="ci8" Width="32" Height="64" Offset="0x19A80" />
|
||||
<Texture Name="object_link_child_Tex_01A280" OutName="tex_01A280" Format="ci8" Width="16" Height="16" Offset="0x1A280" />
|
||||
<Texture Name="object_link_child_Tex_01A380" OutName="tex_01A380" Format="rgba16" Width="64" Height="32" Offset="0x1A380" />
|
||||
<Texture Name="object_link_child_Tex_01B380" OutName="tex_01B380" Format="ci8" Width="16" Height="16" Offset="0x1B380" />
|
||||
<Texture Name="object_link_child_Tex_01B480" OutName="tex_01B480" Format="ci8" Width="64" Height="32" Offset="0x1B480" />
|
||||
<Texture Name="object_link_child_Tex_01BC80" OutName="tex_01BC80" Format="ci8" Width="16" Height="32" Offset="0x1BC80" />
|
||||
<Texture Name="object_link_child_Tex_01BE80" OutName="tex_01BE80" Format="ci8" Width="8" Height="16" Offset="0x1BE80" />
|
||||
<Texture Name="gLinkHumanHylianShieldFrontLowerTex" OutName="hylian_shield_front_lower" Format="ci8" Width="64" Height="32" Offset="0x1B480" TlutOffset="0x18C40" />
|
||||
<Texture Name="gLinkHumanHylianShieldBackTex" OutName="hylian_shield_back" Format="ci8" Width="16" Height="32" Offset="0x1BC80" TlutOffset="0x18E40" />
|
||||
<Texture Name="gLinkHumanShieldHandleTex" OutName="shield_handle" Format="ci8" Width="8" Height="16" Offset="0x1BE80" TlutOffset="0x19040" />
|
||||
<Texture Name="object_link_child_Tex_01BF00" OutName="tex_01BF00" Format="rgba16" Width="8" Height="8" Offset="0x1BF00" />
|
||||
<Texture Name="object_link_child_Tex_01BF80" OutName="tex_01BF80" Format="rgba16" Width="16" Height="16" Offset="0x1BF80" />
|
||||
<Texture Name="object_link_child_Tex_01C180" OutName="tex_01C180" Format="rgba16" Width="16" Height="16" Offset="0x1C180" />
|
||||
@@ -122,35 +134,60 @@
|
||||
<Texture Name="object_link_child_Tex_01D340" OutName="tex_01D340" Format="i8" Width="16" Height="16" Offset="0x1D340" />
|
||||
<Texture Name="object_link_child_Tex_01D440" OutName="tex_01D440" Format="i8" Width="32" Height="32" Offset="0x1D440" />
|
||||
<DList Name="object_link_child_DL_01D960" Offset="0x1D960" />
|
||||
<DList Name="object_link_child_DL_01DA90" Offset="0x1DA90" />
|
||||
<Mtx Name="object_link_child_Mtx_01DA98" Offset="0x1DA98" />
|
||||
<DList Name="object_link_child_DL_01DAD8" Offset="0x1DAD8" />
|
||||
<Mtx Name="object_link_child_Mtx_01DB00" Offset="0x1DB00" />
|
||||
<DList Name="object_link_child_DL_01DB40" Offset="0x1DB40" />
|
||||
<DList Name="object_link_child_DL_01DB60" Offset="0x1DB60" />
|
||||
<!-- <Blob Name="object_link_child_Blob_01DB88" Size="0x1B0" Offset="0x1DB88" /> -->
|
||||
<DList Name="object_link_child_DL_01DFA8" Offset="0x1DFA8" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E0A0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_01" Offset="0x1E0A0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E0B0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_02" Offset="0x1E0B0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E0C0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_03" Offset="0x1E0C0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E0D0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_04" Offset="0x1E0D0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E0E0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_05" Offset="0x1E0E0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E0F0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_06" Offset="0x1E0F0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E100" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_07" Offset="0x1E100" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E110" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_08" Offset="0x1E110" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E120" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_09" Offset="0x1E120" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E130" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_0A" Offset="0x1E130" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E140" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_0B" Offset="0x1E140" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E150" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_0C" Offset="0x1E150" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E160" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_0D" Offset="0x1E160" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E170" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_0E" Offset="0x1E170" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E180" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_0F" Offset="0x1E180" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E190" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_10" Offset="0x1E190" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1A0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_11" Offset="0x1E1A0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1B0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_12" Offset="0x1E1B0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1C0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_13" Offset="0x1E1C0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1D0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_14" Offset="0x1E1D0" />
|
||||
<Limb Name="object_link_child_Lodlimb_01E1E0" Type="LOD" EnumName="OBJECT_LINK_CHILD_LIMB_15" Offset="0x1E1E0" />
|
||||
<Skeleton Name="object_link_child_Skel_01E244" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_CHILD_LIMB_NONE" LimbMax="OBJECT_LINK_CHILD_LIMB_MAX" EnumName="ObjectLinkChildLimb" Offset="0x1E244" />
|
||||
|
||||
<DList Name="gLinkHumanSheathEmptyDL" Offset="0x1DA90" />
|
||||
|
||||
<Mtx Name="gLinkHumanSheathedKokiriSwordMtx" Offset="0x1DA98" />
|
||||
<DList Name="gLinkHumanSheathedKokiriSwordDL" Offset="0x1DAD8" />
|
||||
|
||||
<Mtx Name="gLinkHumanSheathedRazorSwordMtx" Offset="0x1DB00" />
|
||||
<DList Name="gLinkHumanSheathedRazorSwordDL" Offset="0x1DB40" />
|
||||
<DList Name="gLinkHumanSheathedGildedSwordDL" Offset="0x1DB60" />
|
||||
<Mtx Name="gLinkHumanHylianShieldMtx" Offset="0x1DB88" />
|
||||
<DList Name="gLinkHumanHylianShieldWithMtxDL" Offset="0x1DBC8" />
|
||||
<Mtx Name="gLinkHumanMirrorShieldMtx" Offset="0x1DBD8" />
|
||||
<DList Name="gLinkHumanMirrorShieldWithMtxDL" Offset="0x1DC18" />
|
||||
|
||||
<DList Name="gLinkHumanRightHandHoldingHylianShieldDL" Offset="0x1DC28" />
|
||||
<DList Name="object_link_child_DL_01DC38" Offset="0x1DC38" />
|
||||
<DList Name="gLinkHumanRightHandHoldingMirrorShieldDL" Offset="0x1DC48" />
|
||||
<DList Name="object_link_child_DL_01DC58" Offset="0x1DC58" />
|
||||
<DList Name="gLinkHumanLeftHandHoldingKokiriSwordDL" Offset="0x1DC68" />
|
||||
<DList Name="object_link_child_DL_01DC78" Offset="0x1DC78" />
|
||||
<DList Name="gLinkHumanLeftHandHoldingRazorSwordDL" Offset="0x1DC88" />
|
||||
<DList Name="object_link_child_DL_01DC98" Offset="0x1DC98" />
|
||||
<DList Name="gLinkHumanLeftHandHoldingGildedSwordDL" Offset="0x1DCA8" />
|
||||
<DList Name="object_link_child_DL_01DCC0" Offset="0x1DCC0" />
|
||||
<DList Name="gLinkHumanLeftHandHoldingGreatFairysSwordDL" Offset="0x1DCD8" />
|
||||
<DList Name="object_link_child_DL_01DCE8" Offset="0x1DCE8" />
|
||||
<DList Name="gLinkHumanRightHandHoldingHookshotDL" Offset="0x1DCF8" />
|
||||
<DList Name="object_link_child_DL_01DD08" Offset="0x1DD08" />
|
||||
<DList Name="gLinkHumanRightHandHoldingBowDL" Offset="0x1DD18" />
|
||||
<DList Name="object_link_child_DL_01DD28" Offset="0x1DD28" />
|
||||
|
||||
<DList Name="gLinkHumanLeftHandHoldBottleDL" Offset="0x1DFA8" />
|
||||
|
||||
<Limb Name="gLinkHumanRootLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_ROOT" Offset="0x1E0A0" />
|
||||
<Limb Name="gLinkHumanWaistLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_WAIST" Offset="0x1E0B0" />
|
||||
<Limb Name="gLinkHumanLowerRootLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LOWER_ROOT" Offset="0x1E0C0" />
|
||||
<Limb Name="gLinkHumanRightThighLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_RIGHT_THIGH" Offset="0x1E0D0" />
|
||||
<Limb Name="gLinkHumanRightShinLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_RIGHT_SHIN" Offset="0x1E0E0" />
|
||||
<Limb Name="gLinkHumanRightFootLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_RIGHT_FOOT" Offset="0x1E0F0" />
|
||||
<Limb Name="gLinkHumanLeftThighLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LEFT_THIGH" Offset="0x1E100" />
|
||||
<Limb Name="gLinkHumanLeftShinLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LEFT_SHIN" Offset="0x1E110" />
|
||||
<Limb Name="gLinkHumanLeftFootLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LEFT_FOOT" Offset="0x1E120" />
|
||||
<Limb Name="gLinkHumanUpperRootLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_UPPER_ROOT" Offset="0x1E130" />
|
||||
<Limb Name="gLinkHumanHeadLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_HEAD" Offset="0x1E140" />
|
||||
<Limb Name="gLinkHumanHatLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_HAT" Offset="0x1E150" />
|
||||
<Limb Name="gLinkHumanCollarLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_COLLAR" Offset="0x1E160" />
|
||||
<Limb Name="gLinkHumanLeftShoulderLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LEFT_SHOULDER" Offset="0x1E170" />
|
||||
<Limb Name="gLinkHumanLeftForearmLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LEFT_FOREARM" Offset="0x1E180" />
|
||||
<Limb Name="gLinkHumanLeftHandLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_LEFT_HAND" Offset="0x1E190" />
|
||||
<Limb Name="gLinkHumanRightShoulderLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_RIGHT_SHOULDER" Offset="0x1E1A0" />
|
||||
<Limb Name="gLinkHumanRightForearmLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_RIGHT_FOREARM" Offset="0x1E1B0" />
|
||||
<Limb Name="gLinkHumanRightHandLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_RIGHT_HAND" Offset="0x1E1C0" />
|
||||
<Limb Name="gLinkHumanSheathLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_SHEATH" Offset="0x1E1D0" />
|
||||
<Limb Name="gLinkHumanTorsoLimb" Type="LOD" EnumName="LINK_HUMAN_LIMB_TORSO" Offset="0x1E1E0" />
|
||||
<Skeleton Name="gLinkHumanSkel" Type="Flex" LimbType="LOD" LimbNone="LINK_HUMAN_LIMB_NONE" LimbMax="LINK_HUMAN_LIMB_MAX" EnumName="LinkHumanLimb" Offset="0x1E244" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
<Root>
|
||||
<File Name="object_link_goron" Segment="6">
|
||||
<!-- <Blob Name="object_link_goron_Blob_000000" Size="0x2000" Offset="0x0" /> -->
|
||||
<Texture Name="gLinkGoronEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0" TlutOffset="0x2200" />
|
||||
<Texture Name="gLinkGoronEyesHalfTex" OutName="eyes_half" Format="ci8" Width="64" Height="32" Offset="0x800" TlutOffset="0x2200" />
|
||||
<Texture Name="gLinkGoronEyesClosedTex" OutName="eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x2200" />
|
||||
<Texture Name="gLinkGoronEyesSurprisedTex" OutName="eyes_surprised" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x2200" />
|
||||
|
||||
<Texture Name="object_link_goron_TLUT_002000" OutName="tlut_002000" Format="rgba16" Width="16" Height="16" Offset="0x2000" />
|
||||
<Texture Name="object_link_goron_Tex_002200" OutName="tex_002200" Format="rgba16" Width="16" Height="16" Offset="0x2200" />
|
||||
<Texture Name="gLinkGoronSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2200" />
|
||||
|
||||
<Texture Name="object_link_goron_Tex_002400" OutName="tex_002400" Format="rgba16" Width="8" Height="32" Offset="0x2400" />
|
||||
<Texture Name="object_link_goron_Tex_002600" OutName="tex_002600" Format="ci8" Width="16" Height="16" Offset="0x2600" />
|
||||
<Texture Name="object_link_goron_Tex_002700" OutName="tex_002700" Format="rgba16" Width="8" Height="8" Offset="0x2700" />
|
||||
@@ -17,26 +22,28 @@
|
||||
<Texture Name="object_link_goron_Tex_003E40" OutName="tex_003E40" Format="ci8" Width="32" Height="32" Offset="0x3E40" />
|
||||
<Texture Name="object_link_goron_Tex_004240" OutName="tex_004240" Format="ci8" Width="8" Height="32" Offset="0x4240" />
|
||||
<Texture Name="object_link_goron_Tex_004340" OutName="tex_004340" Format="i8" Width="8" Height="8" Offset="0x4340" />
|
||||
<DList Name="object_link_goron_DL_008140" Offset="0x8140" />
|
||||
<DList Name="object_link_goron_DL_008230" Offset="0x8230" />
|
||||
<DList Name="object_link_goron_DL_008500" Offset="0x8500" />
|
||||
<DList Name="object_link_goron_DL_0086A0" Offset="0x86A0" />
|
||||
<DList Name="object_link_goron_DL_008790" Offset="0x8790" />
|
||||
<DList Name="object_link_goron_DL_008A60" Offset="0x8A60" />
|
||||
<DList Name="object_link_goron_DL_008C00" Offset="0x8C00" />
|
||||
<DList Name="object_link_goron_DL_008C98" Offset="0x8C98" />
|
||||
<DList Name="object_link_goron_DL_008F18" Offset="0x8F18" />
|
||||
<DList Name="object_link_goron_DL_0091F0" Offset="0x91F0" />
|
||||
<DList Name="object_link_goron_DL_009898" Offset="0x9898" />
|
||||
<DList Name="object_link_goron_DL_0099D8" Offset="0x99D8" />
|
||||
<DList Name="object_link_goron_DL_009A98" Offset="0x9A98" />
|
||||
<DList Name="object_link_goron_DL_009C18" Offset="0x9C18" />
|
||||
<DList Name="object_link_goron_DL_009EF8" Offset="0x9EF8" />
|
||||
<DList Name="object_link_goron_DL_00A0A0" Offset="0xA0A0" />
|
||||
<DList Name="object_link_goron_DL_00A220" Offset="0xA220" />
|
||||
<DList Name="object_link_goron_DL_00A500" Offset="0xA500" />
|
||||
|
||||
<DList Name="gLinkGoronRightThighDL" Offset="0x8140" />
|
||||
<DList Name="gLinkGoronRightShinDL" Offset="0x8230" />
|
||||
<DList Name="gLinkGoronRightFootDL" Offset="0x8500" />
|
||||
<DList Name="gLinkGoronLeftThighDL" Offset="0x86A0" />
|
||||
<DList Name="gLinkGoronLeftShinDL" Offset="0x8790" />
|
||||
<DList Name="gLinkGoronLeftFootDL" Offset="0x8A60" />
|
||||
<DList Name="gLinkGoronWaistDL" Offset="0x8C00" />
|
||||
<DList Name="gLinkGoronCollarDL" Offset="0x8C98" />
|
||||
<DList Name="gLinkGoronTorsoDL" Offset="0x8F18" />
|
||||
<DList Name="gLinkGoronHeadDL" Offset="0x91F0" />
|
||||
<DList Name="gLinkGoronHatDL" Offset="0x9898" />
|
||||
<DList Name="gLinkGoronSheathDL" Offset="0x99D8" />
|
||||
<DList Name="gLinkGoronRightShoulderDL" Offset="0x9A98" />
|
||||
<DList Name="gLinkGoronRightForearmDL" Offset="0x9C18" />
|
||||
<DList Name="gLinkGoronRightHandOpenDL" Offset="0x9EF8" />
|
||||
<DList Name="gLinkGoronLeftShoulderDL" Offset="0xA0A0" />
|
||||
<DList Name="gLinkGoronLeftForearmDL" Offset="0xA220" />
|
||||
<DList Name="gLinkGoronLeftHandOpenDL" Offset="0xA500" />
|
||||
<DList Name="gLinkGoronCurledDL" Offset="0xBDD8" />
|
||||
<DList Name="object_link_goron_DL_00C540" Offset="0xC540" />
|
||||
|
||||
<Texture Name="object_link_goron_Tex_00C6B8" OutName="tex_00C6B8" Format="ci8" Width="32" Height="64" Offset="0xC6B8" />
|
||||
<Texture Name="object_link_goron_Tex_00CEB8" OutName="tex_00CEB8" Format="rgba16" Width="8" Height="16" Offset="0xCEB8" />
|
||||
<Texture Name="object_link_goron_Tex_00CFB8" OutName="tex_00CFB8" Format="ci8" Width="16" Height="16" Offset="0xCFB8" />
|
||||
@@ -45,9 +52,9 @@
|
||||
<Texture Name="object_link_goron_Tex_00D3B8" OutName="tex_00D3B8" Format="rgba16" Width="8" Height="16" Offset="0xD3B8" />
|
||||
<Texture Name="object_link_goron_Tex_00D4B8" OutName="tex_00D4B8" Format="rgba16" Width="16" Height="32" Offset="0xD4B8" />
|
||||
<Texture Name="object_link_goron_Tex_00D8B8" OutName="tex_00D8B8" Format="i8" Width="8" Height="8" Offset="0xD8B8" />
|
||||
<DList Name="object_link_goron_DL_00DE68" Offset="0xDE68" />
|
||||
<DList Name="gLinkGoronLeftHandClosedDL" Offset="0xDE68" />
|
||||
<Texture Name="object_link_goron_Tex_00E078" OutName="tex_00E078" Format="rgba16" Width="16" Height="16" Offset="0xE078" />
|
||||
<DList Name="object_link_goron_DL_00E7E8" Offset="0xE7E8" />
|
||||
<DList Name="gLinkGoronRightHandClosedDL" Offset="0xE7E8" />
|
||||
<DList Name="object_link_goron_DL_00FC18" Offset="0xFC18" />
|
||||
<DList Name="object_link_goron_DL_00FCF0" Offset="0xFCF0" />
|
||||
<DList Name="object_link_goron_DL_00FF18" Offset="0xFF18" />
|
||||
@@ -59,7 +66,7 @@
|
||||
<Texture Name="object_link_goron_Tex_010AB8" OutName="tex_010AB8" Format="ci8" Width="16" Height="8" Offset="0x10AB8" />
|
||||
<Texture Name="object_link_goron_Tex_010B38" OutName="tex_010B38" Format="ci8" Width="16" Height="16" Offset="0x10B38" />
|
||||
<Texture Name="object_link_goron_Tex_010C38" OutName="tex_010C38" Format="ci8" Width="32" Height="32" Offset="0x10C38" />
|
||||
<DList Name="object_link_goron_DL_011468" Offset="0x11468" />
|
||||
<DList Name="gLinkGoronLeftHandHoldBottleDL" Offset="0x11468" />
|
||||
<Texture Name="object_link_goron_Tex_011628" OutName="tex_011628" Format="ci8" Width="16" Height="16" Offset="0x11628" />
|
||||
<Texture Name="object_link_goron_Tex_011728" OutName="tex_011728" Format="rgba16" Width="8" Height="32" Offset="0x11728" />
|
||||
<DList Name="gLinkGoronGoronPunchEffectDL" Offset="0x11AB8" />
|
||||
@@ -76,33 +83,36 @@
|
||||
<DList Name="object_link_goron_DL_016A88" Offset="0x16A88" />
|
||||
<DList Name="object_link_goron_DL_017180" Offset="0x17180" />
|
||||
<DList Name="object_link_goron_DL_017620" Offset="0x17620" />
|
||||
<Limb Name="object_link_goron_Standardlimb_017778" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_01" Offset="0x17778" />
|
||||
<Limb Name="object_link_goron_Standardlimb_017784" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_02" Offset="0x17784" />
|
||||
<Limb Name="object_link_goron_Standardlimb_017790" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_03" Offset="0x17790" />
|
||||
<Limb Name="object_link_goron_Standardlimb_01779C" Type="Standard" EnumName="OBJECT_LINK_GORON_1_LIMB_04" Offset="0x1779C" />
|
||||
<Skeleton Name="object_link_goron_Skel_0177B8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_GORON_1_LIMB_NONE" LimbMax="OBJECT_LINK_GORON_1_LIMB_MAX" EnumName="ObjectLinkGoron1Limb" Offset="0x177B8" />
|
||||
|
||||
<Limb Name="gLinkGoronShieldingRootLimb" Type="Standard" EnumName="LINK_GORON_SHIELDING_LIMB_ROOT" Offset="0x17778" />
|
||||
<Limb Name="gLinkGoronShieldingBodyLimb" Type="Standard" EnumName="LINK_GORON_SHIELDING_LIMB_BODY" Offset="0x17784" />
|
||||
<Limb Name="gLinkGoronShieldingHeadLimb" Type="Standard" EnumName="LINK_GORON_SHIELDING_LIMB_HEAD" Offset="0x17790" />
|
||||
<Limb Name="gLinkGoronShieldingArmsAndLegsLimb" Type="Standard" EnumName="LINK_GORON_SHIELDING_LIMB_ARMS_AND_LEGS" Offset="0x1779C" />
|
||||
<Skeleton Name="gLinkGoronShieldingSkel" Type="Flex" LimbType="Standard" LimbNone="LINK_GORON_SHIELDING_LIMB_NONE" LimbMax="LINK_GORON_SHIELDING_LIMB_MAX" EnumName="LinkGoronShieldingLimb" Offset="0x177B8" />
|
||||
|
||||
<!-- <Blob Name="object_link_goron_Blob_0178D0" Size="0x10" Offset="0x178D0" /> -->
|
||||
<Limb Name="object_link_goron_Lodlimb_0178E0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_01" Offset="0x178E0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0178F0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_02" Offset="0x178F0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017900" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_03" Offset="0x17900" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017910" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_04" Offset="0x17910" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017920" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_05" Offset="0x17920" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017930" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_06" Offset="0x17930" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017940" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_07" Offset="0x17940" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017950" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_08" Offset="0x17950" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017960" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_09" Offset="0x17960" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017970" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_0A" Offset="0x17970" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017980" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_0B" Offset="0x17980" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017990" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_0C" Offset="0x17990" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0179A0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_0D" Offset="0x179A0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0179B0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_0E" Offset="0x179B0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0179C0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_0F" Offset="0x179C0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0179D0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_10" Offset="0x179D0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0179E0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_11" Offset="0x179E0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_0179F0" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_12" Offset="0x179F0" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017A00" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_13" Offset="0x17A00" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017A10" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_14" Offset="0x17A10" />
|
||||
<Limb Name="object_link_goron_Lodlimb_017A20" Type="LOD" EnumName="OBJECT_LINK_GORON_2_LIMB_15" Offset="0x17A20" />
|
||||
<Skeleton Name="object_link_goron_Skel_017A84" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_GORON_2_LIMB_NONE" LimbMax="OBJECT_LINK_GORON_2_LIMB_MAX" EnumName="ObjectLinkGoron2Limb" Offset="0x17A84" />
|
||||
|
||||
<Limb Name="gLinkGoronRootLimb" Type="LOD" EnumName="LINK_GORON_LIMB_ROOT" Offset="0x178E0" />
|
||||
<Limb Name="gLinkGoronWaistLimb" Type="LOD" EnumName="LINK_GORON_LIMB_WAIST" Offset="0x178F0" />
|
||||
<Limb Name="gLinkGoronLowerRootLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LOWER_ROOT" Offset="0x17900" />
|
||||
<Limb Name="gLinkGoronRightThighLimb" Type="LOD" EnumName="LINK_GORON_LIMB_RIGHT_THIGH" Offset="0x17910" />
|
||||
<Limb Name="gLinkGoronRightShinLimb" Type="LOD" EnumName="LINK_GORON_LIMB_RIGHT_SHIN" Offset="0x17920" />
|
||||
<Limb Name="gLinkGoronRightFootLimb" Type="LOD" EnumName="LINK_GORON_LIMB_RIGHT_FOOT" Offset="0x17930" />
|
||||
<Limb Name="gLinkGoronLeftThighLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LEFT_THIGH" Offset="0x17940" />
|
||||
<Limb Name="gLinkGoronLeftShinLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LEFT_SHIN" Offset="0x17950" />
|
||||
<Limb Name="gLinkGoronLeftFootLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LEFT_FOOT" Offset="0x17960" />
|
||||
<Limb Name="gLinkGoronUpperRootLimb" Type="LOD" EnumName="LINK_GORON_LIMB_UPPER_ROOT" Offset="0x17970" />
|
||||
<Limb Name="gLinkGoronHeadLimb" Type="LOD" EnumName="LINK_GORON_LIMB_HEAD" Offset="0x17980" />
|
||||
<Limb Name="gLinkGoronHatLimb" Type="LOD" EnumName="LINK_GORON_LIMB_HAT" Offset="0x17990" />
|
||||
<Limb Name="gLinkGoronCollarLimb" Type="LOD" EnumName="LINK_GORON_LIMB_COLLAR" Offset="0x179A0" />
|
||||
<Limb Name="gLinkGoronLeftShoulderLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LEFT_SHOULDER" Offset="0x179B0" />
|
||||
<Limb Name="gLinkGoronLeftForearmLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LEFT_FOREARM" Offset="0x179C0" />
|
||||
<Limb Name="gLinkGoronLeftHandLimb" Type="LOD" EnumName="LINK_GORON_LIMB_LEFT_HAND" Offset="0x179D0" />
|
||||
<Limb Name="gLinkGoronRightShoulderLimb" Type="LOD" EnumName="LINK_GORON_LIMB_RIGHT_SHOULDER" Offset="0x179E0" />
|
||||
<Limb Name="gLinkGoronRightForearmLimb" Type="LOD" EnumName="LINK_GORON_LIMB_RIGHT_FOREARM" Offset="0x179F0" />
|
||||
<Limb Name="gLinkGoronRightHandLimb" Type="LOD" EnumName="LINK_GORON_LIMB_RIGHT_HAND" Offset="0x17A00" />
|
||||
<Limb Name="gLinkGoronSheathLimb" Type="LOD" EnumName="LINK_GORON_LIMB_SHEATH" Offset="0x17A10" />
|
||||
<Limb Name="gLinkGoronTorsoLimb" Type="LOD" EnumName="LINK_GORON_LIMB_TORSO" Offset="0x17A20" />
|
||||
<Skeleton Name="gLinkGoronSkel" Type="Flex" LimbType="Standard" LimbNone="LINK_GORON_LIMB_NONE" LimbMax="LINK_GORON_LIMB_MAX" EnumName="LinkGoronLimb" Offset="0x17A84" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,23 +1,24 @@
|
||||
<Root>
|
||||
<File Name="object_link_nuts" Segment="6">
|
||||
<DList Name="object_link_nuts_DL_0025D0" Offset="0x25D0" />
|
||||
<DList Name="object_link_nuts_DL_0026D8" Offset="0x26D8" />
|
||||
<DList Name="object_link_nuts_DL_0027E0" Offset="0x27E0" />
|
||||
<DList Name="object_link_nuts_DL_0028F8" Offset="0x28F8" />
|
||||
<DList Name="object_link_nuts_DL_002A00" Offset="0x2A00" />
|
||||
<DList Name="object_link_nuts_DL_002B08" Offset="0x2B08" />
|
||||
<DList Name="object_link_nuts_DL_002C20" Offset="0x2C20" />
|
||||
<DList Name="object_link_nuts_DL_002DD8" Offset="0x2DD8" />
|
||||
<DList Name="object_link_nuts_DL_002E98" Offset="0x2E98" />
|
||||
<DList Name="object_link_nuts_DL_002FD0" Offset="0x2FD0" />
|
||||
<DList Name="object_link_nuts_DL_003488" Offset="0x3488" />
|
||||
<DList Name="object_link_nuts_DL_0035F0" Offset="0x35F0" />
|
||||
<DList Name="object_link_nuts_DL_0036B0" Offset="0x36B0" />
|
||||
<DList Name="object_link_nuts_DL_0037B8" Offset="0x37B8" />
|
||||
<DList Name="object_link_nuts_DL_0038C0" Offset="0x38C0" />
|
||||
<DList Name="object_link_nuts_DL_0039B0" Offset="0x39B0" />
|
||||
<DList Name="object_link_nuts_DL_003AB8" Offset="0x3AB8" />
|
||||
<DList Name="object_link_nuts_DL_003BC0" Offset="0x3BC0" />
|
||||
<DList Name="gLinkDekuRightThighDL" Offset="0x25D0" />
|
||||
<DList Name="gLinkDekuRightShinDL" Offset="0x26D8" />
|
||||
<DList Name="gLinkDekuRightFootDL" Offset="0x27E0" />
|
||||
<DList Name="gLinkDekuLeftThighDL" Offset="0x28F8" />
|
||||
<DList Name="gLinkDekuLeftShinDL" Offset="0x2A00" />
|
||||
<DList Name="gLinkDekuLeftFootDL" Offset="0x2B08" />
|
||||
<DList Name="gLinkDekuWaistDL" Offset="0x2C20" />
|
||||
<DList Name="gLinkDekuCollarDL" Offset="0x2DD8" />
|
||||
<DList Name="gLinkDekuTorsoDL" Offset="0x2E98" />
|
||||
<DList Name="gLinkDekuHeadDL" Offset="0x2FD0" />
|
||||
<DList Name="gLinkDekuHatDL" Offset="0x3488" />
|
||||
<DList Name="gLinkDekuSheathDL" Offset="0x35F0" />
|
||||
<DList Name="gLinkDekuRightShoulderDL" Offset="0x36B0" />
|
||||
<DList Name="gLinkDekuRightForearmDL" Offset="0x37B8" />
|
||||
<DList Name="gLinkDekuRightHandDL" Offset="0x38C0" />
|
||||
<DList Name="gLinkDekuLeftShoulderDL" Offset="0x39B0" />
|
||||
<DList Name="gLinkDekuLeftForearmDL" Offset="0x3AB8" />
|
||||
<DList Name="gLinkDekuLeftHandDL" Offset="0x3BC0" />
|
||||
|
||||
<Texture Name="object_link_nuts_TLUT_003CB0" OutName="tlut_003CB0" Format="rgba16" Width="16" Height="16" Offset="0x3CB0" />
|
||||
<Texture Name="object_link_nuts_TLUT_003EB0" OutName="tlut_003EB0" Format="rgba16" Width="16" Height="16" Offset="0x3EB0" />
|
||||
<Texture Name="object_link_nuts_Tex_0040B0" OutName="tex_0040B0" Format="ci8" Width="16" Height="16" Offset="0x40B0" />
|
||||
@@ -53,27 +54,28 @@
|
||||
<Texture Name="object_link_nuts_Tex_00A4E0" OutName="tex_00A4E0" Format="rgba16" Width="32" Height="64" Offset="0xA4E0" />
|
||||
<DList Name="object_link_nuts_DL_00B690" Offset="0xB690" />
|
||||
<Texture Name="object_link_nuts_Tex_00B780" OutName="tex_00B780" Format="ci8" Width="16" Height="16" Offset="0xB780" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B880" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_01" Offset="0xB880" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B890" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_02" Offset="0xB890" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B8A0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_03" Offset="0xB8A0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B8B0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_04" Offset="0xB8B0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B8C0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_05" Offset="0xB8C0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B8D0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_06" Offset="0xB8D0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B8E0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_07" Offset="0xB8E0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B8F0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_08" Offset="0xB8F0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B900" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_09" Offset="0xB900" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B910" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_0A" Offset="0xB910" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B920" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_0B" Offset="0xB920" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B930" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_0C" Offset="0xB930" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B940" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_0D" Offset="0xB940" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B950" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_0E" Offset="0xB950" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B960" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_0F" Offset="0xB960" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B970" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_10" Offset="0xB970" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B980" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_11" Offset="0xB980" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B990" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_12" Offset="0xB990" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B9A0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_13" Offset="0xB9A0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B9B0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_14" Offset="0xB9B0" />
|
||||
<Limb Name="object_link_nuts_Lodlimb_00B9C0" Type="LOD" EnumName="OBJECT_LINK_NUTS_LIMB_15" Offset="0xB9C0" />
|
||||
<Skeleton Name="object_link_nuts_Skel_00BA24" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_NUTS_LIMB_NONE" LimbMax="OBJECT_LINK_NUTS_LIMB_MAX" EnumName="ObjectLinkNutsLimb" Offset="0xBA24" />
|
||||
|
||||
<Limb Name="gLinkDekuRootLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_ROOT" Offset="0xB880" />
|
||||
<Limb Name="gLinkDekuWaistLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_WAIST" Offset="0xB890" />
|
||||
<Limb Name="gLinkDekuLowerRootLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LOWER_ROOT" Offset="0xB8A0" />
|
||||
<Limb Name="gLinkDekuRightThighLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_RIGHT_THIGH" Offset="0xB8B0" />
|
||||
<Limb Name="gLinkDekuRightShinLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_RIGHT_SHIN" Offset="0xB8C0" />
|
||||
<Limb Name="gLinkDekuRightFootLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_RIGHT_FOOT" Offset="0xB8D0" />
|
||||
<Limb Name="gLinkDekuLeftThighLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LEFT_THIGH" Offset="0xB8E0" />
|
||||
<Limb Name="gLinkDekuLeftShinLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LEFT_SHIN" Offset="0xB8F0" />
|
||||
<Limb Name="gLinkDekuLeftFootLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LEFT_FOOT" Offset="0xB900" />
|
||||
<Limb Name="gLinkDekuUpperRootLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_UPPER_ROOT" Offset="0xB910" />
|
||||
<Limb Name="gLinkDekuHeadLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_HEAD" Offset="0xB920" />
|
||||
<Limb Name="gLinkDekuHatLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_HAT" Offset="0xB930" />
|
||||
<Limb Name="gLinkDekuCollarLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_COLLAR" Offset="0xB940" />
|
||||
<Limb Name="gLinkDekuLeftShoulderLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LEFT_SHOULDER" Offset="0xB950" />
|
||||
<Limb Name="gLinkDekuLeftForearmLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LEFT_FOREARM" Offset="0xB960" />
|
||||
<Limb Name="gLinkDekuLeftHandLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_LEFT_HAND" Offset="0xB970" />
|
||||
<Limb Name="gLinkDekuRightShoulderLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_RIGHT_SHOULDER" Offset="0xB980" />
|
||||
<Limb Name="gLinkDekuRightForearmLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_RIGHT_FOREARM" Offset="0xB990" />
|
||||
<Limb Name="gLinkDekuRightHandLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_RIGHT_HAND" Offset="0xB9A0" />
|
||||
<Limb Name="gLinkDekuSheathLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_SHEATH" Offset="0xB9B0" />
|
||||
<Limb Name="gLinkDekuTorsoLimb" Type="LOD" EnumName="LINK_DEKU_LIMB_TORSO" Offset="0xB9C0" />
|
||||
<Skeleton Name="gLinkDekuSkel" Type="Flex" LimbType="LOD" LimbNone="LINK_DEKU_LIMB_NONE" LimbMax="LINK_DEKU_LIMB_MAX" EnumName="LinkDekuLimb" Offset="0xBA24" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,8 +1,22 @@
|
||||
<Root>
|
||||
<File Name="object_link_zora" Segment="6">
|
||||
<!-- <Blob Name="object_link_zora_Blob_000000" Size="0x5000" Offset="0x0" /> -->
|
||||
<Texture Name="gLinkZoraEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraEyesHalfTex" OutName="eyes_half" Format="ci8" Width="64" Height="32" Offset="0x800" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraEyesClosedTex" OutName="eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraEyesRollRightTex" OutName="eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraEyesRollLeftTex" OutName="eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraEyesRollUpTex" OutName="eyes_roll_up" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraEyesRollDownTex" OutName="eyes_roll_down" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5200" />
|
||||
<Texture Name="object_link_zora_Tex_003800" OutName="tex_003800" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5200" />
|
||||
|
||||
<Texture Name="gLinkZoraMouthClosedTex" OutName="mouth_closed" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5200" />
|
||||
<Texture Name="object_link_zora_Tex_004400" OutName="tex_004400" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraMouthAngryTex" OutName="mouth_angry" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5200" />
|
||||
<Texture Name="gLinkZoraMouthHappyTex" OutName="mouth_happy" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5200" />
|
||||
|
||||
<Texture Name="object_link_zora_TLUT_005000" OutName="tlut_005000" Format="rgba16" Width="16" Height="16" Offset="0x5000" />
|
||||
<Texture Name="object_link_zora_Tex_005200" OutName="tex_005200" Format="rgba16" Width="16" Height="16" Offset="0x5200" />
|
||||
<Texture Name="gLinkZoraSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5200" />
|
||||
|
||||
<Texture Name="object_link_zora_Tex_005400" OutName="tex_005400" Format="ci8" Width="32" Height="32" Offset="0x5400" />
|
||||
<Texture Name="object_link_zora_Tex_005800" OutName="tex_005800" Format="ci8" Width="16" Height="16" Offset="0x5800" />
|
||||
<Texture Name="object_link_zora_Tex_005900" OutName="tex_005900" Format="ci8" Width="16" Height="16" Offset="0x5900" />
|
||||
@@ -15,24 +29,26 @@
|
||||
<Texture Name="object_link_zora_Tex_006100" OutName="tex_006100" Format="ci8" Width="8" Height="16" Offset="0x6100" />
|
||||
<Texture Name="object_link_zora_Tex_006180" OutName="tex_006180" Format="ci8" Width="8" Height="8" Offset="0x6180" />
|
||||
<Texture Name="object_link_zora_Tex_0061C0" OutName="tex_0061C0" Format="ci8" Width="16" Height="16" Offset="0x61C0" />
|
||||
<DList Name="object_link_zora_DL_009E00" Offset="0x9E00" />
|
||||
<DList Name="object_link_zora_DL_00A108" Offset="0xA108" />
|
||||
<DList Name="object_link_zora_DL_00A370" Offset="0xA370" />
|
||||
<DList Name="object_link_zora_DL_00A4A0" Offset="0xA4A0" />
|
||||
<DList Name="object_link_zora_DL_00A7A8" Offset="0xA7A8" />
|
||||
<DList Name="object_link_zora_DL_00AA10" Offset="0xAA10" />
|
||||
<DList Name="object_link_zora_DL_00AB40" Offset="0xAB40" />
|
||||
<DList Name="object_link_zora_DL_00AD38" Offset="0xAD38" />
|
||||
<DList Name="object_link_zora_DL_00ADF0" Offset="0xADF0" />
|
||||
<DList Name="object_link_zora_DL_00B170" Offset="0xB170" />
|
||||
<DList Name="object_link_zora_DL_00B630" Offset="0xB630" />
|
||||
<DList Name="object_link_zora_DL_00B768" Offset="0xB768" />
|
||||
<DList Name="object_link_zora_DL_00B820" Offset="0xB820" />
|
||||
<DList Name="object_link_zora_DL_00B990" Offset="0xB990" />
|
||||
<DList Name="object_link_zora_DL_00BBE0" Offset="0xBBE0" />
|
||||
<DList Name="object_link_zora_DL_00BEE8" Offset="0xBEE8" />
|
||||
<DList Name="object_link_zora_DL_00C020" Offset="0xC020" />
|
||||
<DList Name="object_link_zora_DL_00C270" Offset="0xC270" />
|
||||
|
||||
<DList Name="gLinkZoraRightThighDL" Offset="0x9E00" />
|
||||
<DList Name="gLinkZoraRightShinDL" Offset="0xA108" />
|
||||
<DList Name="gLinkZoraRightFootDL" Offset="0xA370" />
|
||||
<DList Name="gLinkZoraLeftThighDL" Offset="0xA4A0" />
|
||||
<DList Name="gLinkZoraLeftShinDL" Offset="0xA7A8" />
|
||||
<DList Name="gLinkZoraLeftFootDL" Offset="0xAA10" />
|
||||
<DList Name="gLinkZoraWaistDL" Offset="0xAB40" />
|
||||
<DList Name="gLinkZoraCollarDL" Offset="0xAD38" />
|
||||
<DList Name="gLinkZoraTorsoDL" Offset="0xADF0" />
|
||||
<DList Name="gLinkZoraHeadDL" Offset="0xB170" />
|
||||
<DList Name="gLinkZoraHatDL" Offset="0xB630" />
|
||||
<DList Name="gLinkZoraSheathDL" Offset="0xB768" />
|
||||
<DList Name="gLinkZoraRightShoulderDL" Offset="0xB820" />
|
||||
<DList Name="gLinkZoraRightForearmDL" Offset="0xB990" />
|
||||
<DList Name="gLinkZoraRightHandClosedDL" Offset="0xBBE0" />
|
||||
<DList Name="gLinkZoraLeftShoulderDL" Offset="0xBEE8" />
|
||||
<DList Name="gLinkZoraLeftForearmDL" Offset="0xC020" />
|
||||
<DList Name="gLinkZoraLeftHandClosedDL" Offset="0xC270" />
|
||||
|
||||
<Texture Name="object_link_zora_TLUT_00C578" OutName="tlut_00C578" Format="rgba16" Width="16" Height="16" Offset="0xC578" />
|
||||
<Texture Name="object_link_zora_Tex_00C778" OutName="tex_00C778" Format="ci8" Width="16" Height="32" Offset="0xC778" />
|
||||
<Texture Name="object_link_zora_Tex_00C978" OutName="tex_00C978" Format="ci8" Width="16" Height="16" Offset="0xC978" />
|
||||
@@ -48,13 +64,13 @@
|
||||
<Texture Name="object_link_zora_Tex_00ECF8" OutName="tex_00ECF8" Format="rgba16" Width="16" Height="16" Offset="0xECF8" />
|
||||
<Texture Name="object_link_zora_Tex_00EEF8" OutName="tex_00EEF8" Format="rgba16" Width="16" Height="32" Offset="0xEEF8" />
|
||||
<Texture Name="object_link_zora_Tex_00F2F8" OutName="tex_00F2F8" Format="rgba16" Width="16" Height="32" Offset="0xF2F8" />
|
||||
<DList Name="object_link_zora_DL_00FBB8" Offset="0xFBB8" />
|
||||
<DList Name="object_link_zora_DL_00FDF0" Offset="0xFDF0" />
|
||||
<DList Name="gLinkZoraRightHandOpenDL" Offset="0xFBB8" />
|
||||
<DList Name="gLinkZoraLeftHandOpenDL" Offset="0xFDF0" />
|
||||
<Texture Name="object_link_zora_Tex_010028" OutName="tex_010028" Format="rgba16" Width="16" Height="16" Offset="0x10028" />
|
||||
<Texture Name="object_link_zora_Tex_010228" OutName="tex_010228" Format="rgba16" Width="16" Height="32" Offset="0x10228" />
|
||||
<DList Name="object_link_zora_DL_010868" Offset="0x10868" />
|
||||
<DList Name="object_link_zora_DL_010978" Offset="0x10978" />
|
||||
<DList Name="object_link_zora_DL_010D08" Offset="0x10D08" />
|
||||
<DList Name="gLinkZoraLeftHandHoldBottleDL" Offset="0x10D08" />
|
||||
<DList Name="object_link_zora_DL_0110A8" Offset="0x110A8" />
|
||||
|
||||
<Array Name="object_link_zora_Vtx_011210" Count="80" Offset="0x011210">
|
||||
@@ -68,29 +84,31 @@
|
||||
<DList Name="object_link_zora_DL_011A58" Offset="0x11A58" />
|
||||
<Texture Name="object_link_zora_Tex_011A60" OutName="tex_011A60" Format="i8" Width="64" Height="32" Offset="0x11A60" />
|
||||
<Texture Name="object_link_zora_Tex_012260" OutName="tex_012260" Format="i8" Width="32" Height="64" Offset="0x12260" />
|
||||
|
||||
<TextureAnimation Name="object_link_zora_Matanimheader_012A68" Offset="0x12A68" />
|
||||
<TextureAnimation Name="object_link_zora_Matanimheader_012A80" Offset="0x12A80" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012A90" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_01" Offset="0x12A90" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012AA0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_02" Offset="0x12AA0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012AB0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_03" Offset="0x12AB0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012AC0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_04" Offset="0x12AC0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012AD0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_05" Offset="0x12AD0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012AE0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_06" Offset="0x12AE0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012AF0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_07" Offset="0x12AF0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B00" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_08" Offset="0x12B00" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B10" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_09" Offset="0x12B10" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B20" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_0A" Offset="0x12B20" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B30" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_0B" Offset="0x12B30" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B40" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_0C" Offset="0x12B40" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B50" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_0D" Offset="0x12B50" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B60" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_0E" Offset="0x12B60" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B70" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_0F" Offset="0x12B70" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B80" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_10" Offset="0x12B80" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012B90" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_11" Offset="0x12B90" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012BA0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_12" Offset="0x12BA0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012BB0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_13" Offset="0x12BB0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012BC0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_14" Offset="0x12BC0" />
|
||||
<Limb Name="object_link_zora_Lodlimb_012BD0" Type="LOD" EnumName="OBJECT_LINK_ZORA_LIMB_15" Offset="0x12BD0" />
|
||||
<Skeleton Name="object_link_zora_Skel_012C34" Type="Flex" LimbType="Standard" LimbNone="OBJECT_LINK_ZORA_LIMB_NONE" LimbMax="OBJECT_LINK_ZORA_LIMB_MAX" EnumName="ObjectLinkZoraLimb" Offset="0x12C34" />
|
||||
|
||||
<Limb Name="gLinkZoraRootLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_ROOT" Offset="0x12A90" />
|
||||
<Limb Name="gLinkZoraWaistLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_WAIST" Offset="0x12AA0" />
|
||||
<Limb Name="gLinkZoraLowerRootLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LOWER_ROOT" Offset="0x12AB0" />
|
||||
<Limb Name="gLinkZoraRightThighLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_RIGHT_THIGH" Offset="0x12AC0" />
|
||||
<Limb Name="gLinkZoraRightShinLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_RIGHT_SHIN" Offset="0x12AD0" />
|
||||
<Limb Name="gLinkZoraRightFootLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_RIGHT_FOOT" Offset="0x12AE0" />
|
||||
<Limb Name="gLinkZoraLeftThighLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LEFT_THIGH" Offset="0x12AF0" />
|
||||
<Limb Name="gLinkZoraLeftShinLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LEFT_SHIN" Offset="0x12B00" />
|
||||
<Limb Name="gLinkZoraLeftFootLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LEFT_FOOT" Offset="0x12B10" />
|
||||
<Limb Name="gLinkZoraUpperRootLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_UPPER_ROOT" Offset="0x12B20" />
|
||||
<Limb Name="gLinkZoraHeadLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_HEAD" Offset="0x12B30" />
|
||||
<Limb Name="gLinkZoraHatLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_HAT" Offset="0x12B40" />
|
||||
<Limb Name="gLinkZoraCollarLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_COLLAR" Offset="0x12B50" />
|
||||
<Limb Name="gLinkZoraLeftShoulderLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LEFT_SHOULDER" Offset="0x12B60" />
|
||||
<Limb Name="gLinkZoraLeftForearmLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LEFT_FOREARM" Offset="0x12B70" />
|
||||
<Limb Name="gLinkZoraLeftHandLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_LEFT_HAND" Offset="0x12B80" />
|
||||
<Limb Name="gLinkZoraRightShoulderLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_RIGHT_SHOULDER" Offset="0x12B90" />
|
||||
<Limb Name="gLinkZoraRightForearmLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_RIGHT_FOREARM" Offset="0x12BA0" />
|
||||
<Limb Name="gLinkZoraRightHandLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_RIGHT_HAND" Offset="0x12BB0" />
|
||||
<Limb Name="gLinkZoraSheathLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_SHEATH" Offset="0x12BC0" />
|
||||
<Limb Name="gLinkZoraTorsoLimb" Type="LOD" EnumName="LINK_ZORA_LIMB_TORSO" Offset="0x12BD0" />
|
||||
<Skeleton Name="gLinkZoraSkel" Type="Flex" LimbType="LOD" LimbNone="LINK_ZORA_LIMB_NONE" LimbMax="LINK_ZORA_LIMB_MAX" EnumName="LinkZoraLimb" Offset="0x12C34" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,46 +1,58 @@
|
||||
<Root>
|
||||
<!-- Assets for Anju's Grandma -->
|
||||
<File Name="object_nb" Segment="6">
|
||||
<Animation Name="object_nb_Anim_000290" Offset="0x290" />
|
||||
<Animation Name="object_nb_Anim_00052C" Offset="0x52C" />
|
||||
<Animation Name="object_nb_Anim_0006D4" Offset="0x6D4" />
|
||||
<Animation Name="object_nb_Anim_000990" Offset="0x990" />
|
||||
<DList Name="object_nb_DL_004A70" Offset="0x4A70" />
|
||||
<DList Name="object_nb_DL_005170" Offset="0x5170" />
|
||||
<DList Name="object_nb_DL_005430" Offset="0x5430" />
|
||||
<DList Name="object_nb_DL_0056F0" Offset="0x56F0" />
|
||||
<DList Name="object_nb_DL_005988" Offset="0x5988" />
|
||||
<DList Name="object_nb_DL_005AA8" Offset="0x5AA8" />
|
||||
<DList Name="object_nb_DL_006390" Offset="0x6390" />
|
||||
<!-- Anju's Grandma Animations-->
|
||||
<Animation Name="gNbTalkAnim" Offset="0x290" />
|
||||
<Animation Name="gNbAngryAnim" Offset="0x52C" />
|
||||
<Animation Name="gNbRelievedAnim" Offset="0x6D4" />
|
||||
<Animation Name="gNbIdleAnim" Offset="0x990" />
|
||||
|
||||
<!-- Anju's Grandma DisplayLists -->
|
||||
<DList Name="gNbWheelchairDL" Offset="0x4A70" /> <!-- Includes legs -->
|
||||
<DList Name="gNbRightWheelDL" Offset="0x5170" />
|
||||
<DList Name="gNbLeftWheelDL" Offset="0x5430" />
|
||||
<DList Name="gNbTorsoDL" Offset="0x56F0" />
|
||||
<DList Name="gNbNeckDL" Offset="0x5988" />
|
||||
<DList Name="gNbHeadDL" Offset="0x5AA8" />
|
||||
<DList Name="gNbArmsBookDL" Offset="0x6390" />
|
||||
|
||||
<!-- Anju's Grandma TLUTs -->
|
||||
<Texture Name="object_nb_TLUT_006910" OutName="tlut_006910" Format="rgba16" Width="16" Height="16" Offset="0x6910" />
|
||||
<Texture Name="object_nb_TLUT_006B10" OutName="tlut_006B10" Format="rgba16" Width="16" Height="16" Offset="0x6B10" />
|
||||
<Texture Name="object_nb_TLUT_006D10" OutName="tlut_006D10" Format="rgba16" Width="16" Height="16" Offset="0x6D10" />
|
||||
<Texture Name="object_nb_Tex_006F10" OutName="tex_006F10" Format="ci8" Width="8" Height="8" Offset="0x6F10" />
|
||||
<Texture Name="object_nb_Tex_006F50" OutName="tex_006F50" Format="ci8" Width="16" Height="16" Offset="0x6F50" />
|
||||
<Texture Name="object_nb_Tex_007050" OutName="tex_007050" Format="ci8" Width="16" Height="16" Offset="0x7050" />
|
||||
<Texture Name="object_nb_Tex_007150" OutName="tex_007150" Format="ci8" Width="16" Height="8" Offset="0x7150" />
|
||||
<Texture Name="object_nb_Tex_0071D0" OutName="tex_0071D0" Format="ci8" Width="16" Height="32" Offset="0x71D0" />
|
||||
<Texture Name="object_nb_Tex_0073D0" OutName="tex_0073D0" Format="ci8" Width="16" Height="8" Offset="0x73D0" />
|
||||
<Texture Name="object_nb_Tex_007450" OutName="tex_007450" Format="ci8" Width="16" Height="8" Offset="0x7450" />
|
||||
<Texture Name="object_nb_Tex_0074D0" OutName="tex_0074D0" Format="ci8" Width="16" Height="8" Offset="0x74D0" />
|
||||
<Texture Name="object_nb_Tex_007550" OutName="tex_007550" Format="ci8" Width="16" Height="16" Offset="0x7550" />
|
||||
<Texture Name="gNbTigerTLUT" OutName="nb_tiger_tlut" Format="rgba16" Width="16" Height="16" Offset="0x6D10" />
|
||||
|
||||
<!-- Anju's Grandma Textures -->
|
||||
<Texture Name="gNbSkinTex" OutName="nb_skin" Format="ci8" Width="8" Height="8" Offset="0x6F10" TlutOffset="0x6910" />
|
||||
<Texture Name="gNbEarTex" OutName="nb_ear" Format="ci8" Width="16" Height="16" Offset="0x6F50" TlutOffset="0x6910" />
|
||||
<Texture Name="object_nb_Tex_007050" OutName="tex_007050" Format="ci8" Width="16" Height="16" Offset="0x7050" TlutOffset="0x6910" />
|
||||
<Texture Name="gNbUpperEyelidTex" OutName="nb_upper_eyelid" Format="ci8" Width="16" Height="8" Offset="0x7150" TlutOffset="0x6910" />
|
||||
<Texture Name="gNbHairTex" OutName="nb_hair" Format="ci8" Width="16" Height="32" Offset="0x71D0" TlutOffset="0x6B10" />
|
||||
<Texture Name="gNbEyeTex" OutName="nb_eye" Format="ci8" Width="16" Height="8" Offset="0x73D0" TlutOffset="0x6910" />
|
||||
<Texture Name="gNbLowerEyelidTex" OutName="nb_lower_eyelid" Format="ci8" Width="16" Height="8" Offset="0x7450" TlutOffset="0x6910" />
|
||||
<Texture Name="object_nb_Tex_0074D0" OutName="tex_0074D0" Format="ci8" Width="16" Height="8" Offset="0x74D0" TlutOffset="0x6D10" />
|
||||
<Texture Name="object_nb_Tex_007550" OutName="tex_007550" Format="ci8" Width="16" Height="16" Offset="0x7550" TlutOffset="0x6B10" />
|
||||
<Texture Name="object_nb_Tex_007650" OutName="tex_007650" Format="i8" Width="16" Height="16" Offset="0x7650" />
|
||||
<Texture Name="object_nb_Tex_007750" OutName="tex_007750" Format="rgba16" Width="8" Height="8" Offset="0x7750" />
|
||||
<Texture Name="object_nb_Tex_0077D0" OutName="tex_0077D0" Format="ci8" Width="16" Height="16" Offset="0x77D0" />
|
||||
<Texture Name="object_nb_Tex_0078D0" OutName="tex_0078D0" Format="ci8" Width="16" Height="16" Offset="0x78D0" />
|
||||
<Texture Name="object_nb_Tex_0079D0" OutName="tex_0079D0" Format="ci8" Width="32" Height="16" Offset="0x79D0" />
|
||||
<Texture Name="object_nb_Tex_007BD0" OutName="tex_007BD0" Format="ci8" Width="16" Height="16" Offset="0x7BD0" />
|
||||
<Texture Name="object_nb_Tex_007CD0" OutName="tex_007CD0" Format="ci8" Width="16" Height="16" Offset="0x7CD0" />
|
||||
<Texture Name="object_nb_Tex_007DD0" OutName="tex_007DD0" Format="ci8" Width="16" Height="16" Offset="0x7DD0" />
|
||||
<Texture Name="object_nb_Tex_007ED0" OutName="tex_007ED0" Format="ci8" Width="16" Height="16" Offset="0x7ED0" />
|
||||
<Texture Name="object_nb_Tex_007FD0" OutName="tex_007FD0" Format="ci8" Width="32" Height="64" Offset="0x7FD0" />
|
||||
<Texture Name="object_nb_Tex_0087D0" OutName="tex_0087D0" Format="ci8" Width="32" Height="32" Offset="0x87D0" />
|
||||
<Limb Name="object_nb_Standardlimb_008BD0" Type="Standard" EnumName="OBJECT_NB_LIMB_01" Offset="0x8BD0" />
|
||||
<Limb Name="object_nb_Standardlimb_008BDC" Type="Standard" EnumName="OBJECT_NB_LIMB_02" Offset="0x8BDC" />
|
||||
<Limb Name="object_nb_Standardlimb_008BE8" Type="Standard" EnumName="OBJECT_NB_LIMB_03" Offset="0x8BE8" />
|
||||
<Limb Name="object_nb_Standardlimb_008BF4" Type="Standard" EnumName="OBJECT_NB_LIMB_04" Offset="0x8BF4" />
|
||||
<Limb Name="object_nb_Standardlimb_008C00" Type="Standard" EnumName="OBJECT_NB_LIMB_05" Offset="0x8C00" />
|
||||
<Limb Name="object_nb_Standardlimb_008C0C" Type="Standard" EnumName="OBJECT_NB_LIMB_06" Offset="0x8C0C" />
|
||||
<Limb Name="object_nb_Standardlimb_008C18" Type="Standard" EnumName="OBJECT_NB_LIMB_07" Offset="0x8C18" />
|
||||
<Skeleton Name="object_nb_Skel_008C40" Type="Flex" LimbType="Standard" LimbNone="OBJECT_NB_LIMB_NONE" LimbMax="OBJECT_NB_LIMB_MAX" EnumName="ObjectNbLimb" Offset="0x8C40" />
|
||||
<Texture Name="object_nb_Tex_0077D0" OutName="tex_0077D0" Format="ci8" Width="16" Height="16" Offset="0x77D0" TlutOffset="0x6B10" />
|
||||
<Texture Name="object_nb_Tex_0078D0" OutName="tex_0078D0" Format="ci8" Width="16" Height="16" Offset="0x78D0" TlutOffset="0x6B10" />
|
||||
<Texture Name="object_nb_Tex_0079D0" OutName="tex_0079D0" Format="ci8" Width="32" Height="16" Offset="0x79D0" TlutOffset="0x6B10" />
|
||||
<Texture Name="gNbBookCoverTex" OutName="nb_book_cover" Format="ci8" Width="16" Height="16" Offset="0x7BD0" TlutOffset="0x6B10" />
|
||||
<Texture Name="gNbSkirtTex" OutName="nb_skirt" Format="ci8" Width="16" Height="16" Offset="0x7CD0" TlutOffset="0x6910" />
|
||||
<Texture Name="gNbBookPageTex" OutName="nb_book_page" Format="ci8" Width="16" Height="16" Offset="0x7DD0" TlutOffset="0x6D10" />
|
||||
<Texture Name="gNbFingersTex" OutName="nb_fingers" Format="ci8" Width="16" Height="16" Offset="0x7ED0" TlutOffset="0x6910" />
|
||||
<Texture Name="gNbTigerTex" OutName="nb_tiger" Format="ci8" Width="32" Height="64" Offset="0x7FD0" TlutOffset="0x6D10" />
|
||||
<Texture Name="object_nb_Tex_0087D0" OutName="tex_0087D0" Format="ci8" Width="32" Height="32" Offset="0x87D0" TlutOffset="0x6B10" />
|
||||
|
||||
<!-- Anju's Grandma Limbs -->
|
||||
<Limb Name="gNbWheelchairLimb" Type="Standard" EnumName="NB_LIMB_WHEELCHAIR" Offset="0x8BD0" />
|
||||
<Limb Name="gNbTorsoLimb" Type="Standard" EnumName="NB_LIMB_TORSO" Offset="0x8BDC" />
|
||||
<Limb Name="gNbArmsBookLimb" Type="Standard" EnumName="NB_LIMB_ARMS_BOOK" Offset="0x8BE8" />
|
||||
<Limb Name="gNbNeckLimb" Type="Standard" EnumName="NB_LIMB_NECK" Offset="0x8BF4" />
|
||||
<Limb Name="gNbHeadLimb" Type="Standard" EnumName="NB_LIMB_HEAD" Offset="0x8C00" />
|
||||
<Limb Name="gNbLeftWheelLimb" Type="Standard" EnumName="NB_LIMB_LEFT_WHEEL" Offset="0x8C0C" />
|
||||
<Limb Name="gNbRightWheelLimb" Type="Standard" EnumName="NB_LIMB_RIGHT_WHEEL" Offset="0x8C18" />
|
||||
|
||||
<!-- Anju's Grandma Skeleton -->
|
||||
<Skeleton Name="gNbSkel" Type="Flex" LimbType="Standard" LimbNone="NB_LIMB_NONE" LimbMax="NB_LIMB_MAX" EnumName="NbLimb" Offset="0x8C40" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<File Name="object_ob" Segment="6">
|
||||
|
||||
<!-- Moonchild Mask DisplayLists -->
|
||||
<DList Name="gMoonChildOdalwasMaskDL" Offset="0x690" />
|
||||
<DList Name="gMoonChildOdolwasMaskDL" Offset="0x690" />
|
||||
<DList Name="gMoonChildGyorgsMaskDL" Offset="0x1D80" />
|
||||
<DList Name="gMoonChildGohtsMaskDL" Offset="0x3AD0" />
|
||||
<DList Name="gMoonChildTwinmoldsMaskDL" Offset="0x5020" />
|
||||
@@ -18,16 +18,16 @@
|
||||
<Texture Name="gMoonChildMajorasMaskSpike4Tex" OutName="moonchild_majoras_mask_spike_4" Format="rgba16" Width="16" Height="16" Offset="0x7DE0" />
|
||||
<Texture Name="gMoonChildMajorasMaskBackTex" OutName="moonchild_majoras_mask_back" Format="rgba16" Width="32" Height="32" Offset="0x7FE0" />
|
||||
<Texture Name="gMoonChildMajorasMaskEyesTex" OutName="moonchild_majoras_mask_eyes" Format="rgba16" Width="32" Height="32" Offset="0x87E0" />
|
||||
<Texture Name="gMoonChildOdalwasMaskFaceTLUT" OutName="moonchild_odalwas_mask_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8FE0" />
|
||||
<Texture Name="gMoonChildOdalwasMaskEarTLUT" OutName="moonchild_odalwas_mask_ear_tlut" Format="rgba16" Width="4" Height="4" Offset="0x9000" />
|
||||
<Texture Name="gMoonChildOdolwasMaskFaceTLUT" OutName="moonchild_odolwas_mask_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x8FE0" />
|
||||
<Texture Name="gMoonChildOdolwasMaskEarTLUT" OutName="moonchild_odolwas_mask_ear_tlut" Format="rgba16" Width="4" Height="4" Offset="0x9000" />
|
||||
<Texture Name="gMoonChildGyorgsMaskSkinTLUT" OutName="moonchild_gyorgs_mask_skin_tlut" Format="rgba16" Width="4" Height="4" Offset="0x9020" />
|
||||
<Texture Name="gMoonChildGyorgsMaskMouthTLUT" OutName="moonchild_gyorgs_mask_mouth_tlut" Format="rgba16" Width="4" Height="4" Offset="0x9040" />
|
||||
<Texture Name="gMoonChildGyorgsMaskToothHornTLUT" OutName="moonchild_gyorgs_mask_tooth_horn_tlut" Format="rgba16" Width="4" Height="4" Offset="0x9060" />
|
||||
<Texture Name="gMoonChildTwinmoldsMaskSkinTLUT" OutName="moonchild_twinmolds_mask_skin_tlut" Format="rgba16" Width="4" Height="4" Offset="0x9080" />
|
||||
<Texture Name="gMoonChildTwinmoldsMaskSnoutTLUT" OutName="moonchild_twinmolds_snout_tlut" Format="rgba16" Width="4" Height="4" Offset="0x90A0" />
|
||||
<Texture Name="gMoonChildOdalwasMaskHairTex" OutName="moonchild_odalwas_mask_hair" Format="rgba16" Width="16" Height="16" Offset="0x90C0" />
|
||||
<Texture Name="gMoonChildOdalwasMaskFaceTex" OutName="moonchild_odalwas_mask_face" Format="ci4" Width="64" Height="64" Offset="0x92C0" />
|
||||
<Texture Name="gMoonChildOdalwasMaskEarTex" OutName="moonchild_odalwas_mask_ear" Format="ci4" Width="64" Height="64" Offset="0x9AC0" />
|
||||
<Texture Name="gMoonChildOdolwasMaskPlumeTex" OutName="moonchild_odolwas_mask_plume" Format="rgba16" Width="16" Height="16" Offset="0x90C0" />
|
||||
<Texture Name="gMoonChildOdolwasMaskFaceTex" OutName="moonchild_odolwas_mask_face" Format="ci4" Width="64" Height="64" Offset="0x92C0" />
|
||||
<Texture Name="gMoonChildOdolwasMaskEarTex" OutName="moonchild_odolwas_mask_ear" Format="ci4" Width="64" Height="64" Offset="0x9AC0" />
|
||||
<Texture Name="gMoonChildGyorgsTwinmoldsMaskEyeTex" OutName="moonchild_gyorgs_twinmolds_mask_eye" Format="rgba16" Width="32" Height="32" Offset="0xA2C0" />
|
||||
<Texture Name="gMoonChildGyorgsMaskSkinTex" OutName="moonchild_gyorgs_mask_skin" Format="ci4" Width="64" Height="64" Offset="0xAAC0" />
|
||||
<Texture Name="gMoonChildGyorgsMaskMouthTex" OutName="moonchild_gyorgs_mask_mouth" Format="ci4" Width="64" Height="64" Offset="0xB2C0" />
|
||||
|
||||
+134
-112
@@ -1,117 +1,139 @@
|
||||
<Root>
|
||||
<!-- Assets for the Happy Mask Salesman and the cutscene Deku Mask -->
|
||||
<File Name="object_osn" Segment="6">
|
||||
<Animation Name="object_osn_Anim_0000C4" Offset="0xC4" />
|
||||
<Animation Name="object_osn_Anim_001034" Offset="0x1034" />
|
||||
<Animation Name="object_osn_Anim_001614" Offset="0x1614" />
|
||||
<Animation Name="object_osn_Anim_001D6C" Offset="0x1D6C" />
|
||||
<Animation Name="object_osn_Anim_002634" Offset="0x2634" />
|
||||
<Animation Name="object_osn_Anim_002F74" Offset="0x2F74" />
|
||||
<Animation Name="object_osn_Anim_0037C4" Offset="0x37C4" />
|
||||
<Animation Name="object_osn_Anim_003A1C" Offset="0x3A1C" />
|
||||
<Animation Name="object_osn_Anim_004320" Offset="0x4320" />
|
||||
<Animation Name="object_osn_Anim_004C8C" Offset="0x4C8C" />
|
||||
<Animation Name="object_osn_Anim_0055F8" Offset="0x55F8" />
|
||||
<Animation Name="object_osn_Anim_005D78" Offset="0x5D78" />
|
||||
<Animation Name="object_osn_Anim_006564" Offset="0x6564" />
|
||||
<Animation Name="object_osn_Anim_006D48" Offset="0x6D48" />
|
||||
<Animation Name="object_osn_Anim_007220" Offset="0x7220" />
|
||||
<Animation Name="object_osn_Anim_008D80" Offset="0x8D80" />
|
||||
<Animation Name="object_osn_Anim_0094E4" Offset="0x94E4" />
|
||||
<Animation Name="object_osn_Anim_009BB8" Offset="0x9BB8" />
|
||||
<Animation Name="object_osn_Anim_00A444" Offset="0xA444" />
|
||||
<Animation Name="object_osn_Anim_00AC60" Offset="0xAC60" />
|
||||
<Animation Name="object_osn_Anim_00AE9C" Offset="0xAE9C" />
|
||||
<DList Name="object_osn_DL_00F5E0" Offset="0xF5E0" />
|
||||
<DList Name="object_osn_DL_00F830" Offset="0xF830" />
|
||||
<DList Name="object_osn_DL_00FB30" Offset="0xFB30" />
|
||||
<DList Name="object_osn_DL_00FD88" Offset="0xFD88" />
|
||||
<DList Name="object_osn_DL_00FFC0" Offset="0xFFC0" />
|
||||
<DList Name="object_osn_DL_0102C0" Offset="0x102C0" />
|
||||
<DList Name="object_osn_DL_010518" Offset="0x10518" />
|
||||
<DList Name="object_osn_DL_010750" Offset="0x10750" />
|
||||
<DList Name="object_osn_DL_010AB0" Offset="0x10AB0" />
|
||||
<DList Name="object_osn_DL_010ED0" Offset="0x10ED0" />
|
||||
<DList Name="object_osn_DL_0114B8" Offset="0x114B8" />
|
||||
<DList Name="object_osn_DL_012088" Offset="0x12088" />
|
||||
<DList Name="object_osn_DL_0122F8" Offset="0x122F8" />
|
||||
<DList Name="object_osn_DL_0125F0" Offset="0x125F0" />
|
||||
<DList Name="object_osn_DL_012780" Offset="0x12780" />
|
||||
<DList Name="object_osn_DL_0129F0" Offset="0x129F0" />
|
||||
<DList Name="object_osn_DL_012CE8" Offset="0x12CE8" />
|
||||
<Texture Name="object_osn_TLUT_012E78" OutName="tlut_012E78" Format="rgba16" Width="16" Height="16" Offset="0x12E78" />
|
||||
<Texture Name="object_osn_TLUT_013078" OutName="tlut_013078" Format="rgba16" Width="16" Height="16" Offset="0x13078" />
|
||||
<Texture Name="object_osn_TLUT_013278" OutName="tlut_013278" Format="rgba16" Width="16" Height="16" Offset="0x13278" />
|
||||
<Texture Name="object_osn_TLUT_013478" OutName="tlut_013478" Format="rgba16" Width="16" Height="16" Offset="0x13478" />
|
||||
<Texture Name="object_osn_Tex_013678" OutName="tex_013678" Format="ci8" Width="8" Height="8" Offset="0x13678" />
|
||||
<Texture Name="object_osn_Tex_0136B8" OutName="tex_0136B8" Format="ci8" Width="8" Height="8" Offset="0x136B8" />
|
||||
<Texture Name="object_osn_Tex_0136F8" OutName="tex_0136F8" Format="ci8" Width="8" Height="8" Offset="0x136F8" />
|
||||
<Texture Name="object_osn_Tex_013738" OutName="tex_013738" Format="ci8" Width="8" Height="16" Offset="0x13738" />
|
||||
<Texture Name="object_osn_Tex_0137B8" OutName="tex_0137B8" Format="ci8" Width="8" Height="16" Offset="0x137B8" />
|
||||
<Texture Name="object_osn_Tex_013838" OutName="tex_013838" Format="ci8" Width="8" Height="16" Offset="0x13838" />
|
||||
<Texture Name="object_osn_Tex_0138B8" OutName="tex_0138B8" Format="ci8" Width="16" Height="16" Offset="0x138B8" />
|
||||
<Texture Name="object_osn_Tex_0139B8" OutName="tex_0139B8" Format="ci8" Width="8" Height="8" Offset="0x139B8" />
|
||||
<Texture Name="object_osn_Tex_0139F8" OutName="tex_0139F8" Format="ci8" Width="16" Height="16" Offset="0x139F8" />
|
||||
<Texture Name="object_osn_Tex_013AF8" OutName="tex_013AF8" Format="ci8" Width="16" Height="16" Offset="0x13AF8" />
|
||||
<Texture Name="object_osn_Tex_013BF8" OutName="tex_013BF8" Format="rgba16" Width="8" Height="16" Offset="0x13BF8" />
|
||||
<Texture Name="object_osn_Tex_013CF8" OutName="tex_013CF8" Format="ci8" Width="16" Height="8" Offset="0x13CF8" />
|
||||
<Texture Name="object_osn_Tex_013D78" OutName="tex_013D78" Format="ci8" Width="16" Height="16" Offset="0x13D78" />
|
||||
<Texture Name="object_osn_Tex_013E78" OutName="tex_013E78" Format="ci8" Width="16" Height="16" Offset="0x13E78" />
|
||||
<Texture Name="object_osn_Tex_013F78" OutName="tex_013F78" Format="ci8" Width="8" Height="8" Offset="0x13F78" />
|
||||
<Texture Name="object_osn_Tex_013FB8" OutName="tex_013FB8" Format="ci8" Width="16" Height="32" Offset="0x13FB8" />
|
||||
<Texture Name="object_osn_Tex_0141B8" OutName="tex_0141B8" Format="ci8" Width="16" Height="32" Offset="0x141B8" />
|
||||
<Texture Name="object_osn_Tex_0143B8" OutName="tex_0143B8" Format="ci8" Width="16" Height="16" Offset="0x143B8" />
|
||||
<Texture Name="object_osn_Tex_0144B8" OutName="tex_0144B8" Format="ci8" Width="32" Height="64" Offset="0x144B8" />
|
||||
<Texture Name="object_osn_Tex_014CB8" OutName="tex_014CB8" Format="ci8" Width="32" Height="16" Offset="0x14CB8" />
|
||||
<Texture Name="object_osn_Tex_014EB8" OutName="tex_014EB8" Format="ci8" Width="16" Height="16" Offset="0x14EB8" />
|
||||
<Texture Name="object_osn_Tex_014FB8" OutName="tex_014FB8" Format="ci8" Width="8" Height="8" Offset="0x14FB8" />
|
||||
<Texture Name="object_osn_Tex_014FF8" OutName="tex_014FF8" Format="ci8" Width="16" Height="32" Offset="0x14FF8" />
|
||||
<Texture Name="object_osn_Tex_0151F8" OutName="tex_0151F8" Format="ci8" Width="16" Height="32" Offset="0x151F8" />
|
||||
<Texture Name="object_osn_Tex_0153F8" OutName="tex_0153F8" Format="i8" Width="16" Height="16" Offset="0x153F8" />
|
||||
<Texture Name="object_osn_Tex_0154F8" OutName="tex_0154F8" Format="ci8" Width="16" Height="32" Offset="0x154F8" />
|
||||
<Texture Name="object_osn_Tex_0156F8" OutName="tex_0156F8" Format="ci8" Width="16" Height="32" Offset="0x156F8" />
|
||||
<Texture Name="object_osn_Tex_0158F8" OutName="tex_0158F8" Format="i8" Width="16" Height="32" Offset="0x158F8" />
|
||||
<Texture Name="object_osn_Tex_015AF8" OutName="tex_015AF8" Format="rgba16" Width="16" Height="32" Offset="0x15AF8" />
|
||||
<Texture Name="object_osn_Tex_015EF8" OutName="tex_015EF8" Format="ci8" Width="16" Height="32" Offset="0x15EF8" />
|
||||
<Texture Name="object_osn_Tex_0160F8" OutName="tex_0160F8" Format="ci8" Width="16" Height="32" Offset="0x160F8" />
|
||||
<Texture Name="object_osn_Tex_0162F8" OutName="tex_0162F8" Format="ci8" Width="16" Height="32" Offset="0x162F8" />
|
||||
<Texture Name="object_osn_Tex_0164F8" OutName="tex_0164F8" Format="ci8" Width="16" Height="32" Offset="0x164F8" />
|
||||
<Texture Name="object_osn_Tex_0166F8" OutName="tex_0166F8" Format="rgba16" Width="32" Height="32" Offset="0x166F8" />
|
||||
<Texture Name="object_osn_Tex_016EF8" OutName="tex_016EF8" Format="rgba16" Width="32" Height="32" Offset="0x16EF8" />
|
||||
<Texture Name="object_osn_Tex_0176F8" OutName="tex_0176F8" Format="rgba16" Width="32" Height="32" Offset="0x176F8" />
|
||||
<Texture Name="object_osn_Tex_017EF8" OutName="tex_017EF8" Format="rgba16" Width="32" Height="16" Offset="0x17EF8" />
|
||||
<Texture Name="object_osn_Tex_0182F8" OutName="tex_0182F8" Format="rgba16" Width="32" Height="16" Offset="0x182F8" />
|
||||
<TextureAnimation Name="object_osn_Matanimheader_01873C" Offset="0x1873C" />
|
||||
<DList Name="object_osn_DL_0192A0" Offset="0x192A0" />
|
||||
<DList Name="object_osn_DL_019650" Offset="0x19650" />
|
||||
<Texture Name="object_osn_Tex_019700" OutName="tex_019700" Format="rgba16" Width="32" Height="64" Offset="0x19700" />
|
||||
<Texture Name="object_osn_Tex_01A700" OutName="tex_01A700" Format="rgba16" Width="16" Height="16" Offset="0x1A700" />
|
||||
<Texture Name="object_osn_Tex_01A900" OutName="tex_01A900" Format="rgba16" Width="16" Height="16" Offset="0x1A900" />
|
||||
<Texture Name="object_osn_Tex_01AB00" OutName="tex_01AB00" Format="rgba16" Width="16" Height="16" Offset="0x1AB00" />
|
||||
<Texture Name="object_osn_Tex_01AD00" OutName="tex_01AD00" Format="rgba16" Width="16" Height="16" Offset="0x1AD00" />
|
||||
<Texture Name="object_osn_Tex_01AF00" OutName="tex_01AF00" Format="rgba16" Width="32" Height="32" Offset="0x1AF00" />
|
||||
<Texture Name="object_osn_Tex_01B700" OutName="tex_01B700" Format="rgba16" Width="32" Height="32" Offset="0x1B700" />
|
||||
<!-- Happy Mask Salesman Animations -->
|
||||
<Animation Name="gHappyMaskSalesmanLyingDownAnim" Offset="0xC4" /> <!-- Frame 0: Face up, Frame 1: Face down--> <!-- Original name is "om_downpose" -->
|
||||
<Animation Name="gHappyMaskSalesmanOrganPlayAnim" Offset="0x1034" /> <!-- Original name is "om_ensou" -->
|
||||
<Animation Name="gHappyMaskSalesmanOrganTalkAnim" Offset="0x1614" /> <!-- Original name is "om_ensou_taiki" -->
|
||||
<Animation Name="gHappyMaskSalesmanTurnAroundStartAnim" Offset="0x1D6C" /> <!-- Original name is "om_furimuki" -->
|
||||
<Animation Name="gHappyMaskSalesmanTurnAroundLoopAnim" Offset="0x2634" /> <!-- Original name is "om_furimuki_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanArmsOutAnim" Offset="0x2F74" /> <!-- Original name is "om_gozonji" -->
|
||||
<Animation Name="gHappyMaskSalesmanBowingAnim" Offset="0x37C4" /> <!-- Original name is "om_hajime" -->
|
||||
<Animation Name="gHappyMaskSalesmanChokeAnim" Offset="0x3A1C" /> <!-- Original name is "om_kubisime_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanReminisceAnim" Offset="0x4320" /> <!-- Rock calmly with hands together out front --> <!-- Original name is "om_nanto" -->
|
||||
<Animation Name="gHappyMaskSalesmanHandsClaspedAnim" Offset="0x4C8C" /> <!-- Stand still with hands clasped together out front --> <!-- Original name is "om_niginigi" -->
|
||||
<Animation Name="gHappyMaskSalesmanDespairAnim" Offset="0x55F8" /> <!-- Rock wildly with both hands on head --> <!-- Original name is "om_noo_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanMaskLookFromStartAnim" Offset="0x5D78" /> <!-- Look away from held mask --> <!-- Original name is "om_omfurim" -->
|
||||
<Animation Name="gHappyMaskSalesmanMaskLookFromLoopAnim" Offset="0x6564" /> <!-- Original name is "om_omfurim_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanMaskLookAtAnim" Offset="0x6D48" /> <!-- Original name is "om_ommotu_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanFastBowsAnim" Offset="0x7220" /> <!-- Original name is "om_onegai_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanWalkAwayAnim" Offset="0x8D80" /> <!-- Original name is "om_saru" -->
|
||||
<Animation Name="gHappyMaskSalesmanBelieveAnim" Offset="0x94E4" /> <!-- Both arms outstreched while looking up --> <!-- Original name is "om_sinjina" -->
|
||||
<Animation Name="gHappyMaskSalesmanThinkAnim" Offset="0x9BB8" /> <!-- Stand still with hand on chin --> <!-- --> <!-- Original name is "om_souieba" -->
|
||||
<Animation Name="gHappyMaskSalesmanHandOutAnim" Offset="0xA444" /> <!-- Original name is "om_tewodasu_loop" -->
|
||||
<Animation Name="gHappyMaskSalesmanShakeHeadAnim" Offset="0xAC60" /> <!-- Shake head with hand on forehead --> <!-- Original name is "om_watasi" -->
|
||||
<Animation Name="gHappyMaskSalesmanShakeAnim" Offset="0xAE9C" /> <!-- Original name is "om_yusaburu" -->
|
||||
|
||||
<!-- Happy Mask Salesman DLists -->
|
||||
<DList Name="gHappyMaskSalesmanPelvisDL" Offset="0xF5E0" />
|
||||
<DList Name="gHappyMaskSalesmanRightThighDL" Offset="0xF830" />
|
||||
<DList Name="gHappyMaskSalesmanRightShinDL" Offset="0xFB30" />
|
||||
<DList Name="gHappyMaskSalesmanRightFootDL" Offset="0xFD88" />
|
||||
<DList Name="gHappyMaskSalesmanLeftThighDL" Offset="0xFFC0" />
|
||||
<DList Name="gHappyMaskSalesmanLeftShinDL" Offset="0x102C0" />
|
||||
<DList Name="gHappyMaskSalesmanLeftFootDL" Offset="0x10518" />
|
||||
<DList Name="gHappyMaskSalesmanAbdomenDL" Offset="0x10750" />
|
||||
<DList Name="gHappyMaskSalesmanChestDL" Offset="0x10AB0" />
|
||||
<DList Name="gHappyMaskSalesmanHeadDL" Offset="0x10ED0" />
|
||||
<DList Name="gHappyMaskSalesmanBackpackDL" Offset="0x114B8" />
|
||||
<DList Name="gHappyMaskSalesmanRightUpperArmDL" Offset="0x12088" />
|
||||
<DList Name="gHappyMaskSalesmanRightForearmDL" Offset="0x122F8" />
|
||||
<DList Name="gHappyMaskSalesmanRightHandDL" Offset="0x125F0" />
|
||||
<DList Name="gHappyMaskSalesmanLeftUpperArmDL" Offset="0x12780" />
|
||||
<DList Name="gHappyMaskSalesmanLeftForearmDL" Offset="0x129F0" />
|
||||
<DList Name="gHappyMaskSalesmanLeftHandDL" Offset="0x12CE8" />
|
||||
|
||||
<!-- Happy Mask Salesman Textures -->
|
||||
<Texture Name="gHappyMaskSalesmanBodyTLUT" OutName="happy_mask_salesman_body_tlut" Format="rgba16" Width="16" Height="16" Offset="0x12E78" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackTLUT" OutName="happy_mask_salesman_mask_backpack_tlut" Format="rgba16" Width="16" Height="16" Offset="0x13078" />
|
||||
<Texture Name="gHappyMaskSalesmanMask1TLUT" OutName="happy_mask_salesman_mask_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x13278" /> <!-- Shared between multiple masks -->
|
||||
<Texture Name="gHappyMaskSalesmanMask2TLUT" OutName="happy_mask_salesman_mask_2_tlut" Format="rgba16" Width="16" Height="16" Offset="0x13478" /> <!-- Shared between multiple masks -->
|
||||
<Texture Name="gHappyMaskSalesmanSkinTex" OutName="happy_mask_salesman_skin" Format="ci8" Width="8" Height="8" Offset="0x13678" />
|
||||
<Texture Name="gHappyMaskSalesmanEarTex" OutName="happy_mask_salesman_ear" Format="ci8" Width="8" Height="8" Offset="0x136B8" />
|
||||
<Texture Name="gHappyMaskSalesmanNostrilTex" OutName="happy_mask_salesman_nostril" Format="ci8" Width="8" Height="8" Offset="0x136F8" />
|
||||
<Texture Name="gHappyMaskSalesmanHairTex" OutName="happy_mask_salesman_hair" Format="ci8" Width="8" Height="16" Offset="0x13738" />
|
||||
<Texture Name="gHappyMaskSalesmanGoldFabric1Tex" OutName="happy_mask_salesman_gold_fabric_1" Format="ci8" Width="8" Height="16" Offset="0x137B8" /> <!-- Main neck piece and back of the cuffs -->
|
||||
<Texture Name="gHappyMaskSalesmanGoldFabric2Tex" OutName="happy_mask_salesman_gold_fabric_2" Format="ci8" Width="8" Height="16" Offset="0x13838" /> <!-- Collar and front of the cuffs -->
|
||||
<Texture Name="gHappyMaskSalesmanRobeFrontTex" OutName="happy_mask_salesman_robe_front" Format="ci8" Width="16" Height="16" Offset="0x138B8" />
|
||||
<Texture Name="gHappyMaskSalesmanFootTex" OutName="happy_mask_salesman_foot" Format="ci8" Width="8" Height="8" Offset="0x139B8" />
|
||||
<Texture Name="gHappyMaskSalesmanFingersTex" OutName="happy_mask_salesman_fingers" Format="ci8" Width="16" Height="16" Offset="0x139F8" />
|
||||
<Texture Name="gHappyMaskSalesmaeClothesTex" OutName="happy_mask_salesman_clothes" Format="ci8" Width="16" Height="16" Offset="0x13AF8" />
|
||||
<Texture Name="gHappyMaskSalesmanHairlineTex" OutName="happy_mask_salesman_hairline" Format="rgba16" Width="8" Height="16" Offset="0x13BF8" />
|
||||
<Texture Name="gHappyMaskSalesmanShoeTex" OutName="happy_mask_salesman_shoe" Format="ci8" Width="16" Height="8" Offset="0x13CF8" />
|
||||
<Texture Name="gHappyMaskSalesmanRobeBackTex" OutName="happy_mask_salesman_robe_back" Format="ci8" Width="16" Height="16" Offset="0x13D78" />
|
||||
<Texture Name="gHappyMaskSalesmanShirtTex" OutName="happy_mask_salesman_shirt" Format="ci8" Width="16" Height="16" Offset="0x13E78" />
|
||||
<Texture Name="gHappyMaskSalesmaeClothesEndTex" OutName="happy_mask_salesman_clothes_ends" Format="ci8" Width="8" Height="8" Offset="0x13F78" />
|
||||
|
||||
<!-- Happy Mask Salesman Backpack Textures, TLUTs are above -->
|
||||
<Texture Name="gHappyMaskSalesmanBackpackTopTex" OutName="happy_mask_salesman_backpack_top" Format="ci8" Width="16" Height="32" Offset="0x13FB8" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackPocketTex" OutName="happy_mask_salesman_backpack_pocket" Format="ci8" Width="16" Height="32" Offset="0x141B8" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackPocketTopTex" OutName="happy_mask_salesman_backpack_pocket_top" Format="ci8" Width="16" Height="16" Offset="0x143B8" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackBottomTex" OutName="happy_mask_salesman_backpack_bottom" Format="ci8" Width="32" Height="64" Offset="0x144B8" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackRollTex" OutName="happy_mask_salesman_backpack_roll" Format="ci8" Width="32" Height="16" Offset="0x14CB8" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackRollEndTex" OutName="happy_mask_salesman_backpack_roll_end" Format="ci8" Width="16" Height="16" Offset="0x14EB8" />
|
||||
<Texture Name="gHappyMaskSalesmanBackpackStrapTex" OutName="happy_mask_salesman_backpack_strap" Format="ci8" Width="8" Height="8" Offset="0x14FB8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask01Tex" OutName="happy_mask_salesman_mask_01" Format="ci8" Width="16" Height="32" Offset="0x14FF8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask02Tex" OutName="happy_mask_salesman_mask_02" Format="ci8" Width="16" Height="32" Offset="0x151F8" />
|
||||
<Texture Name="gHappyMaskSalesmanScrollTex" OutName="happy_mask_salesman_scroll" Format="i8" Width="16" Height="16" Offset="0x153F8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask03Tex" OutName="happy_mask_salesman_mask_03" Format="ci8" Width="16" Height="32" Offset="0x154F8" /> <!-- Mario Mask -->
|
||||
<Texture Name="gHappyMaskSalesmanMask04Tex" OutName="happy_mask_salesman_mask_04" Format="ci8" Width="16" Height="32" Offset="0x156F8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask05Tex" OutName="happy_mask_salesman_mask_05" Format="i8" Width="16" Height="32" Offset="0x158F8" /> <!-- Mayor's Mask, frowning version of the one on the Mayor's chair -->
|
||||
<Texture Name="gHappyMaskSalesmanMask06Tex" OutName="happy_mask_salesman_mask_06" Format="rgba16" Width="16" Height="32" Offset="0x15AF8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask07Tex" OutName="happy_mask_salesman_mask_07" Format="ci8" Width="16" Height="32" Offset="0x15EF8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask08Tex" OutName="happy_mask_salesman_mask_08" Format="ci8" Width="16" Height="32" Offset="0x160F8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask09Tex" OutName="happy_mask_salesman_mask_09" Format="ci8" Width="16" Height="32" Offset="0x162F8" />
|
||||
<Texture Name="gHappyMaskSalesmanMask10Tex" OutName="happy_mask_salesman_mask_10" Format="ci8" Width="16" Height="32" Offset="0x164F8" /> <!-- Mirror Shield Mask, same face as on mirror shield -->
|
||||
|
||||
<!-- Happy Mask Salesman Face Textures -->
|
||||
<Texture Name="gHappyMaskSalesmanEyeClosedHappyTex" OutName="happy_mask_salesman_eye_closed_happy" Format="rgba16" Width="32" Height="32" Offset="0x166F8" />
|
||||
<Texture Name="gHappyMaskSalesmanEyeOpenTex" OutName="happy_mask_salesman_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x16EF8" />
|
||||
<Texture Name="gHappyMaskSalesmanEyeClosedAngryTex" OutName="happy_mask_salesman_eye_closed_angry" Format="rgba16" Width="32" Height="32" Offset="0x176F8" />
|
||||
<Texture Name="gHappyMaskSalesmanSmileTex" OutName="happy_mask_salesman_smile" Format="rgba16" Width="32" Height="16" Offset="0x17EF8" />
|
||||
<Texture Name="gHappyMaskSalesmanFrownTex" OutName="happy_mask_salesman_frown" Format="rgba16" Width="32" Height="16" Offset="0x182F8" />
|
||||
|
||||
<TextureAnimation Name="gHappyMaskSalesmanMouthTexAnim" Offset="0x1873C" /> <!-- Unused -->
|
||||
|
||||
<!-- Majora's Mask -->
|
||||
<DList Name="gHappyMaskSalesmanMajorasMaskDL" Offset="0x192A0" />
|
||||
<DList Name="gHappyMaskSalesmanMajorasMaskEyesDL" Offset="0x19650" />
|
||||
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskFaceTex" OutName="happy_mask_salesman_majoras_mask_face" Format="rgba16" Width="32" Height="64" Offset="0x19700" />
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskSpikes1Tex" OutName="happy_mask_salesman_majoras_mask_spikes_1" Format="rgba16" Width="16" Height="16" Offset="0x1A700" />
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskSpikes2Tex" OutName="happy_mask_salesman_majoras_mask_spikes_2" Format="rgba16" Width="16" Height="16" Offset="0x1A900" />
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskSpikes3Tex" OutName="happy_mask_salesman_majoras_mask_spikes_3" Format="rgba16" Width="16" Height="16" Offset="0x1AB00" />
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskSpikes4Tex" OutName="happy_mask_salesman_majoras_mask_spikes_4" Format="rgba16" Width="16" Height="16" Offset="0x1AD00" />
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskBackTex" OutName="happy_mask_salesman_majoras_mask_back" Format="rgba16" Width="32" Height="32" Offset="0x1AF00" />
|
||||
<Texture Name="gHappyMaskSalesmanMajorasMaskEyeTex" OutName="happy_mask_salesman_majoras_mask_eye" Format="rgba16" Width="32" Height="32" Offset="0x1B700" />
|
||||
|
||||
<!-- <Blob Name="object_osn_Blob_01BF00" Size="0x3880" Offset="0x1BF00" /> -->
|
||||
<Animation Name="object_osn_Anim_0201BC" Offset="0x201BC" />
|
||||
<Limb Name="object_osn_Standardlimb_0201D0" Type="Standard" EnumName="OBJECT_OSN_LIMB_01" Offset="0x201D0" />
|
||||
<Limb Name="object_osn_Standardlimb_0201DC" Type="Standard" EnumName="OBJECT_OSN_LIMB_02" Offset="0x201DC" />
|
||||
<Limb Name="object_osn_Standardlimb_0201E8" Type="Standard" EnumName="OBJECT_OSN_LIMB_03" Offset="0x201E8" />
|
||||
<Limb Name="object_osn_Standardlimb_0201F4" Type="Standard" EnumName="OBJECT_OSN_LIMB_04" Offset="0x201F4" />
|
||||
<Limb Name="object_osn_Standardlimb_020200" Type="Standard" EnumName="OBJECT_OSN_LIMB_05" Offset="0x20200" />
|
||||
<Limb Name="object_osn_Standardlimb_02020C" Type="Standard" EnumName="OBJECT_OSN_LIMB_06" Offset="0x2020C" />
|
||||
<Limb Name="object_osn_Standardlimb_020218" Type="Standard" EnumName="OBJECT_OSN_LIMB_07" Offset="0x20218" />
|
||||
<Limb Name="object_osn_Standardlimb_020224" Type="Standard" EnumName="OBJECT_OSN_LIMB_08" Offset="0x20224" />
|
||||
<Limb Name="object_osn_Standardlimb_020230" Type="Standard" EnumName="OBJECT_OSN_LIMB_09" Offset="0x20230" />
|
||||
<Limb Name="object_osn_Standardlimb_02023C" Type="Standard" EnumName="OBJECT_OSN_LIMB_0A" Offset="0x2023C" />
|
||||
<Limb Name="object_osn_Standardlimb_020248" Type="Standard" EnumName="OBJECT_OSN_LIMB_0B" Offset="0x20248" />
|
||||
<Limb Name="object_osn_Standardlimb_020254" Type="Standard" EnumName="OBJECT_OSN_LIMB_0C" Offset="0x20254" />
|
||||
<Limb Name="object_osn_Standardlimb_020260" Type="Standard" EnumName="OBJECT_OSN_LIMB_0D" Offset="0x20260" />
|
||||
<Limb Name="object_osn_Standardlimb_02026C" Type="Standard" EnumName="OBJECT_OSN_LIMB_0E" Offset="0x2026C" />
|
||||
<Limb Name="object_osn_Standardlimb_020278" Type="Standard" EnumName="OBJECT_OSN_LIMB_0F" Offset="0x20278" />
|
||||
<Limb Name="object_osn_Standardlimb_020284" Type="Standard" EnumName="OBJECT_OSN_LIMB_10" Offset="0x20284" />
|
||||
<Limb Name="object_osn_Standardlimb_020290" Type="Standard" EnumName="OBJECT_OSN_LIMB_11" Offset="0x20290" />
|
||||
<Limb Name="object_osn_Standardlimb_02029C" Type="Standard" EnumName="OBJECT_OSN_LIMB_12" Offset="0x2029C" />
|
||||
<Skeleton Name="object_osn_Skel_0202F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_OSN_LIMB_NONE" LimbMax="OBJECT_OSN_LIMB_MAX" EnumName="ObjectOsnLimb" Offset="0x202F0" />
|
||||
<Animation Name="object_osn_Anim_020530" Offset="0x20530" />
|
||||
<Skeleton Name="gDekuMaskSkel" Type="Flex" LimbType="Standard" Offset="0x20550" />
|
||||
|
||||
<!-- Happy Mask Salesman Idle Anim-->
|
||||
<Animation Name="gHappyMaskSalesmanIdleAnim" Offset="0x201BC" /> <!-- Original name is "osn_wait" -->
|
||||
|
||||
<!-- Happy Mask Salesman Skeleton -->
|
||||
<Limb Name="gHappyMaskSalesmanRootLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_ROOT" Offset="0x201D0" />
|
||||
<Limb Name="gHappyMaskSalesmanAbdomenLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_ABDOMEN" Offset="0x201DC" />
|
||||
<Limb Name="gHappyMaskSalesmanChestLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_CHEST" Offset="0x201E8" />
|
||||
<Limb Name="gHappyMaskSalesmanLeftUpperArmLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_LEFT_UPPER_ARM" Offset="0x201F4" />
|
||||
<Limb Name="gHappyMaskSalesmanLeftForearmLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_LEFT_FOREARM" Offset="0x20200" />
|
||||
<Limb Name="gHappyMaskSalesmanLeftHandLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_LEFT_HAND" Offset="0x2020C" />
|
||||
<Limb Name="gHappyMaskSalesmanRightUpperArmLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_RIGHT_UPPER_ARM" Offset="0x20218" />
|
||||
<Limb Name="gHappyMaskSalesmanRightForearmLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_RIGHT_FOREARM" Offset="0x20224" />
|
||||
<Limb Name="gHappyMaskSalesmanRightHandLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_RIGHT_HAND" Offset="0x20230" />
|
||||
<Limb Name="gHappyMaskSalesmanBackpackLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_BACKPACK" Offset="0x2023C" />
|
||||
<Limb Name="gHappyMaskSalesmanHeadLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_HEAD" Offset="0x20248" />
|
||||
<Limb Name="gHappyMaskSalesmanPelvisLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_PELVIS" Offset="0x20254" />
|
||||
<Limb Name="gHappyMaskSalesmanLeftThighLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_LEFT_THIGH" Offset="0x20260" />
|
||||
<Limb Name="gHappyMaskSalesmanLeftShinLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_LEFT_SHIN" Offset="0x2026C" />
|
||||
<Limb Name="gHappyMaskSalesmanLeftFootLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_LEFT_FOOT" Offset="0x20278" />
|
||||
<Limb Name="gHappyMaskSalesmanRightThighLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_RIGHT_THIGH" Offset="0x20284" />
|
||||
<Limb Name="gHappyMaskSalesmanRightShinLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_RIGHT_SHIN" Offset="0x20290" />
|
||||
<Limb Name="gHappyMaskSalesmanRightFootLimb" Type="Standard" EnumName="HAPPY_MASK_SALESMAN_LIMB_RIGHT_FOOT" Offset="0x2029C" />
|
||||
<Skeleton Name="gHappyMaskSalesmanSkel" Type="Flex" LimbType="Standard" LimbNone="HAPPY_MASK_SALESMAN_LIMB_NONE" LimbMax="HAPPY_MASK_SALESMAN_LIMB_MAX" EnumName="HappyMaskSalesmanLimb" Offset="0x202F0" />
|
||||
|
||||
<!-- Deku Mask -->
|
||||
<Animation Name="gDekuMaskFallOverAnim" Offset="0x20530" /> <!-- Original name is "rakka" -->
|
||||
<Limb Name="gDekuMaskLimb" Type="Standard" EnumName="DEKU_MASK_LIMB" Offset="0x20540" />
|
||||
<Skeleton Name="gDekuMaskSkel" Type="Flex" LimbType="Standard" LimbNone="DEKU_MASK_LIMB_NONE" LimbMax="DEKU_MASK_LIMB_MAX" EnumName="DekuMaskLimb" Offset="0x20550" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<Root>
|
||||
<File Name="object_rz" Segment="6">
|
||||
<Animation Name="object_rz_Anim_00059C" Offset="0x59C" />
|
||||
<Animation Name="object_rz_Anim_000DE8" Offset="0xDE8" />
|
||||
<Animation Name="object_rz_Anim_0028D4" Offset="0x28D4" />
|
||||
<Animation Name="object_rz_Anim_003098" Offset="0x3098" />
|
||||
<Animation Name="object_rz_Anim_003A20" Offset="0x3A20" />
|
||||
<Animation Name="object_rz_Anim_00457C" Offset="0x457C" />
|
||||
<Animation Name="object_rz_Anim_005390" Offset="0x5390" />
|
||||
<Animation Name="object_rz_Anim_005E50" Offset="0x5E50" />
|
||||
<Animation Name="gRosaSistersApplaudingAnim" Offset="0x59C" />
|
||||
<Animation Name="gRosaSistersOnKneesAnim" Offset="0xDE8" />
|
||||
<Animation Name="gRosaSistersDancingAnim" Offset="0x28D4" />
|
||||
<Animation Name="gRosaSistersSittingAnim" Offset="0x3098" />
|
||||
<Animation Name="gRosaSistersStandingAnim" Offset="0x3A20" />
|
||||
<Animation Name="gRosaSistersThinkingAnim" Offset="0x457C" />
|
||||
<Animation Name="gRosaSistersWalkingAnim" Offset="0x5390" />
|
||||
<Animation Name="gRosaSistersWalkingWhileThinkingAnim" Offset="0x5E50" />
|
||||
<DList Name="object_rz_DL_0092B0" Offset="0x92B0" />
|
||||
<DList Name="object_rz_DL_0094C8" Offset="0x94C8" />
|
||||
<DList Name="object_rz_DL_009620" Offset="0x9620" />
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
<Texture Name="gMikauGraveEyeTex" OutName="mikau_grave_eye" Format="rgba16" Width="16" Height="16" Offset="0x75D0" />
|
||||
<Texture Name="gMikauGraveTeethTex" OutName="mikau_grave_teeth" Format="rgba16" Width="16" Height="16" Offset="0x77D0" />
|
||||
<Texture Name="gMikauGraveSpinousTex" OutName="mikau_grave_spinous" Format="rgba16" Width="16" Height="32" Offset="0x79D0" />
|
||||
<Texture Name="gMikauGraveBonesTex" OutName="mikau_grave_bones" Format="rgba16" Width="16" Height="32" Offset="0x7DD0" />
|
||||
<Texture Name="gMikauGraveBoneTex" OutName="mikau_grave_bone" Format="rgba16" Width="16" Height="32" Offset="0x7DD0" />
|
||||
<Texture Name="gMikauGraveWoodenStickTex" OutName="mikau_grave_wooden_stick" Format="rgba16" Width="32" Height="8" Offset="0x81D0" />
|
||||
<Texture Name="gMikauGraveCordTex" OutName="mikau_grave_cord" Format="rgba16" Width="16" Height="8" Offset="0x83D0" />
|
||||
<Collision Name="gObjectZogCol" Offset="0x8670" />
|
||||
|
||||
+1
-1
@@ -122,7 +122,7 @@ Floats usually need an `f` on the end to match, or IDO will use doubles. Our flo
|
||||
bar();
|
||||
```
|
||||
|
||||
**Exception**: After `Actor_MarkForDeath` or sometimes setting the action function, if it makes sense to do so (this expresses the finality a bit better).
|
||||
**Exception**: After `Actor_Kill` or sometimes setting the action function, if it makes sense to do so (this expresses the finality a bit better).
|
||||
|
||||
## Macros and enums
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user