no castings

This commit is contained in:
Alejandro Javier Asenjo Nitti
2023-11-02 18:43:48 -03:00
parent 82765cd9bf
commit cae9047ef9
+1 -1
View File
@@ -504,7 +504,7 @@ void func_80A7919C(EnJso2* this, PlayState* play) {
this->unkFC0.base.atFlags &= ~(AT_HIT);
}
if ((((u8)this->unkF40.base.atFlags) & AT_BOUNCED) || (this->unkFC0.base.atFlags & 4)) {
if ((this->unkF40.base.atFlags & AT_BOUNCED) || (this->unkFC0.base.atFlags & 4)) {
this->unkF40.base.atFlags &= ~(AT_HIT | AT_BOUNCED);
this->unkFC0.base.atFlags &= ~(AT_HIT | AT_BOUNCED);
Matrix_RotateYS(this->actor.yawTowardsPlayer, MTXMODE_NEW);