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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Matched func_80C0F078 and func_80C0F170
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@@ -720,7 +720,7 @@ void func_80C0CDE4(EnBsb* this, PlayState* play) {
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this->unk_0F34.base.atFlags & AT_BOUNCED
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|| temp_v0->stateFlags1 & 0x400000
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&& temp_fv0 <= 70.0f
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&& (temp_v1 = (temp_v0->actor.shape.rot.y - this->actor.shape.rot.y) + 0x8000, (temp_v1 < 0x2000) != 0)
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&& (temp_v1 = (temp_v0->actor.shape.rot.y - this->actor.shape.rot.y) + 0x8000, (temp_v1 < 0x2000) != 0)
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&& temp_v1 > -0x2000
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) {
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this->unk_0F34.base.atFlags &= ~(AT_BOUNCED|AT_HIT);
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@@ -865,7 +865,7 @@ void func_80C0D3C0(EnBsb* this, PlayState* play) {
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this->unk_1134.y = this->unk_114C.y = this->unk_02E0.y - 10.0f;
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this->unk_1134.z = this->unk_114C.z = Math_CosS(this->actor.yawTowardsPlayer) * 10.0f + this->unk_02E0.z;
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this->unk_1124 = 60.0f;
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func_80C0B290(this, 2);
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this->unk_02B4 = 9;
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@@ -991,9 +991,44 @@ void EnBsb_Update(Actor* thisx, PlayState* play) {
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0EEA0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0F078.s")
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s32 func_80C0F078(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, Actor* thisx, Gfx** gfx) {
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EnBsb* this = THIS;
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if (limbIndex != this->unk_02B0) {
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*dList = NULL;
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} else if (limbIndex != this->unk_02B0) {
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*dList = NULL;
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} else if ((limbIndex == 2) || (limbIndex == 3) || (limbIndex == 4) || (limbIndex == 5) || (limbIndex == 6) || (limbIndex == 7) || (limbIndex == 8) || (limbIndex == 9) || (limbIndex == 0xA) || (limbIndex == 0xC) || (limbIndex == 0xD) || (limbIndex == 0xF) || (limbIndex == 0x10) || (limbIndex == 0x11) || (limbIndex == 0x12) || (limbIndex == 0x13) || (limbIndex == 0x14)) {
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rot->x += this->unk_031C.x;
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rot->y += this->unk_031C.y;
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rot->z += this->unk_031C.z;
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}
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return 0;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0F170.s")
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void func_80C0F170(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, Actor* thisx) {
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EnBsb* this = THIS;
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if (this->unk_02B0 == 0) {
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if (limbIndex == 0xA) {
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Matrix_MultVec3f(&gZeroVec3f, &this->unk_02E0);
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}
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if (limbIndex == 0x11) {
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Matrix_MultVec3f(&gZeroVec3f, &this->unk_0304);
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}
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if (limbIndex == 0x14) {
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Matrix_MultVec3f(&gZeroVec3f, &this->unk_02F8);
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}
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if ((limbIndex == 2) || (limbIndex == 3) || (limbIndex == 4) || (limbIndex == 5) || (limbIndex == 6) || (limbIndex == 7) || (limbIndex == 8) || (limbIndex == 9) || (limbIndex == 0xA) || (limbIndex == 0xC) || (limbIndex == 0xD) || (limbIndex == 0xF) || (limbIndex == 0x10) || (limbIndex == 0x11) || (limbIndex == 0x12) || (limbIndex == 0x13) || (limbIndex == 0x14)) {
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Matrix_MultZero(&this->unk_0330[this->unk_0440]);
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this->unk_03FC[this->unk_0440] = limbIndex;
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this->unk_0440++;
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if (this->unk_0440 >= 0x11) {
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this->unk_0440 = 0;
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}
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}
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}
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Collider_UpdateSpheres(limbIndex, &this->unk_0F34);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/EnBsb_Draw.s")
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@@ -38,21 +38,21 @@ typedef struct EnBsb {
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/* 0x02CC */ s16 unk_02CC[5];
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/* 0x02D8 */ s32 unk_02D8;
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/* 0x02DC */ s32 unk_02DC;
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/* 0x2E0 */ Vec3f unk_02E0;
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/* 0x2EC */ Vec3f unk_02EC;
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/* 0x2F8 */ Vec3f unk_02F8;
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/* 0x304 */ Vec3f unk_0304;
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/* 0x310 */ Vec3s unk_0310;
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/* 0x316 */ Vec3s unk_0316;
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/* 0x31C */ Vec3s unk_031C;
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/* 0x322 */ s16 unk_0322;
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/* 0x324 */ s16 unk_0324;
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/* 0x328 */ f32 unk_0328;
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/* 0x32C */ f32 unk_032C;
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/* 0x330 */ Vec3f unk_0330[17];
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/* 0x3FC */ s32 unk_03FC[17];
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/* 0x440 */ s16 unk_0440;
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/* 0x444 */ char pad_0444[0xAF0];
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/* 0x02E0 */ Vec3f unk_02E0;
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/* 0x02EC */ Vec3f unk_02EC;
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/* 0x02F8 */ Vec3f unk_02F8;
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/* 0x0304 */ Vec3f unk_0304;
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/* 0x0310 */ Vec3s unk_0310;
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/* 0x0316 */ Vec3s unk_0316;
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/* 0x031C */ Vec3s unk_031C;
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/* 0x0322 */ s16 unk_0322;
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/* 0x0324 */ s16 unk_0324;
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/* 0x0328 */ f32 unk_0328;
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/* 0x032C */ f32 unk_032C;
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/* 0x0330 */ Vec3f unk_0330[17];
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/* 0x03FC */ s32 unk_03FC[17];
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/* 0x0440 */ s16 unk_0440;
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/* 0x0444 */ char pad_0444[0xAF0];
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/* 0x0F34 */ ColliderJntSph unk_0F34;
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/* 0x0F54 */ ColliderJntSphElement unk_0F54[7];
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/* 0x1114 */ u32 unk_1114;
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