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https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
removed some extraneous macros I didn't end up using
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@@ -132,7 +132,6 @@ extern GraphicsContext* __gfxCtx;
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(void)0
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#define SQ(x) ((x) * (x))
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#define CUBE(x) ((x) * (x) * (x))
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#define ABS(x) ((x) >= 0 ? (x) : -(x))
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#define ABS_ALT(x) ((x) < 0 ? -(x) : (x))
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#define DECR(x) ((x) == 0 ? 0 : --(x))
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@@ -21,9 +21,6 @@
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#define WATER_KNOCKBACK 7.0f
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#define AIR_KNOCKBACK 0.04f
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#define RAND_PLUSMINUS(limit) (Rand_ZeroOne() * (2.0f * (limit)) - (limit))
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#define RAND_PLUSMINUSALT(limit) ((Rand_ZeroOne() - 0.5f) * (2.0f * limit))
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void ObjMine_Init(Actor* thisx, PlayState* play);
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void ObjMine_Destroy(Actor* thisx, PlayState* play);
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void ObjMine_Path_Update(Actor* thisx, PlayState* play);
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