Subrepos updates (#360)

* git subrepo pull tools/asm-differ --force

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "d218cdf0"
upstream:
  origin:   "https://github.com/simonlindholm/asm-differ.git"
  branch:   "main"
  commit:   "d218cdf0"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/graphovl --force

subrepo:
  subdir:   "tools/graphovl"
  merged:   "f5fe93d7"
upstream:
  origin:   "https://github.com/AngheloAlf/graphovl.git"
  branch:   "master"
  commit:   "f5fe93d7"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/ZAPD --force

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "e7a8a48c"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "e7a8a48c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/graphovl --force

subrepo:
  subdir:   "tools/graphovl"
  merged:   "d14ea084"
upstream:
  origin:   "https://github.com/AngheloAlf/graphovl.git"
  branch:   "master"
  commit:   "d14ea084"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/ZAPD --force

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "e243634e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "e243634e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/decomp-permuter --force

subrepo:
  subdir:   "tools/decomp-permuter"
  merged:   "d1294dfa0"
upstream:
  origin:   "https://github.com/simonlindholm/decomp-permuter.git"
  branch:   "main"
  commit:   "d1294dfa0"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/graphovl --force

subrepo:
  subdir:   "tools/graphovl"
  merged:   "f5fe93d75"
upstream:
  origin:   "https://github.com/AngheloAlf/graphovl.git"
  branch:   "master"
  commit:   "f5fe93d75"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull tools/ZAPD --force

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "d0cd6b397"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "d0cd6b397"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* add ExternalXMLFolder config

* git subrepo pull --force tools/decomp-permuter

subrepo:
  subdir:   "tools/decomp-permuter"
  merged:   "a20bac942"
upstream:
  origin:   "https://github.com/simonlindholm/decomp-permuter.git"
  branch:   "main"
  commit:   "a20bac942"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "4f7b8393e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "4f7b8393e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* git subrepo pull --force tools/asm-differ

subrepo:
  subdir:   "tools/asm-differ"
  merged:   "f30d43ace"
upstream:
  origin:   "https://github.com/simonlindholm/asm-differ.git"
  branch:   "main"
  commit:   "f30d43ace"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* Remove Segment="128"
This commit is contained in:
Anghelo Carvajal
2021-10-24 13:04:36 -03:00
committed by GitHub
parent dcf44596d2
commit b2747aa8b4
127 changed files with 4132 additions and 3488 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
<Root>
<File Name="ovl_Arrow_Ice" BaseAddress="0x80922430" RangeStart="0x980" RangeEnd="0x1DA0" Segment="128">
<File Name="ovl_Arrow_Ice" BaseAddress="0x80922430" RangeStart="0x980" RangeEnd="0x1DA0">
<Texture Name="sIceArrow1Tex" OutName="ice_tex_1" Format="ia8" Width="32" Height="64" Offset="0x980"/>
<Texture Name="sIceArrow2Tex" OutName="ice_tex_2" Format="ia8" Width="32" Height="64" Offset="0x1180"/>
<Array Name="sIceArrowVtx" Count="43" Offset="0x1980">
@@ -8,4 +8,4 @@
<DList Name="sIceArrowDL" Offset="0x1C30"/>
<DList Name="sIceArrowVtxDL" Offset="0x1CE0"/>
</File>
</Root>
</Root>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<File Name="ovl_En_Clear_Tag" BaseAddress="0x80947F60" RangeStart="0x2F00" RangeEnd="0x5D00" Segment="128">
<File Name="ovl_En_Clear_Tag" BaseAddress="0x80947F60" RangeStart="0x2F00" RangeEnd="0x5D00">
<!-- Debris from explosion -->
<DList Name="gClearTagDebrisEffectMaterialDL" Offset="0x3130"/>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<File Name="ovl_En_Holl" BaseAddress="0x80899960" RangeStart="0x0BF0" RangeEnd="0x0C58" Segment="128">
<File Name="ovl_En_Holl" BaseAddress="0x80899960" RangeStart="0x0BF0" RangeEnd="0x0C58">
<Array Name="gEnHollCentralPlaneVtx" Count="4" Offset="0x0BF0">
<Vtx/>
</Array>
+1
View File
@@ -25,4 +25,5 @@ echo "Running clang-tidy..."
clang-tidy ${TIDY_OPTS} src/**/*.c -- ${COMPILER_OPTS} &> /dev/null
echo "Adding missing final new lines..."
find src/ -type f -name "*.c" -exec sed -i -e '$a\' {} \;
find assets/xml/ -type f -name "*.xml" -exec sed -i -e '$a\' {} \;
echo "Done formatting all files."
+1
View File
@@ -338,3 +338,4 @@ ZAPDUtils/ZAPDUtils.a
.vscode/
build/
ZAPDUtils/build/
ZAPD/BuildInfo.h
+2 -2
View File
@@ -6,7 +6,7 @@
[subrepo]
remote = https://github.com/zeldaret/ZAPD.git
branch = master
commit = 623d779f8ea111cb8cbb78a218c8454e819c4c13
parent = 9f2368dd710e740ced0f8086de91228b87f41512
commit = 4f7b8393ec8a3abd59649c2ba669e951fb61f3d2
parent = 346df1bbc8ca21673fe63d884b6734c23a4d9f4b
method = merge
cmdver = 0.4.3
@@ -1,6 +1,7 @@
#include "CollisionExporter.h"
void ExporterExample_Collision::Save(ZResource* res, [[maybe_unused]]fs::path outPath, BinaryWriter* writer)
void ExporterExample_Collision::Save(ZResource* res, [[maybe_unused]] fs::path outPath,
BinaryWriter* writer)
{
ZCollisionHeader* col = (ZCollisionHeader*)res;
@@ -35,9 +36,10 @@ void ExporterExample_Collision::Save(ZResource* res, [[maybe_unused]]fs::path ou
for (uint16_t i = 0; i < col->vertices.size(); i++)
{
writer->Write(col->vertices[i].x);
writer->Write(col->vertices[i].y);
writer->Write(col->vertices[i].z);
for (uint32_t j = 0; j < col->vertices[i].dimensions; j++)
{
writer->Write(col->vertices[i].scalars[j].scalarData.s16);
}
}
writer->Seek(col->polySegmentOffset, SeekOffsetType::Start);
+1 -1
View File
@@ -1,7 +1,7 @@
#pragma once
#include "ZResource.h"
#include "ZCollision.h"
#include "ZResource.h"
class ExporterExample_Collision : public ZResourceExporter
{
+9 -9
View File
@@ -1,7 +1,7 @@
#include <TextureExporter.h>
#include <RoomExporter.h>
#include <CollisionExporter.h>
#include <Globals.h>
#include <RoomExporter.h>
#include <TextureExporter.h>
enum class ExporterFileMode
{
@@ -10,7 +10,7 @@ enum class ExporterFileMode
ModeExample3 = (int)ZFileMode::Custom + 3,
};
static void ExporterParseFileMode(std::string buildMode, ZFileMode& fileMode)
static void ExporterParseFileMode(const std::string& buildMode, ZFileMode& fileMode)
{
if (buildMode == "me1")
fileMode = (ZFileMode)ExporterFileMode::ModeExample1;
@@ -20,17 +20,15 @@ static void ExporterParseFileMode(std::string buildMode, ZFileMode& fileMode)
fileMode = (ZFileMode)ExporterFileMode::ModeExample3;
}
static void ExporterParseArgs([[maybe_unused]]int argc, char* argv[], int& i)
static void ExporterParseArgs([[maybe_unused]] int argc, char* argv[], int& i)
{
std::string arg = argv[i];
if (arg == "--do-x")
{
}
else if (arg == "--do-y")
{
}
}
@@ -61,7 +59,8 @@ static void ExporterFileEnd(ZFile* file)
static void ImportExporters()
{
// In this example we set up a new exporter called "EXAMPLE".
// By running ZAPD with the argument -se EXAMPLE, we tell it that we want to use this exporter for our resources.
// By running ZAPD with the argument -se EXAMPLE, we tell it that we want to use this exporter
// for our resources.
ExporterSet* exporterSet = new ExporterSet();
exporterSet->processFileModeFunc = ExporterProcessFileMode;
exporterSet->parseFileModeFunc = ExporterParseFileMode;
@@ -75,5 +74,6 @@ static void ImportExporters()
Globals::AddExporter("EXAMPLE", exporterSet);
}
// When ZAPD starts up, it will automatically call the below function, which in turn sets up our exporters.
REGISTER_EXPORTER(ImportExporters)
// When ZAPD starts up, it will automatically call the below function, which in turn sets up our
// exporters.
REGISTER_EXPORTER(ImportExporters);
+124 -125
View File
@@ -1,41 +1,41 @@
#include "RoomExporter.h"
#include <CollisionExporter.h>
#include <Utils/BinaryWriter.h>
#include <Utils/MemoryStream.h>
#include <Utils/File.h>
#include <ZRoom/Commands/SetWind.h>
#include <ZRoom/Commands/SetTimeSettings.h>
#include <ZRoom/Commands/SetSkyboxModifier.h>
#include <ZRoom/Commands/SetSoundSettings.h>
#include <Utils/MemoryStream.h>
#include <ZRoom/Commands/SetCameraSettings.h>
#include <ZRoom/Commands/SetCollisionHeader.h>
#include <ZRoom/Commands/SetCsCamera.h>
#include <ZRoom/Commands/SetEchoSettings.h>
#include <ZRoom/Commands/SetEntranceList.h>
#include <ZRoom/Commands/SetLightingSettings.h>
#include <ZRoom/Commands/SetMesh.h>
#include <ZRoom/Commands/SetRoomBehavior.h>
#include <ZRoom/Commands/SetCsCamera.h>
#include <ZRoom/Commands/SetRoomList.h>
#include <ZRoom/Commands/SetCollisionHeader.h>
#include <ZRoom/Commands/SetEntranceList.h>
#include <ZRoom/Commands/SetSkyboxModifier.h>
#include <ZRoom/Commands/SetSkyboxSettings.h>
#include <ZRoom/Commands/SetSoundSettings.h>
#include <ZRoom/Commands/SetSpecialObjects.h>
#include <ZRoom/Commands/SetStartPositionList.h>
#include <ZRoom/Commands/SetSkyboxSettings.h>
#include <ZRoom/Commands/SetLightingSettings.h>
#include <ZRoom/Commands/SetEchoSettings.h>
#include <CollisionExporter.h>
#include <ZRoom/Commands/SetTimeSettings.h>
#include <ZRoom/Commands/SetWind.h>
void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter* writer)
{
ZRoom* room = (ZRoom*)res;
ZRoom* room = dynamic_cast<ZRoom*>(res);
//MemoryStream* memStream = new MemoryStream();
//BinaryWriter* writer = new BinaryWriter(memStream);
// MemoryStream* memStream = new MemoryStream();
// BinaryWriter* writer = new BinaryWriter(memStream);
for (uint i = 0; i < room->commands.size() * 8; i++)
for (size_t i = 0; i < room->commands.size() * 8; i++)
writer->Write((uint8_t)0);
for (uint i = 0; i < room->commands.size(); i++)
for (size_t i = 0; i < room->commands.size(); i++)
{
ZRoomCommand* cmd = room->commands[i];
writer->Seek(i * 8, SeekOffsetType::Start);
writer->Write((uint8_t)cmd->cmdID);
switch (cmd->cmdID)
@@ -44,115 +44,115 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
{
SetWind* cmdSetWind = (SetWind*)cmd;
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdSetWind->windWest); // 0x04
writer->Write(cmdSetWind->windVertical); // 0x05
writer->Write(cmdSetWind->windSouth); // 0x06
writer->Write(cmdSetWind->clothFlappingStrength); // 0x07
writer->Write(cmdSetWind->windWest); // 0x04
writer->Write(cmdSetWind->windVertical); // 0x05
writer->Write(cmdSetWind->windSouth); // 0x06
writer->Write(cmdSetWind->clothFlappingStrength); // 0x07
}
break;
break;
case RoomCommand::SetTimeSettings:
{
SetTimeSettings* cmdTime = (SetTimeSettings*)cmd;
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdTime->hour); // 0x04
writer->Write(cmdTime->min); // 0x05
writer->Write(cmdTime->unk); // 0x06
writer->Write((uint8_t)0); // 0x07
writer->Write(cmdTime->hour); // 0x04
writer->Write(cmdTime->min); // 0x05
writer->Write(cmdTime->unk); // 0x06
writer->Write((uint8_t)0); // 0x07
}
break;
case RoomCommand::SetSkyboxModifier:
{
SetSkyboxModifier* cmdSkybox = (SetSkyboxModifier*)cmd;
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdSkybox->disableSky); // 0x04
writer->Write(cmdSkybox->disableSunMoon); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)0); // 0x07
writer->Write(cmdSkybox->disableSky); // 0x04
writer->Write(cmdSkybox->disableSunMoon); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)0); // 0x07
}
break;
case RoomCommand::SetEchoSettings:
{
SetEchoSettings* cmdEcho = (SetEchoSettings*)cmd;
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)cmdEcho->echo); // 0x07
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)cmdEcho->echo); // 0x07
}
break;
case RoomCommand::SetSoundSettings:
{
SetSoundSettings* cmdSound = (SetSoundSettings*)cmd;
writer->Write((uint8_t)cmdSound->reverb); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)cmdSound->reverb); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write(cmdSound->nightTimeSFX); // 0x06
writer->Write(cmdSound->musicSequence); // 0x07
writer->Write(cmdSound->nightTimeSFX); // 0x06
writer->Write(cmdSound->musicSequence); // 0x07
}
break;
case RoomCommand::SetSkyboxSettings:
{
SetSkyboxSettings* cmdSkybox = (SetSkyboxSettings*)cmd;
writer->Write((uint8_t)cmdSkybox->unk1); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)cmdSkybox->skyboxNumber); // 0x04
writer->Write((uint8_t)cmdSkybox->cloudsType); // 0x05
writer->Write((uint8_t)cmdSkybox->isIndoors); // 0x06
writer->Write((uint8_t)cmdSkybox->unk1); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)cmdSkybox->skyboxNumber); // 0x04
writer->Write((uint8_t)cmdSkybox->cloudsType); // 0x05
writer->Write((uint8_t)cmdSkybox->isIndoors); // 0x06
}
break;
case RoomCommand::SetRoomBehavior:
{
SetRoomBehavior* cmdRoom = (SetRoomBehavior*)cmd;
writer->Write((uint8_t)cmdRoom->gameplayFlags); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdRoom->gameplayFlags2); // 0x04
writer->Write((uint8_t)cmdRoom->gameplayFlags); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdRoom->gameplayFlags2); // 0x04
}
break;
case RoomCommand::SetCsCamera:
{
SetCsCamera* cmdCsCam = (SetCsCamera*)cmd;
writer->Write((uint8_t)cmdCsCam->cameras.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)cmdCsCam->cameras.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdCsCam->segmentOffset); // 0x04
writer->Write(cmdCsCam->segmentOffset); // 0x04
}
break;
case RoomCommand::SetMesh:
{
SetMesh* cmdMesh = (SetMesh*)cmd;
int baseStreamEnd = writer->GetStream().get()->GetLength();
writer->Write((uint8_t)cmdMesh->data); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)cmdMesh->data); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(baseStreamEnd); // 0x04
writer->Write(baseStreamEnd); // 0x04
uint32_t oldOffset = writer->GetBaseAddress();
writer->Seek(baseStreamEnd, SeekOffsetType::Start);
@@ -163,15 +163,13 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
if (cmdMesh->meshHeaderType == 0)
{
//writer->Write(cmdMesh->)
// writer->Write(cmdMesh->)
}
else if (cmdMesh->meshHeaderType == 1)
{
}
else if (cmdMesh->meshHeaderType == 2)
{
}
writer->Seek(oldOffset, SeekOffsetType::Start);
@@ -181,20 +179,20 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
{
SetCameraSettings* cmdCam = (SetCameraSettings*)cmd;
writer->Write((uint8_t)cmdCam->cameraMovement); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdCam->mapHighlight); // 0x04
writer->Write((uint8_t)cmdCam->cameraMovement); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdCam->mapHighlight); // 0x04
}
break;
case RoomCommand::SetLightingSettings:
{
SetLightingSettings* cmdLight = (SetLightingSettings*)cmd;
writer->Write((uint8_t)cmdLight->settings.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdLight->segmentOffset); // 0x04
writer->Write((uint8_t)cmdLight->settings.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(cmdLight->segmentOffset); // 0x04
uint32_t oldOffset = writer->GetBaseAddress();
writer->Seek(cmdLight->segmentOffset, SeekOffsetType::Start);
@@ -236,17 +234,17 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
{
SetRoomList* cmdRoom = (SetRoomList*)cmd;
writer->Write((uint8_t)cmdRoom->rooms.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)cmdRoom->romfile->rooms.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
int baseStreamEnd = writer->GetLength();
writer->Write(baseStreamEnd); // 0x04
auto baseStreamEnd = writer->GetLength();
writer->Write(baseStreamEnd); // 0x04
uint32_t oldOffset = writer->GetBaseAddress();
writer->Seek(baseStreamEnd, SeekOffsetType::Start);
for (RoomEntry entry : cmdRoom->rooms)
for (const auto& entry : cmdRoom->romfile->rooms)
{
writer->Write(entry.virtualAddressStart);
writer->Write(entry.virtualAddressEnd);
@@ -261,10 +259,10 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
int streamEnd = writer->GetStream().get()->GetLength();
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(streamEnd); // 0x04
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(streamEnd); // 0x04
// TODO: NOT DONE
@@ -284,10 +282,10 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
uint32_t baseStreamEnd = writer->GetStream().get()->GetLength();
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(baseStreamEnd); // 0x04
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(baseStreamEnd); // 0x04
uint32_t oldOffset = writer->GetBaseAddress();
writer->Seek(baseStreamEnd, SeekOffsetType::Start);
@@ -305,12 +303,12 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
{
SetSpecialObjects* cmdSpecObj = (SetSpecialObjects*)cmd;
writer->Write((uint8_t)cmdSpecObj->elfMessage); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint16_t)cmdSpecObj->globalObject); // 0x06
writer->Write((uint8_t)cmdSpecObj->elfMessage); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint16_t)cmdSpecObj->globalObject); // 0x06
}
break;
case RoomCommand::SetStartPositionList:
@@ -319,10 +317,10 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
uint32_t baseStreamEnd = writer->GetStream().get()->GetLength();
writer->Write((uint8_t)cmdStartPos->actors.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(baseStreamEnd); // 0x04
writer->Write((uint8_t)cmdStartPos->actors.size()); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write(baseStreamEnd); // 0x04
uint32_t oldOffset = writer->GetBaseAddress();
writer->Seek(baseStreamEnd, SeekOffsetType::Start);
@@ -344,30 +342,31 @@ void ExporterExample_Room::Save(ZResource* res, fs::path outPath, BinaryWriter*
break;
case RoomCommand::EndMarker:
{
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)0); // 0x07
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)0); // 0x07
}
break;
default:
printf("UNIMPLEMENTED COMMAND: %i\n", (int)cmd->cmdID);
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)0); // 0x07
writer->Write((uint8_t)0); // 0x01
writer->Write((uint8_t)0); // 0x02
writer->Write((uint8_t)0); // 0x03
writer->Write((uint8_t)0); // 0x04
writer->Write((uint8_t)0); // 0x05
writer->Write((uint8_t)0); // 0x06
writer->Write((uint8_t)0); // 0x07
break;
}
}
//writer->Close();
//File::WriteAllBytes(StringHelper::Sprintf("%s", res->GetName().c_str()), memStream->ToVector());
// writer->Close();
// File::WriteAllBytes(StringHelper::Sprintf("%s", res->GetName().c_str()),
// memStream->ToVector());
}
+5 -3
View File
@@ -1,12 +1,14 @@
#include "TextureExporter.h"
#include "../ZAPD/ZFile.h"
void ExporterExample_Texture::Save(ZResource* res, [[maybe_unused]]fs::path outPath, BinaryWriter* writer)
void ExporterExample_Texture::Save(ZResource* res, [[maybe_unused]] fs::path outPath,
BinaryWriter* writer)
{
ZTexture* tex = (ZTexture*)res;
auto data = tex->parent->GetRawData();
for (uint i = tex->GetRawDataIndex(); i < tex->GetRawDataIndex() + tex->GetRawDataSize(); i++)
for (offset_t i = tex->GetRawDataIndex(); i < tex->GetRawDataIndex() + tex->GetRawDataSize();
i++)
writer->Write(data[i]);
}
}
+1 -1
View File
@@ -1,8 +1,8 @@
#pragma once
#include <Utils/BinaryWriter.h>
#include "ZResource.h"
#include "ZTexture.h"
#include <Utils/BinaryWriter.h>
class ExporterExample_Texture : public ZResourceExporter
{
+15 -5
View File
@@ -5,17 +5,22 @@ ASAN ?= 0
DEPRECATION_ON ?= 1
DEBUG ?= 0
COPYCHECK_ARGS ?=
# Set LLD=1 to use ld.lld as the linker
LLD ?= 0
CXX := g++
# Use clang++ if available, else use g++
ifeq ($(shell command -v clang++ >/dev/null 2>&1; echo $$?),0)
CXX := clang++
else
CXX := g++
endif
INC := -I ZAPD -I lib/elfio -I lib/libgfxd -I lib/tinyxml2 -I ZAPDUtils
CXXFLAGS := -fpic -std=c++17 -Wall -Wextra -fno-omit-frame-pointer
OPTFLAGS :=
ifneq ($(DEBUG),0)
OPTIMIZATION_ON = 0
DEPRECATION_OFF = 1
CXXFLAGS += -g3 -DDEVELOPMENT -D_DEBUG
COPYCHECK_ARGS += --devel
DEPRECATION_ON = 0
else
@@ -29,7 +34,7 @@ else
endif
ifneq ($(ASAN),0)
CXXFLAGS += -fsanitize=address
CXXFLAGS += -fsanitize=address -fsanitize=pointer-compare -fsanitize=pointer-subtract -fsanitize=undefined
endif
ifneq ($(DEPRECATION_ON),0)
CXXFLAGS += -DDEPRECATION_ON
@@ -38,6 +43,11 @@ endif
LDFLAGS := -lm -ldl -lpng
# Use LLD if available. Set LLD=0 to not use it
ifeq ($(shell command -v ld.lld >/dev/null 2>&1; echo $$?),0)
LLD := 1
endif
ifneq ($(LLD),0)
LDFLAGS += -fuse-ld=lld
endif
@@ -105,4 +115,4 @@ ZAPDUtils:
# Linking
ZAPD.out: $(O_FILES) lib/libgfxd/libgfxd.a ExporterTest ZAPDUtils
$(CXX) $(O_FILES) lib/libgfxd/libgfxd.a ZAPDUtils/ZAPDUtils.a -Wl,--whole-archive ExporterTest/ExporterTest.a -Wl,--no-whole-archive $(LDFLAGS) $(OUTPUT_OPTION)
$(CXX) $(CXXFLAGS) $(O_FILES) lib/libgfxd/libgfxd.a ZAPDUtils/ZAPDUtils.a -Wl,--whole-archive ExporterTest/ExporterTest.a -Wl,--no-whole-archive $(LDFLAGS) $(OUTPUT_OPTION)
+4 -2
View File
@@ -30,7 +30,7 @@ You can configure a bit your ZAPD build with the following options:
- `DEBUG`: If non-zero, ZAPD will be compiled in _development mode_. This implies the following:
- Debugging symbols enabled (`-g3`). They are disabled by default.
- `OPTIMIZATION_ON=0`: Disables optimizations (`-O0`).
- `DEPRECATION_OFF=1`: Disables deprecation warnings.
- `DEPRECATION_ON=0`: Disables deprecation warnings.
- `LLD=1`: builds with the LLVM linker `ld.lld` instead of the system default.
As an example, if you want to build ZAPD with optimizations disabled and use the address sanitizer, you could use the following command:
@@ -110,8 +110,10 @@ ZAPD also accepts the following list of extra parameters:
- Can be used only in `e` or `bsf` modes.
- `-tm MODE`: Test Mode (enables certain experimental features). To enable it, set `MODE` to `1`.
- `-wno` / `--warn-no-offsets` : Enable warnings for nodes that dont have offsets specified. Takes priority over `-eno`/ `--error-no-offsets`.
- `-eno`/ `--error-no-offsets` : Enable errors for nodes that dont have offsets specified.
- `-eno` / `--error-no-offsets` : Enable errors for nodes that dont have offsets specified.
- `-se` / `--set-exporter` : Sets which exporter to use.
- `--gcc-compat` : Enables GCC compatible mode. Slower.
- `-s` / `--static` : Mark every asset as `static`.
- This behaviour can be overridden per asset using `Static=` in the respective XML node.
Additionally, you can pass the flag `--version` to see the current ZAPD version. If that flag is passed, ZAPD will ignore any other parameter passed.
+185 -42
View File
@@ -1,37 +1,31 @@
#include "Declaration.h"
Declaration::Declaration(DeclarationAlignment nAlignment, DeclarationPadding nPadding, size_t nSize,
std::string nText)
#include "Globals.h"
#include "Utils/StringHelper.h"
Declaration::Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nText)
{
address = nAddress;
alignment = nAlignment;
padding = nPadding;
size = nSize;
text = nText;
}
Declaration::Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, std::string nText)
: Declaration(nAlignment, DeclarationPadding::None, nSize, nText)
Declaration::Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
const std::string& nText)
: Declaration(nAddress, nAlignment, nSize, nText)
{
varType = nVarType;
varName = nVarName;
isArray = nIsArray;
}
Declaration::Declaration(DeclarationAlignment nAlignment, DeclarationPadding nPadding, size_t nSize,
std::string nVarType, std::string nVarName, bool nIsArray,
std::string nText)
: Declaration(nAlignment, nPadding, nSize, nText)
{
varType = nVarType;
varName = nVarName;
isArray = nIsArray;
}
Declaration::Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, size_t nArrayItemCnt,
std::string nText)
: Declaration(nAlignment, DeclarationPadding::None, nSize, nText)
Declaration::Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
size_t nArrayItemCnt, const std::string& nText)
: Declaration(nAddress, nAlignment, nSize, nText)
{
varType = nVarType;
varName = nVarName;
@@ -39,10 +33,10 @@ Declaration::Declaration(DeclarationAlignment nAlignment, size_t nSize, std::str
arrayItemCnt = nArrayItemCnt;
}
Declaration::Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, std::string nArrayItemCntStr,
std::string nText)
: Declaration(nAlignment, DeclarationPadding::None, nSize, nText)
Declaration::Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
const std::string& nArrayItemCntStr, const std::string& nText)
: Declaration(nAddress, nAlignment, nSize, nText)
{
varType = nVarType;
varName = nVarName;
@@ -50,30 +44,179 @@ Declaration::Declaration(DeclarationAlignment nAlignment, size_t nSize, std::str
arrayItemCntStr = nArrayItemCntStr;
}
Declaration::Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, size_t nArrayItemCnt,
std::string nText, bool nIsExternal)
: Declaration(nAlignment, nSize, nVarType, nVarName, nIsArray, nArrayItemCnt, nText)
Declaration::Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
size_t nArrayItemCnt, const std::string& nText, bool nIsExternal)
: Declaration(nAddress, nAlignment, nSize, nVarType, nVarName, nIsArray, nArrayItemCnt, nText)
{
isExternal = nIsExternal;
}
Declaration::Declaration(DeclarationAlignment nAlignment, DeclarationPadding nPadding, size_t nSize,
std::string nVarType, std::string nVarName, bool nIsArray,
size_t nArrayItemCnt, std::string nText)
: Declaration(nAlignment, nPadding, nSize, nText)
{
varType = nVarType;
varName = nVarName;
isArray = nIsArray;
arrayItemCnt = nArrayItemCnt;
}
Declaration::Declaration(std::string nIncludePath, size_t nSize, std::string nVarType,
std::string nVarName)
: Declaration(DeclarationAlignment::None, DeclarationPadding::None, nSize, "")
Declaration::Declaration(offset_t nAddress, const std::string& nIncludePath, size_t nSize,
const std::string& nVarType, const std::string& nVarName)
: Declaration(nAddress, DeclarationAlignment::Align4, nSize, "")
{
includePath = nIncludePath;
varType = nVarType;
varName = nVarName;
}
bool Declaration::IsStatic() const
{
switch (staticConf)
{
case StaticConfig::Off:
return false;
case StaticConfig::Global:
return Globals::Instance->forceStatic;
case StaticConfig::On:
return true;
}
return false;
}
std::string Declaration::GetNormalDeclarationStr() const
{
std::string output;
if (preText != "")
output += preText + "\n";
if (IsStatic())
{
output += "static ";
}
if (isArray)
{
if (arrayItemCntStr != "")
{
output += StringHelper::Sprintf("%s %s[%s];\n", varType.c_str(), varName.c_str(),
arrayItemCntStr.c_str());
}
else if (arrayItemCnt == 0)
{
output += StringHelper::Sprintf("%s %s[] = {\n", varType.c_str(), varName.c_str());
}
else
{
output += StringHelper::Sprintf("%s %s[%i] = {\n", varType.c_str(), varName.c_str(),
arrayItemCnt);
}
output += text + "\n";
}
else
{
output += StringHelper::Sprintf("%s %s = { ", varType.c_str(), varName.c_str());
output += text;
}
if (output.back() == '\n')
output += "};";
else
output += " };";
if (rightText != "")
output += " " + rightText + "";
output += "\n";
if (postText != "")
output += postText + "\n";
output += "\n";
return output;
}
std::string Declaration::GetExternalDeclarationStr() const
{
std::string output;
if (preText != "")
output += preText + "\n";
if (IsStatic())
{
output += "static ";
}
if (arrayItemCntStr != "")
output +=
StringHelper::Sprintf("%s %s[%s] = {\n#include \"%s\"\n};", varType.c_str(),
varName.c_str(), arrayItemCntStr.c_str(), includePath.c_str());
else if (arrayItemCnt != 0)
output += StringHelper::Sprintf("%s %s[%i] = {\n#include \"%s\"\n};", varType.c_str(),
varName.c_str(), arrayItemCnt, includePath.c_str());
else
output += StringHelper::Sprintf("%s %s[] = {\n#include \"%s\"\n};", varType.c_str(),
varName.c_str(), includePath.c_str());
if (rightText != "")
output += " " + rightText + "";
output += "\n";
if (postText != "")
output += postText + "\n";
output += "\n";
return output;
}
std::string Declaration::GetExternStr() const
{
if (IsStatic() || varType == "")
{
return "";
}
if (isArray)
{
if (arrayItemCntStr != "")
{
return StringHelper::Sprintf("extern %s %s[%s];\n", varType.c_str(), varName.c_str(),
arrayItemCntStr.c_str());
}
else if (arrayItemCnt != 0)
return StringHelper::Sprintf("extern %s %s[%i];\n", varType.c_str(), varName.c_str(),
arrayItemCnt);
else
return StringHelper::Sprintf("extern %s %s[];\n", varType.c_str(), varName.c_str());
}
return StringHelper::Sprintf("extern %s %s;\n", varType.c_str(), varName.c_str());
}
std::string Declaration::GetStaticForwardDeclarationStr() const
{
if (!IsStatic() || isUnaccounted)
return "";
if (isArray)
{
if (arrayItemCntStr == "" && arrayItemCnt == 0)
{
// Forward declaring static arrays without specifying the size is not allowed.
return "";
}
if (arrayItemCntStr != "")
{
return StringHelper::Sprintf("static %s %s[%s];\n", varType.c_str(), varName.c_str(),
arrayItemCntStr.c_str());
}
else
{
return StringHelper::Sprintf("static %s %s[%i];\n", varType.c_str(), varName.c_str(),
arrayItemCnt);
}
}
return StringHelper::Sprintf("static %s %s;\n", varType.c_str(), varName.c_str());
}
+51 -37
View File
@@ -3,63 +3,77 @@
#include <string>
#include <vector>
// TODO: should we drop the `_t` suffix because of UNIX compliance?
typedef uint32_t segptr_t;
typedef uint32_t offset_t;
#define SEGMENTED_NULL ((segptr_t)0)
enum class DeclarationAlignment
{
None,
Align4,
Align8,
Align16
};
enum class DeclarationPadding
enum class StaticConfig
{
None,
Pad4,
Pad8,
Pad16
Off,
Global,
On
};
class Declaration
{
public:
offset_t address;
DeclarationAlignment alignment;
DeclarationPadding padding;
size_t size;
std::string preText = "";
std::string text = "";
std::string rightText = "";
std::string postText = "";
std::string preComment = "";
std::string postComment = "";
std::string varType = "";
std::string varName = "";
std::string includePath = "";
std::string preText;
std::string text;
std::string rightText;
std::string postText;
std::string preComment;
std::string postComment;
std::string varType;
std::string varName;
std::string includePath;
bool isExternal = false;
bool isArray = false;
size_t arrayItemCnt = 0;
std::string arrayItemCntStr = "";
std::vector<uint32_t> references;
std::string arrayItemCntStr;
std::vector<segptr_t> references;
bool isUnaccounted = false;
bool isPlaceholder = false;
bool declaredInXml = false;
StaticConfig staticConf = StaticConfig::Global;
Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, std::string nText);
Declaration(DeclarationAlignment nAlignment, DeclarationPadding nPadding, size_t nSize,
std::string nVarType, std::string nVarName, bool nIsArray, std::string nText);
Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, size_t nArrayItemCnt, std::string nText);
Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, std::string nArrayItemCntStr,
std::string nText);
Declaration(DeclarationAlignment nAlignment, size_t nSize, std::string nVarType,
std::string nVarName, bool nIsArray, size_t nArrayItemCnt, std::string nText,
bool nIsExternal);
Declaration(DeclarationAlignment nAlignment, DeclarationPadding nPadding, size_t nSize,
std::string nVarType, std::string nVarName, bool nIsArray, size_t nArrayItemCnt,
std::string nText);
Declaration(std::string nIncludePath, size_t nSize, std::string nVarType, std::string nVarName);
Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
const std::string& nText);
Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
size_t nArrayItemCnt, const std::string& nText);
Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
const std::string& nArrayItemCntStr, const std::string& nText);
Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nVarType, const std::string& nVarName, bool nIsArray,
size_t nArrayItemCnt, const std::string& nText, bool nIsExternal);
Declaration(offset_t nAddress, const std::string& nIncludePath, size_t nSize,
const std::string& nVarType, const std::string& nVarName);
bool IsStatic() const;
std::string GetNormalDeclarationStr() const;
std::string GetExternalDeclarationStr() const;
std::string GetExternStr() const;
std::string GetStaticForwardDeclarationStr() const;
protected:
Declaration(DeclarationAlignment nAlignment, DeclarationPadding nPadding, size_t nSize,
std::string nText);
};
Declaration(offset_t nAddress, DeclarationAlignment nAlignment, size_t nSize,
const std::string& nText);
};
+184
View File
@@ -0,0 +1,184 @@
#include "GameConfig.h"
#include <functional>
#include <string_view>
#include "Utils/Directory.h"
#include "Utils/File.h"
#include "Utils/Path.h"
#include "ZFile.h"
#include "tinyxml2.h"
using ConfigFunc = void (GameConfig::*)(const tinyxml2::XMLElement&);
GameConfig::~GameConfig()
{
for (auto& declPair : segmentRefFiles)
{
for (auto& file : declPair.second)
{
delete file;
}
}
}
void GameConfig::ReadTexturePool(const fs::path& texturePoolXmlPath)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(texturePoolXmlPath.c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
fprintf(stderr, "Warning: Unable to read texture pool XML with error code %i\n", eResult);
return;
}
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
return;
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != nullptr;
child = child->NextSiblingElement())
{
if (std::string_view(child->Name()) == "Texture")
{
std::string crcStr = child->Attribute("CRC");
fs::path texPath = child->Attribute("Path");
std::string texName;
uint32_t crc = strtoul(crcStr.c_str(), nullptr, 16);
texturePool[crc].path = texPath;
}
}
}
void GameConfig::GenSymbolMap(const fs::path& symbolMapPath)
{
auto symbolLines = File::ReadAllLines(symbolMapPath);
for (std::string& symbolLine : symbolLines)
{
auto split = StringHelper::Split(symbolLine, " ");
uint32_t addr = strtoul(split[0].c_str(), nullptr, 16);
std::string symbolName = split[1];
symbolMap[addr] = std::move(symbolName);
}
}
void GameConfig::ConfigFunc_SymbolMap(const tinyxml2::XMLElement& element)
{
std::string fileName = element.Attribute("File");
GenSymbolMap(Path::GetDirectoryName(configFilePath) / fileName);
}
void GameConfig::ConfigFunc_ActorList(const tinyxml2::XMLElement& element)
{
std::string fileName = element.Attribute("File");
std::vector<std::string> lines =
File::ReadAllLines(Path::GetDirectoryName(configFilePath) / fileName);
for (auto& line : lines)
actorList.emplace_back(std::move(line));
}
void GameConfig::ConfigFunc_ObjectList(const tinyxml2::XMLElement& element)
{
std::string fileName = element.Attribute("File");
std::vector<std::string> lines =
File::ReadAllLines(Path::GetDirectoryName(configFilePath) / fileName);
for (auto& line : lines)
objectList.emplace_back(std::move(line));
}
void GameConfig::ConfigFunc_TexturePool(const tinyxml2::XMLElement& element)
{
std::string fileName = element.Attribute("File");
ReadTexturePool(Path::GetDirectoryName(configFilePath) / fileName);
}
void GameConfig::ConfigFunc_BGConfig(const tinyxml2::XMLElement& element)
{
bgScreenWidth = element.IntAttribute("ScreenWidth", 320);
bgScreenHeight = element.IntAttribute("ScreenHeight", 240);
}
void GameConfig::ConfigFunc_ExternalXMLFolder(const tinyxml2::XMLElement& element)
{
const char* pathValue = element.Attribute("Path");
if (pathValue == nullptr)
{
throw std::runtime_error(
StringHelper::Sprintf("Parse: Fatal error in configuration file.\n"
"\t Missing 'Path' attribute in `ExternalXMLFolder` element.\n"));
}
if (externalXmlFolder != "")
{
throw std::runtime_error(StringHelper::Sprintf("Parse: Fatal error in configuration file.\n"
"\t `ExternalXMLFolder` is duplicated.\n"));
}
externalXmlFolder = pathValue;
}
void GameConfig::ConfigFunc_ExternalFile(const tinyxml2::XMLElement& element)
{
const char* xmlPathValue = element.Attribute("XmlPath");
if (xmlPathValue == nullptr)
{
throw std::runtime_error(
StringHelper::Sprintf("Parse: Fatal error in configuration file.\n"
"\t Missing 'XmlPath' attribute in `ExternalFile` element.\n"));
}
const char* outPathValue = element.Attribute("OutPath");
if (outPathValue == nullptr)
{
throw std::runtime_error(
StringHelper::Sprintf("Parse: Fatal error in configuration file.\n"
"\t Missing 'OutPath' attribute in `ExternalFile` element.\n"));
}
externalFiles.push_back(ExternalFile(fs::path(xmlPathValue), fs::path(outPathValue)));
}
void GameConfig::ReadConfigFile(const fs::path& argConfigFilePath)
{
static const std::map<std::string, ConfigFunc> ConfigFuncDictionary = {
{"SymbolMap", &GameConfig::ConfigFunc_SymbolMap},
{"ActorList", &GameConfig::ConfigFunc_ActorList},
{"ObjectList", &GameConfig::ConfigFunc_ObjectList},
{"TexturePool", &GameConfig::ConfigFunc_TexturePool},
{"BGConfig", &GameConfig::ConfigFunc_BGConfig},
{"ExternalXMLFolder", &GameConfig::ConfigFunc_ExternalXMLFolder},
{"ExternalFile", &GameConfig::ConfigFunc_ExternalFile},
};
configFilePath = argConfigFilePath;
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(configFilePath.c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
throw std::runtime_error("Error: Unable to read config file.");
}
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
return;
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != nullptr;
child = child->NextSiblingElement())
{
auto it = ConfigFuncDictionary.find(child->Name());
if (it == ConfigFuncDictionary.end())
{
fprintf(stderr, "Unsupported configuration variable: %s\n", child->Name());
continue;
}
std::invoke(it->second, *this, *child);
}
}
+58
View File
@@ -0,0 +1,58 @@
#pragma once
#include <cstdint>
#include <map>
#include <string>
#include <vector>
#include "Utils/Directory.h"
#include "tinyxml2.h"
struct TexturePoolEntry
{
fs::path path = ""; // Path to Shared Texture
};
class ExternalFile
{
public:
fs::path xmlPath, outPath;
ExternalFile(fs::path nXmlPath, fs::path nOutPath);
};
class ZFile;
class GameConfig
{
public:
std::string configFilePath;
std::map<int32_t, std::vector<ZFile*>> segmentRefFiles;
std::map<uint32_t, std::string> symbolMap;
std::vector<std::string> actorList;
std::vector<std::string> objectList;
std::map<uint32_t, TexturePoolEntry> texturePool; // Key = CRC
// ZBackground
uint32_t bgScreenWidth = 320, bgScreenHeight = 240;
// ExternalFile
fs::path externalXmlFolder;
std::vector<ExternalFile> externalFiles;
GameConfig() = default;
~GameConfig();
void ReadTexturePool(const fs::path& texturePoolXmlPath);
void GenSymbolMap(const fs::path& symbolMapPath);
void ConfigFunc_SymbolMap(const tinyxml2::XMLElement& element);
void ConfigFunc_ActorList(const tinyxml2::XMLElement& element);
void ConfigFunc_ObjectList(const tinyxml2::XMLElement& element);
void ConfigFunc_TexturePool(const tinyxml2::XMLElement& element);
void ConfigFunc_BGConfig(const tinyxml2::XMLElement& element);
void ConfigFunc_ExternalXMLFolder(const tinyxml2::XMLElement& element);
void ConfigFunc_ExternalFile(const tinyxml2::XMLElement& element);
void ReadConfigFile(const fs::path& configFilePath);
};
+150 -158
View File
@@ -1,175 +1,35 @@
#include "Globals.h"
#include <algorithm>
#include <string_view>
#include <Utils/File.h>
#include <Utils/Path.h>
#include <algorithm>
#include "tinyxml2.h"
using namespace tinyxml2;
Globals* Globals::Instance;
Globals::Globals()
{
Instance = this;
files = std::vector<ZFile*>();
segments = std::vector<int32_t>();
symbolMap = std::map<uint32_t, std::string>();
segmentRefs = std::map<int32_t, std::string>();
segmentRefFiles = std::map<int32_t, ZFile*>();
game = ZGame::OOT_RETAIL;
genSourceFile = true;
testMode = false;
profile = false;
useLegacyZDList = false;
useExternalResources = true;
lastScene = nullptr;
verbosity = VerbosityLevel::VERBOSITY_SILENT;
currentExporter = "";
outputPath = Directory::GetCurrentDirectory();
}
std::string Globals::FindSymbolSegRef(int32_t segNumber, uint32_t symbolAddress)
Globals::~Globals()
{
if (segmentRefs.find(segNumber) != segmentRefs.end())
auto& exporters = GetExporterMap();
for (auto& it : exporters)
{
if (segmentRefFiles.find(segNumber) == segmentRefFiles.end())
{
XMLDocument doc;
std::string filePath = segmentRefs[segNumber];
XMLError eResult = doc.LoadFile(filePath.c_str());
if (eResult != tinyxml2::XML_SUCCESS)
return "ERROR";
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
return "ERROR";
for (XMLElement* child = root->FirstChildElement(); child != NULL;
child = child->NextSiblingElement())
{
if (std::string(child->Name()) == "File")
{
ZFile* file = new ZFile(fileMode, child, "", "", filePath, true);
file->GeneratePlaceholderDeclarations();
segmentRefFiles[segNumber] = file;
break;
}
}
}
return segmentRefFiles[segNumber]->GetDeclarationName(symbolAddress, "ERROR");
}
return "ERROR";
}
void Globals::ReadConfigFile(const std::string& configFilePath)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(configFilePath.c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
throw std::runtime_error("Error: Unable to read config file.");
return;
}
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
return;
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL;
child = child->NextSiblingElement())
{
if (std::string(child->Name()) == "SymbolMap")
{
std::string fileName = std::string(child->Attribute("File"));
GenSymbolMap(Path::GetDirectoryName(configFilePath) + "/" + fileName);
}
else if (std::string(child->Name()) == "Segment")
{
std::string fileName = std::string(child->Attribute("File"));
int32_t segNumber = child->IntAttribute("Number");
segmentRefs[segNumber] = fileName;
}
else if (std::string(child->Name()) == "ActorList")
{
std::string fileName = std::string(child->Attribute("File"));
std::vector<std::string> lines =
File::ReadAllLines(Path::GetDirectoryName(configFilePath) + "/" + fileName);
for (std::string line : lines)
cfg.actorList.push_back(StringHelper::Strip(line, "\r"));
}
else if (std::string(child->Name()) == "ObjectList")
{
std::string fileName = std::string(child->Attribute("File"));
std::vector<std::string> lines =
File::ReadAllLines(Path::GetDirectoryName(configFilePath) + "/" + fileName);
for (std::string line : lines)
cfg.objectList.push_back(StringHelper::Strip(line, "\r"));
}
else if (std::string(child->Name()) == "TexturePool")
{
std::string fileName = std::string(child->Attribute("File"));
ReadTexturePool(Path::GetDirectoryName(configFilePath) + "/" + fileName);
}
else if (std::string(child->Name()) == "BGConfig")
{
cfg.bgScreenWidth = child->IntAttribute("ScreenWidth", 320);
cfg.bgScreenHeight = child->IntAttribute("ScreenHeight", 240);
}
}
}
void Globals::ReadTexturePool(const std::string& texturePoolXmlPath)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(texturePoolXmlPath.c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
fprintf(stderr, "Warning: Unable to read texture pool XML with error code %i\n", eResult);
return;
}
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
return;
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL;
child = child->NextSiblingElement())
{
if (std::string(child->Name()) == "Texture")
{
std::string crcStr = std::string(child->Attribute("CRC"));
fs::path texPath = std::string(child->Attribute("Path"));
std::string texName = "";
uint32_t crc = strtoul(crcStr.c_str(), NULL, 16);
cfg.texturePool[crc].path = texPath;
}
}
}
void Globals::GenSymbolMap(const std::string& symbolMapPath)
{
auto symbolLines = File::ReadAllLines(symbolMapPath);
for (std::string symbolLine : symbolLines)
{
auto split = StringHelper::Split(symbolLine, " ");
uint32_t addr = strtoul(split[0].c_str(), NULL, 16);
std::string symbolName = split[1];
symbolMap[addr] = symbolName;
delete it.second;
}
}
@@ -177,9 +37,10 @@ void Globals::AddSegment(int32_t segment, ZFile* file)
{
if (std::find(segments.begin(), segments.end(), segment) == segments.end())
segments.push_back(segment);
if (cfg.segmentRefFiles.find(segment) == cfg.segmentRefFiles.end())
cfg.segmentRefFiles[segment] = std::vector<ZFile*>();
segmentRefs[segment] = file->GetXmlFilePath().string();
segmentRefFiles[segment] = file;
cfg.segmentRefFiles[segment].push_back(file);
}
bool Globals::HasSegment(int32_t segment)
@@ -187,21 +48,21 @@ bool Globals::HasSegment(int32_t segment)
return std::find(segments.begin(), segments.end(), segment) != segments.end();
}
std::map<std::string, ExporterSet*>* Globals::GetExporterMap()
std::map<std::string, ExporterSet*>& Globals::GetExporterMap()
{
static std::map<std::string, ExporterSet*> exporters;
return &exporters;
return exporters;
}
void Globals::AddExporter(std::string exporterName, ExporterSet* exporterSet)
{
auto exporters = GetExporterMap();
(*exporters)[exporterName] = exporterSet;
auto& exporters = GetExporterMap();
exporters[exporterName] = exporterSet;
}
ZResourceExporter* Globals::GetExporter(ZResourceType resType)
{
auto exporters = *GetExporterMap();
auto& exporters = GetExporterMap();
if (currentExporter != "" && exporters[currentExporter]->exporters.find(resType) !=
exporters[currentExporter]->exporters.end())
@@ -212,10 +73,141 @@ ZResourceExporter* Globals::GetExporter(ZResourceType resType)
ExporterSet* Globals::GetExporterSet()
{
auto exporters = *GetExporterMap();
auto& exporters = GetExporterMap();
if (currentExporter != "")
return exporters[currentExporter];
else
return nullptr;
}
}
bool Globals::GetSegmentedPtrName(segptr_t segAddress, ZFile* currentFile,
const std::string& expectedType, std::string& declName)
{
if (segAddress == 0)
{
declName = "NULL";
return true;
}
uint8_t segment = GETSEGNUM(segAddress);
uint32_t offset = Seg2Filespace(segAddress, currentFile->baseAddress);
ZSymbol* sym;
sym = currentFile->GetSymbolResource(offset);
if (sym != nullptr)
{
if (expectedType == "" || expectedType == sym->GetSourceTypeName())
{
declName = sym->GetName();
return true;
}
}
sym = currentFile->GetSymbolResource(segAddress);
if (sym != nullptr)
{
if (expectedType == "" || expectedType == sym->GetSourceTypeName())
{
declName = sym->GetName();
return true;
}
}
if (currentFile->IsSegmentedInFilespaceRange(segAddress))
{
if (currentFile->GetDeclarationPtrName(segAddress, expectedType, declName))
return true;
}
else if (HasSegment(segment))
{
for (auto file : cfg.segmentRefFiles[segment])
{
offset = Seg2Filespace(segAddress, file->baseAddress);
sym = file->GetSymbolResource(offset);
if (sym != nullptr)
{
if (expectedType == "" || expectedType == sym->GetSourceTypeName())
{
declName = sym->GetName();
return true;
}
}
sym = file->GetSymbolResource(segAddress);
if (sym != nullptr)
{
if (expectedType == "" || expectedType == sym->GetSourceTypeName())
{
declName = sym->GetName();
return true;
}
}
if (file->IsSegmentedInFilespaceRange(segAddress))
{
if (file->GetDeclarationPtrName(segAddress, expectedType, declName))
return true;
}
}
}
const auto& symbolFromMap = Globals::Instance->symbolMap.find(segAddress);
if (symbolFromMap != Globals::Instance->symbolMap.end())
{
declName = "&" + symbolFromMap->second;
return true;
}
declName = StringHelper::Sprintf("0x%08X", segAddress);
return false;
}
bool Globals::GetSegmentedArrayIndexedName(segptr_t segAddress, size_t elementSize,
ZFile* currentFile, const std::string& expectedType,
std::string& declName)
{
if (segAddress == 0)
{
declName = "NULL";
return true;
}
uint8_t segment = GETSEGNUM(segAddress);
if (currentFile->IsSegmentedInFilespaceRange(segAddress))
{
bool addressFound = currentFile->GetDeclarationArrayIndexedName(segAddress, elementSize,
expectedType, declName);
if (addressFound)
return true;
}
else if (HasSegment(segment))
{
for (auto file : cfg.segmentRefFiles[segment])
{
if (file->IsSegmentedInFilespaceRange(segAddress))
{
bool addressFound = file->GetDeclarationArrayIndexedName(segAddress, elementSize,
expectedType, declName);
if (addressFound)
return true;
}
}
}
declName = StringHelper::Sprintf("0x%08X", segAddress);
return false;
}
ExternalFile::ExternalFile(fs::path nXmlPath, fs::path nOutPath)
: xmlPath{nXmlPath}, outPath{nOutPath}
{
}
ExporterSet::~ExporterSet()
{
for (auto& it : exporters)
{
delete it.second;
}
}
+25 -31
View File
@@ -3,6 +3,7 @@
#include <map>
#include <string>
#include <vector>
#include "GameConfig.h"
#include "ZFile.h"
class ZRoom;
@@ -14,36 +15,17 @@ enum class VerbosityLevel
VERBOSITY_DEBUG
};
struct TexturePoolEntry
{
fs::path path = ""; // Path to Shared Texture
};
class GameConfig
{
public:
std::map<int32_t, std::string> segmentRefs;
std::map<int32_t, ZFile*> segmentRefFiles;
std::map<uint32_t, std::string> symbolMap;
std::vector<std::string> actorList;
std::vector<std::string> objectList;
std::map<uint32_t, TexturePoolEntry> texturePool; // Key = CRC
// ZBackground
uint32_t bgScreenWidth = 320, bgScreenHeight = 240;
GameConfig() = default;
};
typedef void (*ExporterSetFunc)(ZFile*);
typedef bool (*ExporterSetFuncBool)(ZFileMode fileMode);
typedef void (*ExporterSetFuncVoid)(int argc, char* argv[], int& i);
typedef void (*ExporterSetFuncVoid2)(std::string buildMode, ZFileMode& fileMode);
typedef void (*ExporterSetFuncVoid2)(const std::string& buildMode, ZFileMode& fileMode);
typedef void (*ExporterSetFuncVoid3)();
class ExporterSet
{
public:
~ExporterSet();
std::map<ZResourceType, ZResourceExporter*> exporters;
ExporterSetFuncVoid parseArgsFunc = nullptr;
ExporterSetFuncVoid2 parseFileModeFunc = nullptr;
@@ -76,25 +58,37 @@ public:
bool errorNoOffset = false;
bool verboseUnaccounted = false;
bool gccCompat = false;
bool forceStatic = false;
std::vector<ZFile*> files;
std::vector<ZFile*> externalFiles;
std::vector<int32_t> segments;
std::map<int32_t, std::string> segmentRefs;
std::map<int32_t, ZFile*> segmentRefFiles;
ZRoom* lastScene;
std::map<uint32_t, std::string> symbolMap;
std::string currentExporter;
static std::map<std::string, ExporterSet*>* GetExporterMap();
static std::map<std::string, ExporterSet*>& GetExporterMap();
static void AddExporter(std::string exporterName, ExporterSet* exporterSet);
Globals();
std::string FindSymbolSegRef(int32_t segNumber, uint32_t symbolAddress);
void ReadConfigFile(const std::string& configFilePath);
void ReadTexturePool(const std::string& texturePoolXmlPath);
void GenSymbolMap(const std::string& symbolMapPath);
~Globals();
void AddSegment(int32_t segment, ZFile* file);
bool HasSegment(int32_t segment);
ZResourceExporter* GetExporter(ZResourceType resType);
ExporterSet* GetExporterSet();
};
/**
* Search in every file (and the symbol map) for the `segAddress` passed as parameter.
* If the segment of `currentFile` is the same segment of `segAddress`, then that file will be
* used only, otherwise, the search will be performed in every other file.
* The name of that variable will be stored in the `declName` parameter.
* Returns `true` if the address is found. `false` otherwise,
* in which case `declName` will be set to the address formatted as a pointer.
*/
bool GetSegmentedPtrName(segptr_t segAddress, ZFile* currentFile,
const std::string& expectedType, std::string& declName);
bool GetSegmentedArrayIndexedName(segptr_t segAddress, size_t elementSize, ZFile* currentFile,
const std::string& expectedType, std::string& declName);
};

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