mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Cleanup macros
This commit is contained in:
+1
-1
@@ -67,7 +67,7 @@ typedef enum {
|
||||
/* 1 */ EQUIP_SLOT_C_LEFT,
|
||||
/* 2 */ EQUIP_SLOT_C_DOWN,
|
||||
/* 3 */ EQUIP_SLOT_C_RIGHT,
|
||||
/* 4 */ EQUIP_SLOT_UNUSED
|
||||
/* 4 */ EQUIP_SLOT_A
|
||||
} EquipSlot;
|
||||
|
||||
typedef struct {
|
||||
|
||||
+9
-4
@@ -27,7 +27,15 @@ typedef enum {
|
||||
/* 1 */ EQUIP_VALUE_SHIELD_HERO,
|
||||
/* 2 */ EQUIP_VALUE_SHIELD_MIRROR,
|
||||
/* 3 */ EQUIP_VALUE_SHIELD_MAX
|
||||
} EquipValueShield;
|
||||
} EquipValueShield;
|
||||
|
||||
typedef enum {
|
||||
/* 0 */ EQUIP_VALUE_TUNIC_NONE,
|
||||
/* 1 */ EQUIP_VALUE_TUNIC_KOKIRI,
|
||||
/* 2 */ EQUIP_VALUE_TUNIC_GORON,
|
||||
/* 3 */ EQUIP_VALUE_TUNIC_ZORA,
|
||||
/* 4 */ EQUIP_VALUE_TUNIC_MAX
|
||||
} EquipValueTunic; // Remnant of OoT
|
||||
|
||||
typedef enum {
|
||||
/* 0 */ UPG_QUIVER,
|
||||
@@ -288,9 +296,6 @@ typedef enum {
|
||||
#define BOTTLE_FIRST 0
|
||||
#define BOTTLE_MAX 6
|
||||
|
||||
#define BOTTLE_FIRST 0
|
||||
#define BOTTLE_MAX 6
|
||||
|
||||
typedef enum {
|
||||
/* 0x00 */ GI_NONE,
|
||||
/* 0x01 */ GI_RUPEE_GREEN,
|
||||
|
||||
+1
-1
@@ -129,7 +129,7 @@ typedef struct Save {
|
||||
/* 0x000C */ u16 time; // "zelda_time"
|
||||
/* 0x000E */ u16 owlSaveLocation;
|
||||
/* 0x0010 */ s32 isNight; // "asahiru_fg"
|
||||
/* 0x0014 */ u32 daySpeed; // "change_zelda_time"
|
||||
/* 0x0014 */ s32 daySpeed; // "change_zelda_time"
|
||||
/* 0x0018 */ s32 day; // "totalday"
|
||||
/* 0x001C */ s32 daysElapsed; // "eventday"
|
||||
/* 0x0020 */ u8 playerForm; // "player_character"
|
||||
|
||||
@@ -475,7 +475,7 @@ u16 gScenesPerRegion[11][27] = {
|
||||
};
|
||||
|
||||
s32 Inventory_GetBtnBItem(GlobalContext* globalCtx) {
|
||||
if (gSaveContext.buttonStatus[0] == BTN_DISABLED) {
|
||||
if (gSaveContext.buttonStatus[EQUIP_SLOT_B] == BTN_DISABLED) {
|
||||
return ITEM_NONE;
|
||||
} else if (gSaveContext.unk_1015 == ITEM_NONE) {
|
||||
return ITEM_NONE;
|
||||
|
||||
@@ -55,7 +55,7 @@ void GameOver_Update(GlobalContext* globalCtx) {
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_UNUSED] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_A] = BTN_ENABLED;
|
||||
gSaveContext.unk_3F1E = 0;
|
||||
gSaveContext.unk_3F20 = 0;
|
||||
gSaveContext.unk_3F22 = 0;
|
||||
|
||||
+132
-131
File diff suppressed because it is too large
Load Diff
@@ -26,7 +26,7 @@ void Select_LoadGame(SelectContext* this, u32 entranceIndex, s32 opt) {
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_C_LEFT] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_C_DOWN] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_C_RIGHT] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_UNUSED] = BTN_ENABLED;
|
||||
gSaveContext.buttonStatus[EQUIP_SLOT_A] = BTN_ENABLED;
|
||||
gSaveContext.unk_3F1E = 0;
|
||||
gSaveContext.unk_3F20 = 0;
|
||||
gSaveContext.unk_3F22 = 0;
|
||||
|
||||
Reference in New Issue
Block a user