fix merge

This commit is contained in:
angie
2023-10-31 09:54:15 -03:00
parent 7f2782f9e4
commit aba8eed3f0
+1 -1
View File
@@ -1874,7 +1874,7 @@ void Environment_DrawLensFlare(PlayState* play, EnvironmentContext* envCtx, View
OPEN_DISPS(gfxCtx);
dist = Math3D_Distance(&pos, &view->eye) / 12.0f;
dist = Math3D_Vec3f_DistXYZ(&pos, &view->eye) / 12.0f;
// compute a unit vector in the look direction
tempX = view->at.x - view->eye.x;