mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
migrate data
This commit is contained in:
+6
-5
@@ -91,7 +91,7 @@ typedef struct {
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/* 0x3C */ s16* unk3C;
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/* 0x40 */ s16 unk40;
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/* 0x42 */ s16 unk42;
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/* 0x44 */ s16 unk44;
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/* 0x44 */ s16 lowestFloor;
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/* 0x48 */ s16* unk48;
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/* 0x4C */ s16 unk4C;
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/* 0x50 */ s32 numChests;
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@@ -101,16 +101,16 @@ typedef struct {
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} struct_801BEBB8; // size = 0x5C
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typedef struct {
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/* 0x0 */ s16 unk0; //scene
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/* 0x2 */ s16 unk2;
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} struct_801BEC5C; // size = 0x4
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/* 0x0 */ s16 sceneId;
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/* 0x2 */ s16 lowestFloor;
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} MapCustomLowestFloor; // size = 0x4
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typedef struct {
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/* 0x00 */ s32 unk0[5];
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} struct_801BEC70; // size = 0x14
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typedef struct {
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/* 0x0 */ s16 unk0;
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/* 0x0 */ s16 sceneId;
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/* 0x4 */ s32 unk4;
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/* 0x8 */ s32 unk8;
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} struct_801BED24; // size = 0xC
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@@ -143,6 +143,7 @@ void func_80108AF8(struct PlayState* play);
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s32 func_801090B0(s32 arg0);
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s32 func_80109124(s16 arg0);
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void func_801091F0(struct PlayState* play);
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void func_80109428(struct PlayState* play);
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/* z_map_data */
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void MapData_GetMapColor(s32 colorIndex, Color_RGBA8* color);
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@@ -481,8 +481,6 @@ beginseg
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include "build/src/code/z_lights.o"
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include "build/src/code/z_malloc.o"
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include "build/src/code/z_map_disp.o"
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include "build/data/code/z_map_disp.data.o"
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include "build/data/code/z_map_disp.bss.o"
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include "build/src/code/z_map_data.o"
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include "build/src/code/z_map_exp.o"
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include "build/src/code/z_msgevent.o"
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@@ -656,7 +654,7 @@ beginseg
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include "build/src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.o"
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#ifdef NON_MATCHING
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include "build/src/overlays/gamestates/ovl_file_choose/ovl_file_choose_reloc.o"
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#else
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#else
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include "build/data/ovl_file_choose/ovl_file_choose.reloc.o"
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#endif
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endseg
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+184
-114
File diff suppressed because it is too large
Load Diff
@@ -5,6 +5,7 @@
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*/
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#include "z_kaleido_scope.h"
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#include "z64map.h"
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#include "z64view.h"
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#include "overlays/gamestates/ovl_opening/z_opening.h"
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#include "archives/icon_item_static/icon_item_static_yar.h"
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@@ -1943,12 +1943,12 @@
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0x801068D8:("MapDisp_DestroyMapI",),
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0x801068FC:("func_801068FC",),
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0x80106BEC:("func_80106BEC",),
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0x80106D08:("func_80106D08",),
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0x80106D08:("MapDisp_ConvertBossSceneToDungeonScene",),
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0x80106D5C:("func_80106D5C",),
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0x80107B78:("func_80107B78",),
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0x80108124:("func_80108124",),
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0x80108558:("func_80108558",),
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0x80108A10:("func_80108A10",),
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0x80108A10:("MapDisp_GetDungeonMapFloorTexture",),
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0x80108A64:("func_80108A64",),
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0x80108AF8:("func_80108AF8",),
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0x801090B0:("func_801090B0",),
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@@ -992,17 +992,17 @@
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0x801BEB00:("D_801BEB00","s32","[4]",0x10),
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0x801BEB10:("D_801BEB10","u32","[4]",0x10),
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0x801BEB20:("D_801BEB20","u32","[4]",0x10),
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0x801BEB38:("D_801BEB38","UNK_TYPE1","",0x1),
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0x801BEB38:("sWhiteSquareTex","UNK_TYPE1","",0x1),
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0x801BEBB8:("D_801BEBB8","UNK_TYPE4","",0x40),
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0x801BEBF8:("D_801BEBF8","UNK_TYPE2","",0x2),
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0x801BEBFA:("D_801BEBFA","UNK_TYPE2","",0x2),
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0x801BEBFC:("D_801BEBFC","UNK_TYPE2","",0x18),
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0x801BEC14:("D_801BEC14","MinimapList","",0x8),
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0x801BEC1C:("D_801BEC1C","UNK_TYPE4","",0x4),
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0x801BEC20:("D_801BEC20","UNK_TYPE4","",0x4),
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0x801BEC1C:("sSceneNumRooms","s32","",0x4),
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0x801BEC20:("sNumChests","s32","",0x4),
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0x801BEC24:("D_801BEC24","UNK_TYPE1","",0x8),
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0x801BEC2C:("D_801BEC2C","Color_RGBA8","[12]",0x30),
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0x801BEC5C:("D_801BEC5C","struct_801BEC5C","[5]",0x14),
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0x801BEC5C:("sCustomLowestFloor","MapCustomLowestFloor","[5]",0x14),
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0x801BEC70:("D_801BEC70","UNK_TYPE4","",0x14),
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0x801BEC84:("D_801BEC84","u16","[16]",0x10),
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0x801BECA4:("D_801BECA4","u16","[16]",0x10),
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@@ -1457,12 +1457,12 @@ asm/non_matchings/code/z_map_disp/MapDisp_InitMapI.s,MapDisp_InitMapI,0x801068B4
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asm/non_matchings/code/z_map_disp/MapDisp_DestroyMapI.s,MapDisp_DestroyMapI,0x801068D8,0x9
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asm/non_matchings/code/z_map_disp/func_801068FC.s,func_801068FC,0x801068FC,0xBC
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asm/non_matchings/code/z_map_disp/func_80106BEC.s,func_80106BEC,0x80106BEC,0x47
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asm/non_matchings/code/z_map_disp/func_80106D08.s,func_80106D08,0x80106D08,0x15
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asm/non_matchings/code/z_map_disp/MapDisp_ConvertBossSceneToDungeonScene.s,MapDisp_ConvertBossSceneToDungeonScene,0x80106D08,0x15
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asm/non_matchings/code/z_map_disp/func_80106D5C.s,func_80106D5C,0x80106D5C,0x387
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asm/non_matchings/code/z_map_disp/func_80107B78.s,func_80107B78,0x80107B78,0x16B
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asm/non_matchings/code/z_map_disp/func_80108124.s,func_80108124,0x80108124,0x10D
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asm/non_matchings/code/z_map_disp/func_80108558.s,func_80108558,0x80108558,0x12E
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asm/non_matchings/code/z_map_disp/func_80108A10.s,func_80108A10,0x80108A10,0x15
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asm/non_matchings/code/z_map_disp/MapDisp_GetDungeonMapFloorTexture.s,MapDisp_GetDungeonMapFloorTexture,0x80108A10,0x15
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asm/non_matchings/code/z_map_disp/func_80108A64.s,func_80108A64,0x80108A64,0x25
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asm/non_matchings/code/z_map_disp/func_80108AF8.s,func_80108AF8,0x80108AF8,0x16E
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asm/non_matchings/code/z_map_disp/func_801090B0.s,func_801090B0,0x801090B0,0x1D
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@@ -630,3 +630,7 @@ D_0E0002C8 = 0x0E0002C8;
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// segment 0x0F
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D_0F000000 = 0x0F000000;
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// z_map_disp
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// fake symbol
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D_801BEBFA = 0x801BEBFA;
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