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https://github.com/izzy2lost/2ship2harkinian-Android.git
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func_80C0B970
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@@ -17,6 +17,7 @@ void EnBsb_Destroy(Actor* thisx, PlayState* play);
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void EnBsb_Update(Actor* thisx, PlayState* play);
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void EnBsb_Draw(Actor* thisx, PlayState* play);
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void func_80C0B970(EnBsb* this, PlayState* play);
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void func_80C0BFE8(EnBsb* this, PlayState* play);
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void func_80C0C238(EnBsb* this, PlayState* play);
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void func_80C0C364(EnBsb* this, PlayState* play);
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@@ -40,6 +41,7 @@ void func_80C0C86C(EnBsb* this);
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void func_80C0B290(EnBsb* this, s32 arg0);
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void func_80C0B31C(PlayState* play, EnBsb* this, Vec3f* pos);
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void func_80C0F544(EnBsb* this, Vec3f* pos, Vec3f* unk2, Vec3f* unk3, f32 unk4, s32 unk5);
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s32 func_80C0B888(EnBsb* this, PlayState* play);
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#if 0
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// static ColliderJntSphElementInit sJntSphElementsInit[7] = {
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@@ -220,7 +222,29 @@ void EnBsb_Destroy(Actor* thisx, PlayState* play) {
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0B888.s")
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0B970.s")
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void func_80C0B970(EnBsb* this, PlayState* play) {
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s16 var_a2;
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if ((Animation_OnFrame(&this->skelAnime, 8.0f) != 0) || (Animation_OnFrame(&this->skelAnime, 14.0f) != 0)) {
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Actor_PlaySfx(&this->actor, NA_SE_EN_KTIA_WALK);
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var_a2 = (700.0f - this->actor.xzDistToPlayer) * 0.01f;
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if (var_a2 >= 5) {
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var_a2 = 4;
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}
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if (var_a2 > 0) {
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Actor_RequestQuakeAndRumble(&this->actor, play, var_a2, 2);
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}
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if (Animation_OnFrame(&this->skelAnime, 8.0f) != 0) {
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func_80C0B31C(play, this, (Vec3f*)&this->unk2E0[0x24]);
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return;
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}
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func_80C0B31C(play, this, (Vec3f*)&this->unk2E0[0x18]);
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0BA58.s")
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