mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
@@ -0,0 +1,6 @@
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<Root>
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<File Name="ovl_En_Bombers" BaseAddress="0x80C03530" RangeStart="0x12C8" RangeEnd="0x12E8">
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<DList Name="ovl_En_Bombers_DL_12C8" Offset="0x12C8" />
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<DList Name="ovl_En_Bombers_DL_12D8" Offset="0x12D8" />
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</File>
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</Root>
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@@ -5014,8 +5014,7 @@ beginseg
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name "ovl_En_Bombers"
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compress
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include "build/src/overlays/actors/ovl_En_Bombers/z_en_bombers.o"
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include "build/data/ovl_En_Bombers/ovl_En_Bombers.data.o"
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include "build/data/ovl_En_Bombers/ovl_En_Bombers.reloc.o"
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include "build/src/overlays/actors/ovl_En_Bombers/ovl_En_Bombers_reloc.o"
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endseg
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beginseg
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@@ -43,7 +43,7 @@ typedef struct EnBomBowlMan {
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/* 0x02C2 */ s16 unk_2C2;
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/* 0x02C4 */ f32 unk_2C4;
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/* 0x02C8 */ f32 unk_2C8;
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/* 0x02CC */ UNK_TYPE1 unk2CC[4];
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/* 0x02CC */ s16 unk_2CC[2];
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/* 0x02D0 */ s16 unk_2D0;
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/* 0x02D2 */ s16 unk_2D2;
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/* 0x02D4 */ s16 unk_2D4;
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File diff suppressed because it is too large
Load Diff
@@ -7,11 +7,47 @@ struct EnBombers;
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typedef void (*EnBombersActionFunc)(struct EnBombers*, GlobalContext*);
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#define ENBOMBERS_GET_F(thisx) ((thisx)->params & 0xF)
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#define ENBOMBERS_GET_F0(thisx) (((thisx)->params >> 4) & 0xF)
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enum {
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/* 0 */ ENBOMBERS_F_0,
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/* 1 */ ENBOMBERS_F_1,
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/* 2 */ ENBOMBERS_F_2,
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/* 3 */ ENBOMBERS_F_3,
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/* 4 */ ENBOMBERS_F_4,
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};
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#define ENBOMBERS_F0_0 0
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typedef struct EnBombers {
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/* 0x0000 */ Actor actor;
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/* 0x0144 */ char unk_144[0x140];
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/* 0x0144 */ SkelAnime skelAnime;
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/* 0x0188 */ Vec3s jointTable[21];
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/* 0x0206 */ Vec3s morphtable[21];
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/* 0x0284 */ EnBombersActionFunc actionFunc;
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/* 0x0288 */ char unk_288[0x8C];
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/* 0x0288 */ s16 unk_288;
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/* 0x028A */ s16 unk_28A;
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/* 0x028C */ UNK_TYPE1 unk28C[2];
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/* 0x028E */ s16 unk_28E;
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/* 0x0290 */ s16 unk_290;
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/* 0x0294 */ Vec3f unk_294;
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/* 0x02A0 */ s16 unk_2A0;
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/* 0x02A2 */ UNK_TYPE1 unk2A2[2];
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/* 0x02A4 */ s16 unk_2A4;
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/* 0x02A6 */ s16 unk_2A6;
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/* 0x02A8 */ s16 unk_2A8;
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/* 0x02AA */ s16 unk_2AA;
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/* 0x02AC */ s16 unk_2AC;
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/* 0x02B0 */ f32 unk_2B0;
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/* 0x02B4 */ f32 unk_2B4;
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/* 0x02B8 */ s16 unk_2B8;
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/* 0x02BA */ s16 unk_2BA;
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/* 0x02BC */ s16 unk_2BC;
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/* 0x02BE */ s16 unk_2BE;
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/* 0x02C0 */ s16 unk_2C0;
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/* 0x02C4 */ s32 unk_2C4;
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/* 0x02C8 */ ColliderCylinder collider;
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} EnBombers; // size = 0x314
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extern const ActorInit En_Bombers_InitVars;
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@@ -905,12 +905,15 @@ void func_80C00284(EnBomjima* this, GlobalContext* globalCtx) {
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this->unk_2BC &= 1;
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}
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if ((player->transformation != PLAYER_FORM_GORON) && (player->transformation != PLAYER_FORM_ZORA)) {
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if (player->transformation == PLAYER_FORM_HUMAN) {
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this->unk_28E = -4000;
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}
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} else {
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this->unk_28E = -6000;
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switch (player->transformation) {
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case PLAYER_FORM_HUMAN:
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this->unk_28E = -0xFA0;
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break;
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case PLAYER_FORM_GORON:
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case PLAYER_FORM_ZORA:
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this->unk_28E = -0x1770;
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break;
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}
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if ((Message_GetState(&globalCtx->msgCtx) == 5) && func_80147624(globalCtx)) {
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@@ -16530,7 +16530,7 @@
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0x80C04354:("func_80C04354",),
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0x80C043C8:("func_80C043C8",),
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0x80C0443C:("EnBombers_Update",),
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0x80C045B4:("func_80C045B4",),
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0x80C045B4:("EnBombers_OverrideLimbDraw",),
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0x80C04614:("EnBombers_Draw",),
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0x80C04930:("EnBombers2_Init",),
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0x80C04A80:("EnBombers2_Destroy",),
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@@ -1130,11 +1130,6 @@ D_06002390 = 0x06002390;
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D_06000A00 = 0x06000A00;
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D_06000D78 = 0x06000D78;
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// ovl_En_Bombers
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D_060064B8 = 0x060064B8;
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D_0600F82C = 0x0600F82C;
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// ovl_En_Bombers2
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D_060064B8 = 0x060064B8;
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