Fix some non-matchings

This commit is contained in:
Tom Overton
2023-09-27 22:20:14 -07:00
parent 89b2accda1
commit 952eb06aac
@@ -1044,8 +1044,8 @@ void BossHakugin_FillShadowTex(BossHakugin* this, u8* tex, f32 weight) {
}
Matrix_MultVec3f(&pos, &startVec);
startVec.x *= 0.7f;
startVec.y *= 0.7f;
startVec.x *= 0.070000000298f;
startVec.y *= 0.070000000298f;
baseX = (u16)(s32)(startVec.x + 32.0f);
baseY = (u16)((s32)startVec.y * 64);
@@ -1095,7 +1095,7 @@ void BossHakugin_GenShadowTex(u8* tex, BossHakugin* this) {
s32* iter = (s32*)tex;
s16 i;
for (i = 0; i < ((sizeof(u8[64][64])) / sizeof(s32)); i++, iter++) {
for (i = 0; i < (s32)((sizeof(u8[64][64])) / sizeof(s32)); i++, iter++) {
*iter = 0;
}