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Cleanup object syms (#546)
* First * Part2 * Save now or forever hold your peace * Part3 * Building * OK * Cleanup * Merge * PR * PR * Merge * PR * PR * Use oyu * Use names * TexturePtr
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@@ -11,7 +11,8 @@
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<Texture Name="object_fr_Tex_004BA0" OutName="tex_004BA0" Format="rgba16" Width="16" Height="16" Offset="0x4BA0" />
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<Texture Name="object_fr_Tex_004DA0" OutName="tex_004DA0" Format="rgba16" Width="32" Height="32" Offset="0x4DA0" />
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<Texture Name="object_fr_Tex_0055A0" OutName="tex_0055A0" Format="i8" Width="32" Height="32" Offset="0x55A0" />
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<!-- <Blob Name="object_fr_Blob_0059A0" Size="0x400" Offset="0x59A0" /> -->
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<Texture Name="object_fr_Tex_0059A0" OutName="tex_0059A0" Format="rgba16" Width="16" Height="16" Offset="0x59A0" />
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<Texture Name="object_fr_Tex_005BA0" OutName="tex_005BA0" Format="rgba16" Width="16" Height="16" Offset="0x5BA0" />
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<Texture Name="object_fr_Tex_005DA0" OutName="tex_005DA0" Format="ia16" Width="32" Height="32" Offset="0x5DA0" />
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<Texture Name="object_fr_Tex_0065A0" OutName="tex_0065A0" Format="ia16" Width="32" Height="32" Offset="0x65A0" />
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<DList Name="object_fr_DL_008EC0" Offset="0x8EC0" />
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