Cleanup object syms (#546)

* First

* Part2

* Save now or forever hold your peace

* Part3

* Building

* OK

* Cleanup

* Merge

* PR

* PR

* Merge

* PR

* PR

* Use oyu

* Use names

* TexturePtr
This commit is contained in:
Maide
2022-01-22 13:30:32 -05:00
committed by GitHub
parent 2a913635a4
commit 7ed396f09e
216 changed files with 1960 additions and 4802 deletions
+2 -2
View File
@@ -50,8 +50,8 @@
<Texture Name="gameplay_dangeon_keep_Tex_0162C0" OutName="tex_0162C0" Format="i8" Width="64" Height="64" Offset="0x162C0" />
<Texture Name="gameplay_dangeon_keep_Tex_0172C0" OutName="tex_0172C0" Format="rgba16" Width="32" Height="32" Offset="0x172C0" />
<Texture Name="gameplay_dangeon_keep_Tex_017AC0" OutName="tex_017AC0" Format="ia16" Width="4" Height="4" Offset="0x17AC0" />
<DList Name="gameplay_dangeon_keep_DL_017EA0" Offset="0x17EA0" />
<DList Name="gameplay_dangeon_keep_DL_018090" Offset="0x18090" />
<DList Name="gameplay_dangeon_keep_DL_017EA0" Offset="0x17EA0" /> <!-- pot displaylist -->
<DList Name="gameplay_dangeon_keep_DL_018090" Offset="0x18090" /> <!-- pot break shard displaylist -->
<DList Name="gameplay_dangeon_keep_DL_0182A0" Offset="0x182A0" />
<DList Name="gameplay_dangeon_keep_DL_0182A8" Offset="0x182A8" />
<Texture Name="gameplay_dangeon_keep_Tex_018350" OutName="tex_018350" Format="i8" Width="64" Height="64" Offset="0x18350" />
+20 -20
View File
@@ -898,7 +898,7 @@
<Animation Name="gameplay_keep_Anim_022FF0" Offset="0x22FF0" />
<Collision Name="gameplay_keep_Colheader_023100" Offset="0x23100" />
<DList Name="gameplay_keep_DL_023130" Offset="0x23130" />
<DList Name="gameplay_keep_DL_023210" Offset="0x23210" />
<DList Name="gOwlStatueWhiteFlashDL" Offset="0x23210" />
<DList Name="gameplay_keep_DL_023288" Offset="0x23288" />
<DList Name="gameplay_keep_DL_023348" Offset="0x23348" />
<DList Name="gameplay_keep_DL_0233B8" Offset="0x233B8" />
@@ -996,7 +996,7 @@
<Skeleton Name="gameplay_keep_Skel_02F028" Type="Flex" LimbType="Standard" Offset="0x2F028" />
<Animation Name="gameplay_keep_Anim_02F0EC" Offset="0x2F0EC" />
<Texture Name="gameplay_keep_Tex_02F100" OutName="tex_02F100" Format="i8" Width="64" Height="64" Offset="0x2F100" />
<DList Name="gameplay_keep_DL_030100" Offset="0x30100" />
<DList Name="gameplay_keep_DL_030100" Offset="0x30100" /> <!-- Floor shockwave ring -->
<DList Name="gameplay_keep_DL_0301B0" Offset="0x301B0" />
<Texture Name="gameplay_keep_Tex_030270" OutName="tex_030270" Format="ia8" Width="32" Height="32" Offset="0x30270" />
<Texture Name="gameplay_keep_Tex_030670" OutName="tex_030670" Format="ia8" Width="32" Height="32" Offset="0x30670" />
@@ -1038,15 +1038,15 @@
<Texture Name="gameplay_keep_Tex_0367B0" OutName="tex_0367B0" Format="i8" Width="64" Height="64" Offset="0x367B0" />
<DList Name="gameplay_keep_DL_0377B0" Offset="0x377B0" />
<DList Name="gameplay_keep_DL_037850" Offset="0x37850" />
<Texture Name="gameplay_keep_Tex_0378F0" OutName="tex_0378F0" Format="i8" Width="32" Height="40" Offset="0x378F0" />
<Texture Name="gameplay_keep_Tex_037DF0" OutName="tex_037DF0" Format="i8" Width="32" Height="40" Offset="0x37DF0" />
<Texture Name="gameplay_keep_Tex_0382F0" OutName="tex_0382F0" Format="i8" Width="32" Height="40" Offset="0x382F0" />
<Texture Name="gameplay_keep_Tex_0387F0" OutName="tex_0387F0" Format="i8" Width="32" Height="40" Offset="0x387F0" />
<Texture Name="gameplay_keep_Tex_038CF0" OutName="tex_038CF0" Format="i8" Width="32" Height="40" Offset="0x38CF0" />
<Texture Name="gameplay_keep_Tex_0391F0" OutName="tex_0391F0" Format="i8" Width="32" Height="40" Offset="0x391F0" />
<Texture Name="gameplay_keep_Tex_0396F0" OutName="tex_0396F0" Format="i8" Width="32" Height="40" Offset="0x396F0" />
<Texture Name="gameplay_keep_Tex_039BF0" OutName="tex_039BF0" Format="i8" Width="32" Height="40" Offset="0x39BF0" />
<DList Name="gameplay_keep_DL_03A0F0" Offset="0x3A0F0" />
<Texture Name="gExplosionSplashTex1" OutName="tex_0378F0" Format="i8" Width="32" Height="40" Offset="0x378F0" />
<Texture Name="gExplosionSplashTex2" OutName="tex_037DF0" Format="i8" Width="32" Height="40" Offset="0x37DF0" />
<Texture Name="gExplosionSplashTex3" OutName="tex_0382F0" Format="i8" Width="32" Height="40" Offset="0x382F0" />
<Texture Name="gExplosionSplashTex4" OutName="tex_0387F0" Format="i8" Width="32" Height="40" Offset="0x387F0" />
<Texture Name="gExplosionSplashTex5" OutName="tex_038CF0" Format="i8" Width="32" Height="40" Offset="0x38CF0" />
<Texture Name="gExplosionSplashTex6" OutName="tex_0391F0" Format="i8" Width="32" Height="40" Offset="0x391F0" />
<Texture Name="gExplosionSplashTex7" OutName="tex_0396F0" Format="i8" Width="32" Height="40" Offset="0x396F0" />
<Texture Name="gExplosionSplashTex8" OutName="tex_039BF0" Format="i8" Width="32" Height="40" Offset="0x39BF0" />
<DList Name="gExplosionSplashDL" Offset="0x3A0F0" />
<Texture Name="gameplay_keep_Tex_03A190" OutName="tex_03A190" Format="ia8" Width="32" Height="32" Offset="0x3A190" />
<Texture Name="gameplay_keep_Tex_03A590" OutName="tex_03A590" Format="ia8" Width="32" Height="32" Offset="0x3A590" />
<Texture Name="gameplay_keep_Tex_03A990" OutName="tex_03A990" Format="ia8" Width="32" Height="32" Offset="0x3A990" />
@@ -1319,7 +1319,7 @@
<Texture Name="gameplay_keep_Tex_07A310" OutName="tex_07A310" Format="i4" Width="64" Height="31" Offset="0x7A310" />
<Texture Name="gameplay_keep_Tex_07A6F0" OutName="tex_07A6F0" Format="i4" Width="64" Height="16" Offset="0x7A6F0" />
<Texture Name="gameplay_keep_Tex_07A8F0" OutName="tex_07A8F0" Format="i4" Width="64" Height="17" Offset="0x7A8F0" />
<DList Name="gameplay_keep_DL_07AB10" Offset="0x7AB10" />
<DList Name="gameplay_keep_DL_07AB10" Offset="0x7AB10" /> <!-- sun (sparkles when small) displaylist -->
<DList Name="gameplay_keep_DL_07AB58" Offset="0x7AB58" />
<DList Name="gameplay_keep_DL_07AB70" Offset="0x7AB70" />
<DList Name="gZTargetLockOnTriangleDL" Offset="0x7AE00" />
@@ -1399,14 +1399,14 @@
<Texture Name="gameplay_keep_Tex_08CEE0" OutName="tex_08CEE0" Format="ci8" Width="32" Height="32" Offset="0x8CEE0" />
<Texture Name="gameplay_keep_Tex_08D2E0" OutName="tex_08D2E0" Format="rgba16" Width="8" Height="16" Offset="0x8D2E0" />
<Texture Name="gameplay_keep_Tex_08D3E0" OutName="tex_08D3E0" Format="i8" Width="64" Height="32" Offset="0x8D3E0" />
<Texture Name="gameplay_keep_Tex_08DBE0" OutName="tex_08DBE0" Format="i8" Width="32" Height="32" Offset="0x8DBE0" />
<Texture Name="gameplay_keep_Tex_08DFE0" OutName="tex_08DFE0" Format="i8" Width="32" Height="32" Offset="0x8DFE0" />
<Texture Name="gameplay_keep_Tex_08E3E0" OutName="tex_08E3E0" Format="i8" Width="32" Height="32" Offset="0x8E3E0" />
<Texture Name="gameplay_keep_Tex_08E7E0" OutName="tex_08E7E0" Format="i8" Width="32" Height="32" Offset="0x8E7E0" />
<Texture Name="gameplay_keep_Tex_08EBE0" OutName="tex_08EBE0" Format="i8" Width="32" Height="32" Offset="0x8EBE0" />
<Texture Name="gameplay_keep_Tex_08EFE0" OutName="tex_08EFE0" Format="i8" Width="32" Height="32" Offset="0x8EFE0" />
<Texture Name="gameplay_keep_Tex_08F3E0" OutName="tex_08F3E0" Format="i8" Width="32" Height="32" Offset="0x8F3E0" />
<Texture Name="gameplay_keep_Tex_08F7E0" OutName="tex_08F7E0" Format="i8" Width="32" Height="32" Offset="0x8F7E0" />
<Texture Name="gDust1Tex" OutName="tex_08DBE0" Format="i8" Width="32" Height="32" Offset="0x8DBE0" />
<Texture Name="gDust2Tex" OutName="tex_08DFE0" Format="i8" Width="32" Height="32" Offset="0x8DFE0" />
<Texture Name="gDust3Tex" OutName="tex_08E3E0" Format="i8" Width="32" Height="32" Offset="0x8E3E0" />
<Texture Name="gDust4Tex" OutName="tex_08E7E0" Format="i8" Width="32" Height="32" Offset="0x8E7E0" />
<Texture Name="gDust5Tex" OutName="tex_08EBE0" Format="i8" Width="32" Height="32" Offset="0x8EBE0" />
<Texture Name="gDust6Tex" OutName="tex_08EFE0" Format="i8" Width="32" Height="32" Offset="0x8EFE0" />
<Texture Name="gDust7Tex" OutName="tex_08F3E0" Format="i8" Width="32" Height="32" Offset="0x8F3E0" />
<Texture Name="gDust8Tex" OutName="tex_08F7E0" Format="i8" Width="32" Height="32" Offset="0x8F7E0" />
<Texture Name="gameplay_keep_Tex_08FBE0" OutName="tex_08FBE0" Format="i8" Width="32" Height="64" Offset="0x8FBE0" />
<Texture Name="gameplay_keep_Tex_0903E0" OutName="tex_0903E0" Format="i8" Width="32" Height="64" Offset="0x903E0" />
<Texture Name="gameplay_keep_Tex_090BE0" OutName="tex_090BE0" Format="i8" Width="32" Height="64" Offset="0x90BE0" />
+4 -3
View File
@@ -42,13 +42,14 @@
<Texture Name="object_ani_Tex_0060D8" OutName="tex_0060D8" Format="i8" Width="8" Height="8" Offset="0x60D8" />
<Texture Name="object_ani_Tex_006118" OutName="tex_006118" Format="ci8" Width="16" Height="16" Offset="0x6118" />
<Texture Name="object_ani_Tex_006218" OutName="tex_006218" Format="ci8" Width="16" Height="16" Offset="0x6218" />
<Texture Name="object_ani_TLUT_006318" OutName="tlut_006318" Format="rgba16" Width="16" Height="16" Offset="0x6318" />
<!-- <Blob Name="object_ani_Blob_006518" Size="0x380" Offset="0x6518" /> -->
<Texture Name="object_ani_Tex_006318" OutName="tlut_006318" Format="rgba16" Width="192" Height="1" Offset="0x6318" />
<Texture Name="object_ani_Tex_006498" OutName="tex_006498" Format="ci8" TlutOffset="0x6318" Width="32" Height="32" Offset="0x6498" />
<Texture Name="object_ani_Tex_006898" OutName="tex_006898" Format="ci8" Width="16" Height="16" Offset="0x6898" />
<Texture Name="object_ani_Tex_006998" OutName="tex_006998" Format="ci8" Width="8" Height="8" Offset="0x6998" />
<Texture Name="object_ani_Tex_0069D8" OutName="tex_0069D8" Format="ci8" Width="8" Height="8" Offset="0x69D8" />
<Texture Name="object_ani_Tex_006A18" OutName="tex_006A18" Format="ci8" Width="16" Height="16" Offset="0x6A18" />
<!-- <Blob Name="object_ani_Blob_006B18" Size="0x800" Offset="0x6B18" /> -->
<Texture Name="object_ani_Tex_006B18" OutName="tex_006B18" Format="ci8" TlutOffset="0x6318" Width="32" Height="32" Offset="0x6B18" />
<Texture Name="object_ani_Tex_006F18" OutName="tex_006F18" Format="ci8" TlutOffset="0x6318" Width="32" Height="32" Offset="0x6F18" />
<DList Name="object_ani_DL_007B58" Offset="0x7B58" />
<Animation Name="object_ani_Anim_009220" Offset="0x9220" />
<Animation Name="object_ani_Anim_009734" Offset="0x9734" />
+3 -1
View File
@@ -74,7 +74,9 @@
<DList Name="object_bg_DL_00F350" Offset="0xF350" />
<DList Name="object_bg_DL_00F4E8" Offset="0xF4E8" />
<Texture Name="object_bg_TLUT_00F6F0" OutName="tlut_00F6F0" Format="rgba16" Width="16" Height="16" Offset="0xF6F0" />
<!-- <Blob Name="object_bg_Blob_00F8F0" Size="0xC00" Offset="0xF8F0" /> -->
<Texture Name="object_bg_Tex_00F8F0" OutName="tex_00F8F0" Format="ci8" Width="32" Height="32" Offset="0xF8F0" />
<Texture Name="object_bg_Tex_00FCF0" OutName="tex_00FCF0" Format="ci8" Width="32" Height="32" Offset="0xFCF0" />
<Texture Name="object_bg_Tex_0100F0" OutName="tex_0100F0" Format="ci8" Width="32" Height="32" Offset="0x100F0" />
<Texture Name="object_bg_Tex_0104F0" OutName="tex_0104F0" Format="ci8" Width="16" Height="32" Offset="0x104F0" />
<Texture Name="object_bg_Tex_0106F0" OutName="tex_0106F0" Format="ci8" Width="16" Height="16" Offset="0x106F0" />
<Texture Name="object_bg_Tex_0107F0" OutName="tex_0107F0" Format="ci8" Width="64" Height="32" Offset="0x107F0" />
+3 -2
View File
@@ -31,10 +31,11 @@
<Texture Name="object_bji_Tex_004870" OutName="tex_004870" Format="ci8" Width="8" Height="8" Offset="0x4870" />
<Texture Name="object_bji_Tex_0048B0" OutName="tex_0048B0" Format="ci8" Width="16" Height="16" Offset="0x48B0" />
<Texture Name="object_bji_Tex_0049B0" OutName="tex_0049B0" Format="ci8" Width="8" Height="8" Offset="0x49B0" />
<!-- <Blob Name="object_bji_Blob_0049F0" Size="0x400" Offset="0x49F0" /> -->
<Texture Name="object_bji_Tex_0049F0" OutName="tex_0049F0" Format="ci8" Width="32" Height="32" Offset="0x49F0" />
<Texture Name="object_bji_Tex_004DF0" OutName="tex_004DF0" Format="ci8" Width="8" Height="8" Offset="0x4DF0" />
<Texture Name="object_bji_Tex_004E30" OutName="tex_004E30" Format="ci8" Width="8" Height="8" Offset="0x4E30" />
<!-- <Blob Name="object_bji_Blob_004E70" Size="0x82C" Offset="0x4E70" /> -->
<Texture Name="object_bji_Tex_004E70" OutName="tex_004E70" Format="ci8" Width="32" Height="32" Offset="0x4E70" />
<Texture Name="object_bji_Tex_005270" OutName="tex_005270" Format="ci8" Width="32" Height="32" Offset="0x5270" />
<Limb Name="object_bji_Standardlimb_00569C" Type="Standard" Offset="0x569C" />
<Limb Name="object_bji_Standardlimb_0056A8" Type="Standard" Offset="0x56A8" />
<Limb Name="object_bji_Standardlimb_0056B4" Type="Standard" Offset="0x56B4" />
+7 -7
View File
@@ -3,16 +3,16 @@
<Animation Name="object_boj_Anim_00041C" Offset="0x41C" />
<Animation Name="object_boj_Anim_0004D0" Offset="0x4D0" />
<Animation Name="object_boj_Anim_00071C" Offset="0x71C" />
<Animation Name="object_boj_Anim_0008C0" Offset="0x8C0" />
<Animation Name="object_boj_Anim_000AC4" Offset="0xAC4" />
<Animation Name="object_boj_Anim_0008C0" Offset="0x8C0" /> <!-- object_ginko_floorsmacking_anim -->
<Animation Name="object_boj_Anim_000AC4" Offset="0xAC4" /> <!-- object_ginko_advertising_anim -->
<Animation Name="object_boj_Anim_001494" Offset="0x1494" />
<Animation Name="object_boj_Anim_001908" Offset="0x1908" />
<Animation Name="object_boj_Anim_002734" Offset="0x2734" />
<Animation Name="object_boj_Anim_0033B0" Offset="0x33B0" />
<Animation Name="object_boj_Anim_004078" Offset="0x4078" />
<Animation Name="object_boj_Anim_0043F0" Offset="0x43F0" />
<Animation Name="object_boj_Anim_004A7C" Offset="0x4A7C" />
<Animation Name="object_boj_Anim_004F40" Offset="0x4F40" />
<Animation Name="object_boj_Anim_0043F0" Offset="0x43F0" /> <!-- object_ginko_sitting_anim -->
<Animation Name="object_boj_Anim_004A7C" Offset="0x4A7C" /> <!-- object_ginko_amazed_anim -->
<Animation Name="object_boj_Anim_004F40" Offset="0x4F40" /> <!-- object_ginko_stamp_reach_anim -->
<Animation Name="object_boj_Anim_005CE4" Offset="0x5CE4" />
<Animation Name="object_boj_Anim_005D9C" Offset="0x5D9C" />
<Texture Name="object_boj_TLUT_005DB0" OutName="tlut_005DB0" Format="rgba16" Width="16" Height="16" Offset="0x5DB0" />
@@ -49,7 +49,7 @@
<Texture Name="object_boj_Tex_009E00" OutName="tex_009E00" Format="ci8" Width="16" Height="16" Offset="0x9E00" />
<Texture Name="object_boj_Tex_009F00" OutName="tex_009F00" Format="ci8" Width="16" Height="16" Offset="0x9F00" />
<DList Name="object_boj_DL_00AF90" Offset="0xAF90" />
<DList Name="object_boj_DL_00B1D8" Offset="0xB1D8" />
<DList Name="object_boj_DL_00B1D8" Offset="0xB1D8" /> <!-- object_ginko_limb15_dlist -->
<DList Name="object_boj_DL_00B3E8" Offset="0xB3E8" />
<DList Name="object_boj_DL_00B660" Offset="0xB660" />
<DList Name="object_boj_DL_00B878" Offset="0xB878" />
@@ -73,7 +73,7 @@
<Limb Name="object_boj_Standardlimb_00C1E0" Type="Standard" Offset="0xC1E0" />
<Limb Name="object_boj_Standardlimb_00C1EC" Type="Standard" Offset="0xC1EC" />
<Limb Name="object_boj_Standardlimb_00C1F8" Type="Standard" Offset="0xC1F8" />
<Skeleton Name="object_boj_Skel_00C240" Type="Flex" LimbType="Standard" Offset="0xC240" />
<Skeleton Name="object_boj_Skel_00C240" Type="Flex" LimbType="Standard" Offset="0xC240" /> <!-- object_ginko_skeleton -->
<Animation Name="object_boj_Anim_00DED8" Offset="0xDED8" />
<Animation Name="object_boj_Anim_00F920" Offset="0xF920" />
<Animation Name="object_boj_Anim_00FC1C" Offset="0xFC1C" />
+3 -3
View File
@@ -8,7 +8,7 @@
<Texture Name="object_boss02_TLUT_000340" OutName="tlut_000340" Format="rgba16" Width="4" Height="4" Offset="0x340" />
<Texture Name="object_boss02_TLUT_000360" OutName="tlut_000360" Format="rgba16" Width="4" Height="4" Offset="0x360" />
<Texture Name="object_boss02_TLUT_000380" OutName="tlut_000380" Format="rgba16" Width="4" Height="4" Offset="0x380" />
<!-- <Blob Name="object_boss02_Blob_0003A0" Size="0x800" Offset="0x3A0" /> -->
<Texture Name="object_boss02_Tex_0003A0" OutName="tex_0003A0" Format="ci4" Width="64" Height="64" Offset="0x3A0" />
<Texture Name="object_boss02_Tex_000BA0" OutName="tex_000BA0" Format="rgba16" Width="32" Height="32" Offset="0xBA0" />
<Texture Name="object_boss02_Tex_0013A0" OutName="tex_0013A0" Format="ci4" Width="64" Height="64" Offset="0x13A0" />
<Texture Name="object_boss02_Tex_001BA0" OutName="tex_001BA0" Format="ci4" Width="64" Height="64" Offset="0x1BA0" />
@@ -17,7 +17,7 @@
<Texture Name="object_boss02_Tex_002FA0" OutName="tex_002FA0" Format="ci4" Width="64" Height="64" Offset="0x2FA0" />
<Texture Name="object_boss02_Tex_0037A0" OutName="tex_0037A0" Format="rgba16" Width="16" Height="16" Offset="0x37A0" />
<Texture Name="object_boss02_Tex_0039A0" OutName="tex_0039A0" Format="rgba16" Width="32" Height="32" Offset="0x39A0" />
<!-- <Blob Name="object_boss02_Blob_0041A0" Size="0x810" Offset="0x41A0" /> -->
<Texture Name="object_boss02_Tex_0041A0" OutName="tex_0041A0" Format="ci4" Width="64" Height="64" Offset="0x41A0" />
<Animation Name="object_boss02_Anim_004A1C" Offset="0x4A1C" />
<DList Name="object_boss02_DL_006160" Offset="0x6160" />
<DList Name="object_boss02_DL_006820" Offset="0x6820" />
@@ -33,7 +33,7 @@
<DList Name="object_boss02_DL_007D18" Offset="0x7D18" />
<Texture Name="object_boss02_TLUT_007E30" OutName="tlut_007E30" Format="rgba16" Width="4" Height="4" Offset="0x7E30" />
<Texture Name="object_boss02_Tex_007E50" OutName="tex_007E50" Format="ci4" Width="64" Height="64" Offset="0x7E50" />
<!-- <Blob Name="object_boss02_Blob_008650" Size="0x1400" Offset="0x8650" /> -->
<Texture Name="object_boss02_Tex_008650" OutName="tex_008650" Format="ia8" Width="128" Height="40" Offset="0x8650" />
<Limb Name="object_boss02_Standardlimb_009A50" Type="Standard" Offset="0x9A50" />
<Limb Name="object_boss02_Standardlimb_009A5C" Type="Standard" Offset="0x9A5C" />
<Limb Name="object_boss02_Standardlimb_009A68" Type="Standard" Offset="0x9A68" />
+1 -1
View File
@@ -33,7 +33,7 @@
<DList Name="object_boss_hakugin_DL_010500" Offset="0x10500" />
<Texture Name="object_boss_hakugin_Tex_010560" OutName="tex_010560" Format="rgba16" Width="36" Height="36" Offset="0x10560" />
<DList Name="object_boss_hakugin_DL_011100" Offset="0x11100" />
<DList Name="object_boss_hakugin_DL_011178" Offset="0x11178" />
<DList Name="object_boss_hakugin_DL_011178" Offset="0x11178" /> <!-- Stalactite -->
<DList Name="object_boss_hakugin_DL_011208" Offset="0x11208" />
<DList Name="object_boss_hakugin_DL_011278" Offset="0x11278" />
<Texture Name="object_boss_hakugin_Tex_011290" OutName="tex_011290" Format="i4" Width="32" Height="96" Offset="0x11290" />
+6 -6
View File
@@ -1,6 +1,6 @@
<Root>
<File Name="object_cow" Segment="6">
<Animation Name="object_cow_Anim_0001CC" Offset="0x1CC" />
<Animation Name="gCowBodyChewAnim" Offset="0x1CC" />
<DList Name="object_cow_DL_001A80" Offset="0x1A80" />
<DList Name="object_cow_DL_001FE8" Offset="0x1FE8" />
<DList Name="object_cow_DL_002368" Offset="0x2368" />
@@ -19,9 +19,9 @@
<Limb Name="object_cow_Standardlimb_003FD8" Type="Standard" Offset="0x3FD8" />
<Limb Name="object_cow_Standardlimb_003FE4" Type="Standard" Offset="0x3FE4" />
<Limb Name="object_cow_Standardlimb_003FF0" Type="Standard" Offset="0x3FF0" />
<Skeleton Name="object_cow_Skel_004010" Type="Flex" LimbType="Standard" Offset="0x4010" />
<Animation Name="object_cow_Anim_004264" Offset="0x4264" />
<Animation Name="object_cow_Anim_004348" Offset="0x4348" />
<Skeleton Name="gCowBodySkel" Type="Flex" LimbType="Standard" Offset="0x4010" />
<Animation Name="gCowBodyMoveHeadAnim" Offset="0x4264" />
<Animation Name="gCowTailIdleAnim" Offset="0x4348" />
<DList Name="object_cow_DL_0046F0" Offset="0x46F0" />
<DList Name="object_cow_DL_0047D0" Offset="0x47D0" />
<DList Name="object_cow_DL_0048D0" Offset="0x48D0" />
@@ -32,7 +32,7 @@
<Limb Name="object_cow_Standardlimb_004BF8" Type="Standard" Offset="0x4BF8" />
<Limb Name="object_cow_Standardlimb_004C04" Type="Standard" Offset="0x4C04" />
<Limb Name="object_cow_Standardlimb_004C10" Type="Standard" Offset="0x4C10" />
<Skeleton Name="object_cow_Skel_004C30" Type="Flex" LimbType="Standard" Offset="0x4C30" />
<Animation Name="object_cow_Anim_004E98" Offset="0x4E98" />
<Skeleton Name="gCowTailSkel" Type="Flex" LimbType="Standard" Offset="0x4C30" />
<Animation Name="gCowTailSwishAnim" Offset="0x4E98" />
</File>
</Root>
+3 -1
View File
@@ -9,7 +9,9 @@
<Texture Name="object_dnk_Tex_001380" OutName="tex_001380" Format="rgba16" Width="16" Height="16" Offset="0x1380" />
<Texture Name="object_dnk_Tex_001580" OutName="tex_001580" Format="rgba16" Width="8" Height="8" Offset="0x1580" />
<Texture Name="object_dnk_Tex_001600" OutName="tex_001600" Format="rgba16" Width="8" Height="8" Offset="0x1600" />
<!-- <Blob Name="object_dnk_Blob_001680" Size="0x180" Offset="0x1680" /> -->
<Texture Name="object_dnk_Tex_001680" OutName="tex_001680" Format="rgba16" Width="8" Height="8" Offset="0x1680" />
<Texture Name="object_dnk_Tex_001700" OutName="tex_001700" Format="rgba16" Width="8" Height="8" Offset="0x1700" />
<Texture Name="object_dnk_Tex_001780" OutName="tex_001780" Format="rgba16" Width="8" Height="8" Offset="0x1780" />
<DList Name="object_dnk_DL_001DD0" Offset="0x1DD0" />
<DList Name="object_dnk_DL_001E58" Offset="0x1E58" />
<DList Name="object_dnk_DL_001E68" Offset="0x1E68" />
+4 -1
View File
@@ -52,7 +52,10 @@
<Texture Name="object_dnp_Tex_00F5D0" OutName="tex_00F5D0" Format="rgba16" Width="16" Height="16" Offset="0xF5D0" />
<Texture Name="object_dnp_Tex_00F7D0" OutName="tex_00F7D0" Format="rgba16" Width="32" Height="32" Offset="0xF7D0" />
<Texture Name="object_dnp_Tex_00FFD0" OutName="tex_00FFD0" Format="rgba16" Width="16" Height="32" Offset="0xFFD0" />
<!-- <Blob Name="object_dnp_Blob_0103D0" Size="0x800" Offset="0x103D0" /> -->
<Texture Name="object_dnp_Tex_0103D0" OutName="tex_0103D0" Format="rgba16" Width="16" Height="16" Offset="0x103D0" />
<Texture Name="object_dnp_Tex_0105D0" OutName="tex_0105D0" Format="rgba16" Width="16" Height="16" Offset="0x105D0" />
<Texture Name="object_dnp_Tex_0107D0" OutName="tex_0107D0" Format="rgba16" Width="16" Height="16" Offset="0x107D0" />
<Texture Name="object_dnp_Tex_0109D0" OutName="tex_0109D0" Format="rgba16" Width="16" Height="16" Offset="0x109D0" />
<Limb Name="object_dnp_Standardlimb_010BD0" Type="Standard" Offset="0x10BD0" />
<Limb Name="object_dnp_Standardlimb_010BDC" Type="Standard" Offset="0x10BDC" />
<Limb Name="object_dnp_Standardlimb_010BE8" Type="Standard" Offset="0x10BE8" />
+3 -1
View File
@@ -21,7 +21,9 @@
<Texture Name="object_dns_Tex_001E68" OutName="tex_001E68" Format="rgba16" Width="32" Height="32" Offset="0x1E68" />
<Texture Name="object_dns_Tex_002668" OutName="tex_002668" Format="rgba16" Width="16" Height="16" Offset="0x2668" />
<Texture Name="object_dns_Tex_002868" OutName="tex_002868" Format="rgba16" Width="8" Height="8" Offset="0x2868" />
<!-- <Blob Name="object_dns_Blob_0028E8" Size="0x180" Offset="0x28E8" /> -->
<Texture Name="object_dns_Tex_0028E8" OutName="tex_0028E8" Format="rgba16" Width="8" Height="8" Offset="0x28E8" />
<Texture Name="object_dns_Tex_002968" OutName="tex_002968" Format="rgba16" Width="8" Height="8" Offset="0x2968" />
<Texture Name="object_dns_Tex_0029E8" OutName="tex_0029E8" Format="rgba16" Width="8" Height="8" Offset="0x29E8" />
<DList Name="object_dns_DL_002C48" Offset="0x2C48" />
<Limb Name="object_dns_Standardlimb_002D18" Type="Standard" Offset="0x2D18" />
<Limb Name="object_dns_Standardlimb_002D24" Type="Standard" Offset="0x2D24" />
+3
View File
@@ -15,6 +15,9 @@
<Texture Name="object_dy_obj_Tex_00D240" OutName="tex_00D240" Format="i4" Width="32" Height="32" Offset="0xD240" />
<Texture Name="object_dy_obj_Tex_00D440" OutName="tex_00D440" Format="i8" Width="16" Height="16" Offset="0xD440" />
<Texture Name="object_dy_obj_Tex_00D540" OutName="tex_00D540" Format="i8" Width="32" Height="64" Offset="0xD540" />
<Array Name="object_dy_obj_Vtx_00DD40" Count="27" Offset="0xDD40">
<Vtx/>
</Array>
<DList Name="object_dy_obj_DL_00DEF0" Offset="0xDEF0" />
<DList Name="object_dy_obj_DL_013810" Offset="0x13810" />
<DList Name="object_dy_obj_DL_013928" Offset="0x13928" />
+6 -6
View File
@@ -1,11 +1,11 @@
<Root>
<File Name="object_f52_obj" Segment="6">
<DList Name="object_f52_obj_DL_000570" Offset="0x570" />
<DList Name="object_f52_obj_DL_000698" Offset="0x698" />
<DList Name="object_f52_obj_DL_0007A8" Offset="0x7A8" />
<DList Name="object_f52_obj_DL_000840" Offset="0x840" />
<DList Name="object_f52_obj_DL_0008D0" Offset="0x8D0" />
<DList Name="object_f52_obj_DL_000960" Offset="0x960" />
<DList Name="object_f52_obj_DL_000570" Offset="0x570" /> <!-- Bell post -->
<DList Name="object_f52_obj_DL_000698" Offset="0x698" /> <!-- Bell -->
<DList Name="object_f52_obj_DL_0007A8" Offset="0x7A8" /> <!-- Bell Base -->
<DList Name="object_f52_obj_DL_000840" Offset="0x840" /> <!-- Bell Shadow -->
<DList Name="object_f52_obj_DL_0008D0" Offset="0x8D0" /> <!-- Bell Hook -->
<DList Name="object_f52_obj_DL_000960" Offset="0x960" /> <!-- Bell Designs -->
<Texture Name="object_f52_obj_Tex_000A10" OutName="tex_000A10" Format="rgba16" Width="32" Height="16" Offset="0xA10" />
<Texture Name="object_f52_obj_Tex_000E10" OutName="tex_000E10" Format="ia16" Width="16" Height="16" Offset="0xE10" />
<Texture Name="object_f52_obj_Tex_001010" OutName="tex_001010" Format="rgba16" Width="32" Height="16" Offset="0x1010" />
+2 -1
View File
@@ -11,7 +11,8 @@
<Texture Name="object_fr_Tex_004BA0" OutName="tex_004BA0" Format="rgba16" Width="16" Height="16" Offset="0x4BA0" />
<Texture Name="object_fr_Tex_004DA0" OutName="tex_004DA0" Format="rgba16" Width="32" Height="32" Offset="0x4DA0" />
<Texture Name="object_fr_Tex_0055A0" OutName="tex_0055A0" Format="i8" Width="32" Height="32" Offset="0x55A0" />
<!-- <Blob Name="object_fr_Blob_0059A0" Size="0x400" Offset="0x59A0" /> -->
<Texture Name="object_fr_Tex_0059A0" OutName="tex_0059A0" Format="rgba16" Width="16" Height="16" Offset="0x59A0" />
<Texture Name="object_fr_Tex_005BA0" OutName="tex_005BA0" Format="rgba16" Width="16" Height="16" Offset="0x5BA0" />
<Texture Name="object_fr_Tex_005DA0" OutName="tex_005DA0" Format="ia16" Width="32" Height="32" Offset="0x5DA0" />
<Texture Name="object_fr_Tex_0065A0" OutName="tex_0065A0" Format="ia16" Width="32" Height="32" Offset="0x65A0" />
<DList Name="object_fr_DL_008EC0" Offset="0x8EC0" />
+6 -3
View File
@@ -31,13 +31,15 @@
<Texture Name="object_fsn_Tex_0056C0" OutName="tex_0056C0" Format="rgba16" Width="16" Height="16" Offset="0x56C0" />
<Texture Name="object_fsn_Tex_0058C0" OutName="tex_0058C0" Format="rgba16" Width="16" Height="16" Offset="0x58C0" />
<Texture Name="object_fsn_Tex_005AC0" OutName="tex_005AC0" Format="ci8" Width="16" Height="16" Offset="0x5AC0" />
<!-- <Blob Name="object_fsn_Blob_005BC0" Size="0x400" Offset="0x5BC0" /> -->
<Texture Name="object_fsn_Tex_005BC0" OutName="tex_005BC0" Format="ci8" Width="32" Height="32" Offset="0x5BC0" />
<Texture Name="object_fsn_Tex_005FC0" OutName="tex_005FC0" Format="ci8" Width="8" Height="8" Offset="0x5FC0" />
<Texture Name="object_fsn_Tex_006000" OutName="tex_006000" Format="ci8" Width="16" Height="16" Offset="0x6000" />
<Texture Name="object_fsn_Tex_006100" OutName="tex_006100" Format="ci8" Width="32" Height="32" Offset="0x6100" />
<Texture Name="object_fsn_Tex_006500" OutName="tex_006500" Format="ci8" Width="8" Height="8" Offset="0x6500" />
<Texture Name="object_fsn_Tex_006540" OutName="tex_006540" Format="rgba16" Width="32" Height="32" Offset="0x6540" />
<!-- <Blob Name="object_fsn_Blob_006D40" Size="0x4C98" Offset="0x6D40" /> -->
<Texture Name="object_fsn_Tex_006D40" OutName="tex_006D40" Format="ci8" Width="32" Height="32" Offset="0x6D40" />
<Texture Name="object_fsn_Tex_007140" OutName="tex_007140" Format="ci8" Width="32" Height="32" Offset="0x7140" />
<!-- <Blob Name="object_fsn_Blob_007540" Size="0x4498" Offset="0x7540" /> -->
<Animation Name="object_fsn_Anim_00B9D8" Offset="0xB9D8" />
<Animation Name="object_fsn_Anim_00C26C" Offset="0xC26C" />
<Animation Name="object_fsn_Anim_00C58C" Offset="0xC58C" />
@@ -53,7 +55,8 @@
<!-- <Blob Name="object_fsn_Blob_00FB30" Size="0x3040" Offset="0xFB30" /> -->
<Animation Name="object_fsn_Anim_012C34" Offset="0x12C34" />
<Animation Name="object_fsn_Anim_0131FC" Offset="0x131FC" />
<!-- <Blob Name="object_fsn_Blob_01320C" Size="0x124" Offset="0x1320C" /> -->
<LimbTable Name="object_fsn_LimbTable_0132DC" LimbType="Standard" Count="17" Offset="0x132DC"/> <!-- object_fsn_Skel_013320 specifies 18 limbs but only 17 exist, ZAPD breaks if this is not specified manually -->
<Skeleton Name="object_fsn_Skel_013320" Type="Flex" LimbType="Standard" Offset="0x13320" />
<Animation Name="object_fsn_Anim_0138B0" Offset="0x138B0" />
<Animation Name="object_fsn_Anim_01430C" Offset="0x1430C" />
</File>
+4 -1
View File
@@ -27,7 +27,10 @@
<Texture Name="object_fu_Tex_0056E0" OutName="tex_0056E0" Format="ci8" Width="32" Height="32" Offset="0x56E0" />
<Texture Name="object_fu_Tex_005AE0" OutName="tex_005AE0" Format="ci8" Width="32" Height="32" Offset="0x5AE0" />
<Texture Name="object_fu_Tex_005EE0" OutName="tex_005EE0" Format="ci8" Width="8" Height="8" Offset="0x5EE0" />
<!-- <Blob Name="object_fu_Blob_005F20" Size="0xC00" Offset="0x5F20" /> -->
<Texture Name="object_fu_Tex_005F20" OutName="tex_005F20" Format="ci8" Width="32" Height="32" Offset="0x5F20" />
<Texture Name="object_fu_Tex_006320" OutName="tex_006320" Format="ci8" Width="32" Height="32" Offset="0x6320" />
<Texture Name="object_fu_Tex_006720" OutName="tex_006720" Format="ci8" Width="32" Height="16" Offset="0x6720" />
<Texture Name="object_fu_Tex_006920" OutName="tex_006920" Format="ci8" Width="32" Height="16" Offset="0x6920" />
<Texture Name="object_fu_Tex_006B20" OutName="tex_006B20" Format="ci8" Width="8" Height="16" Offset="0x6B20" />
<Limb Name="object_fu_Standardlimb_006BA0" Type="Standard" Offset="0x6BA0" />
<Limb Name="object_fu_Standardlimb_006BAC" Type="Standard" Offset="0x6BAC" />
+7 -3
View File
@@ -1,7 +1,6 @@
<Root>
<File Name="object_hanareyama_obj" Segment="6">
<!-- <Blob Name="object_hanareyama_obj_Blob_000000" Size="0x8" Offset="0x0" /> -->
<DList Name="object_hanareyama_obj_DL_000008" Offset="0x8" />
<DList Name="object_hanareyama_obj_DL_000000" Offset="0x0" />
<DList Name="object_hanareyama_obj_DL_000020" Offset="0x20" />
<DList Name="object_hanareyama_obj_DL_000D70" Offset="0xD70" />
<DList Name="object_hanareyama_obj_DL_000E30" Offset="0xE30" />
@@ -59,7 +58,12 @@
<DList Name="object_hanareyama_obj_DL_003578" Offset="0x3578" />
<Texture Name="object_hanareyama_obj_Tex_003638" OutName="tex_003638" Format="i4" Width="64" Height="64" Offset="0x3638" />
<Texture Name="object_hanareyama_obj_Tex_003E38" OutName="tex_003E38" Format="rgba16" Width="32" Height="32" Offset="0x3E38" />
<!-- <Blob Name="object_hanareyama_obj_Blob_004638" Size="0x228" Offset="0x4638" /> -->
<Array Name="object_hanareyama_obj_DLArray_004638" Count="54" Offset="0x4638">
<Pointer Type="Gfx"/>
</Array>
<Array Name="object_hanareyama_obj_Vec_004710" Count="54" Offset="0x4710">
<Vector Type="s16" Dimensions="3" />
</Array>
<Collision Name="object_hanareyama_obj_Colheader_004D8C" Offset="0x4D8C" />
</File>
</Root>
+5 -4
View File
@@ -6,8 +6,8 @@
<TextureAnimation Name="object_in_Matanimheader_001C30" Offset="0x1C30" />
<Animation Name="object_in_Anim_001D10" Offset="0x1D10" />
<!-- <Blob Name="object_in_Blob_001D20" Size="0x1738" Offset="0x1D20" /> -->
<!-- <Texture Name="object_in_TLUT_003458" OutName="tlut_003458" Format="rgba16" Width="16" Height="16" Offset="0x3458" /> -->
<!-- <Blob Name="object_in_Blob_003658" Size="0x388" Offset="0x3658" /> -->
<Texture Name="object_in_Tex_003520" OutName="tex_003520" Format="ci8" Width="8" Height="8" Offset="0x3520" />
<Texture Name="object_in_Tex_0035E0" OutName="tex_0035E0" Format="ci8" Width="32" Height="32" Offset="0x35E0" />
<Texture Name="object_in_Tex_0039E0" OutName="tex_0039E0" Format="rgba16" Width="16" Height="16" Offset="0x39E0" />
<Texture Name="object_in_Tex_003BE0" OutName="tex_003BE0" Format="ci8" Width="16" Height="16" Offset="0x3BE0" />
<Texture Name="object_in_Tex_003CE0" OutName="tex_003CE0" Format="ci8" Width="16" Height="16" Offset="0x3CE0" />
@@ -17,9 +17,10 @@
<Texture Name="object_in_Tex_004120" OutName="tex_004120" Format="rgba16" Width="8" Height="16" Offset="0x4120" />
<Texture Name="object_in_Tex_004220" OutName="tex_004220" Format="ci8" Width="8" Height="16" Offset="0x4220" />
<Texture Name="object_in_Tex_0042A0" OutName="tex_0042A0" Format="ci8" Width="16" Height="16" Offset="0x42A0" />
<!-- <Blob Name="object_in_Blob_0043A0" Size="0x440" Offset="0x43A0" /> -->
<Texture Name="object_in_Tex_0043E0" OutName="tex_0043E0" Format="ci8" Width="32" Height="32" Offset="0x43E0" />
<Texture Name="object_in_Tex_0047E0" OutName="tex_0047E0" Format="ci8" Width="8" Height="8" Offset="0x47E0" />
<!-- <Blob Name="object_in_Blob_004820" Size="0x800" Offset="0x4820" /> -->
<Texture Name="object_in_Tex_004820" OutName="tex_004820" Format="ci8" Width="32" Height="32" Offset="0x4820" />
<Texture Name="object_in_Tex_004C20" OutName="tex_004C20" Format="ci8" Width="32" Height="32" Offset="0x4C20" />
<DList Name="object_in_DL_006780" Offset="0x6780" />
<DList Name="object_in_DL_0073E8" Offset="0x73E8" />
<DList Name="object_in_DL_007510" Offset="0x7510" />
+5 -5
View File
@@ -21,15 +21,15 @@
<DList Name="object_in2_DL_004AF8" Offset="0x4AF8" />
<Texture Name="object_in2_Tex_004C28" OutName="tex_004C28" Format="rgba16" Width="16" Height="16" Offset="0x4C28" />
<Texture Name="object_in2_TLUT_004E28" OutName="tlut_004E28" Format="rgba16" Width="16" Height="16" Offset="0x4E28" />
<!-- <Blob Name="object_in2_Blob_005028" Size="0x400" Offset="0x5028" /> -->
<Texture Name="object_in2_Tex_005028" OutName="tex_005028" Format="ci8" Width="32" Height="32" Offset="0x5028" />
<Texture Name="object_in2_Tex_005428" OutName="tex_005428" Format="ci8" Width="8" Height="8" Offset="0x5428" />
<Texture Name="object_in2_Tex_005468" OutName="tex_005468" Format="ci8" Width="8" Height="8" Offset="0x5468" />
<!-- <Blob Name="object_in2_Blob_0054A8" Size="0x400" Offset="0x54A8" /> -->
<Texture Name="object_in2_Tex_0054A8" OutName="tex_0054A8" Format="ci8" Width="32" Height="32" Offset="0x54A8" />
<Texture Name="object_in2_Tex_0058A8" OutName="tex_0058A8" Format="rgba16" Width="16" Height="16" Offset="0x58A8" />
<Texture Name="object_in2_Tex_005AA8" OutName="tex_005AA8" Format="ci8" Width="16" Height="16" Offset="0x5AA8" />
<Texture Name="object_in2_Tex_005BA8" OutName="tex_005BA8" Format="ci8" Width="16" Height="16" Offset="0x5BA8" />
<Texture Name="object_in2_Tex_005CA8" OutName="tex_005CA8" Format="i8" Width="8" Height="8" Offset="0x5CA8" />
<!-- <Blob Name="object_in2_Blob_005CE8" Size="0x400" Offset="0x5CE8" /> -->
<Texture Name="object_in2_Tex_005CE8" OutName="tex_005CE8" Format="ci8" Width="32" Height="32" Offset="0x5CE8" />
<Texture Name="object_in2_Tex_0060E8" OutName="tex_0060E8" Format="ci8" Width="16" Height="32" Offset="0x60E8" />
<Texture Name="object_in2_Tex_0062E8" OutName="tex_0062E8" Format="ci8" Width="16" Height="16" Offset="0x62E8" />
<Texture Name="object_in2_Tex_0063E8" OutName="tex_0063E8" Format="ci8" Width="8" Height="8" Offset="0x63E8" />
@@ -37,9 +37,9 @@
<Texture Name="object_in2_Tex_006528" OutName="tex_006528" Format="ci8" Width="16" Height="16" Offset="0x6528" />
<Texture Name="object_in2_Tex_006628" OutName="tex_006628" Format="i8" Width="16" Height="16" Offset="0x6628" />
<Texture Name="object_in2_Tex_006728" OutName="tex_006728" Format="i8" Width="16" Height="16" Offset="0x6728" />
<!-- <Blob Name="object_in2_Blob_006828" Size="0x400" Offset="0x6828" /> -->
<Texture Name="object_in2_Tex_006828" OutName="tex_006828" Format="ci8" Width="32" Height="32" Offset="0x6828" />
<Texture Name="object_in2_Tex_006C28" OutName="tex_006C28" Format="ci8" Width="8" Height="8" Offset="0x6C28" />
<!-- <Blob Name="object_in2_Blob_006C68" Size="0x400" Offset="0x6C68" /> -->
<Texture Name="object_in2_Tex_006C68" OutName="tex_006C68" Format="ci8" Width="32" Height="32" Offset="0x6C68" />
<Texture Name="object_in2_Tex_007068" OutName="tex_007068" Format="ci8" Width="8" Height="8" Offset="0x7068" />
<DList Name="object_in2_DL_007198" Offset="0x7198" />
<DList Name="object_in2_DL_0071A0" Offset="0x71A0" />

Some files were not shown because too many files have changed in this diff Show More