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https://github.com/izzy2lost/2ship2harkinian-Android.git
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func_80C0E1C0
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@@ -147,6 +147,7 @@ ActorInit En_Bsb_InitVars = {
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#endif
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extern ColliderJntSphElementInit D_80C0F8D4[7];
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extern f32 D_80C0F8D0;
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extern ColliderJntSphInit D_80C0F9D0;
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extern DamageTable D_80C0F9E0;
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extern Vec3f D_80C0FAA0;
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@@ -1134,7 +1135,52 @@ void func_80C0E178(EnBsb* this) {
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this->actor.speed = 0.0f;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0E1C0.s")
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void func_80C0E1C0(EnBsb* this, PlayState* play) {
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EnBsb* temp_v0_2;
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f32 curFrame = this->skelAnime.curFrame;
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s32 i;
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if (this->unk_02D8 == 16) {
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if (Animation_OnFrame(&this->skelAnime, 30.0f) != 0) {
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Actor_PlaySfx(&this->actor, NA_SE_EN_KITA_SALUTE);
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} else if ((curFrame < 30.0f) && (((play->csCtx.curFrame == 0x1D8)) || (play->csCtx.curFrame == 0x1E7))) {
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Actor_PlaySfx(&this->actor, NA_SE_EN_KTIA_WALK);
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}
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}
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if ((this->unk_02D8 == 18) && (play->csCtx.curFrame == 897)) {
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Actor_PlaySfx(&this->actor, 0x3AA1);
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}
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if (this->unk_02A4 == 0) {
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if (gSaveContext.save.saveInfo.weekEventReg[0x17] & 4) {
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//! FAKE:
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if (&play->csCtx) {}
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D_80C0F8D0 = this->skelAnime.curFrame;
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for (i = 0; i < 17; i++) {
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temp_v0_2 = Actor_Spawn(&play->actorCtx, play, 0x28F, this->actor.world.pos.x, this->actor.world.pos.y,
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this->actor.world.pos.z, this->actor.shape.rot.x, this->actor.shape.rot.y,
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this->actor.shape.rot.z, this->unk_03FC[i] + 0x8000);
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if (temp_v0_2 != NULL) {
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temp_v0_2->unk_02C0 = this->unk_0330[i].y;
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}
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}
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this->unk_02A4 = 1;
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this->actor.draw = NULL;
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}
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}
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if (play->csCtx.curFrame == 950) {
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Actor_PlaySfx(&this->actor, NA_SE_EN_GOMA_DOWN);
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}
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if (func_80C0E9CC(this, play) == 0) {
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Actor_Kill(&this->actor);
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Bsb/func_80C0E3B8.s")
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