mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
* z_vimode * Fixups * WIP * matching * sys_cfb OK * some documentation * vimode docs, name all syscfb vars * quick fixes * suggested changes, more things I missed * merge suggestions * code_80140CE0 -> z_viscvg * format * update symbols * more suggestions * fix include order * sNotebookViMode comment, bss fix --------- Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk> Co-authored-by: louist103 <louist103@gmail.com>
This commit is contained in:
co-authored by
Kelebek1
louist103
parent
aa0a968791
commit
65d72a54cf
+21
-21
@@ -1090,7 +1090,7 @@ void Font_LoadCharNES(PlayState* play, u8 codePointIndex, s32 offset);
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void Font_LoadMessageBoxEndIcon(Font* font, u16 icon);
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void Font_LoadOrderedFont(Font* font);
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// void func_800F5090(void);
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// void func_800F50D4(void);
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s32 Environment_ZBufValToFixedPoint(s32 zBufferVal);
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void Environment_Init(PlayState* play, EnvironmentContext* envCtx, s32 arg2);
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u32 func_800F5954(u8* param_1, u32 param_2, u32 param_3, u8 param_4, u8 param_5);
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f32 Environment_LerpWeight(u16 max, u16 min, u16 val);
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@@ -1724,22 +1724,23 @@ void SkinMatrix_SetYRotation(MtxF* mf, s16 a);
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void SkinMatrix_MulYRotation(MtxF* mf, s16 a);
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void SkinMatrix_SetZRotation(MtxF* mf, s16 a);
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void func_80140260(OSViMode* vimode);
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// void func_8014026C(OSViMode* param_1, UNK_TYPE1 param_2, s32 param_3, s32 param_4, s32 param_5, s32 param_6, s32 param_7, s32 param_8, UNK_TYPE4 param_9, s32 param_10, s16 param_11, u32 param_12, UNK_TYPE4 param_13);
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// void func_80140730(void);
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// void func_80140810(void);
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void func_80140898(void* arg0);
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void func_80140900(void* arg0);
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// void func_8014090C(void);
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// void func_80140970(void);
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void func_80140CE0(void* arg0);
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void func_80140D04(void* arg0);
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void func_80140D10(void* arg0, Gfx** gfx, u32 arg2);
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void ViMode_LogPrint(OSViMode* vimode);
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void ViMode_Configure(OSViMode* viMode, s32 type, s32 tvType, s32 loRes, s32 antialiasOff, s32 modeN, s32 fb16Bit,
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s32 width, s32 height, s32 leftAdjust, s32 rightAdjust, s32 upperAdjust, s32 lowerAdjust);
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void ViMode_Save(ViMode* viMode);
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void ViMode_Load(ViMode* viMode);
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void ViMode_Init(ViMode* viMode);
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void ViMode_Destroy(ViMode* viMode);
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void ViMode_ConfigureFeatures(ViMode* viMode, s32 viFeatures);
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void ViMode_Update(ViMode* viMode, Input* input);
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void VisCvg_Init(struct_801F8010* this);
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void VisCvg_Destroy(struct_801F8010* this);
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void VisCvg_Draw(struct_801F8010* this, Gfx** gfxp);
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void func_80140E80(Struct_80140E80* arg0);
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void func_80140EA0(Struct_80140E80* arg0);
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// void func_80140EAC(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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// void func_80141008(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9, UNK_TYPE4 param_10);
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void func_8014116C(Gfx** gfxP, u16* arg1, u16* arg2, s32 width, s32 height, s32 arg5);
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void func_8014116C(Gfx** gfxP, u16* arg1, u16* workBuffer, s32 width, s32 height, s32 arg5);
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// void func_801411B4(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9, UNK_TYPE4 param_10);
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// void func_80141200(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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// void func_8014151C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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@@ -2048,15 +2049,14 @@ void Mtx_SetTranslateScaleMtx(Mtx* mtx, f32 scaleX, f32 scaleY, f32 scaleZ, f32
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void Mtx_SetRotationMtx(Mtx* mtx, s32 angle, f32 axisX, f32 axisY, f32 axisZ);
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void Mtx_SetTranslationRotationScaleMtx(Mtx* mtx, f32 scaleX, f32 scaleY, f32 scaleZ, s32 angle, f32 axisX, f32 axisY, f32 axisZ,f32 translateX, f32 translateY, f32 translateZ);
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void func_80178750(void);
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void func_80178818(void);
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void func_80178978(void);
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// void func_801789D4(void);
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void* SysCfb_GetFbPtr(s32 index);
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void SysCfb_SetLoResMode(void);
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void SysCfb_SetHiResMode(void);
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void SysCfb_Init(void);
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void* SysCfb_GetFramebuffer(s32 index);
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void* SysCfb_GetZBuffer(void);
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// UNK_TYPE4 func_80178A24(void);
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// void func_80178A34(void);
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s32 func_80178A94(s32 param_1, s32 param_2);
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void* SysCfb_GetWorkBuffer(void);
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u16 SysCfb_GetZBufferPixel(s32 x, s32 y);
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s32 SysCfb_GetZBufferInt(s32 x, s32 y);
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void CmpDma_LoadFile(uintptr_t segmentVrom, s32 id, void* dst, size_t size);
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void CmpDma_LoadAllFiles(uintptr_t segmentVrom, void* dst, size_t size);
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// void Check_WriteRGBA16Pixel(u16* buffer, u32 x, u32 y, u32 value);
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+4
-2
@@ -7,9 +7,11 @@
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 240
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#define SCREEN_WIDTH_HIRES 640
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#define SCREEN_HEIGHT_HIRES 480
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#define SCREEN_WIDTH_HIGH_RES 576
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#define SCREEN_HEIGHT_HIGH_RES 454
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#define HIRES_BUFFER_WIDTH 576
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#define HIRES_BUFFER_HEIGHT 454
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#define PROJECTED_TO_SCREEN_X(projectedPos, invW) ((projectedPos).x * (invW) * (SCREEN_WIDTH / 2) + (SCREEN_WIDTH / 2))
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#define PROJECTED_TO_SCREEN_Y(projectedPos, invW) ((projectedPos).y * (invW) * (-SCREEN_HEIGHT / 2) + (SCREEN_HEIGHT / 2))
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@@ -65,6 +65,13 @@ extern RegEditor* gRegEditor;
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#define R_ENABLE_ARENA_DBG SREG(0) // Same as OoT
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#define R_ROOM_IMAGE_NODRAW_FLAGS SREG(25)
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#define R_UPDATE_RATE SREG(30)
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#define R_VI_MODE_EDIT_STATE SREG(48)
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#define R_VI_MODE_EDIT_WIDTH SREG(49)
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#define R_VI_MODE_EDIT_HEIGHT SREG(50)
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#define R_VI_MODE_EDIT_ULY_ADJ SREG(51)
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#define R_VI_MODE_EDIT_LRY_ADJ SREG(52)
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#define R_VI_MODE_EDIT_ULX_ADJ SREG(53)
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#define R_VI_MODE_EDIT_LRX_ADJ SREG(54)
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#define R_FB_FILTER_TYPE SREG(80)
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#define R_FB_FILTER_PRIM_COLOR(c) SREG(81 + c)
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#define R_FB_FILTER_A SREG(84)
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@@ -0,0 +1,37 @@
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#ifndef ULTRA64_VIINT_H
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#define ULTRA64_VIINT_H
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#define VI_STATE_MODE_SET (1 << 0)
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#define VI_STATE_XSCALE_SET (1 << 1)
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#define VI_STATE_YSCALE_FACTOR_SET (1 << 2)
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#define VI_STATE_CTRL_SET (1 << 3)
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#define VI_STATE_BUFFER_SET (1 << 4)
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#define VI_STATE_BLACK (1 << 5)
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#define VI_STATE_REPEATLINE (1 << 6)
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#define VI_STATE_FADE (1 << 7)
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#define VI_SCALE_MASK 0xFFF
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#define VI_2_10_FPART_MASK 0x3FF
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#define VI_SUBPIXEL_SH 0x10
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// For use in initializing OSViMode structures
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#define BURST(hsync_width, color_width, vsync_width, color_start) \
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(hsync_width | (color_width << 8) | (vsync_width << 16) | (color_start << 20))
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#define WIDTH(v) v
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#define VSYNC(v) v
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#define HSYNC(duration, leap) (duration | (leap << 16))
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#define LEAP(upper, lower) ((upper << 16) | lower)
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#define START(start, end) ((start << 16) | end)
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#define FTOFIX(val, i, f) ((u32)(val * (f32)(1 << f)) & ((1 << (i + f)) - 1))
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#define F210(val) FTOFIX(val, 2, 10)
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#define SCALE(scaleup, off) (F210((1.0f / (f32)scaleup)) | (F210((f32)off) << 16))
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#define VCURRENT(v) v
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#define ORIGIN(v) v
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#define VINTR(v) v
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#define HSTART START
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#endif
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+22
-22
@@ -2393,7 +2393,7 @@ extern UNK_TYPE1 D_801F7FF0;
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extern struct_801F8010 D_801F8010;
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extern VisZbuf sVisZbuf;
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extern VisMono sMonoColors;
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extern UNK_TYPE1 D_801F8048;
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extern ViMode D_801F8048;
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extern FaultAddrConvClient sGraphFaultAddrConvClient;
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extern FaultClient sGraphFaultClient;
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extern GfxMasterList* gGfxMasterDL;
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@@ -2422,30 +2422,30 @@ extern volatile OSTime sRSPOtherTotalTime;
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// extern UNK_TYPE1 D_801FBB18;
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extern volatile OSTime gRDPTotalTime;
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// extern UNK_TYPE1 D_801FBB28;
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extern OSViMode D_801FBB30;
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extern u32* gFramebuffers[2];
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extern OSViMode* D_801FBB88;
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extern OSViMode sNotebookViMode;
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extern void* gFramebuffers[2];
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extern OSViMode* gActiveViMode;
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extern u16* gZBufferPtr;
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extern void* D_801FBB90;
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extern void* gWorkBuffer;
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extern u64* gGfxSPTaskOutputBufferPtr;
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extern size_t gGfxSPTaskOutputBufferSize;
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// extern UNK_TYPE1 D_801FBB9C;
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// extern UNK_TYPE1 D_801FBBA0;
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extern u16 (*gZBuffer)[SCREEN_WIDTH * SCREEN_HEIGHT];
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extern u16 (*gWorkBuffer)[SCREEN_WIDTH * SCREEN_HEIGHT];
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extern u64 (*gGfxSPTaskOutputBuffer)[0x3000];
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extern void* gGfxSPTaskOutputBufferEnd;
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// extern UNK_TYPE1 D_801FBBB4;
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// extern UNK_TYPE1 D_801FBBB8;
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// extern UNK_TYPE1 D_801FBBBC;
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// extern UNK_TYPE1 D_801FBBC0;
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extern u64 (*gGfxSPTaskOutputBuffer2)[0x3000];
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extern void* gGfxSPTaskOutputBufferEnd2;
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extern UNK_TYPE2 D_801FBBCC;
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extern UNK_TYPE2 D_801FBBCE;
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// extern UNK_TYPE1 D_801FBBD0;
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// extern UNK_TYPE1 D_801FBBD2;
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extern u8 D_801FBBD4;
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extern void* sCfbLoRes1;
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extern void* sCfbLoRes0;
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extern u16 (*gZBufferLoRes)[SCREEN_WIDTH * SCREEN_HEIGHT];
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extern u16 (*gWorkBufferLoRes)[SCREEN_WIDTH * SCREEN_HEIGHT];
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extern u64 (*gGfxSPTaskOutputBufferLoRes)[0x3000];
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extern void* gGfxSPTaskOutputBufferEndLoRes;
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extern void* sCfbHiRes1;
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extern void* sCfbHiRes0;
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extern u16 (*gZBufferHiRes)[HIRES_BUFFER_WIDTH * HIRES_BUFFER_HEIGHT];
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extern u16 (*gWorkBufferHiRes)[HIRES_BUFFER_WIDTH * HIRES_BUFFER_HEIGHT];
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extern u64 (*gGfxSPTaskOutputBufferHiRes)[0x3000];
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extern void* gGfxSPTaskOutputBufferEndHiRes;
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extern s16 gCfbWidth;
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extern s16 gCfbHeight;
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extern s16 gCfbLeftAdjust;
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extern s16 gCfbUpperAdjust;
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extern u8 gSysCfbHiResEnabled;
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extern Vec3f D_801FBBF0;
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extern LineSegment Math3D_ColSphereTri_line;
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extern Vec3f Math3D_ColSphereTri_point;
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+26
-1
@@ -612,7 +612,7 @@ typedef struct {
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typedef struct {
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/* 0x0 */ u32 type;
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/* 0x4 */ u32 setScissor;
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/* 0x8 */ Color_RGBA8 color;
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/* 0x8 */ Color_RGBA8_u32 color;
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/* 0xC */ Color_RGBA8 envColor;
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} struct_801F8010; // size = 0x10
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@@ -676,4 +676,29 @@ enum fram_mode {
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FRAM_MODE_STATUS
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};
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typedef enum {
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/* 0 */ VI_MODE_EDIT_STATE_INACTIVE,
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/* 1 */ VI_MODE_EDIT_STATE_ACTIVE,
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/* 2 */ VI_MODE_EDIT_STATE_2, // active, more adjustments
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/* 3 */ VI_MODE_EDIT_STATE_3 // active, more adjustments, print comparison with NTSC LAN1 mode
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} ViModeEditState;
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typedef struct {
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/* 0x00 */ OSViMode customViMode;
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/* 0x50 */ s32 viHeight;
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/* 0x54 */ s32 viWidth;
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/* 0x58 */ s32 rightAdjust;
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/* 0x5C */ s32 leftAdjust;
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/* 0x60 */ s32 lowerAdjust;
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/* 0x64 */ s32 upperAdjust;
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/* 0x68 */ s32 editState;
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/* 0x6C */ s32 tvType;
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/* 0x70 */ u32 loRes;
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/* 0x74 */ u32 antialiasOff;
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/* 0x78 */ u32 modeN;
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/* 0x7C */ u32 fb16Bit;
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/* 0x80 */ u32 viFeatures;
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/* 0x84 */ u32 unk_84;
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} ViMode; // size = 0x88
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#endif
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@@ -523,8 +523,7 @@ beginseg
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include "build/src/code/z_rumble.o"
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include "build/src/code/z_view.o"
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include "build/src/code/z_vimode.o"
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include "build/src/code/code_80140CE0.o"
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include "build/data/code/code_80140CE0.data.o"
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include "build/src/code/z_viscvg.o"
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include "build/src/code/code_80140E80.o"
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include "build/src/code/z_vismono.o"
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include "build/src/code/z_viszbuf.o"
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@@ -574,7 +573,6 @@ beginseg
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include "build/data/code/speed_meter.bss.o"
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include "build/src/code/su_mtx.o"
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include "build/src/code/sys_cfb.o"
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include "build/data/code/sys_cfb.bss.o"
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include "build/src/code/sys_cmpdma.o"
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include "build/src/code/sys_initial_check.o"
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include "build/src/code/sys_math.o"
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@@ -1,7 +0,0 @@
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#include "global.h"
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_80140CE0/func_80140CE0.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_80140CE0/func_80140D04.s")
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#pragma GLOBAL_ASM("asm/non_matchings/code/code_80140CE0/func_80140D10.s")
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+6
-6
@@ -31,7 +31,7 @@ void GameState_SetFBFilter(Gfx** gfx, void* zbuffer) {
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D_801F8010.color.g = R_FB_FILTER_PRIM_COLOR(1);
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D_801F8010.color.b = R_FB_FILTER_PRIM_COLOR(2);
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D_801F8010.color.a = R_FB_FILTER_A;
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func_80140D10(&D_801F8010, &dlist, zbuffer);
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VisCvg_Draw(&D_801F8010, &dlist);
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} else if ((R_FB_FILTER_TYPE == 5) || (R_FB_FILTER_TYPE == 6)) {
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sVisZbuf.useRgba = (R_FB_FILTER_TYPE == 6);
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sVisZbuf.primColor.r = R_FB_FILTER_PRIM_COLOR(0);
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@@ -194,7 +194,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
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gameState->main = NULL;
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gameState->destroy = NULL;
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gameState->running = 1;
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gfxCtx->viMode = D_801FBB88;
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gfxCtx->viMode = gActiveViMode;
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gfxCtx->viConfigFeatures = gViConfigFeatures;
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gfxCtx->xScale = gViConfigXScale;
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gfxCtx->yScale = gViConfigYScale;
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@@ -210,10 +210,10 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
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init(gameState);
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func_80140CE0(&D_801F8010);
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VisCvg_Init(&D_801F8010);
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VisZbuf_Init(&sVisZbuf);
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VisMono_Init(&sMonoColors);
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func_80140898(&D_801F8048);
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ViMode_Init(&D_801F8048);
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func_801773A0(&D_801F7FF0);
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Rumble_Init();
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@@ -232,10 +232,10 @@ void GameState_Destroy(GameState* gameState) {
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Rumble_Destroy();
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func_801773C4(&D_801F7FF0);
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func_80140D04(&D_801F8010);
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VisCvg_Destroy(&D_801F8010);
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VisZbuf_Destroy(&sVisZbuf);
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VisMono_Destroy(&sMonoColors);
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func_80140900(&D_801F8048);
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ViMode_Destroy(&D_801F8048);
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THA_Destroy(&gameState->heap);
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GameAlloc_Cleanup(&gameState->alloc);
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}
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+15
-14
@@ -16,12 +16,12 @@ OSTime sGraphTaskStartTime;
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void Graph_FaultClient(void) {
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FaultDrawer_DrawText(30, 100, "ShowFrameBuffer PAGE 0/1");
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osViSwapBuffer(SysCfb_GetFbPtr(0));
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osViSetMode(D_801FBB88);
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osViSwapBuffer(SysCfb_GetFramebuffer(0));
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osViSetMode(gActiveViMode);
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osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON | OS_VI_GAMMA_OFF);
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Fault_WaitForInput();
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osViSwapBuffer(SysCfb_GetFbPtr(1));
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osViSetMode(D_801FBB88);
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osViSwapBuffer(SysCfb_GetFramebuffer(1));
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osViSetMode(gActiveViMode);
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osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON | OS_VI_GAMMA_OFF);
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}
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|
||||
@@ -50,7 +50,7 @@ void Graph_SetNextGfxPool(GraphicsContext* gfxCtx) {
|
||||
gfxCtx->workBuffer = pool->workBuffer;
|
||||
gfxCtx->debugBuffer = pool->debugBuffer;
|
||||
|
||||
gfxCtx->curFrameBuffer = SysCfb_GetFbPtr(gfxCtx->framebufferIndex % 2);
|
||||
gfxCtx->curFrameBuffer = SysCfb_GetFramebuffer(gfxCtx->framebufferIndex % 2);
|
||||
gSegments[0x0F] = gfxCtx->curFrameBuffer;
|
||||
|
||||
gfxCtx->zbuffer = SysCfb_GetZBuffer();
|
||||
@@ -179,7 +179,7 @@ retry:
|
||||
task->dramStack = (u64*)gGfxSPTaskStack;
|
||||
task->dramStackSize = sizeof(gGfxSPTaskStack);
|
||||
task->outputBuff = gGfxSPTaskOutputBufferPtr;
|
||||
task->outputBuffSize = gGfxSPTaskOutputBufferSize;
|
||||
task->outputBuffSize = gGfxSPTaskOutputBufferEnd;
|
||||
task->dataPtr = (u64*)gGfxMasterDL;
|
||||
task->dataSize = 0;
|
||||
task->yieldDataPtr = (u64*)gGfxSPTaskYieldBuffer;
|
||||
@@ -340,18 +340,19 @@ void Graph_ThreadEntry(void* arg) {
|
||||
u32 size;
|
||||
s32 pad[2];
|
||||
|
||||
gZBuffer = SystemArena_Malloc(sizeof(*gZBuffer) + sizeof(*gWorkBuffer) + 64 - 1);
|
||||
gZBuffer = (void*)ALIGN64((u32)gZBuffer);
|
||||
gZBufferLoRes = SystemArena_Malloc(sizeof(*gZBufferLoRes) + sizeof(*gWorkBufferLoRes) + 64 - 1);
|
||||
gZBufferLoRes = (void*)ALIGN64((u32)gZBufferLoRes);
|
||||
|
||||
gWorkBuffer = (void*)((u8*)gZBuffer + sizeof(*gZBuffer));
|
||||
gWorkBufferLoRes = (void*)((u8*)gZBufferLoRes + sizeof(*gZBufferLoRes));
|
||||
|
||||
gGfxSPTaskOutputBuffer2 = gGfxSPTaskOutputBuffer = SystemArena_Malloc(sizeof(*gGfxSPTaskOutputBuffer));
|
||||
gGfxSPTaskOutputBufferHiRes = gGfxSPTaskOutputBufferLoRes =
|
||||
SystemArena_Malloc(sizeof(*gGfxSPTaskOutputBufferLoRes));
|
||||
|
||||
gGfxSPTaskOutputBufferEnd = (u8*)gGfxSPTaskOutputBuffer + sizeof(*gGfxSPTaskOutputBuffer);
|
||||
gGfxSPTaskOutputBufferEnd2 = (u8*)gGfxSPTaskOutputBuffer2 + sizeof(*gGfxSPTaskOutputBuffer2);
|
||||
gGfxSPTaskOutputBufferEndLoRes = (u8*)gGfxSPTaskOutputBufferLoRes + sizeof(*gGfxSPTaskOutputBufferLoRes);
|
||||
gGfxSPTaskOutputBufferEndHiRes = (u8*)gGfxSPTaskOutputBufferHiRes + sizeof(*gGfxSPTaskOutputBufferHiRes);
|
||||
|
||||
func_80178978();
|
||||
Fault_SetFB(D_801FBB90, SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
SysCfb_Init();
|
||||
Fault_SetFB(gWorkBuffer, SCREEN_WIDTH, SCREEN_HEIGHT);
|
||||
Graph_Init(&gfxCtx);
|
||||
|
||||
while (nextOvl) {
|
||||
|
||||
+116
-9
@@ -2,20 +2,127 @@
|
||||
#include "buffers.h"
|
||||
#include "system_malloc.h"
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_80178750.s")
|
||||
extern u16 gFramebufferHiRes0[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT];
|
||||
extern u16 gFramebufferHiRes1[HIRES_BUFFER_WIDTH][HIRES_BUFFER_HEIGHT];
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_80178818.s")
|
||||
OSViMode sNotebookViMode; // placeholder name
|
||||
void* gFramebuffers[2];
|
||||
OSViMode* gActiveViMode;
|
||||
u16* gZBufferPtr;
|
||||
void* gWorkBuffer;
|
||||
u64* gGfxSPTaskOutputBufferPtr;
|
||||
void* gGfxSPTaskOutputBufferEnd;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_80178978.s")
|
||||
void* sCfbLoRes1;
|
||||
void* sCfbLoRes0;
|
||||
u16 (*gZBufferLoRes)[SCREEN_WIDTH * SCREEN_HEIGHT];
|
||||
u16 (*gWorkBufferLoRes)[SCREEN_WIDTH * SCREEN_HEIGHT];
|
||||
u64 (*gGfxSPTaskOutputBufferLoRes)[0x3000];
|
||||
void* gGfxSPTaskOutputBufferEndLoRes;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_801789D4.s")
|
||||
void* sCfbHiRes1;
|
||||
void* sCfbHiRes0;
|
||||
u16 (*gZBufferHiRes)[HIRES_BUFFER_WIDTH * HIRES_BUFFER_HEIGHT];
|
||||
u16 (*gWorkBufferHiRes)[HIRES_BUFFER_WIDTH * HIRES_BUFFER_HEIGHT];
|
||||
u64 (*gGfxSPTaskOutputBufferHiRes)[0x3000];
|
||||
void* gGfxSPTaskOutputBufferEndHiRes;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/SysCfb_GetFbPtr.s")
|
||||
s16 gCfbWidth;
|
||||
s16 gCfbHeight;
|
||||
s16 gCfbLeftAdjust;
|
||||
s16 gCfbUpperAdjust;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/SysCfb_GetZBuffer.s")
|
||||
u8 gSysCfbHiResEnabled;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_80178A24.s")
|
||||
void SysCfb_SetLoResMode(void) {
|
||||
gFramebuffers[1] = sCfbLoRes1;
|
||||
gFramebuffers[0] = sCfbLoRes0;
|
||||
gZBufferPtr = *gZBufferLoRes;
|
||||
gWorkBuffer = gWorkBufferLoRes;
|
||||
gGfxSPTaskOutputBufferPtr = *gGfxSPTaskOutputBufferLoRes;
|
||||
gGfxSPTaskOutputBufferEnd = gGfxSPTaskOutputBufferEndLoRes;
|
||||
gCfbWidth = SCREEN_WIDTH;
|
||||
gCfbHeight = SCREEN_HEIGHT;
|
||||
gCfbLeftAdjust = 0;
|
||||
gCfbUpperAdjust = 0;
|
||||
gSysCfbHiResEnabled = false;
|
||||
gScreenWidth = gCfbWidth;
|
||||
gScreenHeight = gCfbHeight;
|
||||
gActiveViMode = &osViModeNtscLan1;
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_80178A34.s")
|
||||
void SysCfb_SetHiResMode(void) {
|
||||
gFramebuffers[1] = sCfbHiRes1;
|
||||
gFramebuffers[0] = sCfbHiRes0;
|
||||
gZBufferPtr = *gZBufferHiRes;
|
||||
gWorkBuffer = gWorkBufferHiRes;
|
||||
gGfxSPTaskOutputBufferPtr = *gGfxSPTaskOutputBufferHiRes;
|
||||
gGfxSPTaskOutputBufferEnd = gGfxSPTaskOutputBufferEndHiRes;
|
||||
if (1) {}
|
||||
gCfbWidth = HIRES_BUFFER_WIDTH;
|
||||
gCfbHeight = HIRES_BUFFER_HEIGHT;
|
||||
gCfbLeftAdjust = 30;
|
||||
gCfbUpperAdjust = 10;
|
||||
gScreenWidth = gCfbWidth;
|
||||
gScreenHeight = gCfbHeight;
|
||||
if ((gCfbWidth == SCREEN_WIDTH_HIRES) && (gCfbHeight == SCREEN_HEIGHT_HIRES)) {
|
||||
gActiveViMode = &osViModeNtscHpf1;
|
||||
} else {
|
||||
s32 rightAdjust;
|
||||
s32 lowerAdjust;
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/sys_cfb/func_80178A94.s")
|
||||
//! FAKE:
|
||||
l1:
|
||||
rightAdjust = gCfbWidth - 610;
|
||||
lowerAdjust = gCfbHeight - 470;
|
||||
ViMode_Configure(&sNotebookViMode, -1, osTvType, 0, 1, 0, 1, gCfbWidth, gCfbHeight, 30, rightAdjust, 10,
|
||||
lowerAdjust);
|
||||
gActiveViMode = &sNotebookViMode;
|
||||
}
|
||||
gSysCfbHiResEnabled = true;
|
||||
}
|
||||
|
||||
void SysCfb_Init(void) {
|
||||
sCfbLoRes1 = gFramebuffer1;
|
||||
sCfbLoRes0 = gFramebuffer0;
|
||||
sCfbHiRes1 = gFramebufferHiRes1;
|
||||
sCfbHiRes0 = gFramebufferHiRes0;
|
||||
SysCfb_SetLoResMode();
|
||||
}
|
||||
|
||||
// Unused
|
||||
void SysCfb_Reset(void) {
|
||||
gFramebuffers[0] = NULL;
|
||||
gFramebuffers[1] = NULL;
|
||||
}
|
||||
|
||||
void* SysCfb_GetFramebuffer(s32 index) {
|
||||
if (index < 2) {
|
||||
return gFramebuffers[index];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void* SysCfb_GetZBuffer(void) {
|
||||
return gZBufferPtr;
|
||||
}
|
||||
|
||||
void* SysCfb_GetWorkBuffer(void) {
|
||||
return gWorkBuffer;
|
||||
}
|
||||
|
||||
u16 SysCfb_GetZBufferPixel(s32 x, s32 y) {
|
||||
u16* zBuff = SysCfb_GetZBuffer();
|
||||
u16 val;
|
||||
|
||||
if (zBuff != NULL) {
|
||||
val = (&zBuff[x])[y * gCfbWidth];
|
||||
} else {
|
||||
val = 0;
|
||||
}
|
||||
return val;
|
||||
}
|
||||
|
||||
s32 SysCfb_GetZBufferInt(s32 x, s32 y) {
|
||||
return Environment_ZBufValToFixedPoint(SysCfb_GetZBufferPixel(x, y) << 2) >> 3;
|
||||
}
|
||||
|
||||
+1
-1
@@ -2705,7 +2705,7 @@ void Actor_DrawLensActors(PlayState* play, s32 numLensActors, Actor** lensActors
|
||||
spA4 = play->unk_18E68;
|
||||
|
||||
if (dbgVar2) {
|
||||
PreRender_SetValues(&play->pauseBgPreRender, D_801FBBCC, D_801FBBCE, gfxCtx->curFrameBuffer, zbuffer);
|
||||
PreRender_SetValues(&play->pauseBgPreRender, gCfbWidth, gCfbHeight, gfxCtx->curFrameBuffer, zbuffer);
|
||||
|
||||
gfxTemp = gfx;
|
||||
func_80170200(&play->pauseBgPreRender, &gfxTemp, zbuffer, spA4);
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
#include "prevent_bss_reordering.h"
|
||||
#include "global.h"
|
||||
#include "z64quake.h"
|
||||
#include "z64rumble.h"
|
||||
|
||||
@@ -82,8 +82,8 @@ void TransitionCircle_SetType(void* thisx, s32 type) {
|
||||
void TransitionCircle_LoadAndSetTexture(Gfx** gfxp, TexturePtr texture, s32 fmt, s32 arg3, s32 masks, s32 maskt,
|
||||
f32 arg6) {
|
||||
Gfx* gfx = *gfxp;
|
||||
s32 xh = D_801FBBCC;
|
||||
s32 yh = D_801FBBCE;
|
||||
s32 xh = gCfbWidth;
|
||||
s32 yh = gCfbHeight;
|
||||
s32 width = 1 << masks;
|
||||
s32 height = 1 << maskt;
|
||||
f32 s;
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_kankyo/func_800F5090.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_kankyo/func_800F50D4.s")
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_kankyo/Environment_ZBufValToFixedPoint.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_kankyo/Environment_Init.s")
|
||||
|
||||
|
||||
+4
-7
@@ -360,12 +360,9 @@ Lights* Lights_New(GraphicsContext* gfxCtx, u8 ambientR, u8 ambientG, u8 ambient
|
||||
|
||||
lights = GRAPH_ALLOC(gfxCtx, sizeof(Lights));
|
||||
|
||||
lights->l.a.l.col[0] = ambientR;
|
||||
lights->l.a.l.colc[0] = ambientR;
|
||||
lights->l.a.l.col[1] = ambientG;
|
||||
lights->l.a.l.colc[1] = ambientG;
|
||||
lights->l.a.l.col[2] = ambientB;
|
||||
lights->l.a.l.colc[2] = ambientB;
|
||||
lights->l.a.l.col[0] = lights->l.a.l.colc[0] = ambientR;
|
||||
lights->l.a.l.col[1] = lights->l.a.l.colc[1] = ambientG;
|
||||
lights->l.a.l.col[2] = lights->l.a.l.colc[2] = ambientB;
|
||||
lights->enablePosLights = 0;
|
||||
lights->numLights = 0;
|
||||
|
||||
@@ -394,7 +391,7 @@ void Lights_GlowCheck(PlayState* play) {
|
||||
s32 screenPosX = PROJECTED_TO_SCREEN_X(projectedPos, invW);
|
||||
s32 screenPosY = PROJECTED_TO_SCREEN_Y(projectedPos, invW);
|
||||
s32 wZ = (s32)((projectedPos.z * invW) * 16352.0f) + 16352;
|
||||
s32 zBuf = func_80178A94(screenPosX, screenPosY);
|
||||
s32 zBuf = SysCfb_GetZBufferInt(screenPosX, screenPosY);
|
||||
|
||||
if (wZ < zBuf) {
|
||||
params->drawGlow = 1;
|
||||
|
||||
@@ -2421,7 +2421,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) {
|
||||
// Related to pictograph
|
||||
if (sPictoState == PICTO_BOX_STATE_LENS) {
|
||||
if (!(play->actorCtx.flags & ACTORCTX_FLAG_PICTO_BOX_ON)) {
|
||||
Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90,
|
||||
Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer,
|
||||
(u8*)((void)0, gSaveContext.pictoPhotoI5),
|
||||
PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT);
|
||||
interfaceCtx->unk_222 = interfaceCtx->unk_224 = 0;
|
||||
@@ -2460,7 +2460,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) {
|
||||
Interface_SetHudVisibility(HUD_VISIBILITY_ALL);
|
||||
sPictoState = PICTO_BOX_STATE_OFF;
|
||||
if (sPictoPhotoBeingTaken) {
|
||||
Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90,
|
||||
Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer,
|
||||
(u8*)((void)0, gSaveContext.pictoPhotoI5),
|
||||
PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT);
|
||||
Snap_RecordPictographedActors(play);
|
||||
@@ -2493,7 +2493,7 @@ void Interface_UpdateButtonsPart1(PlayState* play) {
|
||||
sPictoState = PICTO_BOX_STATE_LENS;
|
||||
} else {
|
||||
Play_DecompressI5ToI8((u8*)((void)0, gSaveContext.pictoPhotoI5),
|
||||
(play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90,
|
||||
(play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer,
|
||||
PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT);
|
||||
play->haltAllActors = true;
|
||||
sPictoState = PICTO_BOX_STATE_SETUP_PHOTO;
|
||||
@@ -6631,7 +6631,7 @@ void Interface_Draw(PlayState* play) {
|
||||
// Draw pictograph photo
|
||||
if (sPictoState >= PICTO_BOX_STATE_SETUP_PHOTO) {
|
||||
if (!(play->actorCtx.flags & ACTORCTX_FLAG_PICTO_BOX_ON)) {
|
||||
Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90,
|
||||
Play_CompressI8ToI5((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer,
|
||||
(u8*)gSaveContext.pictoPhotoI5, PICTO_PHOTO_WIDTH * PICTO_PHOTO_HEIGHT);
|
||||
|
||||
interfaceCtx->unk_222 = interfaceCtx->unk_224 = 0;
|
||||
@@ -6667,7 +6667,7 @@ void Interface_Draw(PlayState* play) {
|
||||
for (sp2CC = 0; sp2CC < (PICTO_PHOTO_HEIGHT / 8); sp2CC++, pictoRectTop += 8) {
|
||||
pictoRectLeft = PICTO_PHOTO_TOPLEFT_X;
|
||||
gDPLoadTextureBlock(OVERLAY_DISP++,
|
||||
(u8*)((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : D_801FBB90) +
|
||||
(u8*)((play->pictoPhotoI8 != NULL) ? play->pictoPhotoI8 : gWorkBuffer) +
|
||||
(0x500 * sp2CC),
|
||||
G_IM_FMT_I, G_IM_SIZ_8b, PICTO_PHOTO_WIDTH, 8, 0, G_TX_NOMIRROR | G_TX_WRAP,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
|
||||
|
||||
+15
-15
@@ -358,10 +358,10 @@ void Play_Destroy(GameState* thisx) {
|
||||
|
||||
if (sBombersNotebookOpen) {
|
||||
MsgEvent_SendNullTask();
|
||||
func_80178750();
|
||||
gfxCtx->curFrameBuffer = SysCfb_GetFbPtr(gfxCtx->framebufferIndex % 2);
|
||||
SysCfb_SetLoResMode();
|
||||
gfxCtx->curFrameBuffer = SysCfb_GetFramebuffer(gfxCtx->framebufferIndex % 2);
|
||||
gfxCtx->zbuffer = SysCfb_GetZBuffer();
|
||||
gfxCtx->viMode = D_801FBB88;
|
||||
gfxCtx->viMode = gActiveViMode;
|
||||
gfxCtx->viConfigFeatures = gViConfigFeatures;
|
||||
gfxCtx->xScale = gViConfigXScale;
|
||||
gfxCtx->yScale = gViConfigYScale;
|
||||
@@ -1242,7 +1242,7 @@ void Play_DrawMain(PlayState* this) {
|
||||
goto PostWorldDraw;
|
||||
}
|
||||
|
||||
PreRender_SetValues(&this->pauseBgPreRender, D_801FBBCC, D_801FBBCE, gfxCtx->curFrameBuffer, gfxCtx->zbuffer);
|
||||
PreRender_SetValues(&this->pauseBgPreRender, gCfbWidth, gCfbHeight, gfxCtx->curFrameBuffer, gfxCtx->zbuffer);
|
||||
|
||||
if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_PROCESS) {
|
||||
MsgEvent_SendNullTask();
|
||||
@@ -1442,24 +1442,24 @@ void Play_Draw(PlayState* this) {
|
||||
GraphicsContext* gfxCtx2 = this->state.gfxCtx;
|
||||
|
||||
if (sBombersNotebookOpen) {
|
||||
if (D_801FBBD4 != 1) {
|
||||
if (gSysCfbHiResEnabled != 1) {
|
||||
MsgEvent_SendNullTask();
|
||||
func_80178818();
|
||||
gfxCtx2->curFrameBuffer = SysCfb_GetFbPtr(gfxCtx2->framebufferIndex % 2);
|
||||
SysCfb_SetHiResMode();
|
||||
gfxCtx2->curFrameBuffer = SysCfb_GetFramebuffer(gfxCtx2->framebufferIndex % 2);
|
||||
gfxCtx2->zbuffer = SysCfb_GetZBuffer();
|
||||
gfxCtx2->viMode = D_801FBB88;
|
||||
gfxCtx2->viMode = gActiveViMode;
|
||||
gfxCtx2->viConfigFeatures = gViConfigFeatures;
|
||||
gfxCtx2->xScale = gViConfigXScale;
|
||||
gfxCtx2->yScale = gViConfigYScale;
|
||||
gfxCtx2->updateViMode = true;
|
||||
}
|
||||
} else {
|
||||
if (D_801FBBD4 != 0) {
|
||||
if (gSysCfbHiResEnabled != 0) {
|
||||
MsgEvent_SendNullTask();
|
||||
func_80178750();
|
||||
gfxCtx2->curFrameBuffer = SysCfb_GetFbPtr(gfxCtx2->framebufferIndex % 2);
|
||||
SysCfb_SetLoResMode();
|
||||
gfxCtx2->curFrameBuffer = SysCfb_GetFramebuffer(gfxCtx2->framebufferIndex % 2);
|
||||
gfxCtx2->zbuffer = SysCfb_GetZBuffer();
|
||||
gfxCtx2->viMode = D_801FBB88;
|
||||
gfxCtx2->viMode = gActiveViMode;
|
||||
gfxCtx2->viConfigFeatures = gViConfigFeatures;
|
||||
gfxCtx2->xScale = gViConfigXScale;
|
||||
gfxCtx2->yScale = gViConfigYScale;
|
||||
@@ -2252,10 +2252,10 @@ void Play_Init(GameState* thisx) {
|
||||
R_PICTO_PHOTO_STATE = PICTO_PHOTO_STATE_OFF;
|
||||
|
||||
PreRender_Init(&this->pauseBgPreRender);
|
||||
PreRender_SetValuesSave(&this->pauseBgPreRender, D_801FBBCC, D_801FBBCE, NULL, NULL, NULL);
|
||||
PreRender_SetValues(&this->pauseBgPreRender, D_801FBBCC, D_801FBBCE, NULL, NULL);
|
||||
PreRender_SetValuesSave(&this->pauseBgPreRender, gCfbWidth, gCfbHeight, NULL, NULL, NULL);
|
||||
PreRender_SetValues(&this->pauseBgPreRender, gCfbWidth, gCfbHeight, NULL, NULL);
|
||||
|
||||
this->unk_18E64 = D_801FBB90;
|
||||
this->unk_18E64 = gWorkBuffer;
|
||||
this->pictoPhotoI8 = gPictoPhotoI8;
|
||||
this->unk_18E68 = D_80784600;
|
||||
this->unk_18E58 = D_80784600;
|
||||
|
||||
+7
-7
@@ -1459,7 +1459,7 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g
|
||||
|
||||
gSPDisplayList(&masterGfx[0], D_0E000000.syncSegments);
|
||||
gSPDisplayList(&masterGfx[1], sFillSetupDL);
|
||||
gDPSetColorImage(&masterGfx[2], G_IM_FMT_RGBA, G_IM_SIZ_16b, D_801FBBCC, D_0F000000);
|
||||
gDPSetColorImage(&masterGfx[2], G_IM_FMT_RGBA, G_IM_SIZ_16b, gCfbWidth, D_0F000000);
|
||||
if (zbuffer != NULL) {
|
||||
gDPSetDepthImage(&masterGfx[3], zbuffer);
|
||||
} else {
|
||||
@@ -1471,7 +1471,7 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g
|
||||
|
||||
masterGfx = gGfxMasterDL->setScissor;
|
||||
|
||||
gDPSetScissor(&masterGfx[0], G_SC_NON_INTERLACE, 0, 0, D_801FBBCC, D_801FBBCE);
|
||||
gDPSetScissor(&masterGfx[0], G_SC_NON_INTERLACE, 0, 0, gCfbWidth, gCfbHeight);
|
||||
gSPEndDisplayList(&masterGfx[1]);
|
||||
|
||||
// Clear Z-Buffer
|
||||
@@ -1481,13 +1481,13 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g
|
||||
if (zbuffer == NULL) {
|
||||
gSPEndDisplayList(&masterGfx[0]);
|
||||
} else {
|
||||
gDPSetColorImage(&masterGfx[0], G_IM_FMT_RGBA, G_IM_SIZ_16b, D_801FBBCC, zbuffer);
|
||||
gDPSetColorImage(&masterGfx[0], G_IM_FMT_RGBA, G_IM_SIZ_16b, gCfbWidth, zbuffer);
|
||||
gDPPipeSync(&masterGfx[1]);
|
||||
gDPSetCycleType(&masterGfx[2], G_CYC_FILL);
|
||||
gDPSetRenderMode(&masterGfx[3], G_RM_NOOP, G_RM_NOOP2);
|
||||
gDPSetFillColor(&masterGfx[4], (GPACK_RGBA5551(255, 255, 240, 0) << 16) | GPACK_RGBA5551(255, 255, 240, 0));
|
||||
gSPDisplayList(&masterGfx[5], D_0E000000.clearFillRect);
|
||||
gDPSetColorImage(&masterGfx[6], G_IM_FMT_RGBA, G_IM_SIZ_16b, D_801FBBCC, D_0F000000);
|
||||
gDPSetColorImage(&masterGfx[6], G_IM_FMT_RGBA, G_IM_SIZ_16b, gCfbWidth, D_0F000000);
|
||||
gSPEndDisplayList(&masterGfx[7]);
|
||||
}
|
||||
|
||||
@@ -1495,7 +1495,7 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g
|
||||
|
||||
masterGfx = gGfxMasterDL->clearFrameBuffer;
|
||||
|
||||
gDPSetColorImage(&masterGfx[0], G_IM_FMT_RGBA, G_IM_SIZ_16b, D_801FBBCC, D_0F000000);
|
||||
gDPSetColorImage(&masterGfx[0], G_IM_FMT_RGBA, G_IM_SIZ_16b, gCfbWidth, D_0F000000);
|
||||
gDPSetCycleType(&masterGfx[1], G_CYC_FILL);
|
||||
gDPSetRenderMode(&masterGfx[2], G_RM_NOOP, G_RM_NOOP2);
|
||||
gDPSetFillColor(&masterGfx[3], (GPACK_RGBA5551(r, g, b, 1) << 16) | GPACK_RGBA5551(r, g, b, 1));
|
||||
@@ -1505,7 +1505,7 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g
|
||||
|
||||
masterGfx = gGfxMasterDL->clearFillRect;
|
||||
|
||||
gDPFillRectangle(&masterGfx[0], 0, 0, D_801FBBCC - 1, D_801FBBCE - 1);
|
||||
gDPFillRectangle(&masterGfx[0], 0, 0, gCfbWidth - 1, gCfbHeight - 1);
|
||||
gDPPipeSync(&masterGfx[1]);
|
||||
gSPEndDisplayList(&masterGfx[2]);
|
||||
|
||||
@@ -1513,7 +1513,7 @@ void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g
|
||||
|
||||
masterGfx = gGfxMasterDL->fillRect;
|
||||
|
||||
gDPFillRectangle(&masterGfx[0], 0, 0, D_801FBBCC, D_801FBBCE);
|
||||
gDPFillRectangle(&masterGfx[0], 0, 0, gCfbWidth, gCfbHeight);
|
||||
gDPPipeSync(&masterGfx[1]);
|
||||
gSPEndDisplayList(&masterGfx[2]);
|
||||
|
||||
|
||||
+2
-2
@@ -18,8 +18,8 @@ void View_ViewportToVp(Vp* dest, Viewport* src) {
|
||||
dest->vp.vtrans[2] = 0x01FF;
|
||||
dest->vp.vtrans[3] = 0;
|
||||
|
||||
if ((src->leftX == 0) && (src->rightX == SCREEN_WIDTH_HIGH_RES) && (src->topY == 0) &&
|
||||
(src->bottomY == SCREEN_HEIGHT_HIGH_RES)) {}
|
||||
if ((src->leftX == 0) && (src->rightX == HIRES_BUFFER_WIDTH) && (src->topY == 0) &&
|
||||
(src->bottomY == HIRES_BUFFER_HEIGHT)) {}
|
||||
}
|
||||
|
||||
void View_Init(View* view, GraphicsContext* gfxCtx) {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user