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Display GC Version String On Title (#579)
* Display GC Version String On Title * remove uncompressed case
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@@ -25,10 +25,10 @@ static const ALIGN_ASSET(2) char gLUSLogoTextTex[] = dgLUSLogoTextTex;
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const char* GetGameVersionString() {
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uint32_t gameVersion = ResourceMgr_GetGameVersion(0);
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switch (gameVersion) {
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// BENTODO: Use enums from LUS once added and add rest of version names
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case 0x5354631C:
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case 0xDA6983E7:
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case MM_NTSC_US_10:
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return "MM-US 1.0";
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case MM_NTSC_US_GC:
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return "MM-US GC";
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default:
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return "UNKNOWN";
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}
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