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https://github.com/izzy2lost/2ship2harkinian-Android.git
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Fix Skulltula Counter Hud Editor (#308)
This commit is contained in:
+51
-25
@@ -6942,12 +6942,38 @@ void Interface_Draw(PlayState* play) {
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gDPPipeSync(OVERLAY_DISP++);
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 0, 0, 0, interfaceCtx->magicAlpha);
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HudEditor_SetActiveElement(HUD_EDITOR_ELEMENT_SKULLTULA_COUNTER);
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OVERLAY_DISP = Gfx_DrawTexRectI8(OVERLAY_DISP, sCounterTextures[counterDigits[2]], 8, 16, 43, 191, 8,
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16, 1 << 10, 1 << 10);
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gDPPipeSync(OVERLAY_DISP++);
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->magicAlpha);
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gSPTextureRectangle(OVERLAY_DISP++, 168, 760, 200, 824, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
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// #region 2S2H [Cosmetic] Hud Editor
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HudEditor_SetActiveElement(HUD_EDITOR_ELEMENT_SKULLTULA_COUNTER);
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if (HudEditor_ShouldOverrideDraw()) {
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if (CVarGetInteger(hudEditorElements[hudEditorActiveElement].modeCvar, HUD_EDITOR_ELEMENT_MODE_VANILLA) == HUD_EDITOR_ELEMENT_MODE_HIDDEN) {
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hudEditorActiveElement = HUD_EDITOR_ELEMENT_NONE;
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} else {
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// All of this information was derived from the original call to gSPTextureRectangle below
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s16 rectLeft = 168 / 4;
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s16 rectTop = 760 / 4;
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s16 rectWidth = (200 / 4) - rectLeft;
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s16 rectHeight = (824 / 4) - rectTop;
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s16 dsdx = 512;
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s16 dtdy = 512;
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HudEditor_ModifyDrawValues(&rectLeft, &rectTop, &rectWidth, &rectHeight, &dsdx, &dtdy);
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hudEditorActiveElement = HUD_EDITOR_ELEMENT_NONE;
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gSPWideTextureRectangle(OVERLAY_DISP++, rectLeft << 2, rectTop << 2,
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(rectLeft + rectWidth) << 2, (rectTop + rectHeight) << 2,
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G_TX_RENDERTILE, 0, 0, dsdx << 1, dtdy << 1);
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}
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// #endregion
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} else {
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gSPTextureRectangle(OVERLAY_DISP++, 168, 760, 200, 824, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10);
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}
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sp2CA += 8;
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}
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@@ -6963,32 +6989,32 @@ void Interface_Draw(PlayState* play) {
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gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->magicAlpha);
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// #region 2S2H [Cosmetic] Hud Editor
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HudEditor_SetActiveElement(HUD_EDITOR_ELEMENT_SKULLTULA_COUNTER);
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if (HudEditor_ShouldOverrideDraw()) {
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if (CVarGetInteger(hudEditorElements[hudEditorActiveElement].modeCvar, HUD_EDITOR_ELEMENT_MODE_VANILLA) == HUD_EDITOR_ELEMENT_MODE_HIDDEN) {
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hudEditorActiveElement = HUD_EDITOR_ELEMENT_NONE;
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} else {
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// All of this information was derived from the original call to gSPTextureRectangle below
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s16 rectLeft = sp2CA;
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s16 rectTop = 760 / 4;
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s16 rectWidth = 0x20 / 4;
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s16 rectHeight = (824 / 4) - rectTop;
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s16 dsdx = 512;
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s16 dtdy = 512;
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HudEditor_ModifyDrawValues(&rectLeft, &rectTop, &rectWidth, &rectHeight, &dsdx, &dtdy);
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hudEditorActiveElement = HUD_EDITOR_ELEMENT_NONE;
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gSPWideTextureRectangle(OVERLAY_DISP++, rectLeft << 2, rectTop << 2,
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(rectLeft + rectWidth) << 2, (rectTop + rectHeight) << 2,
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G_TX_RENDERTILE, 0, 0, dsdx << 1, dtdy << 1);
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}
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// #endregion
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HudEditor_SetActiveElement(HUD_EDITOR_ELEMENT_SKULLTULA_COUNTER);
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if (HudEditor_ShouldOverrideDraw()) {
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if (CVarGetInteger(hudEditorElements[hudEditorActiveElement].modeCvar, HUD_EDITOR_ELEMENT_MODE_VANILLA) == HUD_EDITOR_ELEMENT_MODE_HIDDEN) {
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hudEditorActiveElement = HUD_EDITOR_ELEMENT_NONE;
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} else {
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gSPTextureRectangle(OVERLAY_DISP++, sp2CA * 4, 760, (sp2CA * 4) + 0x20, 824, G_TX_RENDERTILE, 0,
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0, 1 << 10, 1 << 10);
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// All of this information was derived from the original call to gSPTextureRectangle below
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s16 rectLeft = sp2CA;
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s16 rectTop = 760 / 4;
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s16 rectWidth = 0x20 / 4;
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s16 rectHeight = (824 / 4) - rectTop;
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s16 dsdx = 512;
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s16 dtdy = 512;
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HudEditor_ModifyDrawValues(&rectLeft, &rectTop, &rectWidth, &rectHeight, &dsdx, &dtdy);
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hudEditorActiveElement = HUD_EDITOR_ELEMENT_NONE;
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gSPWideTextureRectangle(OVERLAY_DISP++, rectLeft << 2, rectTop << 2,
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(rectLeft + rectWidth) << 2, (rectTop + rectHeight) << 2,
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G_TX_RENDERTILE, 0, 0, dsdx << 1, dtdy << 1);
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}
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// #endregion
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} else {
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gSPTextureRectangle(OVERLAY_DISP++, sp2CA * 4, 760, (sp2CA * 4) + 0x20, 824, G_TX_RENDERTILE, 0,
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0, 1 << 10, 1 << 10);
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}
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break;
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default:
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