fix beaver race rings not resetting (#251)

This commit is contained in:
Archez
2024-05-22 09:05:02 -05:00
committed by Garrett Cox
parent 16e4ccf9af
commit 5a6027d0e0
@@ -251,4 +251,9 @@ void EnTwig_Draw(Actor* thisx, PlayState* play) {
void EnTwig_Reset(void) {
sRingsHaveSpawned = false;
sCurrentRing = 0;
for (size_t i = 0; i < ARRAY_COUNT(sRingNotCollected); i++) {
sRingNotCollected[i] = false;
}
}