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Update src/overlays/actors/ovl_En_An/z_en_an.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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engineer124
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4375e46d6c
@@ -1444,7 +1444,7 @@ s32 EnAn_MsgEvent_AttendGoron(Actor* thisx, PlayState* play) {
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case 0x1:
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case 0x3:
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if (!(CHECK_WEEKEVENTREG(WEEKEVENTREG_RECEIVED_ROOM_KEY)) && (this->msgEventState == 3)) {
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if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_RECEIVED_ROOM_KEY) && (this->msgEventState == 3)) {
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CutsceneManager_Stop(csId);
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this->msgEventState = 5;
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} else if ((this->actor.child != NULL) && (this->actor.child->update != NULL)) {
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