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Match Camera_Battle1 (#1445)
* match Camera_Battle1 * more cleanup * more docs from OoT
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+7
-7
@@ -800,15 +800,15 @@ typedef struct {
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{ data18, CAM_DATA_18 }
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typedef struct {
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/* 0x00 */ f32 unk_00;
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/* 0x00 */ f32 yOffset;
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/* 0x04 */ f32 unk_04;
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/* 0x08 */ f32 unk_08;
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x14 */ f32 swingPitchInitial;
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/* 0x18 */ f32 swingPitchFinal;
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/* 0x1C */ f32 swingPitchAdj;
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/* 0x20 */ f32 fov;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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@@ -818,13 +818,13 @@ typedef struct {
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typedef struct {
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/* 0x00 */ f32 unk_00;
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/* 0x04 */ f32 unk_04;
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/* 0x08 */ Actor* unk_08; // targe3t
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/* 0x08 */ Actor* unk_08; // target
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/* 0x0C */ s32 unk_0C; // unused?
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/* 0x10 */ s16 unk_10;
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/* 0x12 */ s16 unk_12;
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/* 0x14 */ s16 unk_14;
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/* 0x16 */ s16 unk_16;
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/* 0x18 */ s16 unk_18;
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/* 0x18 */ s16 chargeTimer;
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/* 0x1A */ s16 unk_1A;
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} Battle1ReadWriteData; // size = 0x1C
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+178
-204
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