more stuff

This commit is contained in:
petrie911
2022-07-16 09:07:54 -05:00
parent ec5ae4f559
commit 3345717ccf
+2 -3
View File
@@ -423,13 +423,13 @@ static Vec3s sRemainsEnd[REMAINS_COUNT] = {
{ -712, 0x5500, 416 },
}; // y value here is y rotation, not position
#ifdef NON_MATCHING
#ifndef NON_MATCHING
// reordering when loading Boss07_Projectile_Update
void Boss07_Init(Actor* thisx, GlobalContext* globalCtx2) {
static s16 sRemainsParams[REMAINS_COUNT] = {
MAJORA_REMAINS + REMAINS_ODOLWA,
MAJORA_REMAINS + REMAINS_GOHT,
MAJORA_REMAINS + REMAINS_GYORG,
MAJORA_REMAINS + REMAINS_GOHT,
MAJORA_REMAINS + REMAINS_TWINMOLD,
};
static EffectTireMarkInit sTopTireMarkInit = { 0, 40, { 0, 0, 15, 200 } };
@@ -485,7 +485,6 @@ void Boss07_Init(Actor* thisx, GlobalContext* globalCtx2) {
} else if (this->actor.params == MAJORA_TOP) {
this->actor.update = Boss07_Top_Update;
this->actor.draw = Boss07_Top_Draw;
Boss07_Top_SetupThrown(this, globalCtx);
this->actor.colChkInfo.damageTable = &sTopDmgTable;
ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, KREG(55) + 9.0f);