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https://github.com/izzy2lost/2ship2harkinian-Android.git
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z_message_staff (1 NON-MATCHING) (#1376)
* z_message_staff from z_message branch * Use highscores array * Clean up * format * PR cleanup * PR Review * Fix bss * Fix bss
This commit is contained in:
+5
-5
@@ -1010,13 +1010,13 @@ void func_80148B98(PlayState* play, u8 arg1);
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// void func_801491DC(void);
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// void func_80149454(void);
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// void func_801496C8(void);
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// void func_8014995C(void);
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void Message_DrawTextChar(PlayState* play, TexturePtr texture, Gfx** gfxP);
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void func_80149C18(PlayState* play);
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// void Message_FindMessage(void);
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void func_80149F74(PlayState* play, u32** ppuParm2);
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// void func_8014AAD0(void);
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void Message_HandleOcarina(PlayState* play);
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void func_8014ADBC(PlayState* play, UNK_PTR puParm2);
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// void func_8014C70C(void);
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void Message_LoadItemIcon(PlayState* play, u16 itemId, s16 arg2);
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void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg3, s16 decodedBufPos);
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// void func_8014CCB4(void);
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// void func_8014CDF0(void);
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@@ -1027,7 +1027,7 @@ void func_8014D304(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_
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void func_80150A84(PlayState* play);
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void func_80150D08(PlayState* play, u32 uParm2);
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void func_801514B0(PlayState* play, u16 arg1, u8 arg2);
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void Message_StartTextbox(PlayState* play, u16 textId, Actor* Actor);
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void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor);
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void Message_ContinueTextbox(PlayState* play, u16 textId);
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void func_80151A68(PlayState* play, u16 textId);
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void Message_BombersNotebookQueueEvent(PlayState* play, u8 event);
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@@ -1061,7 +1061,7 @@ void func_8015966C(PlayState* play, UNK_PTR puParm2, UNK_TYPE arg3);
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// void func_8015A144(void);
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void func_8015B198(PlayState* play);
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void Message_FindCreditsMessage(PlayState* play, u16 textId);
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void func_8015E7EC(PlayState* play, UNK_PTR puParm2);
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void Message_DrawTextCredits(PlayState* play, Gfx** gfxP);
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// void func_8015F8A8(UNK_TYPE4 ctxt);
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uintptr_t KaleidoManager_FaultAddrConv(uintptr_t address, void* param);
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+182
-52
@@ -10,6 +10,135 @@ struct MessageTableEntry;
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struct OcarinaStaff;
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struct PlayState;
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typedef enum TextBoxType {
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/* 0x00 */ TEXTBOX_TYPE_0,
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/* 0x01 */ TEXTBOX_TYPE_1,
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/* 0x02 */ TEXTBOX_TYPE_2,
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/* 0x03 */ TEXTBOX_TYPE_3,
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/* 0x04 */ TEXTBOX_TYPE_4,
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/* 0x05 */ TEXTBOX_TYPE_5,
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/* 0x06 */ TEXTBOX_TYPE_6,
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/* 0x07 */ TEXTBOX_TYPE_7,
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/* 0x08 */ TEXTBOX_TYPE_8,
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/* 0x09 */ TEXTBOX_TYPE_9,
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/* 0x0A */ TEXTBOX_TYPE_A,
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/* 0x0B */ TEXTBOX_TYPE_B,
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/* 0x0C */ TEXTBOX_TYPE_C,
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/* 0x0D */ TEXTBOX_TYPE_D,
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/* 0x0E */ TEXTBOX_TYPE_E,
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/* 0x0F */ TEXTBOX_TYPE_F,
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/* 0x10 */ TEXTBOX_TYPE_MAX
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} TextBoxType;
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#define TEXTBOX_ENDTYPE_00 0x00
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#define TEXTBOX_ENDTYPE_10 0x10
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#define TEXTBOX_ENDTYPE_11 0x11
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#define TEXTBOX_ENDTYPE_12 0x12
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#define TEXTBOX_ENDTYPE_20 0x20
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#define TEXTBOX_ENDTYPE_30 0x30
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#define TEXTBOX_ENDTYPE_40 0x40
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#define TEXTBOX_ENDTYPE_41 0x41
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#define TEXTBOX_ENDTYPE_42 0x42
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#define TEXTBOX_ENDTYPE_50 0x50
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#define TEXTBOX_ENDTYPE_52 0x52
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#define TEXTBOX_ENDTYPE_55 0x55
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#define TEXTBOX_ENDTYPE_56 0x56
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#define TEXTBOX_ENDTYPE_57 0x57
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#define TEXTBOX_ENDTYPE_60 0x60
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#define TEXTBOX_ENDTYPE_61 0x61
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#define TEXTBOX_ENDTYPE_62 0x62
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#define TEXTBOX_ENDTYPE_63 0x63
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#define TEXTBOX_ENDTYPE_64 0x64
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typedef enum MessageMode {
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/* 0x00 */ MSGMODE_NONE,
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/* 0x01 */ MSGMODE_TEXT_START,
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/* 0x02 */ MSGMODE_TEXT_BOX_GROWING,
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/* 0x03 */ MSGMODE_TEXT_STARTING,
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/* 0x04 */ MSGMODE_TEXT_NEXT_MSG,
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/* 0x05 */ MSGMODE_TEXT_CONTINUING,
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/* 0x06 */ MSGMODE_TEXT_DISPLAYING,
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/* 0x07 */ MSGMODE_TEXT_AWAIT_INPUT,
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/* 0x08 */ MSGMODE_TEXT_DELAYED_BREAK,
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/* 0x09 */ MSGMODE_9,
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/* 0x0A */ MSGMODE_OCARINA_STARTING,
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/* 0x0B */ MSGMODE_SONG_DEMONSTRATION_STARTING,
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/* 0x0C */ MSGMODE_SONG_PROMPT_STARTING,
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/* 0x0D */ MSGMODE_OCARINA_PLAYING,
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/* 0x0E */ MSGMODE_E,
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/* 0x0F */ MSGMODE_OCARINA_FAIL,
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/* 0x10 */ MSGMODE_OCARINA_FAIL_NO_TEXT,
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/* 0x11 */ MSGMODE_OCARINA_NOTES_DROP,
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/* 0x12 */ MSGMODE_SONG_PLAYED,
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/* 0x13 */ MSGMODE_SETUP_DISPLAY_SONG_PLAYED,
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/* 0x14 */ MSGMODE_DISPLAY_SONG_PLAYED,
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/* 0x15 */ MSGMODE_DISPLAY_SONG_PLAYED_TEXT_BEGIN,
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/* 0x16 */ MSGMODE_16,
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/* 0x17 */ MSGMODE_17,
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/* 0x18 */ MSGMODE_18,
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/* 0x19 */ MSGMODE_19,
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/* 0x1A */ MSGMODE_SONG_DEMONSTRATION,
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/* 0x1B */ MSGMODE_SONG_DEMONSTRATION_DONE,
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/* 0x1C */ MSGMODE_SONG_PROMPT,
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/* 0x1D */ MSGMODE_SONG_PROMPT_SUCCESS,
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/* 0x1E */ MSGMODE_SONG_PROMPT_FAIL,
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/* 0x1F */ MSGMODE_SONG_PROMPT_NOTES_DROP,
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/* 0x20 */ MSGMODE_OCARINA_AWAIT_INPUT,
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/* 0x21 */ MSGMODE_21,
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/* 0x22 */ MSGMODE_22,
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/* 0x23 */ MSGMODE_23,
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/* 0x24 */ MSGMODE_24,
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/* 0x25 */ MSGMODE_25,
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/* 0x26 */ MSGMODE_26,
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/* 0x27 */ MSGMODE_SCARECROW_LONG_RECORDING_START,
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/* 0x28 */ MSGMODE_SCARECROW_LONG_RECORDING_ONGOING,
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/* 0x29 */ MSGMODE_SCARECROW_LONG_DEMONSTRATION,
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/* 0x2A */ MSGMODE_SCARECROW_SPAWN_RECORDING_START,
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/* 0x2B */ MSGMODE_SCARECROW_SPAWN_RECORDING_ONGOING,
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/* 0x2C */ MSGMODE_SCARECROW_SPAWN_RECORDING_FAILED,
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/* 0x2D */ MSGMODE_SCARECROW_SPAWN_RECORDING_DONE,
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/* 0x2E */ MSGMODE_SCARECROW_SPAWN_DEMONSTRATION,
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/* 0x2F */ MSGMODE_2F,
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/* 0x30 */ MSGMODE_30,
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/* 0x31 */ MSGMODE_31,
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/* 0x32 */ MSGMODE_32,
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/* 0x33 */ MSGMODE_33,
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/* 0x34 */ MSGMODE_34,
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/* 0x35 */ MSGMODE_35,
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/* 0x36 */ MSGMODE_36,
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/* 0x37 */ MSGMODE_37,
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/* 0x38 */ MSGMODE_38,
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/* 0x39 */ MSGMODE_39,
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/* 0x3A */ MSGMODE_3A,
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/* 0x3B */ MSGMODE_3B,
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/* 0x3C */ MSGMODE_3C,
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/* 0x3D */ MSGMODE_3D,
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/* 0x3E */ MSGMODE_3E,
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/* 0x3F */ MSGMODE_3F,
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/* 0x40 */ MSGMODE_40,
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/* 0x41 */ MSGMODE_TEXT_AWAIT_NEXT,
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/* 0x42 */ MSGMODE_TEXT_DONE,
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/* 0x43 */ MSGMODE_TEXT_CLOSING,
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/* 0x44 */ MSGMODE_PAUSED, // Causes the message system to do nothing until external code sets a new message mode or calls a public function
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/* 0x45 */ MSGMODE_SCENE_TITLE_CARD_FADE_IN_BACKGROUND, // Scene Title Card
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/* 0x46 */ MSGMODE_SCENE_TITLE_CARD_FADE_IN_TEXT,
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/* 0x47 */ MSGMODE_SCENE_TITLE_CARD_DISPLAYING,
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/* 0x48 */ MSGMODE_SCENE_TITLE_CARD_FADE_OUT_TEXT,
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/* 0x49 */ MSGMODE_SCENE_TITLE_CARD_FADE_OUT_BACKGROUND,
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/* 0x4A */ MSGMODE_NEW_CYCLE_0, // End of cycle?
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/* 0x4B */ MSGMODE_NEW_CYCLE_1,
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/* 0x4C */ MSGMODE_NEW_CYCLE_2,
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/* 0x4D */ MSGMODE_OWL_SAVE_0,
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/* 0x4E */ MSGMODE_OWL_SAVE_1,
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/* 0x4F */ MSGMODE_OWL_SAVE_2
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} MessageMode;
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extern u16 sBombersNotebookEventMessages[BOMBERS_NOTEBOOK_EVENT_MAX];
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extern u16 gBombersNotebookWeekEventFlags[BOMBERS_NOTEBOOK_EVENT_MAX];
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@@ -82,81 +211,78 @@ typedef struct {
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typedef struct MessageContext {
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/* 0x00000 */ View view;
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/* 0x00168 */ Font font;
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/* 0x11EF8 */ UNK_PTR unk11EF8;
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/* 0x11EF8 */ u8* textboxSegment;
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/* 0x11EFC */ UNK_TYPE1 unk11EFC[0x4];
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/* 0x11F00 */ struct OcarinaStaff* ocarinaStaff;
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/* 0x11F04 */ u16 currentTextId;
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/* 0x11F06 */ UNK_TYPE1 unk11F06[0x2];
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/* 0x11F06 */ u16 choiceTextId; // s16?
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/* 0x11F08 */ u16 unk11F08;
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/* 0x11F0A */ u8 unk11F0A;
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/* 0x11F0B */ s8 unk11F0B;
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/* 0x11F0C */ s8 unk11F0C;
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/* 0x11F0B */ UNK_TYPE1 unk11F0D[0x3];
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/* 0x11F0A */ u8 textBoxType;
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/* 0x11F0B */ u8 textBoxPos;
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/* 0x11F0C */ u8 unk11F0C;
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/* 0x11F10 */ s32 msgLength;
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/* 0x11F14 */ u16 unk11F14;
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/* 0x11F16 */ u16 unk11F16;
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/* 0x11F18 */ s8 unk11F18;
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/* 0x11F19 */ UNK_TYPE1 unk11F19[0x1];
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/* 0x11F14 */ u16 nextTextId;
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/* 0x11F16 */ u16 itemId;
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/* 0x11F18 */ u8 unk11F18;
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/* 0x11F1A */ s16 unk11F1A[3];
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/* 0x11F20 */ UNK_TYPE1 unk11F20[0x2];
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/* 0x11F22 */ u8 msgMode; // TODO: MessageMode enum
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/* 0x11F22 */ u8 msgMode;
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/* 0x11F23 */ UNK_TYPE1 unk11F23;
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/* 0x11F24 */ union {
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char schar[200];
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u16 wchar[100];
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} decodedBuffer;
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/* 0x11FEC */ u16 msgBufPos;
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/* 0x11FEE */ s16 unk11FEE;
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/* 0x11FF0 */ s16 unk11FF0;
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/* 0x11FF2 */ u16 unk11FF2;
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/* 0x11FF4 */ s16 unk11FF4;
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/* 0x11FF6 */ s16 unk11FF6;
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/* 0x11FEE */ u16 textDrawPos;
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/* 0x11FF0 */ u16 decodedTextLen;
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/* 0x11FF2 */ u16 textUnskippable;
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/* 0x11FF4 */ s16 textPosX;
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/* 0x11FF6 */ s16 textPosY;
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/* 0x11FF8 */ s16 unk11FF8;
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/* 0x11FFA */ s16 unk11FFA;
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/* 0x11FFC */ s16 unk11FFC;
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/* 0x11FFE */ s16 unk11FFE[0x3];
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/* 0x12004 */ s16 unk12004;
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/* 0x12006 */ s16 unk12006;
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/* 0x12004 */ s16 textboxXTarget;
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/* 0x12006 */ s16 textboxYTarget;
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/* 0x12008 */ s16 unk12008;
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/* 0x1200A */ UNK_TYPE2 unk1200A;
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/* 0x1200A */ s16 unk1200A;
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/* 0x1200C */ s16 unk1200C;
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/* 0x1200E */ s16 unk1200E;
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/* 0x12010 */ s16 unk12010;
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/* 0x12012 */ s16 unk12012;
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/* 0x12014 */ s16 unk12014;
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/* 0x12014 */ s16 unk12016;
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/* 0x12018 */ s16 unk12018; // messageR
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/* 0x1201A */ s16 unk1201A; // messageG
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/* 0x1201C */ s16 unk1201C; // messageB
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/* 0x1201E */ s16 unk1201E; // messageA
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/* 0x12020 */ u8 unk12020; // probably textboxEndType
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/* 0x12018 */ s16 textColorR;
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/* 0x1201A */ s16 textColorG;
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/* 0x1201C */ s16 textColorB;
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/* 0x1201E */ s16 textColorAlpha;
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/* 0x12020 */ u8 textboxEndType;
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/* 0x12021 */ u8 choiceIndex;
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/* 0x12022 */ u8 unk12022;
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/* 0x12022 */ u8 choiceNum;
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/* 0x12023 */ u8 stateTimer;
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/* 0x12024 */ s16 unk12024;
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/* 0x12026 */ u16 unk12026;
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/* 0x12024 */ u16 textDelayTimer;
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/* 0x12026 */ u16 textDelay;
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/* 0x12028 */ u16 songPlayed;
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/* 0x1202A */ u16 ocarinaMode;
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/* 0x1202C */ u16 ocarinaAction;
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/* 0x1202E */ u16 lastPlayedSong;
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/* 0x12030 */ s16 unk_12030;
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/* 0x12032 */ UNK_TYPE1 unk_12032[0x2];
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/* 0x12034 */ s16 unk12034;
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/* 0x12036 */ s16 unk12036;
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/* 0x12038 */ s16 unk12038;
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/* 0x1203A */ s16 unk1203A;
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/* 0x1203C */ s16 unk1203C;
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/* 0x12034 */ s16 textboxColorRed;
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/* 0x12036 */ s16 textboxColorGreen;
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/* 0x12038 */ s16 textboxColorBlue;
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/* 0x1203A */ s16 textboxColorAlphaTarget;
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/* 0x1203C */ s16 textboxColorAlphaCurrent;
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/* 0x1203E */ s16 unk1203E;
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/* 0x12040 */ struct Actor* unkActor;
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/* 0x12040 */ struct Actor* talkActor;
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/* 0x12044 */ s16 unk12044;
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/* 0x12046 */ s16 unk12046;
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/* 0x12048 */ u8 unk12048; // EnKakasi
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/* 0x12049 */ UNK_TYPE1 unk12049[0x1];
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/* 0x1204A */ s16 unk1204A[0x5];
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/* 0x12046 */ s16 blockSunsSong;
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/* 0x12048 */ u8 ocarinaButtonIndex;
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/* 0x1204A */ s16 ocarinaButtonsPosY[5];
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/* 0x12054 */ s16 unk12054[6]; // First, second and third digits in lottery code guess
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/* 0x1205A */ UNK_TYPE1 unk12060[0x8];
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||||
/* 0x12068 */ s16 unk12068;
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/* 0x1206A */ s16 unk1206A;
|
||||
/* 0x12068 */ s16 textboxX;
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/* 0x1206A */ s16 textboxY;
|
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/* 0x1206C */ s32 unk1206C;
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/* 0x12070 */ s32 unk12070;
|
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/* 0x12074 */ s32 unk12074;
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@@ -164,21 +290,24 @@ typedef struct MessageContext {
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/* 0x1207C */ s32 bankRupees;
|
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/* 0x12080 */ struct MessageTableEntry* messageEntryTable;
|
||||
/* 0x12084 */ struct MessageTableEntry* messageEntryTableNes;
|
||||
/* 0x12088 */ UNK_TYPE4 unk12088;
|
||||
/* 0x12088 */ UNK_TYPE1 unk12088[0x4];
|
||||
/* 0x1208C */ struct MessageTableEntry* messageTableStaff;
|
||||
/* 0x12090 */ s16 unk12090;
|
||||
/* 0x12092 */ s16 unk12092;
|
||||
/* 0x12094 */ s8 unk12094;
|
||||
/* 0x12095 */ UNK_TYPE1 unk12095[0x3];
|
||||
/* 0x12098 */ f32 unk12098; // Text_Scale?
|
||||
/* 0x1209C */ s16 unk1209C;
|
||||
/* 0x1209E */ UNK_TYPE1 unk1209E[0x2];
|
||||
/* 0x120A0 */ s32 unk120A0;
|
||||
/* 0x120A4 */ s16 unk120A4[6];
|
||||
/* 0x120B0 */ u8 unk120B0;
|
||||
/* 0x12090 */ s16 textIsCredits;
|
||||
/* 0x12092 */ s16 messageHasSetSfx;
|
||||
/* 0x12094 */ u8 textboxSkipped;
|
||||
/* 0x12098 */ f32 textCharScale;
|
||||
/* 0x1209C */ s16 textFade;
|
||||
/* 0x120A0 */ s32 ocarinaAvailableSongs;
|
||||
/* 0x120A4 */ s16 stickAdjX;
|
||||
/* 0x120A6 */ s16 stickAdjY;
|
||||
/* 0x120A8 */ s16 stickXRepeatState;
|
||||
/* 0x120AA */ s16 stickYRepeatState;
|
||||
/* 0x120AC */ s16 stickXRepeatTimer;
|
||||
/* 0x120AE */ s16 stickYRepeatTimer;
|
||||
/* 0x120B0 */ u8 ocarinaSongEffectActive;
|
||||
/* 0x120B1 */ u8 bombersNotebookEventQueueCount;
|
||||
/* 0x120B2 */ u8 bombersNotebookEventQueue[10];
|
||||
/* 0x120BC */ u16 unk_120BC;
|
||||
/* 0x120BC */ u16 hudVisibility;
|
||||
/* 0x120BE */ s16 unk120BE;
|
||||
/* 0x120C0 */ s16 unk120C0;
|
||||
/* 0x120C2 */ s16 unk120C2;
|
||||
@@ -191,7 +320,8 @@ typedef struct MessageContext {
|
||||
/* 0x120D2 */ s16 unk120D2;
|
||||
/* 0x120D4 */ s16 unk120D4;
|
||||
/* 0x120D6 */ s16 unk120D6;
|
||||
/* 0x120D8 */ UNK_TYPE1 unk120D8[0x8];
|
||||
/* 0x120D8 */ s16 unk120D8;
|
||||
/* 0x120DA */ UNK_TYPE1 unk_120DA[0x6];
|
||||
} MessageContext; // size = 0x120E0
|
||||
|
||||
#endif
|
||||
|
||||
+36
-11
@@ -154,6 +154,17 @@ typedef enum {
|
||||
/* 52 */ HUD_VISIBILITY_NONE_INSTANT = 52
|
||||
} HudVisibility;
|
||||
|
||||
typedef enum HighScore {
|
||||
/* 0 */ HS_BANK_RUPEES,
|
||||
/* 1 */ HS_UNK_1,
|
||||
/* 2 */ HS_FISHING, // Fishing flags
|
||||
/* 3 */ HS_BOAT_ARCHERY,
|
||||
/* 4 */ HS_HOSRE_BACK_BALLOON,
|
||||
/* 5 */ HS_LOTTERY_GUESS, // Lottery code chosen by player (only uses lower three hex digits)
|
||||
/* 6 */ HS_SHOOTING_GALLERY, // High scores for both shooting galleries. Town uses lower 16 bits, Swamp uses higher 16 bits.
|
||||
/* 7 */ HS_MAX
|
||||
} HighScore;
|
||||
|
||||
#define PICTO_PHOTO_WIDTH 160
|
||||
#define PICTO_PHOTO_HEIGHT 112
|
||||
|
||||
@@ -278,13 +289,7 @@ typedef struct SaveInfo {
|
||||
/* 0xEA8 */ u32 unk_EA8[2]; // Related to blue warps
|
||||
/* 0xEB0 */ u32 stolenItems; // Items stolen by Takkuri and given to Curiosity Shop Man
|
||||
/* 0xEB4 */ u32 unk_EB4;
|
||||
/* 0xEB8 */ u32 bankRupees;
|
||||
/* 0xEBC */ u32 unk_EBC;
|
||||
/* 0xEC0 */ u32 unk_EC0; // Fishing flags
|
||||
/* 0xEC4 */ u32 unk_EC4;
|
||||
/* 0xEC8 */ u32 horseBackBalloonHighScore;
|
||||
/* 0xECC */ u32 lotteryCodeGuess; // Lottery code chosen by player (only uses lower three hex digits)
|
||||
/* 0xED0 */ u32 shootingGalleryHighScores; // High scores for both shooting galleries. Town uses lower 16 bits, Swamp uses higher 16 bits.
|
||||
/* 0xEB8 */ u32 highScores[HS_MAX];
|
||||
/* 0xED4 */ u8 weekEventReg[100]; // "week_event_reg"
|
||||
/* 0xF38 */ u32 regionsVisited; // "area_arrival"
|
||||
/* 0xF3C */ u32 worldMapCloudVisibility; // "cloud_clear"
|
||||
@@ -430,6 +435,10 @@ typedef enum {
|
||||
#define LINK_IS_CHILD (gSaveContext.save.linkAge == 1)
|
||||
#define LINK_IS_ADULT (gSaveContext.save.linkAge == 0)
|
||||
|
||||
#define YEARS_CHILD 5
|
||||
#define YEARS_ADULT 17
|
||||
#define LINK_AGE_IN_YEARS (!LINK_IS_ADULT ? YEARS_CHILD : YEARS_ADULT)
|
||||
|
||||
#define CURRENT_DAY (((void)0, gSaveContext.save.day) % 5)
|
||||
|
||||
// The day begins at CLOCK_TIME(6, 0) so it must be offset.
|
||||
@@ -510,10 +519,26 @@ typedef enum {
|
||||
#define SET_STOLEN_ITEM_2(itemId) \
|
||||
(gSaveContext.save.saveInfo.stolenItems = (gSaveContext.save.saveInfo.stolenItems & ~0x00FF0000) | ((itemId & 0xFF) << 0x10))
|
||||
|
||||
#define GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() ((s32)(gSaveContext.save.saveInfo.shootingGalleryHighScores & 0xFFFF))
|
||||
#define GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() ((s32)((gSaveContext.save.saveInfo.shootingGalleryHighScores & 0xFFFF0000) >> 0x10))
|
||||
#define SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(score) (gSaveContext.save.saveInfo.shootingGalleryHighScores = (gSaveContext.save.saveInfo.shootingGalleryHighScores & 0xFFFF0000) | ((u16)(score)))
|
||||
#define SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(score) (gSaveContext.save.saveInfo.shootingGalleryHighScores = ((gSaveContext.save.saveInfo.shootingGalleryHighScores) & 0xFFFF) | ((u16)(score) << 0x10))
|
||||
#define HIGH_SCORE(type) (gSaveContext.save.saveInfo.highScores[(type)])
|
||||
|
||||
#define HS_GET_BANK_RUPEES() (HIGH_SCORE(HS_BANK_RUPEES) & 0xFFFF)
|
||||
#define HS_SET_BANK_RUPEES(rupees) (HIGH_SCORE(HS_BANK_RUPEES) = ((HIGH_SCORE(HS_BANK_RUPEES) & 0xFFFF0000) | (rupees)))
|
||||
|
||||
#define HS_GET_HIGH_SCORE_3_LOWER() (HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF)
|
||||
#define HS_SET_HIGH_SCORE_3_LOWER(score) (HIGH_SCORE(HS_BOAT_ARCHERY) = ((HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF0000) | (score)))
|
||||
#define HS_GET_BOAT_ARCHERY_HIGH_SCORE() ((HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF0000) >> 0x10)
|
||||
#define HS_SET_BOAT_ARCHERY_HIGH_SCORE(score) (HIGH_SCORE(HS_BOAT_ARCHERY) = ((HIGH_SCORE(HS_BOAT_ARCHERY) & 0xFFFF) | ((u16)(score) << 0x10)))
|
||||
|
||||
#define HS_GET_HORSE_BACK_BALLOON_TIME() ((s32)HIGH_SCORE(HS_HOSRE_BACK_BALLOON))
|
||||
#define HS_SET_HORSE_BACK_BALLOON_TIME(time) (HIGH_SCORE(HS_HOSRE_BACK_BALLOON) = (time))
|
||||
|
||||
#define HS_GET_LOTTERY_CODE_GUESS() (HIGH_SCORE(HS_LOTTERY_GUESS) & 0xFFFF)
|
||||
#define HS_SET_LOTTERY_CODE_GUESS(guess) (HIGH_SCORE(HS_LOTTERY_GUESS) = ((HIGH_SCORE(HS_LOTTERY_GUESS) & 0xFFFF0000) | ((guess) & 0xFFFF)))
|
||||
|
||||
#define HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() ((s32)(HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF))
|
||||
#define HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(score) (HIGH_SCORE(HS_SHOOTING_GALLERY) = (HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF0000) | ((u16)(score)))
|
||||
#define HS_GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() ((s32)((HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF0000) >> 0x10))
|
||||
#define HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(score) (HIGH_SCORE(HS_SHOOTING_GALLERY) = (HIGH_SCORE(HS_SHOOTING_GALLERY) & 0xFFFF) | ((u16)(score) << 0x10))
|
||||
|
||||
/**
|
||||
* gSaveContext.save.saveInfo.weekEventReg
|
||||
|
||||
@@ -723,6 +723,5 @@ void Inventory_SaveLotteryCodeGuess(PlayState* play) {
|
||||
lotteryCodeGuess = ((play->msgCtx.unk12054[0] & 0xF) << 8); // First Digit
|
||||
lotteryCodeGuess |= ((play->msgCtx.unk12054[1] & 0xF) << 4); // Second Digit
|
||||
lotteryCodeGuess |= (play->msgCtx.unk12054[2] & 0xF); // Third Digit
|
||||
gSaveContext.save.saveInfo.lotteryCodeGuess =
|
||||
(gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF0000) | (lotteryCodeGuess & 0xFFFF);
|
||||
HS_SET_LOTTERY_CODE_GUESS(lotteryCodeGuess);
|
||||
}
|
||||
|
||||
+76
-77
@@ -67,11 +67,11 @@ void func_80147520(void) {
|
||||
void func_80147564(PlayState* play) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
msgCtx->unk1204A[0] = 0xBD;
|
||||
msgCtx->unk1204A[1] = 0xB8;
|
||||
msgCtx->unk1204A[2] = 0xB3;
|
||||
msgCtx->unk1204A[3] = 0xAE;
|
||||
msgCtx->unk1204A[4] = 0xA9;
|
||||
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_A] = 189;
|
||||
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_DOWN] = 184;
|
||||
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_RIGHT] = 179;
|
||||
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_LEFT] = 174;
|
||||
msgCtx->ocarinaButtonsPosY[OCARINA_BTN_C_UP] = 169;
|
||||
func_80147520();
|
||||
D_801F6B0C = 0x50;
|
||||
D_801F6B10 = 0x96;
|
||||
@@ -91,7 +91,7 @@ s32 Message_ShouldAdvance(PlayState* play) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
Input* controller = CONTROLLER1(&play->state);
|
||||
|
||||
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
|
||||
if (CHECK_BTN_ALL(controller->press.button, BTN_A)) {
|
||||
Audio_PlaySfx(NA_SE_SY_MESSAGE_PASS);
|
||||
}
|
||||
@@ -110,7 +110,7 @@ s32 Message_ShouldAdvanceSilent(PlayState* play) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
Input* controller = CONTROLLER1(&play->state);
|
||||
|
||||
if (msgCtx->unk12020 == 0x10 || msgCtx->unk12020 == 0x11) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
|
||||
return CHECK_BTN_ALL(controller->press.button, BTN_A);
|
||||
} else {
|
||||
return CHECK_BTN_ALL(controller->press.button, BTN_A) || CHECK_BTN_ALL(controller->press.button, BTN_B) ||
|
||||
@@ -124,7 +124,7 @@ void Message_CloseTextbox(PlayState* play) {
|
||||
if (play->msgCtx.msgLength != 0) {
|
||||
msgCtx->stateTimer = 2;
|
||||
msgCtx->msgMode = 0x43;
|
||||
msgCtx->unk12020 = 0;
|
||||
msgCtx->textboxEndType = TEXTBOX_ENDTYPE_00;
|
||||
Audio_PlaySfx(NA_SE_NONE);
|
||||
}
|
||||
}
|
||||
@@ -172,13 +172,13 @@ void func_80148B98(PlayState* play, u8 arg1) {
|
||||
void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
msgCtx->unk11FF4 = 0x30;
|
||||
msgCtx->textPosX = 0x30;
|
||||
if (arg2 == 1) {
|
||||
msgCtx->unk11FF6 = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
|
||||
msgCtx->textPosY = msgCtx->unk11FFE[1 + msgCtx->choiceIndex];
|
||||
} else {
|
||||
msgCtx->unk11FF6 = msgCtx->unk11FFE[msgCtx->choiceIndex];
|
||||
msgCtx->textPosY = msgCtx->unk11FFE[msgCtx->choiceIndex];
|
||||
}
|
||||
func_80147818(play, puParm2, msgCtx->unk11FF4, msgCtx->unk11FF6);
|
||||
func_80147818(play, puParm2, msgCtx->textPosX, msgCtx->textPosY);
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80148D64.s")
|
||||
@@ -191,7 +191,7 @@ void func_80148CBC(PlayState* play, UNK_PTR puParm2, u8 arg2) {
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801496C8.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014995C.s")
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_DrawTextChar.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149C18.s")
|
||||
|
||||
@@ -225,11 +225,11 @@ void Message_FindMessage(PlayState* play, u16 textId) {
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80149F74.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014AAD0.s")
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_HandleOcarina.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014ADBC.s")
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_8014C70C.s")
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/Message_LoadItemIcon.s")
|
||||
|
||||
void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg3, s16 decodedBufPos) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
@@ -239,7 +239,7 @@ void Message_LoadChar(PlayState* play, u16 codePointIndex, s32* offset, f32* arg
|
||||
Font_LoadChar(play, codePointIndex, temp1);
|
||||
msgCtx->decodedBuffer.wchar[decodedBufPos] = codePointIndex;
|
||||
temp1 += FONT_CHAR_TEX_SIZE;
|
||||
temp2 += (16.0f * msgCtx->unk12098);
|
||||
temp2 += (16.0f * msgCtx->textCharScale);
|
||||
*offset = temp1;
|
||||
*arg3 = temp2;
|
||||
}
|
||||
@@ -264,7 +264,7 @@ void func_8014CCB4(PlayState* play, s16* decodedBufPos, s32* offset, f32* arg3)
|
||||
k += FONT_CHAR_TEX_SIZE;
|
||||
msgCtx->decodedBuffer.wchar[t] = 0x815C;
|
||||
|
||||
f += 16.0f * msgCtx->unk12098 * 3.0f;
|
||||
f += 16.0f * msgCtx->textCharScale * 3.0f;
|
||||
*decodedBufPos = t;
|
||||
*offset = k;
|
||||
*arg3 = f;
|
||||
@@ -302,7 +302,7 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
|
||||
}
|
||||
|
||||
temp_s1--;
|
||||
sp3C += (stringLimit - 1) * (16.0f * msgCtx->unk12098);
|
||||
sp3C += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
|
||||
|
||||
*arg3 = temp_s1;
|
||||
*arg1 = temp_s2;
|
||||
@@ -317,15 +317,15 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_801514B0.s")
|
||||
|
||||
void Message_StartTextbox(PlayState* play, u16 textId, Actor* Actor) {
|
||||
void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
msgCtx->ocarinaAction = 0xFFFF;
|
||||
func_80150D08(play, textId);
|
||||
msgCtx->unkActor = Actor;
|
||||
msgCtx->talkActor = actor;
|
||||
msgCtx->msgMode = 1;
|
||||
msgCtx->stateTimer = 0;
|
||||
msgCtx->unk12024 = 0;
|
||||
msgCtx->textDelayTimer = 0;
|
||||
play->msgCtx.ocarinaMode = 0;
|
||||
}
|
||||
|
||||
@@ -338,7 +338,7 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
|
||||
func_80150A84(play);
|
||||
msgCtx->msgMode = 5;
|
||||
msgCtx->stateTimer = 8;
|
||||
msgCtx->unk12024 = 0;
|
||||
msgCtx->textDelayTimer = 0;
|
||||
|
||||
if (interfaceCtx->unk_222 == 0) {
|
||||
if (textId != 0x1B93) {
|
||||
@@ -347,11 +347,11 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) {
|
||||
func_8011552C(play, DO_ACTION_DECIDE);
|
||||
}
|
||||
}
|
||||
msgCtx->unk1203C = msgCtx->unk1203A;
|
||||
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget;
|
||||
|
||||
if (play->pauseCtx.bombersNotebookOpen) {
|
||||
msgCtx->unk12004 = 0x22;
|
||||
msgCtx->unk12006 = 0x15E;
|
||||
msgCtx->textboxXTarget = 0x22;
|
||||
msgCtx->textboxYTarget = 0x15E;
|
||||
func_80149C18(play);
|
||||
msgCtx->stateTimer = 1;
|
||||
}
|
||||
@@ -365,8 +365,8 @@ void func_80151A68(PlayState* play, u16 textId) {
|
||||
func_80150A84(play);
|
||||
func_8015B198(play);
|
||||
msgCtx->msgMode = 0x45;
|
||||
msgCtx->unk12024 = 0;
|
||||
msgCtx->unk1203C = msgCtx->unk1203A = msgCtx->unk1201E = 0;
|
||||
msgCtx->textDelayTimer = 0;
|
||||
msgCtx->textboxColorAlphaCurrent = msgCtx->textboxColorAlphaTarget = msgCtx->textColorAlpha = 0;
|
||||
msgCtx->stateTimer = 30;
|
||||
|
||||
// Day/Dawn/Night.. Messages
|
||||
@@ -432,12 +432,12 @@ u32 func_80151C9C(PlayState* play) {
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80151DA4.s")
|
||||
|
||||
void func_80152434(PlayState* play, u16 arg2) {
|
||||
play->msgCtx.unk12046 = 0;
|
||||
play->msgCtx.blockSunsSong = false;
|
||||
func_80151DA4(play, arg2);
|
||||
}
|
||||
|
||||
void func_80152464(PlayState* play, u16 arg1) {
|
||||
play->msgCtx.unk12046 = 1;
|
||||
play->msgCtx.blockSunsSong = true;
|
||||
func_80151DA4(play, arg1);
|
||||
}
|
||||
|
||||
@@ -450,32 +450,33 @@ u8 Message_GetState(MessageContext* msgCtx) {
|
||||
}
|
||||
|
||||
if (msgCtx->msgMode == 0x42) {
|
||||
if (msgCtx->unk11F14 != 0xFFFF) {
|
||||
if (msgCtx->nextTextId != 0xFFFF) {
|
||||
return TEXT_STATE_1;
|
||||
}
|
||||
|
||||
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
|
||||
return TEXT_STATE_CHOICE;
|
||||
}
|
||||
if ((msgCtx->unk12020 == 0x40) || (msgCtx->unk12020 == 0x42) || (msgCtx->unk12020 == 0x30)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_40) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_42) ||
|
||||
(msgCtx->textboxEndType == TEXTBOX_ENDTYPE_30)) {
|
||||
return TEXT_STATE_5;
|
||||
}
|
||||
if (msgCtx->unk12020 == 0x41) {
|
||||
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_41) {
|
||||
return TEXT_STATE_16;
|
||||
}
|
||||
if ((msgCtx->unk12020 >= 0x50) && (msgCtx->unk12020 < 0x58)) {
|
||||
if ((msgCtx->textboxEndType >= TEXTBOX_ENDTYPE_50) && (msgCtx->textboxEndType <= TEXTBOX_ENDTYPE_57)) {
|
||||
return TEXT_STATE_3;
|
||||
}
|
||||
if ((msgCtx->unk12020 == 0x60) || (msgCtx->unk12020 == 0x61)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_60) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_61)) {
|
||||
return TEXT_STATE_14;
|
||||
}
|
||||
if (msgCtx->unk12020 == 0x62) {
|
||||
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_62) {
|
||||
return TEXT_STATE_15;
|
||||
}
|
||||
if (msgCtx->unk12020 == 0x63) {
|
||||
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_63) {
|
||||
return TEXT_STATE_17;
|
||||
}
|
||||
if (msgCtx->unk12020 == 0x12) {
|
||||
if (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_12) {
|
||||
return TEXT_STATE_18;
|
||||
}
|
||||
return TEXT_STATE_DONE;
|
||||
@@ -526,7 +527,7 @@ void func_80152EC0(PlayState* play) {
|
||||
if (1) {}
|
||||
if ((msgCtx->songPlayed < 0x17) && (msgCtx->songPlayed != 0xE) &&
|
||||
((msgCtx->ocarinaAction < 0x43) || (msgCtx->ocarinaAction >= 0x47))) {
|
||||
msgCtx->unk120B0 = 1;
|
||||
msgCtx->ocarinaSongEffectActive = true;
|
||||
if (msgCtx->songPlayed != 0x16) {
|
||||
Actor_Spawn(&play->actorCtx, play, D_801D02D8[msgCtx->songPlayed], player->actor.world.pos.x,
|
||||
player->actor.world.pos.y, player->actor.world.pos.z, 0, 0, 0, D_801D02F8[msgCtx->songPlayed]);
|
||||
@@ -541,16 +542,14 @@ void func_80152EC0(PlayState* play) {
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153750.s")
|
||||
|
||||
void func_80153E7C(PlayState* play, void* arg1) {
|
||||
if ((gSaveContext.options.language == 0) && (play->msgCtx.unk12090 == 0)) {
|
||||
func_8014ADBC(play, arg1);
|
||||
return;
|
||||
void func_80153E7C(PlayState* play, Gfx** gfxP) {
|
||||
if ((gSaveContext.options.language == 0) && !play->msgCtx.textIsCredits) {
|
||||
func_8014ADBC(play, gfxP);
|
||||
} else if (play->msgCtx.textIsCredits) {
|
||||
Message_DrawTextCredits(play, gfxP);
|
||||
} else {
|
||||
func_8015966C(play, gfxP, 0);
|
||||
}
|
||||
if (play->msgCtx.unk12090 != 0) {
|
||||
func_8015E7EC(play, arg1);
|
||||
return;
|
||||
}
|
||||
func_8015966C(play, arg1, 0);
|
||||
}
|
||||
|
||||
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80153EF0.s")
|
||||
@@ -586,39 +585,39 @@ void func_801586A4(PlayState* play) {
|
||||
|
||||
void Message_Init(PlayState* play) {
|
||||
Font* font;
|
||||
MessageContext* messageCtx = &play->msgCtx;
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
func_801586A4(play);
|
||||
play->msgCtx.ocarinaMode = 0;
|
||||
messageCtx->msgMode = 0;
|
||||
messageCtx->msgLength = 0;
|
||||
messageCtx->currentTextId = 0;
|
||||
messageCtx->unk12020 = 0;
|
||||
messageCtx->choiceIndex = 0;
|
||||
messageCtx->ocarinaAction = messageCtx->unk11FF2 = 0;
|
||||
messageCtx->unk1201E = 0xFF;
|
||||
View_Init(&messageCtx->view, play->state.gfxCtx);
|
||||
messageCtx->unk11EF8 = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
|
||||
msgCtx->msgMode = 0;
|
||||
msgCtx->msgLength = 0;
|
||||
msgCtx->currentTextId = 0;
|
||||
msgCtx->textboxEndType = 0;
|
||||
msgCtx->choiceIndex = 0;
|
||||
msgCtx->ocarinaAction = msgCtx->textUnskippable = 0;
|
||||
msgCtx->textColorAlpha = 0xFF;
|
||||
View_Init(&msgCtx->view, play->state.gfxCtx);
|
||||
msgCtx->textboxSegment = THA_AllocTailAlign16(&play->state.heap, 0x13C00);
|
||||
font = &play->msgCtx.font;
|
||||
Font_LoadOrderedFont(&play->msgCtx.font);
|
||||
font->unk_11D88 = 0;
|
||||
messageCtx->unk12090 = messageCtx->unk12092 = 0;
|
||||
messageCtx->unk12094 = 0;
|
||||
messageCtx->unk1209C = 0;
|
||||
messageCtx->unk120A0 = 0;
|
||||
messageCtx->unk12068 = 0x34;
|
||||
messageCtx->unk1206A = 0x24;
|
||||
messageCtx->unk120B0 = 0;
|
||||
messageCtx->unk120BE = 0;
|
||||
messageCtx->unk120C0 = 0;
|
||||
messageCtx->unk120C2 = 0;
|
||||
messageCtx->unk120C4 = 0;
|
||||
messageCtx->unk120C8 = 0;
|
||||
messageCtx->unk120CA = 0;
|
||||
messageCtx->unk120CC = 0;
|
||||
messageCtx->unk120CE = 0;
|
||||
messageCtx->unk120D0 = 0;
|
||||
messageCtx->unk120D2 = 0;
|
||||
messageCtx->unk120D4 = 0;
|
||||
messageCtx->unk120D6 = 0;
|
||||
msgCtx->textIsCredits = msgCtx->messageHasSetSfx = false;
|
||||
msgCtx->textboxSkipped = 0;
|
||||
msgCtx->textFade = 0;
|
||||
msgCtx->ocarinaAvailableSongs = 0;
|
||||
msgCtx->textboxX = 0x34;
|
||||
msgCtx->textboxY = 0x24;
|
||||
msgCtx->ocarinaSongEffectActive = false;
|
||||
msgCtx->unk120BE = 0;
|
||||
msgCtx->unk120C0 = 0;
|
||||
msgCtx->unk120C2 = 0;
|
||||
msgCtx->unk120C4 = 0;
|
||||
msgCtx->unk120C8 = 0;
|
||||
msgCtx->unk120CA = 0;
|
||||
msgCtx->unk120CC = 0;
|
||||
msgCtx->unk120CE = 0;
|
||||
msgCtx->unk120D0 = 0;
|
||||
msgCtx->unk120D2 = 0;
|
||||
msgCtx->unk120D4 = 0;
|
||||
msgCtx->unk120D6 = 0;
|
||||
}
|
||||
|
||||
@@ -91,7 +91,7 @@ void Message_LoadCharNES(PlayState* play, u8 codePointIndex, s32* offset, f32* a
|
||||
Font_LoadCharNES(play, codePointIndex, temp1);
|
||||
msgCtx->decodedBuffer.schar[decodedBufPos] = codePointIndex;
|
||||
temp1 += FONT_CHAR_TEX_SIZE;
|
||||
temp2 += (16.0f * msgCtx->unk12098);
|
||||
temp2 += (16.0f * msgCtx->textCharScale);
|
||||
*offset = temp1;
|
||||
*arg3 = temp2;
|
||||
}
|
||||
@@ -128,7 +128,7 @@ void Message_LoadPluralRupeesNES(PlayState* play, s16* decodedBufPos, s32* offse
|
||||
o += FONT_CHAR_TEX_SIZE;
|
||||
msgCtx->decodedBuffer.schar[p] = 's';
|
||||
|
||||
f += 16.0f * msgCtx->unk12098 * 6.0f;
|
||||
f += 16.0f * msgCtx->textCharScale * 6.0f;
|
||||
*decodedBufPos = p;
|
||||
*offset = o;
|
||||
*arg3 = f;
|
||||
@@ -152,7 +152,7 @@ void Message_LoadLocalizedRupeesNES(PlayState* play, s16* decodedBufPos, s32* of
|
||||
}
|
||||
|
||||
p--;
|
||||
f += 16.0f * msgCtx->unk12098 * (D_801D0710[gSaveContext.options.language - 1] + 1);
|
||||
f += 16.0f * msgCtx->textCharScale * (D_801D0710[gSaveContext.options.language - 1] + 1);
|
||||
*decodedBufPos = p;
|
||||
*offset = o;
|
||||
*arg3 = f;
|
||||
@@ -191,9 +191,9 @@ void Message_LoadRupeesNES(PlayState* play, s16* decodedBufPos, s32* offset, f32
|
||||
Font_LoadCharNES(play, 's', o);
|
||||
o += FONT_CHAR_TEX_SIZE;
|
||||
msgCtx->decodedBuffer.schar[p] = 's';
|
||||
f += 16.0f * msgCtx->unk12098 * 6.0f;
|
||||
f += 16.0f * msgCtx->textCharScale * 6.0f;
|
||||
} else {
|
||||
f += 16.0f * msgCtx->unk12098 * 5.0f;
|
||||
f += 16.0f * msgCtx->textCharScale * 5.0f;
|
||||
}
|
||||
|
||||
*decodedBufPos = p;
|
||||
@@ -246,7 +246,7 @@ void Message_LoadTimeNES(PlayState* play, u8 arg1, s32* offset, f32* arg3, s16*
|
||||
}
|
||||
}
|
||||
|
||||
f += 5.0f * (16.0f * msgCtx->unk12098);
|
||||
f += 5.0f * (16.0f * msgCtx->textCharScale);
|
||||
*decodedBufPos = p - 1;
|
||||
*offset = o;
|
||||
*arg3 = f;
|
||||
@@ -278,11 +278,11 @@ void Message_LoadOwlWarpTextNES(PlayState* play, s32* offset, f32* arg2, s16* de
|
||||
}
|
||||
currentChar = msgCtx->decodedBuffer.schar[p];
|
||||
p++;
|
||||
f += (D_801D0470[currentChar - ' '] * msgCtx->unk12098);
|
||||
f += (D_801D0470[currentChar - ' '] * msgCtx->textCharScale);
|
||||
}
|
||||
|
||||
p--;
|
||||
f += (stringLimit - 1) * (16.0f * msgCtx->unk12098);
|
||||
f += (stringLimit - 1) * (16.0f * msgCtx->textCharScale);
|
||||
*decodedBufPos = p;
|
||||
*offset = o;
|
||||
*arg2 = f;
|
||||
|
||||
+651
-3
File diff suppressed because it is too large
Load Diff
@@ -6870,7 +6870,7 @@ void Interface_Update(PlayState* play) {
|
||||
interfaceCtx->aButtonRoll = -15700.0f;
|
||||
interfaceCtx->aButtonState = A_BTN_STATE_2;
|
||||
|
||||
if ((msgCtx->msgMode != 0) && (msgCtx->unk12006 == 0x26)) {
|
||||
if ((msgCtx->msgMode != 0) && (msgCtx->textboxYTarget == 0x26)) {
|
||||
R_A_BTN_Y_OFFSET = -14;
|
||||
} else {
|
||||
R_A_BTN_Y_OFFSET = 0;
|
||||
|
||||
+3
-3
@@ -961,9 +961,9 @@ void Play_UpdateMain(PlayState* this) {
|
||||
Play_UpdateTransition(this);
|
||||
if (gTransitionTileState != TRANS_TILE_READY) {
|
||||
if ((gSaveContext.gameMode == GAMEMODE_NORMAL) &&
|
||||
(((this->msgCtx.msgMode == 0)) ||
|
||||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == 0x42) &&
|
||||
(this->msgCtx.unk12020 == 0x41)) ||
|
||||
(((this->msgCtx.msgMode == MSGMODE_NONE)) ||
|
||||
((this->msgCtx.currentTextId == 0xFF) && (this->msgCtx.msgMode == MSGMODE_TEXT_DONE) &&
|
||||
(this->msgCtx.textboxEndType == TEXTBOX_ENDTYPE_41)) ||
|
||||
((this->msgCtx.currentTextId >= 0x100) && (this->msgCtx.currentTextId <= 0x200))) &&
|
||||
(this->gameOverCtx.state == GAMEOVER_INACTIVE)) {
|
||||
KaleidoSetup_Update(this);
|
||||
|
||||
@@ -620,7 +620,7 @@ PlayerItemAction func_80123810(PlayState* play) {
|
||||
if (CHECK_BTN_ANY(CONTROLLER1(&play->state)->press.button, BTN_A | BTN_B)) {
|
||||
play->interfaceCtx.unk_222 = 0;
|
||||
play->interfaceCtx.unk_224 = 0;
|
||||
Interface_SetHudVisibility(play->msgCtx.unk_120BC);
|
||||
Interface_SetHudVisibility(play->msgCtx.hudVisibility);
|
||||
return PLAYER_IA_MINUS1;
|
||||
}
|
||||
} else {
|
||||
@@ -634,7 +634,7 @@ PlayerItemAction func_80123810(PlayState* play) {
|
||||
|
||||
play->interfaceCtx.unk_222 = 0;
|
||||
play->interfaceCtx.unk_224 = 0;
|
||||
Interface_SetHudVisibility(play->msgCtx.unk_120BC);
|
||||
Interface_SetHudVisibility(play->msgCtx.hudVisibility);
|
||||
|
||||
if ((itemId >= ITEM_FD) || ((itemAction = play->unk_18794(play, player, itemId)) <= PLAYER_IA_MINUS1)) {
|
||||
Audio_PlaySfx(NA_SE_SY_ERROR);
|
||||
|
||||
@@ -396,11 +396,11 @@ void Sram_ActivateOwl(u8 owlId) {
|
||||
}
|
||||
|
||||
void Sram_ClearHighscores(void) {
|
||||
gSaveContext.save.saveInfo.unk_EC4 = (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF) | 0x130000;
|
||||
gSaveContext.save.saveInfo.unk_EC4 = (gSaveContext.save.saveInfo.unk_EC4 & 0xFFFF0000) | 0xA;
|
||||
gSaveContext.save.saveInfo.horseBackBalloonHighScore = SECONDS_TO_TIMER(60);
|
||||
SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(39);
|
||||
SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(10);
|
||||
HS_SET_BOAT_ARCHERY_HIGH_SCORE(19);
|
||||
HS_SET_HIGH_SCORE_3_LOWER(10);
|
||||
HS_SET_HORSE_BACK_BALLOON_TIME(SECONDS_TO_TIMER(60));
|
||||
HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(39);
|
||||
HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(10);
|
||||
|
||||
gSaveContext.save.saveInfo.dekuPlaygroundHighScores[0] = SECONDS_TO_TIMER(75);
|
||||
gSaveContext.save.saveInfo.dekuPlaygroundHighScores[1] = SECONDS_TO_TIMER(75);
|
||||
|
||||
@@ -835,8 +835,7 @@ void EnFishing_Init(Actor* thisx, PlayState* play2) {
|
||||
thisx->flags |= (ACTOR_FLAG_TARGETABLE | ACTOR_FLAG_FRIENDLY);
|
||||
|
||||
if (sLinkAge != 1) {
|
||||
// HIGH_SCORE(HS_FISHING) from OoT
|
||||
if (gSaveContext.save.saveInfo.unk_EC0 & 0x1000) {
|
||||
if (HIGH_SCORE(HS_FISHING) & 0x1000) {
|
||||
D_8090CD08 = 0;
|
||||
} else {
|
||||
D_8090CD08 = 1;
|
||||
@@ -854,18 +853,18 @@ void EnFishing_Init(Actor* thisx, PlayState* play2) {
|
||||
SEQCMD_STOP_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 1);
|
||||
|
||||
if (sLinkAge == 1) {
|
||||
if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F) {
|
||||
D_809171CC = gSaveContext.save.saveInfo.unk_EC0 & 0x7F;
|
||||
if (HIGH_SCORE(HS_FISHING) & 0x7F) {
|
||||
D_809171CC = HIGH_SCORE(HS_FISHING) & 0x7F;
|
||||
} else {
|
||||
D_809171CC = 40.0f;
|
||||
}
|
||||
} else if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) {
|
||||
D_809171CC = (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) >> 0x18;
|
||||
} else if (HIGH_SCORE(HS_FISHING) & 0x7F000000) {
|
||||
D_809171CC = (HIGH_SCORE(HS_FISHING) & 0x7F000000) >> 0x18;
|
||||
} else {
|
||||
D_809171CC = 45.0f;
|
||||
}
|
||||
|
||||
D_809171D1 = (gSaveContext.save.saveInfo.unk_EC0 & 0xFF0000) >> 0x10;
|
||||
D_809171D1 = (HIGH_SCORE(HS_FISHING) & 0xFF0000) >> 0x10;
|
||||
if ((D_809171D1 & 7) == 7) {
|
||||
play->roomCtx.unk7A[0] = 90;
|
||||
D_809171CA = 1;
|
||||
@@ -2799,8 +2798,8 @@ void func_80903C60(EnFishing* this, u8 arg1) {
|
||||
|
||||
void EnFishing_HandleAquariumDialog(EnFishing* this, PlayState* play) {
|
||||
if (sLinkAge == 1) {
|
||||
if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F) {
|
||||
if (gSaveContext.save.saveInfo.unk_EC0 & 0x80) {
|
||||
if (HIGH_SCORE(HS_FISHING) & 0x7F) {
|
||||
if (HIGH_SCORE(HS_FISHING) & 0x80) {
|
||||
this->actor.textId = 0x40B1;
|
||||
} else {
|
||||
this->actor.textId = 0x4089;
|
||||
@@ -2808,8 +2807,8 @@ void EnFishing_HandleAquariumDialog(EnFishing* this, PlayState* play) {
|
||||
} else {
|
||||
this->actor.textId = 0x40AE;
|
||||
}
|
||||
} else if (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) {
|
||||
if (gSaveContext.save.saveInfo.unk_EC0 & 0x80000000) {
|
||||
} else if (HIGH_SCORE(HS_FISHING) & 0x7F000000) {
|
||||
if (HIGH_SCORE(HS_FISHING) & 0x80000000) {
|
||||
this->actor.textId = 0x40B1;
|
||||
} else {
|
||||
this->actor.textId = 0x4089;
|
||||
@@ -3749,8 +3748,8 @@ void EnFishing_UpdateFish(Actor* thisx, PlayState* play2) {
|
||||
|
||||
if ((D_80917272 == 0) && (D_80917274 == 0)) {
|
||||
// Assignment of OoT's D_80B7E086 here removed in MM
|
||||
if (((sLinkAge == 1) && (gSaveContext.save.saveInfo.unk_EC0 & 0x400)) ||
|
||||
((sLinkAge != 1) && (gSaveContext.save.saveInfo.unk_EC0 & 0x800))) {
|
||||
if (((sLinkAge == 1) && (HIGH_SCORE(HS_FISHING) & 0x400)) ||
|
||||
((sLinkAge != 1) && (HIGH_SCORE(HS_FISHING) & 0x800))) {
|
||||
// Assignment of OoT's D_80B7A67C here removed in MM, this is now an empty branch
|
||||
}
|
||||
} else {
|
||||
@@ -4694,7 +4693,7 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
|
||||
case 0:
|
||||
if (D_809171FC == 0) {
|
||||
if (sLinkAge != 1) {
|
||||
if ((gSaveContext.save.saveInfo.unk_EC0 & 0x100) && !(gSaveContext.save.saveInfo.unk_EC0 & 0x200)) {
|
||||
if ((HIGH_SCORE(HS_FISHING) & 0x100) && !(HIGH_SCORE(HS_FISHING) & 0x200)) {
|
||||
this->actor.textId = 0x4093;
|
||||
} else {
|
||||
this->actor.textId = 0x407B;
|
||||
@@ -4712,9 +4711,9 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
|
||||
if (D_809171FC == 0) {
|
||||
this->unk_154 = 1;
|
||||
if (sLinkAge != 1) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x200;
|
||||
HIGH_SCORE(HS_FISHING) |= 0x200;
|
||||
} else {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x100;
|
||||
HIGH_SCORE(HS_FISHING) |= 0x100;
|
||||
}
|
||||
} else {
|
||||
this->unk_154 = 10;
|
||||
@@ -4805,8 +4804,8 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
|
||||
D_8090CD04 = 20;
|
||||
this->unk_154 = 0;
|
||||
|
||||
if ((gSaveContext.save.saveInfo.unk_EC0 & 0xFF0000) < 0xFF0000) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 += 0x10000;
|
||||
if ((HIGH_SCORE(HS_FISHING) & 0xFF0000) < 0xFF0000) {
|
||||
HIGH_SCORE(HS_FISHING) += 0x10000;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -4924,29 +4923,29 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
|
||||
if (sLinkAge == 1) {
|
||||
f32 temp;
|
||||
|
||||
gSaveContext.save.saveInfo.unk_EC0 &= 0xFFFFFF00;
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= ((s16)D_809171CC & 0x7F);
|
||||
temp = (gSaveContext.save.saveInfo.unk_EC0 & 0x7F000000) >> 0x18;
|
||||
HIGH_SCORE(HS_FISHING) &= 0xFFFFFF00;
|
||||
HIGH_SCORE(HS_FISHING) |= ((s16)D_809171CC & 0x7F);
|
||||
temp = (HIGH_SCORE(HS_FISHING) & 0x7F000000) >> 0x18;
|
||||
if (temp < D_809171CC) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 &= 0xFFFFFF;
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= ((s16)D_809171CC & 0x7F) << 0x18;
|
||||
HIGH_SCORE(HS_FISHING) &= 0xFFFFFF;
|
||||
HIGH_SCORE(HS_FISHING) |= ((s16)D_809171CC & 0x7F) << 0x18;
|
||||
|
||||
if (D_809171D2 == 2) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x80000000;
|
||||
HIGH_SCORE(HS_FISHING) |= 0x80000000;
|
||||
}
|
||||
}
|
||||
|
||||
if (D_809171D2 == 2) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x80;
|
||||
HIGH_SCORE(HS_FISHING) |= 0x80;
|
||||
this->unk_154 = 0;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
gSaveContext.save.saveInfo.unk_EC0 &= 0xFFFFFF;
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= ((s16)D_809171CC & 0x7F) << 0x18;
|
||||
HIGH_SCORE(HS_FISHING) &= 0xFFFFFF;
|
||||
HIGH_SCORE(HS_FISHING) |= ((s16)D_809171CC & 0x7F) << 0x18;
|
||||
|
||||
if (D_809171D2 == 2) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x80000000;
|
||||
HIGH_SCORE(HS_FISHING) |= 0x80000000;
|
||||
this->unk_154 = 0;
|
||||
break;
|
||||
}
|
||||
@@ -4963,14 +4962,14 @@ void EnFishing_HandleOwnerDialog(EnFishing* this, PlayState* play) {
|
||||
}
|
||||
|
||||
if (sLinkAge == 1) {
|
||||
if ((D_809171CC >= 50.0f) && !(gSaveContext.save.saveInfo.unk_EC0 & 0x400)) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x400;
|
||||
if ((D_809171CC >= 50.0f) && !(HIGH_SCORE(HS_FISHING) & 0x400)) {
|
||||
HIGH_SCORE(HS_FISHING) |= 0x400;
|
||||
getItemId = GI_HEART_PIECE;
|
||||
sSinkingLureLocation = Rand_ZeroFloat(3.999f) + 1.0f;
|
||||
}
|
||||
} else {
|
||||
if ((D_809171CC >= 60.0f) && !(gSaveContext.save.saveInfo.unk_EC0 & 0x800)) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x800;
|
||||
if ((D_809171CC >= 60.0f) && !(HIGH_SCORE(HS_FISHING) & 0x800)) {
|
||||
HIGH_SCORE(HS_FISHING) |= 0x800;
|
||||
getItemId = GI_SKULL_TOKEN;
|
||||
sSinkingLureLocation = Rand_ZeroFloat(3.999f) + 1.0f;
|
||||
}
|
||||
@@ -5140,9 +5139,9 @@ void EnFishing_UpdateOwner(Actor* thisx, PlayState* play2) {
|
||||
}
|
||||
|
||||
if (D_8090CD08 == 0) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 |= 0x1000;
|
||||
HIGH_SCORE(HS_FISHING) |= 0x1000;
|
||||
} else if (D_8090CD08 == 1) {
|
||||
gSaveContext.save.saveInfo.unk_EC0 &= ~0x1000;
|
||||
HIGH_SCORE(HS_FISHING) &= ~0x1000;
|
||||
}
|
||||
|
||||
if (D_8090CCFC != 0) {
|
||||
|
||||
@@ -126,7 +126,7 @@ static Vec3f sShopItemPositions[3] = {
|
||||
s32 EnFsn_TestItemSelected(PlayState* play) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
|
||||
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
|
||||
}
|
||||
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||
|
||||
|
||||
@@ -89,7 +89,7 @@ void EnGinkoMan_Idle(EnGinkoMan* this, PlayState* play) {
|
||||
|
||||
EnGinkoMan_SwitchAnimation(this, play);
|
||||
if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
|
||||
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
|
||||
if (HS_GET_BANK_RUPEES() == 0) {
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
|
||||
Message_StartTextbox(play, 0x44C, &this->actor);
|
||||
this->curTextId = 0x44C; // would you like to make an account
|
||||
@@ -154,7 +154,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
|
||||
}
|
||||
|
||||
play->msgCtx.bankRupees = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
|
||||
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
|
||||
Message_StartTextbox(play, 0x45A, &this->actor);
|
||||
this->curTextId = 0x45A;
|
||||
}
|
||||
@@ -167,22 +167,22 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
|
||||
break;
|
||||
|
||||
case 0x45A:
|
||||
if (((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 200) && (this->previousBankValue < 200) &&
|
||||
if ((HS_GET_BANK_RUPEES() >= 200) && (this->previousBankValue < 200) &&
|
||||
!CHECK_WEEKEVENTREG(WEEKEVENTREG_59_40)) {
|
||||
SET_WEEKEVENTREG(WEEKEVENTREG_59_40);
|
||||
Message_StartTextbox(play, 0x45B, &this->actor);
|
||||
this->curTextId = 0x45B;
|
||||
} else if (((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 1000) &&
|
||||
((this->previousBankValue) < 1000) && !CHECK_WEEKEVENTREG(WEEKEVENTREG_59_80)) {
|
||||
} else if ((HS_GET_BANK_RUPEES() >= 1000) && ((this->previousBankValue) < 1000) &&
|
||||
!CHECK_WEEKEVENTREG(WEEKEVENTREG_59_80)) {
|
||||
SET_WEEKEVENTREG(WEEKEVENTREG_59_80);
|
||||
Message_StartTextbox(play, 0x45C, &this->actor);
|
||||
this->curTextId = 0x45C;
|
||||
} else if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 5000) {
|
||||
} else if (HS_GET_BANK_RUPEES() >= 5000) {
|
||||
if ((this->previousBankValue < 5000) && !CHECK_WEEKEVENTREG(WEEKEVENTREG_60_01)) {
|
||||
SET_WEEKEVENTREG(WEEKEVENTREG_60_01);
|
||||
Message_StartTextbox(play, 0x45D, &this->actor);
|
||||
this->curTextId = 0x45D;
|
||||
} else if (this->previousBankValue < (s16)(gSaveContext.save.saveInfo.bankRupees & 0xFFFF)) {
|
||||
} else if (this->previousBankValue < (s16)HS_GET_BANK_RUPEES()) {
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_SITTING);
|
||||
Message_StartTextbox(play, 0x45E, &this->actor);
|
||||
this->curTextId = 0x45E;
|
||||
@@ -229,7 +229,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
|
||||
|
||||
case 0x465:
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
|
||||
play->msgCtx.bankRupees = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
|
||||
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
|
||||
Message_StartTextbox(play, 0x45A, &this->actor);
|
||||
this->curTextId = 0x45A;
|
||||
break;
|
||||
@@ -248,7 +248,7 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
|
||||
case 0x46C:
|
||||
case 0x47E:
|
||||
if (this->choiceDepositWithdrawl == GINKOMAN_CHOICE_DEPOSIT) {
|
||||
if ((u32)(gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 5000) {
|
||||
if (HS_GET_BANK_RUPEES() >= 5000) {
|
||||
Message_StartTextbox(play, 0x45F, &this->actor);
|
||||
this->curTextId = 0x45F;
|
||||
} else if (gSaveContext.save.saveInfo.playerData.rupees == 0) {
|
||||
@@ -301,11 +301,11 @@ void EnGinkoMan_DepositDialogue(EnGinkoMan* this, PlayState* play) {
|
||||
case 0x472:
|
||||
case 0x473:
|
||||
case 0x474:
|
||||
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
|
||||
if (HS_GET_BANK_RUPEES() == 0) {
|
||||
Message_StartTextbox(play, 0x478, &this->actor);
|
||||
this->curTextId = 0x478;
|
||||
} else {
|
||||
play->msgCtx.bankRupees = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
|
||||
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
|
||||
Message_StartTextbox(play, 0x45A, &this->actor);
|
||||
this->curTextId = 0x45A;
|
||||
}
|
||||
@@ -335,7 +335,7 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
|
||||
switch (this->curTextId) {
|
||||
case 0x44E:
|
||||
if (play->msgCtx.choiceIndex == GINKOMAN_CHOICE_YES) {
|
||||
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) >= 5000) {
|
||||
if (HS_GET_BANK_RUPEES() >= 5000) {
|
||||
Audio_PlaySfx(NA_SE_SY_ERROR);
|
||||
Message_StartTextbox(play, 0x45F, &this->actor);
|
||||
this->curTextId = 0x45F; // bank full, cannot accept more
|
||||
@@ -378,20 +378,18 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
|
||||
this->curTextId = 0x453;
|
||||
}
|
||||
|
||||
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
|
||||
if (HS_GET_BANK_RUPEES() == 0) {
|
||||
this->isNewAccount = true;
|
||||
}
|
||||
|
||||
Rupees_ChangeBy(-play->msgCtx.bankRupeesSelected);
|
||||
this->previousBankValue = gSaveContext.save.saveInfo.bankRupees & 0xFFFF;
|
||||
gSaveContext.save.saveInfo.bankRupees =
|
||||
((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) + play->msgCtx.bankRupeesSelected) |
|
||||
(gSaveContext.save.saveInfo.bankRupees & 0xFFFF0000);
|
||||
this->previousBankValue = HS_GET_BANK_RUPEES();
|
||||
HS_SET_BANK_RUPEES(HS_GET_BANK_RUPEES() + play->msgCtx.bankRupeesSelected);
|
||||
}
|
||||
} else { // GINKOMAN_CHOICE_NO
|
||||
Audio_PlaySfx_MessageCancel();
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_SITTING);
|
||||
if ((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) == 0) {
|
||||
if (HS_GET_BANK_RUPEES() == 0) {
|
||||
Message_StartTextbox(play, 0x456, &this->actor);
|
||||
this->curTextId = 0x456;
|
||||
} else {
|
||||
@@ -422,8 +420,7 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
|
||||
|
||||
case 0x471:
|
||||
if (play->msgCtx.choiceIndex == GINKOMAN_CHOICE_YES) {
|
||||
if ((s32)((gSaveContext.save.saveInfo.bankRupees & 0xFFFF)) <
|
||||
((s32)(play->msgCtx.bankRupeesSelected + this->serviceFee))) {
|
||||
if ((s32)HS_GET_BANK_RUPEES() < (play->msgCtx.bankRupeesSelected + this->serviceFee)) {
|
||||
Audio_PlaySfx(NA_SE_SY_ERROR);
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_LEGSMACKING);
|
||||
Message_StartTextbox(play, 0x476, &this->actor);
|
||||
@@ -447,11 +444,8 @@ void EnGinkoMan_WaitForDialogueInput(EnGinkoMan* this, PlayState* play) {
|
||||
this->curTextId = 0x472;
|
||||
}
|
||||
|
||||
this->previousBankValue = (s16)(gSaveContext.save.saveInfo.bankRupees & 0xFFFF);
|
||||
gSaveContext.save.saveInfo.bankRupees =
|
||||
(((gSaveContext.save.saveInfo.bankRupees & 0xFFFF) - play->msgCtx.bankRupeesSelected) -
|
||||
this->serviceFee) |
|
||||
(gSaveContext.save.saveInfo.bankRupees & 0xFFFF0000);
|
||||
this->previousBankValue = HS_GET_BANK_RUPEES();
|
||||
HS_SET_BANK_RUPEES(HS_GET_BANK_RUPEES() - play->msgCtx.bankRupeesSelected - this->serviceFee);
|
||||
Rupees_ChangeBy(play->msgCtx.bankRupeesSelected);
|
||||
}
|
||||
} else {
|
||||
@@ -615,7 +609,7 @@ void EnGinkoMan_Stamp(EnGinkoMan* this, PlayState* play) {
|
||||
|
||||
case 0x469:
|
||||
Actor_ChangeAnimationByInfo(&this->skelAnime, sAnimationInfo, GINKO_ANIM_SITTING);
|
||||
play->msgCtx.bankRupees = (gSaveContext.save.saveInfo.bankRupees & 0xFFFF);
|
||||
play->msgCtx.bankRupees = HS_GET_BANK_RUPEES();
|
||||
if ((CURRENT_DAY == 3) && (gSaveContext.save.isNight == true)) {
|
||||
Message_StartTextbox(play, 0x46C, &this->actor);
|
||||
this->curTextId = 0x46C;
|
||||
|
||||
@@ -274,8 +274,10 @@ void func_8096FAAC(EnKakasi* this, PlayState* play) {
|
||||
* goes off every frame of song teach, but... doing what?
|
||||
*/
|
||||
void func_8096FBB8(EnKakasi* this, PlayState* play) {
|
||||
if ((play->msgCtx.unk12048 == 0) || (play->msgCtx.unk12048 == 1) || (play->msgCtx.unk12048 == 2) ||
|
||||
(play->msgCtx.unk12048 == 3) || (play->msgCtx.unk12048 == 4)) {
|
||||
if ((play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_A) || (play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_DOWN) ||
|
||||
(play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_RIGHT) ||
|
||||
(play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_LEFT) ||
|
||||
(play->msgCtx.ocarinaButtonIndex == OCARINA_BTN_C_UP)) {
|
||||
// why not 0 < x < 4? fewer branches
|
||||
this->unk190++;
|
||||
}
|
||||
|
||||
@@ -46,13 +46,13 @@ ActorInit En_Kujiya_InitVars = {
|
||||
(ActorFunc)EnKujiya_Draw,
|
||||
};
|
||||
|
||||
#define CHECK_LOTTERY_NUMBERS \
|
||||
(((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][0]) == \
|
||||
((((void)0, gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF) & 0xF00) >> 8)) && \
|
||||
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][1]) == \
|
||||
((((void)0, gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF) & 0xF0) >> 4)) && \
|
||||
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][2]) == \
|
||||
(((void)0, gSaveContext.save.saveInfo.lotteryCodeGuess & 0xFFFF) & 0xF)))
|
||||
#define CHECK_LOTTERY_NUMBERS() \
|
||||
(((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][0]) == \
|
||||
((HS_GET_LOTTERY_CODE_GUESS() & 0xF00) >> 8)) && \
|
||||
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][1]) == \
|
||||
((HS_GET_LOTTERY_CODE_GUESS() & 0xF0) >> 4)) && \
|
||||
((u32)((void)0, gSaveContext.save.saveInfo.lotteryCodes[CURRENT_DAY - 1][2]) == \
|
||||
(HS_GET_LOTTERY_CODE_GUESS() & 0xF)))
|
||||
|
||||
void EnKujiya_Init(Actor* thisx, PlayState* play) {
|
||||
EnKujiya* this = THIS;
|
||||
@@ -159,7 +159,7 @@ void EnKujiya_ChooseNextDialogue(EnKujiya* this, PlayState* play) {
|
||||
break;
|
||||
|
||||
case 0x2B65:
|
||||
if (CHECK_LOTTERY_NUMBERS) {
|
||||
if (CHECK_LOTTERY_NUMBERS()) {
|
||||
Message_StartTextbox(play, 0x2B66, &this->actor);
|
||||
this->textId = 0x2B66; // Won 50 Rupees
|
||||
} else {
|
||||
|
||||
@@ -916,9 +916,9 @@ void EnMa4_StartDialogue(EnMa4* this, PlayState* play) {
|
||||
this->textId = 0x336D;
|
||||
} else {
|
||||
time = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
|
||||
if ((s32)time < (s32)gSaveContext.save.saveInfo.horseBackBalloonHighScore) {
|
||||
if ((s32)time < HS_GET_HORSE_BACK_BALLOON_TIME()) {
|
||||
// [Score] New record!
|
||||
gSaveContext.save.saveInfo.horseBackBalloonHighScore = time;
|
||||
HS_SET_HORSE_BACK_BALLOON_TIME(time);
|
||||
EnMa4_SetFaceExpression(this, 0, 3);
|
||||
Message_StartTextbox(play, 0x3350, &this->actor);
|
||||
this->textId = 0x3350;
|
||||
@@ -960,8 +960,8 @@ void EnMa4_StartDialogue(EnMa4* this, PlayState* play) {
|
||||
this->textId = 0x3356;
|
||||
} else {
|
||||
time = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
|
||||
if ((s32)time < (s32)gSaveContext.save.saveInfo.horseBackBalloonHighScore) {
|
||||
gSaveContext.save.saveInfo.horseBackBalloonHighScore = time;
|
||||
if ((s32)time < HS_GET_HORSE_BACK_BALLOON_TIME()) {
|
||||
HS_SET_HORSE_BACK_BALLOON_TIME(time);
|
||||
EnMa4_SetFaceExpression(this, 0, 3);
|
||||
Message_StartTextbox(play, 0x3350, &this->actor);
|
||||
this->textId = 0x3350;
|
||||
@@ -987,9 +987,9 @@ void EnMa4_StartDialogue(EnMa4* this, PlayState* play) {
|
||||
this->textId = 0x3356;
|
||||
} else {
|
||||
time = gSaveContext.timerCurTimes[TIMER_ID_MINIGAME_2];
|
||||
if ((s32)time < (s32)gSaveContext.save.saveInfo.horseBackBalloonHighScore) {
|
||||
if ((s32)time < HS_GET_HORSE_BACK_BALLOON_TIME()) {
|
||||
// New record
|
||||
gSaveContext.save.saveInfo.horseBackBalloonHighScore = time;
|
||||
HS_SET_HORSE_BACK_BALLOON_TIME(time);
|
||||
Message_StartTextbox(play, 0x335D, &this->actor);
|
||||
this->textId = 0x335D;
|
||||
} else {
|
||||
|
||||
@@ -198,7 +198,7 @@ void EnOssan_SetupAction(EnOssan* this, EnOssanActionFunc action) {
|
||||
s32 EnOssan_TestItemSelected(PlayState* play) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
|
||||
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
|
||||
}
|
||||
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||
|
||||
|
||||
@@ -176,7 +176,7 @@ void EnSob1_SetupAction(EnSob1* this, EnSob1ActionFunc action) {
|
||||
s32 EnSob1_TestItemSelected(PlayState* play) {
|
||||
MessageContext* msgCtx = &play->msgCtx;
|
||||
|
||||
if ((msgCtx->unk12020 == 0x10) || (msgCtx->unk12020 == 0x11)) {
|
||||
if ((msgCtx->textboxEndType == TEXTBOX_ENDTYPE_10) || (msgCtx->textboxEndType == TEXTBOX_ENDTYPE_11)) {
|
||||
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A);
|
||||
}
|
||||
return CHECK_BTN_ALL(CONTROLLER1(&play->state)->press.button, BTN_A) ||
|
||||
|
||||
@@ -1140,8 +1140,8 @@ void EnSyatekiMan_Swamp_EndGame(EnSyatekiMan* this, PlayState* play) {
|
||||
this->guayFlags = 0;
|
||||
this->wolfosFlags = 0;
|
||||
if (this->talkWaitTimer <= 0) {
|
||||
if (GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
|
||||
SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(this->score);
|
||||
if (HS_GET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
|
||||
HS_SET_SWAMP_SHOOTING_GALLERY_HIGH_SCORE(this->score);
|
||||
}
|
||||
|
||||
this->talkWaitTimer = 15;
|
||||
@@ -1409,8 +1409,8 @@ void EnSyatekiMan_Town_EndGame(EnSyatekiMan* this, PlayState* play) {
|
||||
if ((this->talkWaitTimer <= 0) && !play->interfaceCtx.perfectLettersOn) {
|
||||
Flags_SetAllTreasure(play, this->score);
|
||||
this->talkWaitTimer = 15;
|
||||
if ((GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) || (this->score == 50)) {
|
||||
if (GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
|
||||
if ((HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) || (this->score == 50)) {
|
||||
if (HS_GET_TOWN_SHOOTING_GALLERY_HIGH_SCORE() < this->score) {
|
||||
if (!CHECK_WEEKEVENTREG(WEEKEVENTREG_RECEIVED_TOWN_SHOOTING_GALLERY_QUIVER_UPGRADE)) {
|
||||
// You got a new record!
|
||||
Message_StartTextbox(play, 0x407, &this->actor);
|
||||
@@ -1430,7 +1430,7 @@ void EnSyatekiMan_Town_EndGame(EnSyatekiMan* this, PlayState* play) {
|
||||
this->prevTextId = 0x406;
|
||||
}
|
||||
|
||||
SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(this->score);
|
||||
HS_SET_TOWN_SHOOTING_GALLERY_HIGH_SCORE(this->score);
|
||||
this->shootingGameState = SG_GAME_STATE_ENDED;
|
||||
} else {
|
||||
if (CURRENT_DAY != 3) {
|
||||
|
||||
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Reference in New Issue
Block a user