mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Merge branch 'zret' of https://github.com/HarbourMasters/mm into zret
This commit is contained in:
@@ -28,6 +28,7 @@ void func_80BEA088(EnDt* this, PlayState* play);
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void func_80BEA254(EnDt* this, PlayState* play);
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void func_80BEA394(EnDt* this, PlayState* play);
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void func_80BEA8F0(EnDt* this, PlayState* play);
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void func_80BEAAF8(EnDt* this, PlayState* play);
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void func_80BEAB44(EnDt* this, PlayState* play);
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void func_80BEABF8(EnDt* this, PlayState* play);
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void func_80BEAC84(EnDt* this, PlayState* play);
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@@ -274,35 +275,157 @@ void func_80BEA254(EnDt* this, PlayState* play) {
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}
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}
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}
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this->unk_270 = 0;
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#if 0
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for (i = 0; i < 24; i++) {
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for (i = 0; i < 24; i += 2) {
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if ((play->msgCtx.currentTextId == D_80BEB268[i]) || (this->actor.textId == D_80BEB268[i])) {
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this->unk_270 = 1;
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this->unk_26E = i;
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break;
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}
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}
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#else
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// clang-format off
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var_v0 = D_80BEB268; i = 0; loop_11:
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// clang-format on
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if ((play->msgCtx.currentTextId == (*var_v0)) || (this->actor.textId == (*var_v0))) {
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this->unk_270 = 1;
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this->unk_26E = i;
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} else {
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i += 2;
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var_v0 += 2;
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if (i < 24) {
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goto loop_11;
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}
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}
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#endif
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this->unk_254 = 2;
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this->actionFunc = func_80BEA394;
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}
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#ifdef NON_MATCHING
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void func_80BEA394(EnDt* this, PlayState* play) {
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EnMuto* mutoh = NULL;
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EnBaisen* viscen = NULL;
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s32 i;
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volatile s32 j;
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s16 subCamId;
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i = D_80BEB26A[this->unk_26E];
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goto label;
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label:
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if (this->unk_270 == 1) {
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if (CutsceneManager_GetCurrentCsId() == 0x7C) {
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CutsceneManager_Stop(0x7C);
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CutsceneManager_Queue(this->csIdList[i]);
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return;
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}
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if (CutsceneManager_IsNext(this->csIdList[i]) == 0) {
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CutsceneManager_Queue(this->csIdList[i]);
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return;
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}
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CutsceneManager_StartWithPlayerCs(this->csIdList[i], this->targetActor);
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Actor_ChangeFocus(&this->actor, play, this->targetActor);
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this->unk_270 = 2;
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}
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if ((!(gSaveContext.save.saveInfo.weekEventReg[63] & 0x80)) &&
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((this->unk_274 != NULL) || (this->unk_278 != NULL))) {
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mutoh = this->unk_274;
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viscen = this->unk_278;
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}
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if (((this->unk_244 == 0) && (Message_GetState(&play->msgCtx) == 5)) && (Message_ShouldAdvance(play) != 0)) {
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if (this->unk_256 == 21) {
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func_800B7298(play, &this->actor, 6);
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if (this->unk_270 == 2) {
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CutsceneManager_Stop(this->csIdList[i]);
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this->unk_270 = 0;
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}
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func_80BEAAF8(this, play);
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return;
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}
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if (this->unk_256 == 20) {
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Message_CloseTextbox(play);
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play->nextEntrance = 0x10;
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Scene_SetExitFade(play);
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play->transitionTrigger = 0x14;
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gSaveContext.save.saveInfo.weekEventReg[63] |= 0x80;
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this->unk_290 = 1;
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if (this->unk_270 == 2) {
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CutsceneManager_Stop(this->csIdList[i]);
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this->unk_270 = 0;
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}
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} else {
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if ((((this->unk_256 == 8) || (this->unk_256 == 10)) || (this->unk_256 == 22)) || (this->unk_256 == 23)) {
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gSaveContext.save.saveInfo.weekEventReg[60] |= 8;
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Message_CloseTextbox(play);
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if (!(gSaveContext.save.saveInfo.weekEventReg[63] & 0x80)) {
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if ((this->unk_274 != NULL) && (this->unk_278 != NULL)) {
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mutoh->cutsceneState = 2;
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viscen->unk2AC = 2;
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mutoh->targetActor = &this->unk_274->actor;
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viscen->unk2A4 = &this->unk_278->actor;
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}
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this->targetActor = &this->actor;
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}
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if (this->unk_270 == 2) {
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CutsceneManager_Stop(this->csIdList[i]);
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this->unk_270 = 0;
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}
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func_80BE9EF8(this, play);
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return;
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}
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this->unk_256++;
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if (this->unk_256 == 8) {
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play->msgCtx.msgLength = 0;
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func_80BE9DF8(this);
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Actor_ChangeFocus(&this->actor, play, this->targetActor);
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subCamId = CutsceneManager_GetCurrentSubCamId(this->csIdList[i]);
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Camera_SetTargetActor(Play_GetCamera(play, subCamId), this->targetActor);
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this->unk_244 = 2;
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this->actionFunc = func_80BEA8F0;
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return;
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}
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if (this->unk_256 == 12) {
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if (gSaveContext.save.saveInfo.weekEventReg[60] & 8) {
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func_80BE9D9C(this);
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this->unk_244 = 25;
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} else {
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func_80BE9CE8(this, 4);
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SkelAnime_Update(&this->skelanime);
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}
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}
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if (this->unk_256 == 13) {
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func_80BE9CE8(this, 4);
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SkelAnime_Update(&this->skelanime);
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}
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func_80BE9DF8(this);
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Actor_ChangeFocus(&this->actor, play, this->targetActor);
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subCamId = CutsceneManager_GetCurrentSubCamId(this->csIdList[i]);
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Camera_SetTargetActor(Play_GetCamera(play, subCamId), this->targetActor);
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this->actor.textId = D_80BEB1D0[this->unk_256];
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Message_CloseTextbox(play);
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Message_StartTextbox(play, this->actor.textId, &this->actor);
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for (i = 0; i < 24; i += 2) {
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if ((play->msgCtx.currentTextId == D_80BEB268[i]) || (this->actor.textId == D_80BEB268[i])) {
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this->unk_26E = i;
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break;
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}
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}
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i = D_80BEB26A[this->unk_26E];
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if ((this->unk_270 == 2) && (i != j)) {
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this->unk_270 = 1;
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CutsceneManager_Stop(this->csIdList[j]);
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CutsceneManager_Queue(this->csIdList[i]);
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}
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if (((this->unk_256 == 3) && (this->unk_274 != NULL)) && (this->unk_278 != NULL)) {
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mutoh->targetActor = &this->actor;
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}
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}
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}
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Dt/func_80BEA394.s")
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#endif
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void func_80BEA8F0(EnDt* this, PlayState* play) {
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f32 curFrame = this->skelanime.curFrame;
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