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Remove argument names from action funcs (#254)
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@@ -5,7 +5,7 @@
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struct ArrowFire;
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typedef void (*ArrowFireActionFunc)(struct ArrowFire* this, GlobalContext* globalCtx);
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typedef void (*ArrowFireActionFunc)(struct ArrowFire*, GlobalContext*);
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typedef struct ArrowFire {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct ArrowIce;
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typedef void (*ArrowIceActionFunc)(struct ArrowIce* this, GlobalContext* globalCtx);
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typedef void (*ArrowIceActionFunc)(struct ArrowIce*, GlobalContext*);
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typedef struct ArrowIce {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct ArrowLight;
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typedef void (*ArrowLightActionFunc)(struct ArrowLight* this, GlobalContext* globalCtx);
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typedef void (*ArrowLightActionFunc)(struct ArrowLight*, GlobalContext*);
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typedef struct ArrowLight {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgAstrBombwall;
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typedef void (*BgAstrBombwallActionFunc)(struct BgAstrBombwall* this, GlobalContext* globalCtx);
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typedef void (*BgAstrBombwallActionFunc)(struct BgAstrBombwall*, GlobalContext*);
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typedef struct BgAstrBombwall {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgBotihasira;
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typedef void (*BgBotihasiraActionFunc)(struct BgBotihasira* this, GlobalContext* globalCtx);
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typedef void (*BgBotihasiraActionFunc)(struct BgBotihasira*, GlobalContext*);
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typedef struct BgBotihasira {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgBreakwall;
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typedef void (*BgBreakwallActionFunc)(struct BgBreakwall* this, GlobalContext* globalCtx);
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typedef void (*BgBreakwallActionFunc)(struct BgBreakwall*, GlobalContext*);
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typedef struct BgBreakwall {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgCraceMovebg;
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typedef void (*BgCraceMovebgActionFunc)(struct BgCraceMovebg* this, GlobalContext* globalCtx);
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typedef void (*BgCraceMovebgActionFunc)(struct BgCraceMovebg*, GlobalContext*);
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typedef struct BgCraceMovebg {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDanpeiMovebg;
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typedef void (*BgDanpeiMovebgActionFunc)(struct BgDanpeiMovebg* this, GlobalContext* globalCtx);
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typedef void (*BgDanpeiMovebgActionFunc)(struct BgDanpeiMovebg*, GlobalContext*);
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typedef struct BgDanpeiMovebg {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDblueBalance;
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typedef void (*BgDblueBalanceActionFunc)(struct BgDblueBalance* this, GlobalContext* globalCtx);
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typedef void (*BgDblueBalanceActionFunc)(struct BgDblueBalance*, GlobalContext*);
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typedef struct BgDblueBalance {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDblueElevator;
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typedef void (*BgDblueElevatorActionFunc)(struct BgDblueElevator* this, GlobalContext* globalCtx);
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typedef void (*BgDblueElevatorActionFunc)(struct BgDblueElevator*, GlobalContext*);
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typedef struct BgDblueElevator {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDblueMovebg;
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typedef void (*BgDblueMovebgActionFunc)(struct BgDblueMovebg* this, GlobalContext* globalCtx);
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typedef void (*BgDblueMovebgActionFunc)(struct BgDblueMovebg*, GlobalContext*);
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typedef struct BgDblueMovebg {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDblueWaterfall;
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typedef void (*BgDblueWaterfallActionFunc)(struct BgDblueWaterfall* this, GlobalContext* globalCtx);
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typedef void (*BgDblueWaterfallActionFunc)(struct BgDblueWaterfall*, GlobalContext*);
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typedef struct BgDblueWaterfall {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDkjailIvy;
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typedef void (*BgDkjailIvyActionFunc)(struct BgDkjailIvy* this, GlobalContext* globalCtx);
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typedef void (*BgDkjailIvyActionFunc)(struct BgDkjailIvy*, GlobalContext*);
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typedef struct BgDkjailIvy {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgDyYoseizo;
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typedef void (*BgDyYoseizoActionFunc)(struct BgDyYoseizo* this, GlobalContext* globalCtx);
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typedef void (*BgDyYoseizoActionFunc)(struct BgDyYoseizo*, GlobalContext*);
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typedef struct BgDyYoseizo {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgF40Block;
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typedef void (*BgF40BlockActionFunc)(struct BgF40Block* this, GlobalContext* globalCtx);
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typedef void (*BgF40BlockActionFunc)(struct BgF40Block*, GlobalContext*);
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typedef struct BgF40Block {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgF40Flift;
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typedef void (*BgF40FliftActionFunc)(struct BgF40Flift* this, GlobalContext* globalCtx);
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typedef void (*BgF40FliftActionFunc)(struct BgF40Flift*, GlobalContext*);
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typedef struct BgF40Flift {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgF40Switch;
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typedef void (*BgF40SwitchActionFunc)(struct BgF40Switch* this, GlobalContext* globalCtx);
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typedef void (*BgF40SwitchActionFunc)(struct BgF40Switch*, GlobalContext*);
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typedef struct BgF40Switch {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgFireWall;
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typedef void (*BgFireWallActionFunc)(struct BgFireWall* this, GlobalContext* globalCtx);
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typedef void (*BgFireWallActionFunc)(struct BgFireWall*, GlobalContext*);
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typedef struct BgFireWall {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgGoronOyu;
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typedef void (*BgGoronOyuActionFunc)(struct BgGoronOyu* this, GlobalContext* globalCtx);
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typedef void (*BgGoronOyuActionFunc)(struct BgGoronOyu*, GlobalContext*);
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typedef struct BgGoronOyu {
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/* 0x0000 */ Actor actor;
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@@ -5,7 +5,7 @@
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struct BgHakaBombwall;
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typedef void (*BgHakaBombwallActionFunc)(struct BgHakaBombwall* this, GlobalContext* globalCtx);
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typedef void (*BgHakaBombwallActionFunc)(struct BgHakaBombwall*, GlobalContext*);
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typedef struct BgHakaBombwall {
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/* 0x0000 */ Actor actor;
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