<AnimationName="gDekuButlerStartRaceStartAnim"Offset="0x470"/><!-- Original name is "dnj_douzoR" (named after the line he says when the race starts in the Japanese text)-->
<AnimationName="gDekuButlerStartRaceEndAnim"Offset="0x8F0"/><!-- Original name is "dnj_douzoTOwaitR" -->
<AnimationName="gDekuButlerFlyAnim"Offset="0xF6C"/><!-- Original name is "dnj_flyR" -->
<AnimationName="gDekuButlerFarewellAnim"Offset="0x1A50"/><!-- Original name is "dnj_goodbye" -->
<AnimationName="gDekuButlerGreetingAnim"Offset="0x2530"/><!-- Original name is "dnj_hello" -->
<AnimationName="gDekuButlerGreetingWithCandleAnim"Offset="0x3320"/><!-- Original name is "dnj_helloR" -->
<AnimationName="gDekuButlerPrayerLoopAnim"Offset="0x36D0"/><!-- Original name is "dnj_inori" ("prayer; supplication") -->
<AnimationName="gDekuButlerCloseParasolAnim"Offset="0x41CC"/><!-- Original name is "dnj_kasacloseR" ("kasa" = "umbrella; parasol") -->
<AnimationName="gDekuButlerOpenParasolAnim"Offset="0x4DD8"/><!-- Original name is "dnj_kasaopenR" -->
<AnimationName="gDekuButlerShockStartAnim"Offset="0x51E4"/><!-- Original name is "dnj_kosinukasu" ("to be unable to stand due to fear/surprise") -->
<AnimationName="gDekuButlerShockLoopAnim"Offset="0x5E20"/><!-- Original name is "dnj_kosinukasu_loop" -->
<AnimationName="gDekuButlerImploreLoopAnim"Offset="0x5F98"/><!-- Original name is "dnj_oisame" ("o" = "king", "isame" = "to admonish; to advise") -->
<AnimationName="gDekuButlerImploreEndAnim"Offset="0x6488"/><!-- Original name is "dnj_oisameTOwait" -->
<AnimationName="gDekuButlerGrieveAnim"Offset="0x6F84"/><!-- Original name is "dnj_rakutan_loop" ("despondency; disappointment")-->
<AnimationName="gDekuButlerTalkAnim"Offset="0x73E4"/><!-- Original name is "dnj_talk" -->
<AnimationName="gDekuButlerTalkWithParasolAndCandleAnim"Offset="0x77A8"/><!-- Original name is "dnj_talkR" -->
<AnimationName="gDekuButlerIdleAnim"Offset="0x7CA4"/><!-- Original name is "dnj_wait" -->
<AnimationName="gDekuButlerIdleWithCandleAnim"Offset="0x8324"/><!-- Original name is "dnj_waitR" -->
<AnimationName="gDekuButlerPrayerStartAnim"Offset="0x8AE4"/><!-- Original name is "dnj_waitTOinori" -->
<AnimationName="gDekuButlerImploreStartAnim"Offset="0x9100"/><!-- Original name is "dnj_waitTOoisame" -->