2021-12-18 19:37:05 +00:00
<Root>
<File Name= "object_ani" Segment= "6" >
2022-11-13 18:25:29 -08:00
<Animation Name= "gAniTreeHangLosingBalanceAnim" Offset= "0x7FC" /> <!-- Original name is "Ani_guratsuku" ("to be unsteady; to reel; to shake ") -->
<Animation Name= "gAniFallOverHoldingFootAnim" Offset= "0xC14" /> <!-- Original name is "Ani_itameru" ("to hurt; to injure; to cause pain") -->
<Animation Name= "gAniHoldingFootWrithingInPainAnim" Offset= "0x11CC" /> <!-- Original name is "Ani_itameru2" -->
<Animation Name= "gAniUnusedSidesteppingAnim" Offset= "0x1584" /> <!-- Original name is "Ani_kaniark" ("kami" = "crab", "ark" = probably short for "aruki", which is "to walk") -->
<Animation Name= "gAniTreeHangingAnim" Offset= "0x1D48" /> <!-- Original name is "Ani_ki01" ("tree") -->
<Animation Name= "gAniTreeHangingReachAnim" Offset= "0x27A0" /> <!-- Original name is "Ani_ki02" -->
2022-02-19 10:59:43 -08:00
<Limb Name= "gAniPelvisLimb" Type= "Standard" EnumName= "ANI_LIMB_PELVIS" Offset= "0x27B0" />
<Limb Name= "gAniLeftThighLimb" Type= "Standard" EnumName= "ANI_LIMB_LEFT_THIGH" Offset= "0x27BC" />
2023-10-05 06:19:30 -07:00
<Limb Name= "gAniLeftShinLimb" Type= "Standard" EnumName= "ANI_LIMB_LEFT_SHIN" Offset= "0x27C8" />
2022-02-19 10:59:43 -08:00
<Limb Name= "gAniLeftFootLimb" Type= "Standard" EnumName= "ANI_LIMB_LEFT_FOOT" Offset= "0x27D4" />
<Limb Name= "gAniRightThighLimb" Type= "Standard" EnumName= "ANI_LIMB_RIGHT_THIGH" Offset= "0x27E0" />
2023-10-05 06:19:30 -07:00
<Limb Name= "gAniRightShinLimb" Type= "Standard" EnumName= "ANI_LIMB_RIGHT_SHIN" Offset= "0x27EC" />
2022-02-19 10:59:43 -08:00
<Limb Name= "gAniRightFootLimb" Type= "Standard" EnumName= "ANI_LIMB_RIGHT_FOOT" Offset= "0x27F8" />
<Limb Name= "gAniTorsoLimb" Type= "Standard" EnumName= "ANI_LIMB_TORSO" Offset= "0x2804" />
<Limb Name= "gAniLeftUpperArmLimb" Type= "Standard" EnumName= "ANI_LIMB_LEFT_UPPER_ARM" Offset= "0x2810" />
2023-07-15 06:33:58 +10:00
<Limb Name= "gAniLeftForearmLimb" Type= "Standard" EnumName= "ANI_LIMB_LEFT_FOREARM" Offset= "0x281C" />
2022-02-19 10:59:43 -08:00
<Limb Name= "gAniLeftHandLimb" Type= "Standard" EnumName= "ANI_LIMB_LEFT_HAND" Offset= "0x2828" />
<Limb Name= "gAniRightUpperArmLimb" Type= "Standard" EnumName= "ANI_LIMB_RIGHT_UPPER_ARM" Offset= "0x2834" />
2023-07-15 06:33:58 +10:00
<Limb Name= "gAniRightForearmLimb" Type= "Standard" EnumName= "ANI_LIMB_RIGHT_FOREARM" Offset= "0x2840" />
2022-02-19 10:59:43 -08:00
<Limb Name= "gAniRightHandLimb" Type= "Standard" EnumName= "ANI_LIMB_RIGHT_HAND" Offset= "0x284C" />
<Limb Name= "gAniHeadLimb" Type= "Standard" EnumName= "ANI_LIMB_HEAD" Offset= "0x2858" />
2023-10-05 06:19:30 -07:00
<Skeleton Name= "gAniSkel" Type= "Flex" LimbType= "Standard" LimbNone= "ANI_LIMB_NONE" LimbMax= "ANI_LIMB_MAX" EnumName= "AniLimb" Offset= "0x28A0" />
2022-02-19 10:59:43 -08:00
<DList Name= "gAniRightHandDL" Offset= "0x4860" />
2023-07-15 06:33:58 +10:00
<DList Name= "gAniRightForearmDL" Offset= "0x4A50" />
2022-02-19 10:59:43 -08:00
<DList Name= "gAniRightUpperArmDL" Offset= "0x4B38" />
<DList Name= "gAniLeftHandDL" Offset= "0x4C30" />
2023-07-15 06:33:58 +10:00
<DList Name= "gAniLeftForearmDL" Offset= "0x4E20" />
2022-02-19 10:59:43 -08:00
<DList Name= "gAniLeftUpperArmDL" Offset= "0x4F08" />
<DList Name= "gAniTorsoDL" Offset= "0x5000" />
<DList Name= "gAniRightFootDL" Offset= "0x5270" />
2023-10-05 06:19:30 -07:00
<DList Name= "gAniRightShinDL" Offset= "0x5420" />
2022-02-19 10:59:43 -08:00
<DList Name= "gAniRightThighDL" Offset= "0x5668" />
<DList Name= "gAniLeftFootDL" Offset= "0x5778" />
2023-10-05 06:19:30 -07:00
<DList Name= "gAniLeftShinDL" Offset= "0x5928" />
2022-02-19 10:59:43 -08:00
<DList Name= "gAniLeftThighDL" Offset= "0x5C50" />
<DList Name= "gAniPelvisDL" Offset= "0x5D60" />
2022-07-23 15:25:20 -04:00
<Texture Name= "gAniGeneralTLUT" OutName= "ani_general_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0x5E58" />
2022-02-19 10:59:43 -08:00
<Texture Name= "gAniUnkGradientTex" OutName= "ani_unk_gradient1" Format= "ci8" Width= "8" Height= "8" Offset= "0x6058" />
<Texture Name= "gAniFingersTex" OutName= "ani_fingers" Format= "ci8" Width= "8" Height= "8" Offset= "0x6098" />
<Texture Name= "gAniShirtEdgeTex" OutName= "ani_shirt_edge" Format= "i8" Width= "8" Height= "8" Offset= "0x60D8" />
<Texture Name= "gAniSandleBuckleTex" OutName= "ani_sandle_buckle" Format= "ci8" Width= "16" Height= "16" Offset= "0x6118" />
<Texture Name= "gAniPantsTex" OutName= "ani_pants" Format= "ci8" Width= "16" Height= "16" Offset= "0x6218" />
2022-07-23 15:25:20 -04:00
<Texture Name= "gAniEyeTLUT" OutName= "ani_eye_tlut" Format= "rgba16" Width= "16" Height= "12" Offset= "0x6318" />
2022-02-19 10:59:43 -08:00
<Texture Name= "gAniOpenEyeTex" OutName= "ani_open_eye" Format= "ci8" Width= "32" Height= "32" Offset= "0x6498" TlutOffset= "0x6318" />
<Texture Name= "gAniMouthTex" OutName= "ani_mouth" Format= "ci8" Width= "16" Height= "16" Offset= "0x6898" />
<Texture Name= "gAniUnkGradient2Tex" OutName= "ani_unk_gradient2" Format= "ci8" Width= "8" Height= "8" Offset= "0x6998" />
<Texture Name= "gAniEarTex" OutName= "ani_ear" Format= "ci8" Width= "8" Height= "8" Offset= "0x69D8" />
<Texture Name= "gAniHairTex" OutName= "ani_hair" Format= "ci8" Width= "16" Height= "16" Offset= "0x6A18" />
<Texture Name= "gAniClosingEyeTex" OutName= "ani_closing_eye" Format= "ci8" Width= "32" Height= "32" Offset= "0x6B18" TlutOffset= "0x6318" />
<Texture Name= "gAniClosedEyeTex" OutName= "ani_closed_eye" Format= "ci8" Width= "32" Height= "32" Offset= "0x6F18" TlutOffset= "0x6318" />
<DList Name= "gAniHeadDL" Offset= "0x7B58" />
<!-- Only the first half of the animation is used by EnAni when knocked out of tree -->
2022-11-13 18:25:29 -08:00
<Animation Name= "gAniLandingThenStandingUpAnim" Offset= "0x9220" /> <!-- Original name is "Ani_oriru" ("to go down; to come down ") -->
2022-02-19 10:59:43 -08:00
<!-- used by EnOssan -->
2022-11-13 18:25:29 -08:00
<Animation Name= "gAniHoldUpHandAnim" Offset= "0x9734" /> <!-- Original name is "Ani_talk" -->
<Animation Name= "gAniStandingNormalAnim" Offset= "0x9D34" /> <!-- Original name is "Ani_wait" -->
<Animation Name= "gAniHandBehindHeadApologyAnim" Offset= "0xA460" /> <!-- Original name is "Ani_zorawait" -->
2022-02-19 10:59:43 -08:00
<!-- left over from OOT firetemple deathmountain cutscene, unused in MM -->
2022-11-13 18:25:29 -08:00
<Animation Name= "gAniKnockBackAnim" Offset= "0xA978" /> <!-- Original name is "ani_bikkuri" ("to be amazed; to be frightened") -->
<Animation Name= "gAniKnockBackGettingUpAnim" Offset= "0xB2B0" /> <!-- Original name is "ani_nanyarona" -->
2022-02-19 10:59:43 -08:00
<!-- left over from OOT sitting on roof, unused in MM -->
2022-11-13 18:25:29 -08:00
<Animation Name= "gAniSittingBackAnim" Offset= "0xB8AC" /> <!-- Original name is "ani_suwari_wait" ("sitting") -->
2021-12-18 19:37:05 +00:00
</File>
</Root>