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63 lines
3.5 KiB
C
63 lines
3.5 KiB
C
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#ifndef OBJECTS_OBJECT_F53_OBJ_H
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#define OBJECTS_OBJECT_F53_OBJ_H 1
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#include "align_asset_macro.h"
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#define dobject_f53_obj_DL_000090 "__OTR__objects/object_f53_obj/object_f53_obj_DL_000090"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_000090[] = dobject_f53_obj_DL_000090;
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#define dobject_f53_obj_DL_000148 "__OTR__objects/object_f53_obj/object_f53_obj_DL_000148"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_000148[] = dobject_f53_obj_DL_000148;
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#define dobject_f53_obj_DL_000158 "__OTR__objects/object_f53_obj/object_f53_obj_DL_000158"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_000158[] = dobject_f53_obj_DL_000158;
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#define dobject_f53_obj_Tex_000168 "__OTR__objects/object_f53_obj/object_f53_obj_Tex_000168"
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static const ALIGN_ASSET(2) char object_f53_obj_Tex_000168[] = dobject_f53_obj_Tex_000168;
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#define dgBankShutterDL "__OTR__objects/object_f53_obj/gBankShutterDL"
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static const ALIGN_ASSET(2) char gBankShutterDL[] = dgBankShutterDL;
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#define dobject_f53_obj_Tex_001278 "__OTR__objects/object_f53_obj/object_f53_obj_Tex_001278"
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static const ALIGN_ASSET(2) char object_f53_obj_Tex_001278[] = dobject_f53_obj_Tex_001278;
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#define dobject_f53_obj_DL_001AF0 "__OTR__objects/object_f53_obj/object_f53_obj_DL_001AF0"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_001AF0[] = dobject_f53_obj_DL_001AF0;
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#define dobject_f53_obj_DL_001BF0 "__OTR__objects/object_f53_obj/object_f53_obj_DL_001BF0"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_001BF0[] = dobject_f53_obj_DL_001BF0;
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#define dobject_f53_obj_DL_001C00 "__OTR__objects/object_f53_obj/object_f53_obj_DL_001C00"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_001C00[] = dobject_f53_obj_DL_001C00;
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#define dobject_f53_obj_Tex_001C10 "__OTR__objects/object_f53_obj/object_f53_obj_Tex_001C10"
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static const ALIGN_ASSET(2) char object_f53_obj_Tex_001C10[] = dobject_f53_obj_Tex_001C10;
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#define dobject_f53_obj_DL_0023B0 "__OTR__objects/object_f53_obj/object_f53_obj_DL_0023B0"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_0023B0[] = dobject_f53_obj_DL_0023B0;
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#define dobject_f53_obj_DL_0024C8 "__OTR__objects/object_f53_obj/object_f53_obj_DL_0024C8"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_0024C8[] = dobject_f53_obj_DL_0024C8;
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#define dobject_f53_obj_DL_0024D8 "__OTR__objects/object_f53_obj/object_f53_obj_DL_0024D8"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_0024D8[] = dobject_f53_obj_DL_0024D8;
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#define dobject_f53_obj_DL_0024E8 "__OTR__objects/object_f53_obj/object_f53_obj_DL_0024E8"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_0024E8[] = dobject_f53_obj_DL_0024E8;
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#define dobject_f53_obj_DL_002648 "__OTR__objects/object_f53_obj/object_f53_obj_DL_002648"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_002648[] = dobject_f53_obj_DL_002648;
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#define dobject_f53_obj_DL_002658 "__OTR__objects/object_f53_obj/object_f53_obj_DL_002658"
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static const ALIGN_ASSET(2) char object_f53_obj_DL_002658[] = dobject_f53_obj_DL_002658;
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#define dobject_f53_obj_Tex_002668 "__OTR__objects/object_f53_obj/object_f53_obj_Tex_002668"
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static const ALIGN_ASSET(2) char object_f53_obj_Tex_002668[] = dobject_f53_obj_Tex_002668;
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#define dobject_f53_obj_Tex_002E68 "__OTR__objects/object_f53_obj/object_f53_obj_Tex_002E68"
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static const ALIGN_ASSET(2) char object_f53_obj_Tex_002E68[] = dobject_f53_obj_Tex_002E68;
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#define dobject_f53_obj_Tex_003268 "__OTR__objects/object_f53_obj/object_f53_obj_Tex_003268"
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static const ALIGN_ASSET(2) char object_f53_obj_Tex_003268[] = dobject_f53_obj_Tex_003268;
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#endif // OBJECTS_OBJECT_F53_OBJ_H
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