Add libpl2 support

This commit is contained in:
a
2025-06-27 14:18:57 -04:00
parent f183158d03
commit 109f7a3a93
7 changed files with 27 additions and 15 deletions

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@@ -187,7 +187,7 @@ ifeq ($(filter clean distclean print-%,$(MAKECMDGOALS)),)
endif
$(info Building hackerlibultra...)
DUMMY != $(MAKE) -s -C $(LIBULTRA_DIR) >&2 || echo FAIL
DUMMY != $(MAKE) -s -C $(LIBULTRA_DIR) VERSION=L >&2 || echo FAIL # We must specify version, or else hackerlibultra will make a build folder for SM64 game version (i.e. build/US/libgultra_rom.a)
ifeq ($(DUMMY),FAIL)
$(error Failed to build hackerlibultra)
endif
@@ -220,6 +220,7 @@ BIN_DIRS := bin bin/$(VERSION)
GODDARD_SRC_DIRS := src/goddard src/goddard/dynlists
N64LIBC_SRC_DIRS := lib/n64-libc
LIBPL2_SRC_DIRS := lib/libpl2
# File dependencies and variables for specific files
include Makefile.split
@@ -230,6 +231,7 @@ C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)) $(LEVEL_C
S_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.s))
GODDARD_C_FILES := $(foreach dir,$(GODDARD_SRC_DIRS),$(wildcard $(dir)/*.c))
N64LIBC_C_FILES := $(foreach dir,$(N64LIBC_SRC_DIRS),$(wildcard $(dir)/*.c))
LIBPL2_C_FILES := $(foreach dir,$(LIBPL2_SRC_DIRS),$(wildcard $(dir)/*.c))
GENERATED_C_FILES := $(BUILD_DIR)/assets/mario_anim_data.c $(BUILD_DIR)/assets/demo_data.c
# Sound files
@@ -257,9 +259,10 @@ O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
GODDARD_O_FILES := $(foreach file,$(GODDARD_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
N64LIBC_O_FILES := $(foreach file,$(N64LIBC_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
LIBPL2_O_FILES := $(foreach file,$(LIBPL2_C_FILES),$(BUILD_DIR)/$(file:.c=.o))
# Automatic dependency files
DEP_FILES := $(O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(N64LIBC_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
DEP_FILES := $(O_FILES:.o=.d) $(GODDARD_O_FILES:.o=.d) $(N64LIBC_O_FILES:.o=.d) $(LIBPL2_O_FILES:.o=.d) $(BUILD_DIR)/$(LD_SCRIPT).d
#==============================================================================#
# Compiler Options #
@@ -284,7 +287,7 @@ ifeq ($(TARGET_N64),1)
CC_CFLAGS := -fno-builtin
endif
INCLUDE_DIRS := include $(BUILD_DIR) $(BUILD_DIR)/include src lib/n64-libc .
INCLUDE_DIRS := include $(BUILD_DIR) $(BUILD_DIR)/include src lib/n64-libc lib/libpl2 .
ifeq ($(TARGET_N64),1)
INCLUDE_DIRS += include/gcc
endif
@@ -303,11 +306,11 @@ endif
# C compiler options
CFLAGS = -G 0 $(TARGET_CFLAGS) $(DEF_INC_CFLAGS) $(foreach i,$(INCLUDE_DIRS),--embed-dir=$(i))
CFLAGS += -std=gnu23 -Wno-unused-variable -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra
CFLAGS += -std=gnu23 -fkeep-inline-functions -Wno-unused-variable -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -ffreestanding -fwrapv -Wall -Wextra
CFLAGS += -Wno-missing-braces -Wno-maybe-uninitialized
ASFLAGS := -march=vr4300 -mabi=32 $(foreach i,$(INCLUDE_DIRS),-I$(i)) $(foreach d,$(DEFINES),--defsym $(d))
ASMFLAGS := -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) -mips3 $(DEF_INC_CFLAGS) -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -fno-inline-functions -ffreestanding -fwrapv -Wall -Wextra
ASMFLAGS := -G 0 $(OPT_FLAGS) $(TARGET_CFLAGS) -mips3 $(DEF_INC_CFLAGS) -mno-shared -march=vr4300 -mfix4300 -mabi=32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-PIC -mno-abicalls -fno-strict-aliasing -ffreestanding -fwrapv -Wall -Wextra
RSPASMFLAGS := $(foreach d,$(DEFINES),-definelabel $(subst =, ,$(d)))
# Prevent a crash with -sopt
@@ -375,7 +378,7 @@ distclean: clean
$(PYTHON) extract_assets.py --clean
$(MAKE) -C $(TOOLS_DIR) clean
$(MAKE) -C $(TOOLS_DIR)/sm64tools clean
$(MAKE) -C $(LIBULTRA_DIR) clean
$(MAKE) -C $(LIBULTRA_DIR) distclean
test: $(ROM)
$(EMULATOR) $(EMU_FLAGS) $<
@@ -418,7 +421,7 @@ else
endif
$(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/debug_text.raw.inc.c
ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(GODDARD_SRC_DIRS) $(N64LIBC_SRC_DIRS) $(ULTRA_SRC_DIRS) $(BIN_DIRS) $(TEXTURE_DIRS) $(TEXT_DIRS) $(SOUND_SAMPLE_DIRS) $(addprefix levels/,$(LEVEL_DIRS)) rsp include) $(MIO0_DIR) $(addprefix $(MIO0_DIR)/,$(VERSION)) $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/sequences/$(VERSION)
ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(GODDARD_SRC_DIRS) $(N64LIBC_SRC_DIRS) $(LIBPL2_SRC_DIRS) $(ULTRA_SRC_DIRS) $(BIN_DIRS) $(TEXTURE_DIRS) $(TEXT_DIRS) $(SOUND_SAMPLE_DIRS) $(addprefix levels/,$(LEVEL_DIRS)) rsp include) $(MIO0_DIR) $(addprefix $(MIO0_DIR)/,$(VERSION)) $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/sequences/$(VERSION)
# Make sure build directory exists before compiling anything
DUMMY != mkdir -p $(ALL_DIRS)
@@ -618,15 +621,20 @@ $(BUILD_DIR)/libgoddard.a: $(GODDARD_O_FILES)
@$(PRINT) "$(GREEN)Archiving libgoddard: $(BLUE)$@ $(NO_COL)\n"
$(V)$(AR) rcs -o $@ $(GODDARD_O_FILES)
# Link n64-libc
# Bundle n64-libc
$(BUILD_DIR)/n64-libc.a: $(N64LIBC_O_FILES)
@$(PRINT) "$(GREEN)Archiving n64-libc: $(BLUE)$@ $(NO_COL)\n"
@$(PRINT) "$(GREEN)Bundling n64-libc: $(BLUE)$@ $(NO_COL)\n"
$(V)$(AR) rcs -o $@ $(N64LIBC_O_FILES)
# Bundle libpl2
$(BUILD_DIR)/libpl2.a: $(LIBPL2_O_FILES)
@$(PRINT) "$(GREEN)Bundling libpl2: $(BLUE)$@ $(NO_COL)\n"
$(V)$(AR) rcs -o $@ $(LIBPL2_O_FILES)
# Link SM64 ELF file
$(ELF): $(LIBULTRA_BUILD_DIR)/libgultra_rom.a $(O_FILES) $(MIO0_OBJ_FILES) $(SEG_FILES) $(BUILD_DIR)/$(LD_SCRIPT) $(BUILD_DIR)/libgoddard.a $(BUILD_DIR)/n64-libc.a
$(ELF): $(LIBULTRA_BUILD_DIR)/libgultra_rom.a $(O_FILES) $(MIO0_OBJ_FILES) $(SEG_FILES) $(BUILD_DIR)/$(LD_SCRIPT) $(BUILD_DIR)/libgoddard.a $(BUILD_DIR)/n64-libc.a $(BUILD_DIR)/libpl2.a
@$(PRINT) "$(GREEN)Linking ELF file: $(BLUE)$@ $(NO_COL)\n"
$(V)$(LD) -L $(BUILD_DIR) -L $(LIBULTRA_BUILD_DIR) -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/sm64.$(VERSION).map --no-check-sections $(addprefix -R ,$(SEG_FILES)) -o $@ $(O_FILES) -lgultra_rom -lgoddard -l:n64-libc.a
$(V)$(LD) -L $(BUILD_DIR) -L $(LIBULTRA_BUILD_DIR) -T $(BUILD_DIR)/$(LD_SCRIPT) -Map $(BUILD_DIR)/sm64.$(VERSION).map --no-check-sections $(addprefix -R ,$(SEG_FILES)) -o $@ $(O_FILES) -lpl2 -l:n64-libc.a -lgoddard -lgultra_rom
# Build ROM
PAD_TO_GAP_FILL := --pad-to=0x800000 --gap-fill=0xFF

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@@ -41,7 +41,7 @@ CC := $(CROSS)gcc
WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unused-function -Wno-unused-parameter -Wno-unused-variable -Wno-builtin-declaration-mismatch
WARNINGS += -Wno-int-conversion -Wno-incompatible-pointer-types -Wno-implicit-function-declaration # TODO: Try adjusting code to remove these
CFLAGS := -G 0 -c -nostdinc -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -fbuiltin -fno-builtin-sinf -fno-builtin-cosf -funsigned-char $(WARNINGS)
CFLAGS := -std=gnu23 -G 0 -c -nostdinc -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -fbuiltin -fno-builtin-sinf -fno-builtin-cosf -funsigned-char $(WARNINGS)
CFLAGS += -fno-strict-aliasing # TODO: Try adjusting code to remove this
ASFLAGS := -w -nostdinc -c -G 0 -march=vr4300 -mabi=32 -mgp32 -mfp32 -DMIPSEB -D_LANGUAGE_ASSEMBLY -D_MIPS_SIM=1 -D_ULTRA64
CPPFLAGS = -DMODERN_CC -D_MIPS_SZLONG=32 -D__USE_ISOC99 $(GBIDEFINE) $(VERSION_DEFINE) $(DEBUGFLAG)

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@@ -56,7 +56,7 @@ volatile const __lpl2_response *__lpl2_query_string( unsigned short commandId, c
volatile const __lpl2_response *__lpl2_query_byte( unsigned short commandId, unsigned char arg ) __attribute__((returns_nonnull));
volatile const __lpl2_response *__lpl2_query_uint( unsigned short commandId, unsigned int arg ) __attribute__((returns_nonnull));
inline __attribute__((always_inline, assume_aligned(4), const)) volatile char *__lpl2_payload_start() { return (volatile char*)0xbffb0004u; }
static inline __attribute__((always_inline, assume_aligned(4), const)) volatile char *__lpl2_payload_start() { return (volatile char*)0xbffb0004u; }
volatile const __lpl2_response *__lpl2_payload_send( unsigned short commandId, unsigned short payloadSize ) __attribute__((returns_nonnull));
#ifdef __cplusplus

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@@ -163,7 +163,7 @@ lpl2_bool lpl2_get_rhdc_avatar_async( const char *username, lpl2_avatar_options
*
* @since LPL_ABI_VERSION_7
*/
inline lpl2_bool __attribute__((warning("Use of blocking libpl call will likely cause the emulator to stutter. Use the async version of the libpl call for a better user experience."), access(write_only, 3), access(write_only, 4))) lpl2_get_rhdc_avatar_blocking( const char *username, lpl2_avatar_options options, void *avatar, lpl2_err *err ) {
static inline lpl2_bool __attribute__((warning("Use of blocking libpl call will likely cause the emulator to stutter. Use the async version of the libpl call for a better user experience."), access(write_only, 3), access(write_only, 4))) lpl2_get_rhdc_avatar_blocking( const char *username, lpl2_avatar_options options, void *avatar, lpl2_err *err ) {
lpl2_err e = LPL2_ERR_WAIT;
while( e == LPL2_ERR_WAIT ) lpl2_get_rhdc_avatar_async( username, options, avatar, &e );
if( err ) *err = e;

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@@ -24,7 +24,7 @@ typedef struct {
* Returns zero if both versions are the same. \n
* Returns a positive number if the first version is later than the second version.
*/
inline int __attribute__((pure, warn_unused_result)) lpl2_compare_versions( const lpl2_version *first, const lpl2_version *second ) {
static inline int __attribute__((pure, warn_unused_result)) lpl2_compare_versions( const lpl2_version *first, const lpl2_version *second ) {
int cmp = (int)first->major - (int)second->major;
if( cmp != 0 ) return cmp;
cmp = (int)first->minor - (int)second->minor;

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@@ -53,6 +53,7 @@ SECTIONS
ULTRA_BUILD_DIR/libgultra_rom.a:*.o(.text);
BUILD_DIR/src/audio/external.o(.text);
BUILD_DIR/n64-libc.a:*.o(.text);
BUILD_DIR/libpl2.a:*.o(.text);
BUILD_DIR/lib/rsp.o(.text);
BUILD_DIR/asm/entry.o(.data*);
@@ -63,6 +64,7 @@ SECTIONS
ULTRA_BUILD_DIR/libgultra_rom.a:*.o(.data*);
BUILD_DIR/src/audio/external.o(.data*);
BUILD_DIR/n64-libc.a:*.o(.data*);
BUILD_DIR/libpl2.a:*.o(.data*);
BUILD_DIR/lib/rsp.o(.data*);
BUILD_DIR/asm/entry.o(.rodata*);
@@ -73,6 +75,7 @@ SECTIONS
ULTRA_BUILD_DIR/libgultra_rom.a:*.o(.rodata*);
BUILD_DIR/src/audio/external.o(.rodata*);
BUILD_DIR/n64-libc.a:*.o(.rodata*);
BUILD_DIR/libpl2.a:*.o(.rodata*);
BUILD_DIR/lib/rsp.o(.rodata*);
#ifdef LIBDRAGON_IPL3
BUILD_DIR/src/game*.o(.text);
@@ -97,6 +100,7 @@ SECTIONS
AUDIO_DIR*.o(.bss*);
BUILD_DIR/src/audio/external.o(.bss*);
BUILD_DIR/n64-libc.a:*.o(.bss*);
BUILD_DIR/libpl2.a:*.o(.bss*);
ULTRA_BUILD_DIR/libgultra_rom.a:*.o(.bss*);
BUILD_DIR/src/game*.o(.bss*);
. = ALIGN(0x10);