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* set build options * remove COMPARE and MDOERN_* switches * remove tools makefile * AR patching is gone too since we want a fullly decomped version * AR is modern * remove cwd changes * edit my own tool to fix compile errors * compile files generated with my own tool instead of the originals * inline modern_gcc makefile * port mips toolchain detection logic * add util.mk for find-command * remove forced AR order and strip/mdebug removal commands * add -mabi=32 to as flags * formatting changes * add clang format files * formatting changes * make libgultra CI work * install mips gcc too * add format check tools * Add formatting to CI * Add CI (#4) * make libgultra CI work * install mips gcc too * remove make setup --------- Co-authored-by: someone2639 <someone2639@gmail.com> * we don't use clang-tidy * use 120 width for formatting * a * address clang-tidy messing up * test * align consecutive macros and declarations * only align macros for now * SpaceAfterCStyleCast: false * format headers too * remove cast space switch because its false by default * pointers on left * AlignConsecutiveBitFields: true * install clang-format and clang-tidy on gh actions * and clang-tools * show diff in format check tool * make CI work --------- Co-authored-by: someone2639 <someone2639@gmail.com> 🙏
60 lines
1.5 KiB
C
60 lines
1.5 KiB
C
/**************************************************************************
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*
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* $Revision: 1.1 $
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* $Date: 1999/07/05 02:16:07 $
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*
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**************************************************************************/
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#ifndef _ULTRAHOST_H_
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#define _ULTRAHOST_H_
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#ifdef WIN32 /* { */
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int __stdcall uhOpenGame(char*);
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int __stdcall uhCloseGame(int);
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int __stdcall uhReadGame(int hfd, void* buf, int count);
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int __stdcall uhWriteGame(int hfd, void* buf, int count);
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int __stdcall uhReadRamrom(int hfd, void* ramrom_adr, void* buf, int count);
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int __stdcall uhWriteRamrom(int hfd, void* ramrom_adr, void* buf, int count);
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int __stdcall uhPartnerInit(int hfd);
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int __stdcall uhPartnerCmd(int hfd, char* ptcmd);
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int __stdcall uhGload(int hfd, char* loadfile);
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#else /* }{ */
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#ifdef PTN64 /* { */
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#define execl execl_pt
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#define uhOpenGame uhOpenGame_pt
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#define uhCloseGame uhCloseGame_pt
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#define uhReadGame uhReadGame_pt
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#define uhWriteGame uhWriteGame_pt
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#define uhReadRamrom uhReadRamrom_pt
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#define uhWriteRamrom uhWriteRamrom_pt
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#define uhPartnerCmd uhPartnerCmd_pt
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#define uhGload uhGload_pt
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int uhPartnerCmd(int, char*);
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int uhGload(int, char*);
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#endif /* } */
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#ifdef __cplusplus
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extern "C" {
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#endif
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int uhOpenGame(const char*);
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int uhCloseGame(int);
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int uhReadGame(int, void*, int);
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int uhWriteGame(int, void*, int);
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int uhWriteRamrom(int, void*, void*, int);
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int uhReadRamrom(int, void*, void*, int);
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#ifdef __cplusplus
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}
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#endif
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#endif /* } */
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#endif /* ULTRAHOST */
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