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Added and matched all source-available files, updated headers to 2.0L (#16)
This commit is contained in:
35
Makefile
35
Makefile
@@ -13,17 +13,20 @@ AR := ar
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AS := tools/gcc/as
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CC := tools/gcc/gcc
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AR_OLD := tools/gcc/ar
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STRIP := tools/gcc/strip --strip-debug
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export COMPILER_PATH := $(WORKING_DIR)/tools/gcc
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CFLAGS := -w -nostdinc -c -G 0 -mgp32 -mfp32 -mips3
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CPPFLAGS := -D_LANGUAGE_C -D_MIPS_SZLONG=32 -D_FINALROM -D__USE_ISOC99 -DNDEBUG -DF3DEX_GBI_2 -I $(WORKING_DIR)/include -I $(WORKING_DIR)/include/gcc
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CFLAGS := -w -nostdinc -c -G 0 -mgp32 -mfp32 -mips3 -D_LANGUAGE_C
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ASFLAGS := -w -nostdinc -c -G 0 -mips3 -DMIPSEB -DLANGUAGE_ASSEMBLY -D_MIPS_SIM=1 -D_ULTRA64 -x assembler-with-cpp
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GBIDEFINE := -DF3DEX_GBI_2
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CPPFLAGS = -D_MIPS_SZLONG=32 -D_FINALROM -D__USE_ISOC99 -DNDEBUG -I $(WORKING_DIR)/include -I $(WORKING_DIR)/include/gcc -I $(WORKING_DIR)/include/PR $(GBIDEFINE)
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OPTFLAGS := -O3
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SRC_DIRS := $(shell find src -type d)
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ASM_DIRS := $(shell find asm -type d -not -path "asm/non_matchings*")
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C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))
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S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
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S_FILES := $(foreach dir,$(SRC_DIRS) $(ASM_DIRS),$(wildcard $(dir)/*.s))
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O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \
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$(foreach f,$(C_FILES:.c=.o),$(BUILD_DIR)/$f) \
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$(foreach f,$(wildcard $(BASE_DIR)/*),$(BUILD_DIR)/$f)
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@@ -44,8 +47,10 @@ BASE_OBJS := $(wildcard $(BASE_DIR)/*.o)
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# Try to find a file corresponding to an archive file in any of src/ asm/ or the base directory, prioritizing src then asm then the original file
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AR_ORDER = $(foreach f,$(shell $(AR) t $(BASE_AR)),$(shell find $(BUILD_DIR)/src $(BUILD_DIR)/asm $(BUILD_DIR)/$(BASE_DIR) -name $f -type f -print -quit))
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MATCHED_OBJS = $(filter-out $(BUILD_DIR)/$(BASE_DIR)/%,$(AR_ORDER))
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UNMATCHED_OBJS = $(filter-out $(MATCHED_OBJS),$(AR_ORDER))
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NUM_OBJS = $(words $(AR_ORDER))
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NUM_OBJS_MATCHED = $(words $(MATCHED_OBJS))
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NUM_OBJS_UNMATCHED = $(words $(UNMATCHED_OBJS))
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$(shell mkdir -p asm $(BASE_DIR) src $(BUILD_DIR)/$(BASE_DIR) $(foreach dir,$(ASM_DIRS) $(SRC_DIRS),$(BUILD_DIR)/$(dir)))
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@@ -95,6 +100,15 @@ $(BUILD_DIR)/src/os/ackramromread.marker: OPTFLAGS := -O0
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$(BUILD_DIR)/src/os/ackramromwrite.marker: OPTFLAGS := -O0
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$(BUILD_DIR)/src/os/exit.marker: OPTFLAGS := -O0
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$(BUILD_DIR)/src/os/seterrorhandler.marker: OPTFLAGS := -O0
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$(BUILD_DIR)/src/gu/us2dex_emu.marker: GBIDEFINE := -DF3DEX_GBI
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$(BUILD_DIR)/src/sp/sprite.marker: GBIDEFINE :=
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$(BUILD_DIR)/src/sp/spriteex.marker: GBIDEFINE :=
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$(BUILD_DIR)/src/sp/spriteex2.marker: GBIDEFINE :=
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$(BUILD_DIR)/src/sp/spriteex2.marker: GBIDEFINE :=
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$(BUILD_DIR)/src/mgu/%.marker: STRIP := :
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$(BUILD_DIR)/src/mgu/%.marker: export VR4300MUL := OFF
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$(BUILD_DIR)/src/mgu/rotate.marker: export VR4300MUL := ON
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$(BUILD_DIR)/src/gu/%.marker: ASFLAGS += -I $(WORKING_DIR)/src/mgu
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$(BUILD_DIR)/%.marker: %.c
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cd $(<D) && $(WORKING_DIR)/$(CC) $(CFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(<F) -o $(WORKING_DIR)/$(@:.marker=.o)
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@@ -110,6 +124,21 @@ ifneq ($(NON_MATCHING),1)
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@touch $@
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endif
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$(BUILD_DIR)/%.marker: %.s
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cd $(<D) && $(WORKING_DIR)/$(CC) $(ASFLAGS) -I. $(OPTFLAGS) $(<F) -o $(WORKING_DIR)/$(@:.marker=.o)
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ifneq ($(NON_MATCHING),1)
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# check if this file is in the archive; patch corrupted bytes and change file timestamps to match original if so
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@$(if $(findstring $(BASE_DIR)/$(@F:.marker=.o), $(BASE_OBJS)), \
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$(STRIP) $(STRIP_FLAGS) $(@:.marker=.o) && \
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python3 tools/fix_objfile.py $(@:.marker=.o) $(BASE_DIR)/$(@F:.marker=.o) && \
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$(COMPARE_OBJ) && \
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touch -r $(BASE_DIR)/$(@F:.marker=.o) $(@:.marker=.o), \
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echo "Object file $(<F:.marker=.o) is not in the current archive" \
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)
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# create or update the marker file
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@touch $@
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endif
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# Disable built-in rules
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.SUFFIXES:
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print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
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@@ -1,3 +1,23 @@
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/**************************************************************************
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* *
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* Copyright (C) 1995, Silicon Graphics, Inc. *
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* *
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* These coded instructions, statements, and computer programs contain *
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* unpublished proprietary information of Silicon Graphics, Inc., and *
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* are protected by Federal copyright law. They may not be disclosed *
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* to third parties or copied or duplicated in any form, in whole or *
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* in part, without the prior written consent of Silicon Graphics, Inc. *
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* *
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**************************************************************************/
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/**************************************************************************
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*
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* $Revision: 1.13 $
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* $Date: 1997/02/11 08:15:34 $
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* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/R4300.h,v $
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*
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**************************************************************************/
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#ifndef _R4300_H_
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#define _R4300_H_
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410
include/PR/abi.h
Normal file
410
include/PR/abi.h
Normal file
@@ -0,0 +1,410 @@
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#ifndef _ABI_H_
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#define _ABI_H_
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/**************************************************************************
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* *
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* Copyright (C) 1994, Silicon Graphics, Inc. *
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* *
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* These coded instructions, statements, and computer programs contain *
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* unpublished proprietary information of Silicon Graphics, Inc., and *
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* are protected by Federal copyright law. They may not be disclosed *
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* to third parties or copied or duplicated in any form, in whole or *
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* in part, without the prior written consent of Silicon Graphics, Inc. *
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* *
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**************************************************************************/
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/**************************************************************************
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*
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* $Revision: 1.32 $
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* $Date: 1997/02/11 08:16:37 $
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* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/abi.h,v $
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*
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**************************************************************************/
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/*
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* Header file for the Audio Binary Interface.
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* This is included in the Media Binary Interface file
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* mbi.h.
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*
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* This file follows the framework used for graphics.
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*
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*/
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/* Audio commands: */
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#define A_SPNOOP 0
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#define A_ADPCM 1
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#define A_CLEARBUFF 2
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#define A_ENVMIXER 3
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#define A_LOADBUFF 4
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#define A_RESAMPLE 5
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#define A_SAVEBUFF 6
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#define A_SEGMENT 7
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#define A_SETBUFF 8
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#define A_SETVOL 9
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#define A_DMEMMOVE 10
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#define A_LOADADPCM 11
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#define A_MIXER 12
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#define A_INTERLEAVE 13
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#define A_POLEF 14
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#define A_SETLOOP 15
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#define ACMD_SIZE 32
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/*
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* Audio flags
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*/
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#define A_INIT 0x01
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#define A_CONTINUE 0x00
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#define A_LOOP 0x02
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#define A_OUT 0x02
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#define A_LEFT 0x02
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#define A_RIGHT 0x00
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#define A_VOL 0x04
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#define A_RATE 0x00
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#define A_AUX 0x08
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#define A_NOAUX 0x00
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#define A_MAIN 0x00
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#define A_MIX 0x10
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/*
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* BEGIN C-specific section: (typedef's)
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*/
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#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
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/*
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* Data Structures.
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*/
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int gain:16;
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unsigned int addr;
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} Aadpcm;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int gain:16;
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unsigned int addr;
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} Apolef;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int pad1:16;
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unsigned int addr;
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} Aenvelope;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:8;
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unsigned int dmem:16;
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unsigned int pad2:16;
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unsigned int count:16;
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} Aclearbuff;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:8;
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unsigned int pad2:16;
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unsigned int inL:16;
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unsigned int inR:16;
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} Ainterleave;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:24;
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unsigned int addr;
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} Aloadbuff;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int pad1:16;
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unsigned int addr;
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} Aenvmixer;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int gain:16;
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unsigned int dmemi:16;
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unsigned int dmemo:16;
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} Amixer;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int dmem2:16;
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unsigned int addr;
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} Apan;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int pitch:16;
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unsigned int addr;
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} Aresample;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int pad1:16;
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unsigned int addr;
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} Areverb;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:24;
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unsigned int addr;
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} Asavebuff;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:24;
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unsigned int pad2:2;
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unsigned int number:4;
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unsigned int base:24;
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} Asegment;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int dmemin:16;
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unsigned int dmemout:16;
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unsigned int count:16;
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} Asetbuff;
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typedef struct {
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unsigned int cmd:8;
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unsigned int flags:8;
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unsigned int vol:16;
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unsigned int voltgt:16;
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unsigned int volrate:16;
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} Asetvol;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:8;
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unsigned int dmemin:16;
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unsigned int dmemout:16;
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unsigned int count:16;
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} Admemmove;
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:8;
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unsigned int count:16;
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unsigned int addr;
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} Aloadadpcm;
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|
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typedef struct {
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unsigned int cmd:8;
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unsigned int pad1:8;
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unsigned int pad2:16;
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unsigned int addr;
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} Asetloop;
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/*
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* Generic Acmd Packet
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*/
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typedef struct {
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unsigned int w0;
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unsigned int w1;
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} Awords;
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|
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typedef union {
|
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Awords words;
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Aadpcm adpcm;
|
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Apolef polef;
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Aclearbuff clearbuff;
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Aenvelope envelope;
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Ainterleave interleave;
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Aloadbuff loadbuff;
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Aenvmixer envmixer;
|
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Aresample resample;
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Areverb reverb;
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Asavebuff savebuff;
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Asegment segment;
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Asetbuff setbuff;
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Asetvol setvol;
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Admemmove dmemmove;
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Aloadadpcm loadadpcm;
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Amixer mixer;
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Asetloop setloop;
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long long int force_union_align; /* dummy, force alignment */
|
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} Acmd;
|
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|
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/*
|
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* ADPCM State
|
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*/
|
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#define ADPCMVSIZE 8
|
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#define ADPCMFSIZE 16
|
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typedef short ADPCM_STATE[ADPCMFSIZE];
|
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|
||||
/*
|
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* Pole filter state
|
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*/
|
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typedef short POLEF_STATE[4];
|
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|
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/*
|
||||
* Resampler state
|
||||
*/
|
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typedef short RESAMPLE_STATE[16];
|
||||
|
||||
/*
|
||||
* Resampler constants
|
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*/
|
||||
#define UNITY_PITCH 0x8000
|
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#define MAX_RATIO 1.99996 /* within .03 cents of +1 octave */
|
||||
|
||||
/*
|
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* Enveloper/Mixer state
|
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*/
|
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typedef short ENVMIX_STATE[40];
|
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|
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/*
|
||||
* Macros to assemble the audio command list
|
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*/
|
||||
|
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#define aADPCMdec(pkt, f, s) \
|
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{ \
|
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Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_ADPCM, 24, 8) | _SHIFTL(f, 16, 8); \
|
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_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aPoleFilter(pkt, f, g, s) \
|
||||
{ \
|
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Acmd *_a = (Acmd *)pkt; \
|
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\
|
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_a->words.w0 = (_SHIFTL(A_POLEF, 24, 8) | _SHIFTL(f, 16, 8) | \
|
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_SHIFTL(g, 0, 16)); \
|
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_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aClearBuffer(pkt, d, c) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_CLEARBUFF, 24, 8) | _SHIFTL(d, 0, 24); \
|
||||
_a->words.w1 = (unsigned int)(c); \
|
||||
}
|
||||
|
||||
#define aEnvMixer(pkt, f, s) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_ENVMIXER, 24, 8) | _SHIFTL(f, 16, 8); \
|
||||
_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aInterleave(pkt, l, r) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_INTERLEAVE, 24, 8); \
|
||||
_a->words.w1 = _SHIFTL(l, 16, 16) | _SHIFTL(r, 0, 16); \
|
||||
}
|
||||
|
||||
#define aLoadBuffer(pkt, s) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_LOADBUFF, 24, 8); \
|
||||
_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aMix(pkt, f, g, i, o) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = (_SHIFTL(A_MIXER, 24, 8) | _SHIFTL(f, 16, 8) | \
|
||||
_SHIFTL(g, 0, 16)); \
|
||||
_a->words.w1 = _SHIFTL(i,16, 16) | _SHIFTL(o, 0, 16); \
|
||||
}
|
||||
|
||||
#define aPan(pkt, f, d, s) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = (_SHIFTL(A_PAN, 24, 8) | _SHIFTL(f, 16, 8) | \
|
||||
_SHIFTL(d, 0, 16)); \
|
||||
_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aResample(pkt, f, p, s) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = (_SHIFTL(A_RESAMPLE, 24, 8) | _SHIFTL(f, 16, 8) |\
|
||||
_SHIFTL(p, 0, 16)); \
|
||||
_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aSaveBuffer(pkt, s) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_SAVEBUFF, 24, 8); \
|
||||
_a->words.w1 = (unsigned int)(s); \
|
||||
}
|
||||
|
||||
#define aSegment(pkt, s, b) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_SEGMENT, 24, 8); \
|
||||
_a->words.w1 = _SHIFTL(s, 24, 8) | _SHIFTL(b, 0, 24); \
|
||||
}
|
||||
|
||||
#define aSetBuffer(pkt, f, i, o, c) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = (_SHIFTL(A_SETBUFF, 24, 8) | _SHIFTL(f, 16, 8) | \
|
||||
_SHIFTL(i, 0, 16)); \
|
||||
_a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \
|
||||
}
|
||||
|
||||
#define aSetVolume(pkt, f, v, t, r) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = (_SHIFTL(A_SETVOL, 24, 8) | _SHIFTL(f, 16, 16) | \
|
||||
_SHIFTL(v, 0, 16)); \
|
||||
_a->words.w1 = _SHIFTL(t, 16, 16) | _SHIFTL(r, 0, 16); \
|
||||
}
|
||||
|
||||
#define aSetLoop(pkt, a) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
_a->words.w0 = _SHIFTL(A_SETLOOP, 24, 8); \
|
||||
_a->words.w1 = (unsigned int)(a); \
|
||||
}
|
||||
|
||||
#define aDMEMMove(pkt, i, o, c) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_DMEMMOVE, 24, 8) | _SHIFTL(i, 0, 24); \
|
||||
_a->words.w1 = _SHIFTL(o, 16, 16) | _SHIFTL(c, 0, 16); \
|
||||
}
|
||||
|
||||
#define aLoadADPCM(pkt, c, d) \
|
||||
{ \
|
||||
Acmd *_a = (Acmd *)pkt; \
|
||||
\
|
||||
_a->words.w0 = _SHIFTL(A_LOADADPCM, 24, 8) | _SHIFTL(c, 0, 24); \
|
||||
_a->words.w1 = (unsigned int) d; \
|
||||
}
|
||||
|
||||
#endif /* _LANGUAGE_C */
|
||||
|
||||
#endif /* !_ABI_H_ */
|
||||
|
||||
|
||||
|
||||
4572
include/PR/gbi.h
Normal file
4572
include/PR/gbi.h
Normal file
File diff suppressed because it is too large
Load Diff
392
include/PR/gs2dex.h
Normal file
392
include/PR/gs2dex.h
Normal file
@@ -0,0 +1,392 @@
|
||||
/*---------------------------------------------------------------------
|
||||
Copyright (C) 1997, Nintendo.
|
||||
|
||||
File gs2dex.h
|
||||
Coded by Yoshitaka Yasumoto. Jul 31, 1997.
|
||||
Modified by
|
||||
Comments Header file for S2DEX ucode.
|
||||
|
||||
$Id: gs2dex.h,v 1.21 1998/05/28 00:14:49 has Exp $
|
||||
---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _GS2DEX_H_
|
||||
#define _GS2DEX_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
/*===========================================================================*
|
||||
* Macro
|
||||
*===========================================================================*/
|
||||
#define GS_CALC_DXT(line) (((1<< G_TX_DXT_FRAC)-1)/(line)+1)
|
||||
#define GS_PIX2TMEM(pix, siz) ((pix)>>(4-(siz)))
|
||||
#define GS_PIX2DXT(pix, siz) GS_CALC_DXT(GS_PIX2TMEM((pix), (siz)))
|
||||
|
||||
/*===========================================================================*
|
||||
* Data structures for S2DEX microcode
|
||||
*===========================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Background
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define G_BGLT_LOADBLOCK 0x0033
|
||||
#define G_BGLT_LOADTILE 0xfff4
|
||||
|
||||
#define G_BG_FLAG_FLIPS 0x01
|
||||
#define G_BG_FLAG_FLIPT 0x10
|
||||
|
||||
/* Non scalable background plane */
|
||||
typedef struct {
|
||||
u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */
|
||||
u16 imageW; /* width of the texture (u10.2) */
|
||||
s16 frameX; /* upper-left position of transferred frame (s10.2) */
|
||||
u16 frameW; /* width of transferred frame (u10.2) */
|
||||
|
||||
u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */
|
||||
u16 imageH; /* height of the texture (u10.2) */
|
||||
s16 frameY; /* upper-left position of transferred frame (s10.2) */
|
||||
u16 frameH; /* height of transferred frame (u10.2) */
|
||||
|
||||
u64 *imagePtr; /* texture source address on DRAM */
|
||||
u16 imageLoad; /* which to use, LoadBlock or LoadTile */
|
||||
u8 imageFmt; /* format of texel - G_IM_FMT_* */
|
||||
u8 imageSiz; /* size of texel - G_IM_SIZ_* */
|
||||
u16 imagePal; /* pallet number */
|
||||
u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */
|
||||
|
||||
/* The following is set in the initialization routine guS2DInitBg(). There is no need for the user to set it. */
|
||||
u16 tmemW; /* TMEM width and Word size of frame 1 line.
|
||||
At LoadBlock, GS_PIX2TMEM(imageW/4,imageSiz)
|
||||
At LoadTile GS_PIX2TMEM(frameW/4,imageSiz)+1 */
|
||||
u16 tmemH; /* height of TMEM loadable at a time (s13.2) 4 times value
|
||||
When the normal texture, 512/tmemW*4
|
||||
When the CI texture, 256/tmemW*4 */
|
||||
u16 tmemLoadSH; /* SH value
|
||||
At LoadBlock, tmemSize/2-1
|
||||
At LoadTile, tmemW*16-1 */
|
||||
u16 tmemLoadTH; /* TH value or Stride value
|
||||
At LoadBlock, GS_CALC_DXT(tmemW)
|
||||
At LoadTile, tmemH-1 */
|
||||
u16 tmemSizeW; /* skip value of imagePtr for image 1-line
|
||||
At LoadBlock, tmemW*2
|
||||
At LoadTile, GS_PIX2TMEM(imageW/4,imageSiz)*2 */
|
||||
u16 tmemSize; /* skip value of imagePtr for 1-loading
|
||||
= tmemSizeW*tmemH */
|
||||
} uObjBg_t; /* 40 bytes */
|
||||
|
||||
/* Scalable background plane */
|
||||
typedef struct {
|
||||
u16 imageX; /* x-coordinate of upper-left position of texture (u10.5) */
|
||||
u16 imageW; /* width of texture (u10.2) */
|
||||
s16 frameX; /* upper-left position of transferred frame (s10.2) */
|
||||
u16 frameW; /* width of transferred frame (u10.2) */
|
||||
|
||||
u16 imageY; /* y-coordinate of upper-left position of texture (u10.5) */
|
||||
u16 imageH; /* height of texture (u10.2) */
|
||||
s16 frameY; /* upper-left position of transferred frame (s10.2) */
|
||||
u16 frameH; /* height of transferred frame (u10.2) */
|
||||
|
||||
u64 *imagePtr; /* texture source address on DRAM */
|
||||
u16 imageLoad; /* Which to use, LoadBlock or LoadTile? */
|
||||
u8 imageFmt; /* format of texel - G_IM_FMT_* */
|
||||
u8 imageSiz; /* size of texel - G_IM_SIZ_* */
|
||||
u16 imagePal; /* pallet number */
|
||||
u16 imageFlip; /* right & left image inversion (Inverted by G_BG_FLAG_FLIPS) */
|
||||
|
||||
u16 scaleW; /* scale value of X-direction (u5.10) */
|
||||
u16 scaleH; /* scale value of Y-direction (u5.10) */
|
||||
s32 imageYorig; /* start point of drawing on image (s20.5) */
|
||||
|
||||
u8 padding[4];
|
||||
|
||||
} uObjScaleBg_t; /* 40 bytes */
|
||||
|
||||
typedef union {
|
||||
uObjBg_t b;
|
||||
uObjScaleBg_t s;
|
||||
long long int force_structure_alignment;
|
||||
} uObjBg;
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* 2D Objects
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define G_OBJ_FLAG_FLIPS 1<<0 /* inversion to S-direction */
|
||||
#define G_OBJ_FLAG_FLIPT 1<<4 /* nversion to T-direction */
|
||||
|
||||
typedef struct {
|
||||
s16 objX; /* s10.2 OBJ x-coordinate of upper-left end */
|
||||
u16 scaleW; /* u5.10 Scaling of u5.10 width direction */
|
||||
u16 imageW; /* u10.5 width of u10.5 texture (length of S-direction) */
|
||||
u16 paddingX; /* Unused - Always 0 */
|
||||
s16 objY; /* s10.2 OBJ y-coordinate of s10.2 OBJ upper-left end */
|
||||
u16 scaleH; /* u5.10 Scaling of u5.10 height direction */
|
||||
u16 imageH; /* u10.5 height of u10.5 texture (length of T-direction) */
|
||||
u16 paddingY; /* Unused - Always 0 */
|
||||
u16 imageStride; /* folding width of texel (In units of 64bit word) */
|
||||
u16 imageAdrs; /* texture header position in TMEM (In units of 64bit word) */
|
||||
u8 imageFmt; /* format of texel - G_IM_FMT_* */
|
||||
u8 imageSiz; /* size of texel - G_IM_SIZ_* */
|
||||
u8 imagePal; /* pallet number (0-7) */
|
||||
u8 imageFlags; /* The display flag - G_OBJ_FLAG_FLIP* */
|
||||
} uObjSprite_t; /* 24 bytes */
|
||||
|
||||
typedef union {
|
||||
uObjSprite_t s;
|
||||
long long int force_structure_alignment;
|
||||
} uObjSprite;
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* 2D Matrix
|
||||
*---------------------------------------------------------------------------*/
|
||||
typedef struct {
|
||||
s32 A, B, C, D; /* s15.16 */
|
||||
s16 X, Y; /* s10.2 */
|
||||
u16 BaseScaleX; /* u5.10 */
|
||||
u16 BaseScaleY; /* u5.10 */
|
||||
} uObjMtx_t; /* 24 bytes */
|
||||
|
||||
typedef union {
|
||||
uObjMtx_t m;
|
||||
long long int force_structure_alignment;
|
||||
} uObjMtx;
|
||||
|
||||
typedef struct {
|
||||
s16 X, Y; /* s10.2 */
|
||||
u16 BaseScaleX; /* u5.10 */
|
||||
u16 BaseScaleY; /* u5.10 */
|
||||
} uObjSubMtx_t; /* 8 bytes */
|
||||
|
||||
typedef union {
|
||||
uObjSubMtx_t m;
|
||||
long long int force_structure_alignment;
|
||||
} uObjSubMtx;
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Loading into TMEM
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define G_OBJLT_TXTRBLOCK 0x00001033
|
||||
#define G_OBJLT_TXTRTILE 0x00fc1034
|
||||
#define G_OBJLT_TLUT 0x00000030
|
||||
|
||||
#define GS_TB_TSIZE(pix,siz) (GS_PIX2TMEM((pix),(siz))-1)
|
||||
#define GS_TB_TLINE(pix,siz) (GS_CALC_DXT(GS_PIX2TMEM((pix),(siz))))
|
||||
|
||||
typedef struct {
|
||||
u32 type; /* G_OBJLT_TXTRBLOCK divided into types */
|
||||
u64 *image; /* texture source address on DRAM */
|
||||
u16 tmem; /* loaded TMEM word address (8byteWORD) */
|
||||
u16 tsize; /* Texture size, Specified by macro GS_TB_TSIZE() */
|
||||
u16 tline; /* width of Texture 1-line, Specified by macro GS_TB_TLINE() */
|
||||
u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */
|
||||
u32 flag; /* STATE flag */
|
||||
u32 mask; /* STATE mask */
|
||||
} uObjTxtrBlock_t; /* 24 bytes */
|
||||
|
||||
#define GS_TT_TWIDTH(pix,siz) ((GS_PIX2TMEM((pix), (siz))<<2)-1)
|
||||
#define GS_TT_THEIGHT(pix,siz) (((pix)<<2)-1)
|
||||
|
||||
typedef struct {
|
||||
u32 type; /* G_OBJLT_TXTRTILE divided into types */
|
||||
u64 *image; /* texture source address on DRAM */
|
||||
u16 tmem; /* loaded TMEM word address (8byteWORD)*/
|
||||
u16 twidth; /* width of Texture (Specified by macro GS_TT_TWIDTH()) */
|
||||
u16 theight; /* height of Texture (Specified by macro GS_TT_THEIGHT()) */
|
||||
u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12) */
|
||||
u32 flag; /* STATE flag */
|
||||
u32 mask; /* STATE mask */
|
||||
} uObjTxtrTile_t; /* 24 bytes */
|
||||
|
||||
#define GS_PAL_HEAD(head) ((head)+256)
|
||||
#define GS_PAL_NUM(num) ((num)-1)
|
||||
|
||||
typedef struct {
|
||||
u32 type; /* G_OBJLT_TLUT divided into types */
|
||||
u64 *image; /* texture source address on DRAM */
|
||||
u16 phead; /* pallet number of load header (Between 256 and 511) */
|
||||
u16 pnum; /* loading pallet number -1 */
|
||||
u16 zero; /* Assign 0 all the time */
|
||||
u16 sid; /* STATE ID Multipled by 4 (Either one of 0, 4, 8 and 12)*/
|
||||
u32 flag; /* STATE flag */
|
||||
u32 mask; /* STATE mask */
|
||||
} uObjTxtrTLUT_t; /* 24 bytes */
|
||||
|
||||
typedef union {
|
||||
uObjTxtrBlock_t block;
|
||||
uObjTxtrTile_t tile;
|
||||
uObjTxtrTLUT_t tlut;
|
||||
long long int force_structure_alignment;
|
||||
} uObjTxtr;
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Loading into TMEM & 2D Objects
|
||||
*---------------------------------------------------------------------------*/
|
||||
typedef struct {
|
||||
uObjTxtr txtr;
|
||||
uObjSprite sprite;
|
||||
} uObjTxSprite; /* 48 bytes */
|
||||
|
||||
/*===========================================================================*
|
||||
* GBI Commands for S2DEX microcode
|
||||
*===========================================================================*/
|
||||
/* GBI Header */
|
||||
#ifdef F3DEX_GBI_2
|
||||
#define G_OBJ_RECTANGLE_R 0xda
|
||||
#define G_OBJ_MOVEMEM 0xdc
|
||||
#define G_RDPHALF_0 0xe4
|
||||
#define G_OBJ_RECTANGLE 0x01
|
||||
#define G_OBJ_SPRITE 0x02
|
||||
#define G_SELECT_DL 0x04
|
||||
#define G_OBJ_LOADTXTR 0x05
|
||||
#define G_OBJ_LDTX_SPRITE 0x06
|
||||
#define G_OBJ_LDTX_RECT 0x07
|
||||
#define G_OBJ_LDTX_RECT_R 0x08
|
||||
#define G_BG_1CYC 0x09
|
||||
#define G_BG_COPY 0x0a
|
||||
#define G_OBJ_RENDERMODE 0x0b
|
||||
#else
|
||||
#define G_BG_1CYC 0x01
|
||||
#define G_BG_COPY 0x02
|
||||
#define G_OBJ_RECTANGLE 0x03
|
||||
#define G_OBJ_SPRITE 0x04
|
||||
#define G_OBJ_MOVEMEM 0x05
|
||||
#define G_SELECT_DL 0xb0
|
||||
#define G_OBJ_RENDERMODE 0xb1
|
||||
#define G_OBJ_RECTANGLE_R 0xb2
|
||||
#define G_OBJ_LOADTXTR 0xc1
|
||||
#define G_OBJ_LDTX_SPRITE 0xc2
|
||||
#define G_OBJ_LDTX_RECT 0xc3
|
||||
#define G_OBJ_LDTX_RECT_R 0xc4
|
||||
#define G_RDPHALF_0 0xe4
|
||||
#endif
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Background wrapped screen
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define gSPBgRectangle(pkt, m, mptr) gDma0p((pkt),(m),(mptr),0)
|
||||
#define gsSPBgRectangle(m, mptr) gsDma0p( (m),(mptr),0)
|
||||
#define gSPBgRectCopy(pkt, mptr) gSPBgRectangle((pkt), G_BG_COPY, (mptr))
|
||||
#define gsSPBgRectCopy(mptr) gsSPBgRectangle( G_BG_COPY, (mptr))
|
||||
#define gSPBgRect1Cyc(pkt, mptr) gSPBgRectangle((pkt), G_BG_1CYC, (mptr))
|
||||
#define gsSPBgRect1Cyc(mptr) gsSPBgRectangle( G_BG_1CYC, (mptr))
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* 2D Objects
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define gSPObjSprite(pkt, mptr) gDma0p((pkt),G_OBJ_SPRITE, (mptr),0)
|
||||
#define gsSPObjSprite(mptr) gsDma0p( G_OBJ_SPRITE, (mptr),0)
|
||||
#define gSPObjRectangle(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE, (mptr),0)
|
||||
#define gsSPObjRectangle(mptr) gsDma0p( G_OBJ_RECTANGLE, (mptr),0)
|
||||
#define gSPObjRectangleR(pkt, mptr) gDma0p((pkt),G_OBJ_RECTANGLE_R,(mptr),0)
|
||||
#define gsSPObjRectangleR(mptr) gsDma0p( G_OBJ_RECTANGLE_R,(mptr),0)
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* 2D Matrix
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define gSPObjMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),0,23)
|
||||
#define gsSPObjMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),0,23)
|
||||
#define gSPObjSubMatrix(pkt, mptr) gDma1p((pkt),G_OBJ_MOVEMEM,(mptr),2, 7)
|
||||
#define gsSPObjSubMatrix(mptr) gsDma1p( G_OBJ_MOVEMEM,(mptr),2, 7)
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Loading into TMEM
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define gSPObjLoadTxtr(pkt, tptr) gDma0p((pkt),G_OBJ_LOADTXTR, (tptr),23)
|
||||
#define gsSPObjLoadTxtr(tptr) gsDma0p( G_OBJ_LOADTXTR, (tptr),23)
|
||||
#define gSPObjLoadTxSprite(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_SPRITE,(tptr),47)
|
||||
#define gsSPObjLoadTxSprite(tptr) gsDma0p( G_OBJ_LDTX_SPRITE,(tptr),47)
|
||||
#define gSPObjLoadTxRect(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT, (tptr),47)
|
||||
#define gsSPObjLoadTxRect(tptr) gsDma0p( G_OBJ_LDTX_RECT, (tptr),47)
|
||||
#define gSPObjLoadTxRectR(pkt, tptr) gDma0p((pkt),G_OBJ_LDTX_RECT_R,(tptr),47)
|
||||
#define gsSPObjLoadTxRectR(tptr) gsDma0p( G_OBJ_LDTX_RECT_R,(tptr),47)
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Select Display List
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define gSPSelectDL(pkt, mptr, sid, flag, mask) \
|
||||
{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
|
||||
gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); }
|
||||
#define gsSPSelectDL(mptr, sid, flag, mask) \
|
||||
{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
|
||||
gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_PUSH); }
|
||||
#define gSPSelectBranchDL(pkt, mptr, sid, flag, mask) \
|
||||
{ gDma1p((pkt), G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
|
||||
gDma1p((pkt), G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); }
|
||||
#define gsSPSelectBranchDL(mptr, sid, flag, mask) \
|
||||
{ gsDma1p(G_RDPHALF_0, (flag), (u32)(mptr) & 0xffff, (sid)); \
|
||||
gsDma1p(G_SELECT_DL, (mask), (u32)(mptr) >> 16, G_DL_NOPUSH); }
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Set general status
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define G_MW_GENSTAT 0x08 /* Note that it is the same value of G_MW_FOG */
|
||||
|
||||
#define gSPSetStatus(pkt, sid, val) \
|
||||
gMoveWd((pkt), G_MW_GENSTAT, (sid), (val))
|
||||
#define gsSPSetStatus(sid, val) \
|
||||
gsMoveWd( G_MW_GENSTAT, (sid), (val))
|
||||
|
||||
/*---------------------------------------------------------------------------*
|
||||
* Set Object Render Mode
|
||||
*---------------------------------------------------------------------------*/
|
||||
#define G_OBJRM_NOTXCLAMP 0x01
|
||||
#define G_OBJRM_XLU 0x02 /* Ignored */
|
||||
#define G_OBJRM_ANTIALIAS 0x04 /* Ignored */
|
||||
#define G_OBJRM_BILERP 0x08
|
||||
#define G_OBJRM_SHRINKSIZE_1 0x10
|
||||
#define G_OBJRM_SHRINKSIZE_2 0x20
|
||||
#define G_OBJRM_WIDEN 0x40
|
||||
|
||||
#define gSPObjRenderMode(pkt, mode) gImmp1((pkt),G_OBJ_RENDERMODE,(mode))
|
||||
#define gsSPObjRenderMode(mode) gsImmp1( G_OBJ_RENDERMODE,(mode))
|
||||
|
||||
/*===========================================================================*
|
||||
* Render Mode Macro
|
||||
*===========================================================================*/
|
||||
#define RM_RA_SPRITE(clk) \
|
||||
AA_EN | CVG_DST_CLAMP | \
|
||||
CVG_X_ALPHA | ALPHA_CVG_SEL | ZMODE_OPA | TEX_EDGE | \
|
||||
GBL_c##clk(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_MEM, G_BL_1MA)
|
||||
|
||||
#define G_RM_SPRITE G_RM_OPA_SURF
|
||||
#define G_RM_SPRITE2 G_RM_OPA_SURF2
|
||||
#define G_RM_RA_SPRITE RM_RA_SPRITE(1)
|
||||
#define G_RM_RA_SPRITE2 RM_RA_SPRITE(2)
|
||||
#define G_RM_AA_SPRITE G_RM_AA_TEX_TERR
|
||||
#define G_RM_AA_SPRITE2 G_RM_AA_TEX_TERR2
|
||||
#define G_RM_XLU_SPRITE G_RM_XLU_SURF
|
||||
#define G_RM_XLU_SPRITE2 G_RM_XLU_SURF2
|
||||
#define G_RM_AA_XLU_SPRITE G_RM_AA_XLU_SURF
|
||||
#define G_RM_AA_XLU_SPRITE2 G_RM_AA_XLU_SURF2
|
||||
|
||||
/*===========================================================================*
|
||||
* External functions
|
||||
*===========================================================================*/
|
||||
extern u64 gspS2DEX_fifoTextStart[], gspS2DEX_fifoTextEnd[];
|
||||
extern u64 gspS2DEX_fifoDataStart[], gspS2DEX_fifoDataEnd[];
|
||||
extern u64 gspS2DEX_fifo_dTextStart[], gspS2DEX_fifo_dTextEnd[];
|
||||
extern u64 gspS2DEX_fifo_dDataStart[], gspS2DEX_fifo_dDataEnd[];
|
||||
extern u64 gspS2DEX2_fifoTextStart[], gspS2DEX2_fifoTextEnd[];
|
||||
extern u64 gspS2DEX2_fifoDataStart[], gspS2DEX2_fifoDataEnd[];
|
||||
extern u64 gspS2DEX2_xbusTextStart[], gspS2DEX2_xbusTextEnd[];
|
||||
extern u64 gspS2DEX2_xbusDataStart[], gspS2DEX2_xbusDataEnd[];
|
||||
extern void guS2DInitBg(uObjBg *);
|
||||
|
||||
#ifdef F3DEX_GBI_2
|
||||
# define guS2DEmuBgRect1Cyc guS2D2EmuBgRect1Cyc /*Wrapper*/
|
||||
# define guS2DEmuSetScissor guS2D2EmuSetScissor /*Wrapper*/
|
||||
extern void guS2D2EmuSetScissor(u32, u32, u32, u32, u8);
|
||||
extern void guS2D2EmuBgRect1Cyc(Gfx **, uObjBg *);
|
||||
#else
|
||||
extern void guS2DEmuSetScissor(u32, u32, u32, u32, u8);
|
||||
extern void guS2DEmuBgRect1Cyc(Gfx **, uObjBg *);
|
||||
#endif
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
#endif /* _GS2DEX_H_ */
|
||||
|
||||
/*======== End of gs2dex.h ========*/
|
||||
365
include/PR/gt.h
Normal file
365
include/PR/gt.h
Normal file
@@ -0,0 +1,365 @@
|
||||
|
||||
/*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* ALL RIGHTS RESERVED
|
||||
*
|
||||
* UNPUBLISHED -- Rights reserved under the copyright laws of the United
|
||||
* States. Use of a copyright notice is precautionary only and does not
|
||||
* imply publication or disclosure.
|
||||
*
|
||||
* U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to restrictions
|
||||
* as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or
|
||||
* in similar or successor clauses in the FAR, or the DOD or NASA FAR
|
||||
* Supplement. Contractor/manufacturer is Silicon Graphics, Inc.,
|
||||
* 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311.
|
||||
*
|
||||
* THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY
|
||||
* INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION,
|
||||
* DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY
|
||||
* PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON
|
||||
* GRAPHICS, INC.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* File: gt.h
|
||||
* Creator: hsa@sgi.com
|
||||
* Create Date: Thu Oct 12 15:48:14 PDT 1995
|
||||
*
|
||||
* This file defines the GBI for the TURBO 3D graphics microcode.
|
||||
* The turbo microcode is a special FEATURE-LIMITED microcode designed
|
||||
* for specific applications. It is not for general use.
|
||||
*
|
||||
* (see XXX for more information)
|
||||
*
|
||||
*/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* $Revision: 1.16 $
|
||||
* $Date: 1998/05/28 00:14:50 $
|
||||
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gt.h,v $
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef _GT_H_
|
||||
#define _GT_H_
|
||||
|
||||
/* this file should be #included AFTER gbi.h */
|
||||
|
||||
#include "sptask.h"
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif /* _LANGUAGE_C_PLUS_PLUS */
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
/* the following #defines seem out of order, but we need them
|
||||
* for the microcode.
|
||||
*/
|
||||
|
||||
/*
|
||||
* object state field: rendState
|
||||
*
|
||||
* This flag word is built up out of the bits from a
|
||||
* subset of the G_SETGEOMETRYMODE flags from gbi.h.
|
||||
*
|
||||
* When each of these bits is '1', the comments below explain
|
||||
* the effect on the triangles.
|
||||
*/
|
||||
#define GT_ZBUFFER G_ZBUFFER
|
||||
#define GT_TEXTURE G_TEXTURE_ENABLE /* texture ON */
|
||||
#define GT_CULL_BACK G_CULL_BACK /* reject backfaces */
|
||||
#define GT_SHADING_SMOOTH G_SHADING_SMOOTH /* smooth shade ON */
|
||||
|
||||
/*
|
||||
* object state field: textureState
|
||||
*
|
||||
* The lower 3 bits of this flag word contain the texture tile number
|
||||
* to be used. All triangles of an object are rendered with the same
|
||||
* texture tile.
|
||||
*/
|
||||
|
||||
/*
|
||||
* object state field: flag
|
||||
*
|
||||
* This is a group of what would be pad bits. We use them for some
|
||||
* flag bits.
|
||||
*/
|
||||
#define GT_FLAG_NOMTX 0x01 /* don't load the matrix */
|
||||
#define GT_FLAG_NO_XFM 0x02 /* load vtx, use verbatim */
|
||||
#define GT_FLAG_XFM_ONLY 0x04 /* xform vtx, write to *TriN */
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/* turbo 3D ucode: */
|
||||
extern long long int gspTurbo3DTextStart[], gspTurbo3DTextEnd[];
|
||||
extern long long int gspTurbo3DDataStart[], gspTurbo3DDataEnd[];
|
||||
extern long long int gspTurbo3D_dramTextStart[], gspTurbo3D_dramTextEnd[];
|
||||
extern long long int gspTurbo3D_dramDataStart[], gspTurbo3D_dramDataEnd[];
|
||||
extern long long int gspTurbo3D_fifoTextStart[], gspTurbo3D_fifoTextEnd[];
|
||||
extern long long int gspTurbo3D_fifoDataStart[], gspTurbo3D_fifoDataEnd[];
|
||||
|
||||
/*
|
||||
* This is the global state structure. It's definition carefully
|
||||
* matches the ucode, so if this structure changes, you must also change
|
||||
* the ucode.
|
||||
*/
|
||||
typedef struct {
|
||||
u16 perspNorm; /* persp normalization */
|
||||
u16 pad0;
|
||||
u32 flag;
|
||||
Gfx rdpOthermode;
|
||||
u32 segBases[16]; /* table of segment base addrs (SEE NOTE!) */
|
||||
Vp viewport; /* the viewport to use */
|
||||
Gfx *rdpCmds; /* block of RDP data, process if !NULL
|
||||
* block terminated by gDPEndDisplayList()
|
||||
* (This is a segment address)
|
||||
*/
|
||||
} gtGlobState_t;
|
||||
|
||||
/* NOTE:
|
||||
* Although there are 16 segment table entries, the first one (segment 0)
|
||||
* is reserved for physical memory mapping. You should not segment 0
|
||||
* to anything other than 0x0.
|
||||
*/
|
||||
|
||||
typedef union {
|
||||
gtGlobState_t sp;
|
||||
long long int force_structure_alignment;
|
||||
} gtGlobState;
|
||||
|
||||
|
||||
/*
|
||||
* This is the 'state' structure associated with each object
|
||||
* to be rendered. It's definition carefully matches the
|
||||
* ucode, so if this structure changes, you must also change
|
||||
* the gtoff.c tool and the ucode.
|
||||
*/
|
||||
typedef struct {
|
||||
u32 renderState; /* render state */
|
||||
u32 textureState; /* texture state */
|
||||
u8 vtxCount; /* how many verts? */
|
||||
u8 vtxV0; /* where to load verts? */
|
||||
u8 triCount; /* how many tris? */
|
||||
u8 flag;
|
||||
Gfx *rdpCmds; /* ptr (segment address) to RDP DL */
|
||||
Gfx rdpOthermode;
|
||||
Mtx transform; /* the transform matrix to use */
|
||||
} gtState_t;
|
||||
|
||||
typedef union {
|
||||
gtState_t sp;
|
||||
long long int force_structure_alignment;
|
||||
} gtState;
|
||||
|
||||
/* gtStateLite : same as gtState, but no matrix (see flags below) */
|
||||
/* this structure must be identical to gtState! (bad) */
|
||||
typedef struct {
|
||||
u32 renderState; /* render state */
|
||||
u32 textureState; /* texture state */
|
||||
u8 vtxCount; /* how many verts? */
|
||||
u8 vtxV0; /* where to load verts? */
|
||||
u8 triCount; /* how many tris? */
|
||||
u8 flag;
|
||||
Gfx *rdpCmds; /* ptr (segment address) to RDP DL */
|
||||
Gfx rdpOthermode;
|
||||
} gtStateL_t;
|
||||
|
||||
typedef union {
|
||||
gtStateL_t sp;
|
||||
long long int force_structure_alignment;
|
||||
} gtStateL;
|
||||
|
||||
/*
|
||||
* The vertex list for the turbo display list uses the
|
||||
* Vtx struct in gbi.h
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* This structure represents a single triangle, part of the
|
||||
* triangle list of the object to be rendered.
|
||||
*
|
||||
* NOTE: The triangle list MUST be aligned to an 8-byte boundary.
|
||||
* Since this structure is only 4 bytes, we are REQUIRING that
|
||||
* this structure only be used as an array of triangles, and we
|
||||
* depend on the MIPS C compiler (which always aligns arrays to
|
||||
* 8-byte boundaries). THIS IS DANGEROUS!!!!
|
||||
*
|
||||
*/
|
||||
typedef struct {
|
||||
u8 v0, v1, v2, flag; /* flag is which one for flat shade */
|
||||
} gtTriN;
|
||||
|
||||
|
||||
/*
|
||||
* This structure represents the transformed points. It is the format
|
||||
* of the points written out when GT_FLAG_XFM_ONLY is set, as well as
|
||||
* the format expected when GT_FLAG_NO_XFM is used.
|
||||
*
|
||||
* NOTE: The size and layout of these points is very similar to Vtx,
|
||||
* except the screen coordinates overwrite the x,y,z,pad fields.
|
||||
* (we could consider adding to the Vtx union, but we want to keep
|
||||
* turbo stuff out of gbi.h)
|
||||
*
|
||||
* NOTE: The z is a special format. It can be used to compare vertices
|
||||
* for sorting, but it should not be used for other purposes. If modified,
|
||||
* the z-buffer hardware might not understand the data.
|
||||
*
|
||||
*/
|
||||
typedef struct {
|
||||
short int xscrn; /* x,y screen coordinates are SSSS10.2 */
|
||||
short int yscrn;
|
||||
int zscrn; /* z screen is S15.16 */
|
||||
|
||||
short int s; /* transformed texture coord, S10.5 */
|
||||
short int t;
|
||||
|
||||
u8 r; /* color (or normal) */
|
||||
u8 g;
|
||||
u8 b;
|
||||
u8 a;
|
||||
} gtVtxOut_t;
|
||||
|
||||
/* see "Data Structure" comment in gbi.h for information about why
|
||||
* we use this union.
|
||||
*/
|
||||
typedef union {
|
||||
gtVtxOut_t v;
|
||||
long long int force_structure_alignment;
|
||||
} gtVtxOut;
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* state field: rdpOthermode
|
||||
*
|
||||
* This is one of the trickier state fields. The turbo interface
|
||||
* requires the RDP othermode command to be cached by the host,
|
||||
* therefore we provide a different interface in libultra to help cache
|
||||
* this in the gt state (this word is just bits, you could pack them
|
||||
* on your own).
|
||||
*
|
||||
* gtStateSetOthermode() accomplishs this, taking as arguments
|
||||
* the state, one of the following mode enums, and a piece of data
|
||||
* (othermode parameters from gbi.h).
|
||||
*
|
||||
* By definition, the othermode word from the gt state structure is sent
|
||||
* to the RDP *before* any RDP commands from the rdpCmds[] field. The
|
||||
* othermode is *always* sent.
|
||||
*
|
||||
* Stated another way, NONE of the gbi RDP othermode commands equivalent
|
||||
* to those listed here are allowed in the rdpCmd[] field of the
|
||||
* gt state structure.
|
||||
*
|
||||
* Notice also that many of these commands do not make sense for
|
||||
* the turbo ucode (they control features not supported, like mip-mapping).
|
||||
* They are only included here for completeness.
|
||||
*
|
||||
*/
|
||||
typedef enum {
|
||||
GT_CLEAR, /* special gt mode, clears othermode state */
|
||||
GT_ALPHACOMPARE,
|
||||
GT_ZSRCSEL,
|
||||
GT_RENDERMODE,
|
||||
GT_ALPHADITHER,
|
||||
GT_RGBDITHER,
|
||||
GT_COMBKEY,
|
||||
GT_TEXTCONV,
|
||||
GT_TEXTFILT,
|
||||
GT_TEXTLUT,
|
||||
GT_TEXTLOD,
|
||||
GT_TEXTDETAIL,
|
||||
GT_TEXTPERSP,
|
||||
GT_CYCLETYPE,
|
||||
GT_PIPELINE
|
||||
} gtStateOthermode_t;
|
||||
|
||||
/*
|
||||
* This call builds up an othermode command word. The 'mode' is one of
|
||||
* the above modes, the 'data' field comes from gbi.h, it is the data
|
||||
* field for the equivalent gbi setothermode macro.
|
||||
*/
|
||||
extern void gtStateSetOthermode(Gfx *om, gtStateOthermode_t mode, int data);
|
||||
|
||||
/*
|
||||
* This call dumps a turbo display list for use with gbi2mem and RSPSIM
|
||||
*/
|
||||
#define GT_DUMPTURBO_HANGAFTER 64
|
||||
#define GT_DUMPTURBO_NOTEXTURES 128
|
||||
extern void gtDumpTurbo(OSTask *tp,u8 flags);
|
||||
|
||||
/*
|
||||
* Special macros to init othermode words to all 0's, a good default
|
||||
* value.
|
||||
*/
|
||||
#define gDPClearOtherMode(pkt) \
|
||||
{ \
|
||||
Gfx *_g = (Gfx *)(pkt); \
|
||||
\
|
||||
_g->words.w0 = _SHIFTL(G_RDPSETOTHERMODE, 24, 8); \
|
||||
_g->words.w1 = 0x0; \
|
||||
}
|
||||
|
||||
#define gsDPClearOtherMode() \
|
||||
{ \
|
||||
_SHIFTL(G_RDPSETOTHERMODE, 24, 8), 0x0 \
|
||||
}
|
||||
|
||||
/*
|
||||
* Special macros to end DP blocks (see above). These commands
|
||||
* generate all 0's, which the turbo ucode looks for. They *aren't*
|
||||
* real DP commands!
|
||||
*/
|
||||
#define gDPEndDisplayList(pkt) gSPNoOp(pkt)
|
||||
#define gsDPEndDisplayList() gsSPNoOp()
|
||||
|
||||
/*
|
||||
* This structure is a turbo 'object', the turbo display list is
|
||||
* simply a list of these.
|
||||
*
|
||||
* NOTE: All pointers are segment addresses
|
||||
*
|
||||
* NOTE: If (statep->flag & GT_FLAG_XFM_ONLY), the trip field is
|
||||
* interpreted as a pointer to gtVtxOut[] that can be used to store
|
||||
* the transformed points. (statep->triCount should be 0, else bad
|
||||
* things could happen...)
|
||||
*
|
||||
* NOTE: If (statep->flag & GT_FLAG_NO_XFM), the vtxp field is
|
||||
* interpreted as a pointer to gtVtxOut[] that can be used to load
|
||||
* pre-transformed points.
|
||||
*
|
||||
*/
|
||||
typedef struct {
|
||||
gtGlobState *gstatep; /* global state, usually NULL */
|
||||
gtState *statep; /* if this is NULL, end object processing */
|
||||
Vtx *vtxp; /* if this is NULL, use points in buffer */
|
||||
gtTriN *trip; /* if this is NULL, use tris in buffer */
|
||||
} gtGfx_t;
|
||||
|
||||
typedef union {
|
||||
gtGfx_t obj;
|
||||
long long int force_structure_alignment;
|
||||
} gtGfx;
|
||||
|
||||
|
||||
#endif /* _LANGUAGE_C */
|
||||
|
||||
#ifdef _LANGUAGE_ASSEMBLY
|
||||
#include <PR/gtoff.h>
|
||||
#endif /* _LANGUAGE_ASSEMBLY */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif /* _LANGUAGE_C_PLUS_PLUS */
|
||||
|
||||
#ifdef _LANGUAGE_MAKEROM
|
||||
#endif /* _LANGUAGE_MAKEROM */
|
||||
|
||||
#endif /* _GT_H_ */
|
||||
269
include/PR/gu.h
Normal file
269
include/PR/gu.h
Normal file
@@ -0,0 +1,269 @@
|
||||
#ifndef _GU_H_
|
||||
#define _GU_H_
|
||||
|
||||
/**************************************************************************
|
||||
* *
|
||||
* Copyright (C) 1994, Silicon Graphics, Inc. *
|
||||
* *
|
||||
* These coded instructions, statements, and computer programs contain *
|
||||
* unpublished proprietary information of Silicon Graphics, Inc., and *
|
||||
* are protected by Federal copyright law. They may not be disclosed *
|
||||
* to third parties or copied or duplicated in any form, in whole or *
|
||||
* in part, without the prior written consent of Silicon Graphics, Inc. *
|
||||
* *
|
||||
**************************************************************************/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* $Revision: 1.48 $
|
||||
* $Date: 1999/07/13 08:00:20 $
|
||||
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/gu.h,v $
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include <PR/mbi.h>
|
||||
#include <PR/ultratypes.h>
|
||||
#include <PR/sptask.h>
|
||||
|
||||
#ifndef MAX
|
||||
#define MAX(a,b) (((a)>(b))?(a):(b))
|
||||
#endif
|
||||
#ifndef MIN
|
||||
#define MIN(a,b) (((a)<(b))?(a):(b))
|
||||
#endif
|
||||
|
||||
#define M_PI 3.14159265358979323846
|
||||
#define M_DTOR (3.14159265358979323846/180.0)
|
||||
|
||||
#define FTOFIX32(x) (long)((x) * (float)0x00010000)
|
||||
#define FIX32TOF(x) ((float)(x) * (1.0f / (float)0x00010000))
|
||||
#define FTOFRAC8(x) ((int) MIN(((x) * (128.0f)), 127.0f) & 0xff)
|
||||
|
||||
#define FILTER_WRAP 0
|
||||
#define FILTER_CLAMP 1
|
||||
|
||||
#define RAND(x) (guRandom()%x) /* random number between 0 to x */
|
||||
|
||||
/*
|
||||
* Data Structures
|
||||
*/
|
||||
typedef struct {
|
||||
unsigned char *base;
|
||||
int fmt, siz;
|
||||
int xsize, ysize;
|
||||
int lsize;
|
||||
/* current tile info */
|
||||
int addr;
|
||||
int w, h;
|
||||
int s, t;
|
||||
} Image;
|
||||
|
||||
typedef struct {
|
||||
float col[3];
|
||||
float pos[3];
|
||||
float a1, a2; /* actual color = col/(a1*dist + a2) */
|
||||
} PositionalLight;
|
||||
|
||||
|
||||
/*
|
||||
* Function Prototypes
|
||||
*/
|
||||
|
||||
extern int guLoadTextureBlockMipMap(Gfx **glist, unsigned char *tbuf, Image *im,
|
||||
unsigned char startTile, unsigned char pal, unsigned char cms,
|
||||
unsigned char cmt, unsigned char masks, unsigned char maskt,
|
||||
unsigned char shifts, unsigned char shiftt, unsigned char cfs,
|
||||
unsigned char cft);
|
||||
|
||||
extern int guGetDPLoadTextureTileSz (int ult, int lrt);
|
||||
extern void guDPLoadTextureTile (Gfx *glistp, void *timg,
|
||||
int texl_fmt, int texl_size,
|
||||
int img_width, int img_height,
|
||||
int uls, int ult, int lrs, int lrt,
|
||||
int palette,
|
||||
int cms, int cmt,
|
||||
int masks, int maskt,
|
||||
int shifts, int shiftt);
|
||||
|
||||
|
||||
/*
|
||||
* matrix operations:
|
||||
*
|
||||
* The 'F' version is floating point, in case the application wants
|
||||
* to do matrix manipulations and convert to fixed-point at the last
|
||||
* minute.
|
||||
*/
|
||||
extern void guMtxIdent(Mtx *m);
|
||||
extern void guMtxIdentF(float mf[4][4]);
|
||||
extern void guOrtho(Mtx *m, float l, float r, float b, float t,
|
||||
float n, float f, float scale);
|
||||
extern void guOrthoF(float mf[4][4], float l, float r, float b, float t,
|
||||
float n, float f, float scale);
|
||||
extern void guFrustum(Mtx *m, float l, float r, float b, float t,
|
||||
float n, float f, float scale);
|
||||
extern void guFrustumF(float mf[4][4], float l, float r, float b, float t,
|
||||
float n, float f, float scale);
|
||||
extern void guPerspective(Mtx *m, u16 *perspNorm, float fovy,
|
||||
float aspect, float near, float far, float scale);
|
||||
extern void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy,
|
||||
float aspect, float near, float far, float scale);
|
||||
extern void guLookAt(Mtx *m,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp);
|
||||
extern void guLookAtF(float mf[4][4], float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp);
|
||||
extern void guLookAtReflect(Mtx *m, LookAt *l,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp);
|
||||
extern void guLookAtReflectF(float mf[4][4], LookAt *l,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp);
|
||||
extern void guLookAtHilite(Mtx *m, LookAt *l, Hilite *h,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp,
|
||||
float xl1, float yl1, float zl1,
|
||||
float xl2, float yl2, float zl2,
|
||||
int twidth, int theight);
|
||||
extern void guLookAtHiliteF(float mf[4][4], LookAt *l, Hilite *h,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp,
|
||||
float xl1, float yl1, float zl1,
|
||||
float xl2, float yl2, float zl2,
|
||||
int twidth, int theight);
|
||||
extern void guLookAtStereo(Mtx *m,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp,
|
||||
float eyedist);
|
||||
extern void guLookAtStereoF(float mf[4][4],
|
||||
float xEye, float yEye, float zEye,
|
||||
float xAt, float yAt, float zAt,
|
||||
float xUp, float yUp, float zUp,
|
||||
float eyedist);
|
||||
extern void guRotate(Mtx *m, float a, float x, float y, float z);
|
||||
extern void guRotateF(float mf[4][4], float a, float x, float y, float z);
|
||||
extern void guRotateRPY(Mtx *m, float r, float p, float y);
|
||||
extern void guRotateRPYF(float mf[4][4], float r, float p, float h);
|
||||
extern void guAlign(Mtx *m, float a, float x, float y, float z);
|
||||
extern void guAlignF(float mf[4][4], float a, float x, float y, float z);
|
||||
extern void guScale(Mtx *m, float x, float y, float z);
|
||||
extern void guScaleF(float mf[4][4], float x, float y, float z);
|
||||
extern void guTranslate(Mtx *m, float x, float y, float z);
|
||||
extern void guTranslateF(float mf[4][4], float x, float y, float z);
|
||||
extern void guPosition(Mtx *m, float r, float p, float h, float s,
|
||||
float x, float y, float z);
|
||||
extern void guPositionF(float mf[4][4], float r, float p, float h, float s,
|
||||
float x, float y, float z);
|
||||
extern void guMtxF2L(float mf[4][4], Mtx *m);
|
||||
extern void guMtxL2F(float mf[4][4], Mtx *m);
|
||||
extern void guMtxCatF(float m[4][4], float n[4][4], float r[4][4]);
|
||||
extern void guMtxCatL(Mtx *m, Mtx *n, Mtx *res);
|
||||
extern void guMtxXFMF(float mf[4][4], float x, float y, float z,
|
||||
float *ox, float *oy, float *oz);
|
||||
extern void guMtxXFML(Mtx *m, float x, float y, float z,
|
||||
float *ox, float *oy, float *oz);
|
||||
|
||||
/* vector utility: */
|
||||
extern void guNormalize(float *x, float *y, float *z);
|
||||
|
||||
/* light utilities: */
|
||||
void guPosLight(PositionalLight *pl, Light *l,
|
||||
float xOb, float yOb, float zOb);
|
||||
void guPosLightHilite(PositionalLight *pl1, PositionalLight *pl2,
|
||||
Light *l1, Light *l2,
|
||||
LookAt *l, Hilite *h,
|
||||
float xEye, float yEye, float zEye,
|
||||
float xOb, float yOb, float zOb,
|
||||
float xUp, float yUp, float zUp,
|
||||
int twidth, int theight);
|
||||
extern int guRandom(void);
|
||||
|
||||
/*
|
||||
* Math functions
|
||||
*/
|
||||
extern float sinf(float angle);
|
||||
extern float cosf(float angle);
|
||||
extern signed short sins (unsigned short angle);
|
||||
extern signed short coss (unsigned short angle);
|
||||
extern float sqrtf(float value);
|
||||
#ifdef __sgi
|
||||
#pragma intrinsic(sqrtf);
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dump routines for low-level display lists
|
||||
*/
|
||||
/* flag values for guParseRdpDL() */
|
||||
#define GU_PARSERDP_VERBOSE 1
|
||||
#define GU_PARSERDP_PRAREA 2
|
||||
#define GU_PARSERDP_PRHISTO 4
|
||||
#define GU_PARSERDP_DUMPONLY 32 /* doesn't need to be same as */
|
||||
/* GU_PARSEGBI_DUMPOLNY, but this */
|
||||
/* allows app to use interchangeably */
|
||||
|
||||
extern void guParseRdpDL(u64 *rdp_dl, u64 nbytes, u8 flags);
|
||||
extern void guParseString(char *StringPointer, u64 nbytes);
|
||||
|
||||
/*
|
||||
* NO LONGER SUPPORTED,
|
||||
* use guParseRdpDL with GU_PARSERDP_DUMPONLY flags
|
||||
*/
|
||||
/* extern void guDumpRawRdpDL(u64 *rdp_dl, u64 nbytes); */
|
||||
|
||||
/* flag values for guBlinkRdpDL() */
|
||||
#define GU_BLINKRDP_HILITE 1
|
||||
#define GU_BLINKRDP_EXTRACT 2
|
||||
|
||||
extern void
|
||||
guBlinkRdpDL(u64 *rdp_dl_in, u64 nbytes_in,
|
||||
u64 *rdp_dl_out, u64 *nbytes_out,
|
||||
u32 x, u32 y, u32 radius,
|
||||
u8 red, u8 green, u8 blue,
|
||||
u8 flags);
|
||||
|
||||
/* flag values for guParseGbiDL() */
|
||||
#define GU_PARSEGBI_ROWMAJOR 1
|
||||
#define GU_PARSEGBI_NONEST 2
|
||||
#define GU_PARSEGBI_FLTMTX 4
|
||||
#define GU_PARSEGBI_SHOWDMA 8
|
||||
#define GU_PARSEGBI_ALLMTX 16
|
||||
#define GU_PARSEGBI_DUMPONLY 32
|
||||
/*
|
||||
#define GU_PARSEGBI_HANGAFTER 64
|
||||
#define GU_PARSEGBI_NOTEXTURES 128
|
||||
*/
|
||||
extern void guParseGbiDL(u64 *gbi_dl, u32 nbytes, u8 flags);
|
||||
extern void guDumpGbiDL(OSTask *tp,u8 flags);
|
||||
|
||||
#define GU_PARSE_GBI_TYPE 1
|
||||
#define GU_PARSE_RDP_TYPE 2
|
||||
#define GU_PARSE_READY 3
|
||||
#define GU_PARSE_MEM_BLOCK 4
|
||||
#define GU_PARSE_ABI_TYPE 5
|
||||
#define GU_PARSE_STRING_TYPE 6
|
||||
|
||||
typedef struct {
|
||||
int dataSize;
|
||||
int dlType;
|
||||
int flags;
|
||||
u32 paddr;
|
||||
} guDLPrintCB;
|
||||
|
||||
void guSprite2DInit(uSprite *SpritePointer,
|
||||
void *SourceImagePointer,
|
||||
void *TlutPointer,
|
||||
int Stride,
|
||||
int SubImageWidth,
|
||||
int SubImageHeight,
|
||||
int SourceImageType,
|
||||
int SourceImageBitSize,
|
||||
int SourceImageOffsetS,
|
||||
int SourceImageOffsetT);
|
||||
|
||||
#endif /* !_GU_H_ */
|
||||
947
include/PR/libaudio.h
Normal file
947
include/PR/libaudio.h
Normal file
File diff suppressed because it is too large
Load Diff
100
include/PR/mbi.h
Normal file
100
include/PR/mbi.h
Normal file
@@ -0,0 +1,100 @@
|
||||
#ifndef _MBI_H_
|
||||
#define _MBI_H_
|
||||
|
||||
/**************************************************************************
|
||||
* *
|
||||
* Copyright (C) 1994, Silicon Graphics, Inc. *
|
||||
* *
|
||||
* These coded instructions, statements, and computer programs contain *
|
||||
* unpublished proprietary information of Silicon Graphics, Inc., and *
|
||||
* are protected by Federal copyright law. They may not be disclosed *
|
||||
* to third parties or copied or duplicated in any form, in whole or *
|
||||
* in part, without the prior written consent of Silicon Graphics, Inc. *
|
||||
* *
|
||||
**************************************************************************/
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* $Revision: 1.136 $
|
||||
* $Date: 1999/01/05 13:04:00 $
|
||||
* $Source: /exdisk2/cvs/N64OS/Master/cvsmdev2/PR/include/mbi.h,v $
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Header file for the Media Binary Interface
|
||||
*
|
||||
* NOTE: This file is included by the RSP microcode, so any C-specific
|
||||
* constructs must be bracketed by #ifdef _LANGUAGE_C
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* the SHIFT macros are used to build display list commands, inserting
|
||||
* bit-fields into a 32-bit word. They take a value, a shift amount,
|
||||
* and a width.
|
||||
*
|
||||
* For the left shift, the lower bits of the value are masked,
|
||||
* then shifted left.
|
||||
*
|
||||
* For the right shift, the value is shifted right, then the lower bits
|
||||
* are masked.
|
||||
*
|
||||
* (NOTE: _SHIFTL(v, 0, 32) won't work, just use an assignment)
|
||||
*
|
||||
*/
|
||||
#define _SHIFTL(v, s, w) \
|
||||
((unsigned int) (((unsigned int)(v) & ((0x01 << (w)) - 1)) << (s)))
|
||||
#define _SHIFTR(v, s, w) \
|
||||
((unsigned int)(((unsigned int)(v) >> (s)) & ((0x01 << (w)) - 1)))
|
||||
|
||||
#define _SHIFT _SHIFTL /* old, for compatibility only */
|
||||
|
||||
#define G_ON (1)
|
||||
#define G_OFF (0)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Graphics Binary Interface
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include <PR/gbi.h>
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Audio Binary Interface
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include <PR/abi.h>
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Task list
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#define M_GFXTASK 1
|
||||
#define M_AUDTASK 2
|
||||
#define M_VIDTASK 3
|
||||
#define M_HVQTASK 6
|
||||
#define M_HVQMTASK 7
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Segment macros and definitions
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#define NUM_SEGMENTS (16)
|
||||
#define SEGMENT_OFFSET(a) ((unsigned int)(a) & 0x00ffffff)
|
||||
#define SEGMENT_NUMBER(a) (((unsigned int)(a) << 4) >> 28)
|
||||
#define SEGMENT_ADDR(num, off) (((num) << 24) + (off))
|
||||
|
||||
#ifndef NULL
|
||||
#define NULL 0
|
||||
#endif
|
||||
|
||||
#endif /* !_MBI_H_ */
|
||||
795
include/PR/os.h
795
include/PR/os.h
File diff suppressed because it is too large
Load Diff
92
include/PR/os_ai.h
Normal file
92
include/PR/os_ai.h
Normal file
@@ -0,0 +1,92 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_ai.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_ai.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:04 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_AI_H_
|
||||
#define _OS_AI_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* Audio interface (Ai) */
|
||||
extern u32 osAiGetStatus(void);
|
||||
extern u32 osAiGetLength(void);
|
||||
extern s32 osAiSetFrequency(u32);
|
||||
extern s32 osAiSetNextBuffer(void *, u32);
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_AI_H_ */
|
||||
96
include/PR/os_cache.h
Normal file
96
include/PR/os_cache.h
Normal file
@@ -0,0 +1,96 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_cache.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_cache.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:04 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_CACHE_H_
|
||||
#define _OS_CACHE_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
#define OS_DCACHE_ROUNDUP_ADDR(x) (void *)(((((u32)(x)+0xf)/0x10)*0x10))
|
||||
#define OS_DCACHE_ROUNDUP_SIZE(x) (u32)(((((u32)(x)+0xf)/0x10)*0x10))
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* Cache operations and macros */
|
||||
|
||||
extern void osInvalDCache(void *, s32);
|
||||
extern void osInvalICache(void *, s32);
|
||||
extern void osWritebackDCache(void *, s32);
|
||||
extern void osWritebackDCacheAll(void);
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_CACHE_H_ */
|
||||
208
include/PR/os_cont.h
Normal file
208
include/PR/os_cont.h
Normal file
@@ -0,0 +1,208 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_cont.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_cont.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:05 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_CONT_H_
|
||||
#define _OS_CONT_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
#include "os_message.h"
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Structure for controllers
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
u16 type; /* Controller Type */
|
||||
u8 status; /* Controller status */
|
||||
u8 errno;
|
||||
}OSContStatus;
|
||||
|
||||
typedef struct {
|
||||
u16 button;
|
||||
s8 stick_x; /* -80 <= stick_x <= 80 */
|
||||
s8 stick_y; /* -80 <= stick_y <= 80 */
|
||||
u8 errno;
|
||||
} OSContPad;
|
||||
|
||||
typedef struct {
|
||||
void *address; /* Ram pad Address: 11 bits */
|
||||
u8 databuffer[32]; /* address of the data buffer */
|
||||
u8 addressCrc; /* CRC code for address */
|
||||
u8 dataCrc; /* CRC code for data */
|
||||
u8 errno;
|
||||
} OSContRamIo;
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Controllers number
|
||||
*/
|
||||
|
||||
#ifndef _HW_VERSION_1
|
||||
#define MAXCONTROLLERS 4
|
||||
#else
|
||||
#define MAXCONTROLLERS 6
|
||||
#endif
|
||||
|
||||
/* controller errors */
|
||||
#define CONT_NO_RESPONSE_ERROR 0x8
|
||||
#define CONT_OVERRUN_ERROR 0x4
|
||||
#define CONT_RANGE_ERROR -1
|
||||
#ifdef _HW_VERSION_1
|
||||
#define CONT_FRAME_ERROR 0x2
|
||||
#define CONT_COLLISION_ERROR 0x1
|
||||
#endif
|
||||
|
||||
/* Controller type */
|
||||
|
||||
#define CONT_ABSOLUTE 0x0001
|
||||
#define CONT_RELATIVE 0x0002
|
||||
#define CONT_JOYPORT 0x0004
|
||||
#define CONT_EEPROM 0x8000
|
||||
#define CONT_EEP16K 0x4000
|
||||
#define CONT_TYPE_MASK 0x1f07
|
||||
#define CONT_TYPE_NORMAL 0x0005
|
||||
#define CONT_TYPE_MOUSE 0x0002
|
||||
#define CONT_TYPE_VOICE 0x0100
|
||||
|
||||
/* Controller status */
|
||||
|
||||
#define CONT_CARD_ON 0x01
|
||||
#define CONT_CARD_PULL 0x02
|
||||
#define CONT_ADDR_CRC_ER 0x04
|
||||
#define CONT_EEPROM_BUSY 0x80
|
||||
|
||||
/* Buttons */
|
||||
|
||||
#define CONT_A 0x8000
|
||||
#define CONT_B 0x4000
|
||||
#define CONT_G 0x2000
|
||||
#define CONT_START 0x1000
|
||||
#define CONT_UP 0x0800
|
||||
#define CONT_DOWN 0x0400
|
||||
#define CONT_LEFT 0x0200
|
||||
#define CONT_RIGHT 0x0100
|
||||
#define CONT_L 0x0020
|
||||
#define CONT_R 0x0010
|
||||
#define CONT_E 0x0008
|
||||
#define CONT_D 0x0004
|
||||
#define CONT_C 0x0002
|
||||
#define CONT_F 0x0001
|
||||
|
||||
/* Nintendo's official button names */
|
||||
|
||||
#define A_BUTTON CONT_A
|
||||
#define B_BUTTON CONT_B
|
||||
#define L_TRIG CONT_L
|
||||
#define R_TRIG CONT_R
|
||||
#define Z_TRIG CONT_G
|
||||
#define START_BUTTON CONT_START
|
||||
#define U_JPAD CONT_UP
|
||||
#define L_JPAD CONT_LEFT
|
||||
#define R_JPAD CONT_RIGHT
|
||||
#define D_JPAD CONT_DOWN
|
||||
#define U_CBUTTONS CONT_E
|
||||
#define L_CBUTTONS CONT_C
|
||||
#define R_CBUTTONS CONT_F
|
||||
#define D_CBUTTONS CONT_D
|
||||
|
||||
/* Controller error number */
|
||||
|
||||
#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */
|
||||
#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */
|
||||
#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */
|
||||
#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */
|
||||
#define CONT_ERR_NOT_READY 12
|
||||
#define CONT_ERR_VOICE_MEMORY 13
|
||||
#define CONT_ERR_VOICE_WORD 14
|
||||
#define CONT_ERR_VOICE_NO_RESPONSE 15
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* Controller interface */
|
||||
|
||||
extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *);
|
||||
extern s32 osContReset(OSMesgQueue *, OSContStatus *);
|
||||
extern s32 osContStartQuery(OSMesgQueue *);
|
||||
extern s32 osContStartReadData(OSMesgQueue *);
|
||||
#ifndef _HW_VERSION_1
|
||||
extern s32 osContSetCh(u8);
|
||||
#endif
|
||||
extern void osContGetQuery(OSContStatus *);
|
||||
extern void osContGetReadData(OSContPad *);
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_CONT_H_ */
|
||||
@@ -1,43 +1,111 @@
|
||||
#ifndef _OS_CONVERT_H_
|
||||
#define _OS_CONVERT_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "ultratypes.h"
|
||||
|
||||
#define OS_CLOCK_RATE 62500000LL
|
||||
#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4)
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL))
|
||||
#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL))
|
||||
#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL))
|
||||
#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL))
|
||||
|
||||
/* OS_K?_TO_PHYSICAL macro bug fix for CodeWarrior */
|
||||
#ifndef __MWERKS__
|
||||
#define OS_K0_TO_PHYSICAL(x) (u32)(((char *)(x)-0x80000000))
|
||||
#define OS_K1_TO_PHYSICAL(x) (u32)(((char *)(x)-0xa0000000))
|
||||
#else
|
||||
#define OS_K0_TO_PHYSICAL(x) ((char *)(x)-0x80000000)
|
||||
#define OS_K1_TO_PHYSICAL(x) ((char *)(x)-0xa0000000)
|
||||
#endif
|
||||
|
||||
#define OS_PHYSICAL_TO_K0(x) (void *)(((u32)(x)+0x80000000))
|
||||
#define OS_PHYSICAL_TO_K1(x) (void *)(((u32)(x)+0xa0000000))
|
||||
|
||||
/* Address translation routines and macros */
|
||||
|
||||
extern u32 osVirtualToPhysical(void *);
|
||||
extern void *osPhysicalToVirtual(u32);
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_CONVERT_H_ */
|
||||
|
||||
/*====================================================================
|
||||
* os_convert.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_convert.h,v $
|
||||
$Revision: 1.2 $
|
||||
$Date: 1999/04/21 02:53:11 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_CONVERT_H_
|
||||
#define _OS_CONVERT_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
#define OS_CLOCK_RATE 62500000LL
|
||||
#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4)
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL))
|
||||
#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL))
|
||||
#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL))
|
||||
#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL))
|
||||
|
||||
/* OS_K?_TO_PHYSICAL macro bug fix for CodeWarrior */
|
||||
#ifndef __MWERKS__
|
||||
#define OS_K0_TO_PHYSICAL(x) (u32)(((char *)(x)-0x80000000))
|
||||
#define OS_K1_TO_PHYSICAL(x) (u32)(((char *)(x)-0xa0000000))
|
||||
#else
|
||||
#define OS_K0_TO_PHYSICAL(x) ((char *)(x)-0x80000000)
|
||||
#define OS_K1_TO_PHYSICAL(x) ((char *)(x)-0xa0000000)
|
||||
#endif
|
||||
|
||||
#define OS_PHYSICAL_TO_K0(x) (void *)(((u32)(x)+0x80000000))
|
||||
#define OS_PHYSICAL_TO_K1(x) (void *)(((u32)(x)+0xa0000000))
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* Address translation routines and macros */
|
||||
|
||||
extern u32 osVirtualToPhysical(void *);
|
||||
extern void * osPhysicalToVirtual(u32);
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_CONVERT_H_ */
|
||||
|
||||
117
include/PR/os_debug.h
Normal file
117
include/PR/os_debug.h
Normal file
@@ -0,0 +1,117 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_debug.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_debug.h,v $
|
||||
$Revision: 1.4 $
|
||||
$Date: 1999/06/30 03:04:08 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_DEBUG_H_
|
||||
#define _OS_DEBUG_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Structure for Profiler
|
||||
*/
|
||||
typedef struct {
|
||||
u16 *histo_base; /* histogram base */
|
||||
u32 histo_size; /* histogram size */
|
||||
u32 *text_start; /* start of text segment */
|
||||
u32 *text_end; /* end of text segment */
|
||||
} OSProf;
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Profiler constants
|
||||
*/
|
||||
#define PROF_MIN_INTERVAL 50 /* microseconds */
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* Profiler Interface */
|
||||
|
||||
extern void osProfileInit(OSProf *, u32 profcnt);
|
||||
extern void osProfileStart(u32);
|
||||
extern void osProfileFlush(void);
|
||||
extern void osProfileStop(void);
|
||||
|
||||
/* Thread Profiler Interface */
|
||||
extern void osThreadProfileClear(OSId);
|
||||
extern void osThreadProfileInit(void);
|
||||
extern void osThreadProfileStart(void);
|
||||
extern void osThreadProfileStop(void);
|
||||
extern u32 osThreadProfileReadCount(OSId);
|
||||
extern u32 osThreadProfileReadCountTh(OSThread*);
|
||||
extern OSTime osThreadProfileReadTime(OSId);
|
||||
extern OSTime osThreadProfileReadTimeTh(OSThread*);
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_DEBUG_H_ */
|
||||
107
include/PR/os_eeprom.h
Normal file
107
include/PR/os_eeprom.h
Normal file
@@ -0,0 +1,107 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_eeprom.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_eeprom.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:06 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_EEPROM_H_
|
||||
#define _OS_EEPROM_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
#include "os_message.h"
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
/* EEPROM TYPE */
|
||||
|
||||
#define EEPROM_TYPE_4K 0x01
|
||||
#define EEPROM_TYPE_16K 0x02
|
||||
|
||||
/* definition for EEPROM */
|
||||
|
||||
#define EEPROM_MAXBLOCKS 64
|
||||
#define EEP16K_MAXBLOCKS 256
|
||||
#define EEPROM_BLOCK_SIZE 8
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* EEPROM interface */
|
||||
|
||||
extern s32 osEepromProbe(OSMesgQueue *);
|
||||
extern s32 osEepromRead(OSMesgQueue *, u8, u8 *);
|
||||
extern s32 osEepromWrite(OSMesgQueue *, u8, u8 *);
|
||||
extern s32 osEepromLongRead(OSMesgQueue *, u8, u8 *, int);
|
||||
extern s32 osEepromLongWrite(OSMesgQueue *, u8, u8 *, int);
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_EEPROM_H_ */
|
||||
86
include/PR/os_error.h
Normal file
86
include/PR/os_error.h
Normal file
@@ -0,0 +1,86 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_error.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_error.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:06 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_ERROR_H_
|
||||
#define _OS_ERROR_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_ERROR_H_ */
|
||||
@@ -1,3 +1,32 @@
|
||||
|
||||
/*====================================================================
|
||||
* os_exception.h
|
||||
*
|
||||
* Copyright 1995, Silicon Graphics, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
|
||||
* Inc.; the contents of this file may not be disclosed to third
|
||||
* parties, copied or duplicated in any form, in whole or in part,
|
||||
* without the prior written permission of Silicon Graphics, Inc.
|
||||
*
|
||||
* RESTRICTED RIGHTS LEGEND:
|
||||
* Use, duplication or disclosure by the Government is subject to
|
||||
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
|
||||
* in Technical Data and Computer Software clause at DFARS
|
||||
* 252.227-7013, and/or in similar or successor clauses in the FAR,
|
||||
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
|
||||
* Copyright Laws of the United States.
|
||||
*====================================================================*/
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo. (Originated by SGI)
|
||||
|
||||
$RCSfile: os_exception.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:07 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_EXCEPTION_H_
|
||||
#define _OS_EXCEPTION_H_
|
||||
|
||||
|
||||
@@ -1,3 +1,11 @@
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo.
|
||||
|
||||
$RCSfile: os_flash.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 2000/06/15 06:24:55 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_FLASH_H_
|
||||
#define _OS_FLASH_H_
|
||||
|
||||
|
||||
107
include/PR/os_gbpak.h
Normal file
107
include/PR/os_gbpak.h
Normal file
@@ -0,0 +1,107 @@
|
||||
|
||||
/*---------------------------------------------------------------------*
|
||||
Copyright (C) 1998 Nintendo.
|
||||
|
||||
$RCSfile: os_gbpak.h,v $
|
||||
$Revision: 1.1 $
|
||||
$Date: 1998/10/09 08:01:07 $
|
||||
*---------------------------------------------------------------------*/
|
||||
|
||||
#ifndef _OS_GBPAK_H_
|
||||
#define _OS_GBPAK_H_
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <PR/ultratypes.h>
|
||||
#include "os_message.h"
|
||||
#include "os_pfs.h"
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Type definitions
|
||||
*
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
u16 fixed1;
|
||||
u16 start_address;
|
||||
u8 nintendo_chr[0x30];
|
||||
u8 game_title[16];
|
||||
u16 company_code;
|
||||
u8 body_code;
|
||||
u8 cart_type;
|
||||
u8 rom_size;
|
||||
u8 ram_size;
|
||||
u8 country_code;
|
||||
u8 fixed2;
|
||||
u8 version;
|
||||
u8 isum;
|
||||
u16 sum;
|
||||
} OSGbpakId;
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Global definitions
|
||||
*
|
||||
*/
|
||||
|
||||
/* definition for 64GB-PAK */
|
||||
|
||||
#define OS_GBPAK_POWER 0x01
|
||||
#define OS_GBPAK_RSTB_DETECTION 0x04
|
||||
#define OS_GBPAK_RSTB_STATUS 0x08
|
||||
#define OS_GBPAK_GBCART_PULL 0x40
|
||||
#define OS_GBPAK_GBCART_ON 0x80
|
||||
|
||||
#define OS_GBPAK_POWER_OFF 0x00 /* power of 64GB-PAK */
|
||||
#define OS_GBPAK_POWER_ON 0x01
|
||||
|
||||
#define OS_GBPAK_ROM_ID_SIZE 0x50 /* ID size of GB cartridge */
|
||||
|
||||
|
||||
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Macro definitions
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Extern variables
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/**************************************************************************
|
||||
*
|
||||
* Function prototypes
|
||||
*
|
||||
*/
|
||||
|
||||
/* 64GB-PAK */
|
||||
extern s32 osGbpakInit(OSMesgQueue *, OSPfs *, int);
|
||||
extern s32 osGbpakPower(OSPfs *, s32);
|
||||
extern s32 osGbpakGetStatus(OSPfs *, u8 *);
|
||||
extern s32 osGbpakReadWrite(OSPfs *, u16, u16, u8 *, u16);
|
||||
extern s32 osGbpakReadId(OSPfs *, OSGbpakId *, u8 *);
|
||||
extern s32 osGbpakCheckConnector(OSPfs *, u8 *);
|
||||
|
||||
|
||||
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
|
||||
|
||||
#ifdef _LANGUAGE_C_PLUS_PLUS
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* !_OS_GBPAK_H_ */
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user