thecozies
83fea6d310
v2.0.3
2022-07-19 11:35:48 -05:00
gheskett
8698cc0f89
Bugfix: patch_audio_bank crash (hopefully) resolved for good
2022-07-15 00:25:18 -04:00
Mr-Wiseguy
62d6ee135f
HackerSM64 2.0.2 release
2022-06-28 09:43:19 -04:00
thecozies
3d330e0b84
Merge pull request #387 from HackerN64/develop/2.0.1
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HackerSM64 2.0.2 Release
2022-06-28 08:40:54 -05:00
Arceveti
1691e48326
Fix inverted tilting pyramids when platform displacement 2 is disabled ( #397 )
2022-06-28 09:30:49 -04:00
Reonu
e5af0e8ca5
Add :Zone_Identifier files to gitignore ( #428 )
2022-06-28 09:28:54 -04:00
Mr-Wiseguy
cf570b4406
Added dcache coherency emulation test that disables instant input if passed (fixes Ares) ( #427 )
2022-06-28 12:57:14 +01:00
Reonu
1012fb7957
Add extra hud defines ( #409 )
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* Added extra HUD defines
* moved the defines to hud.h
2022-06-27 22:17:44 -04:00
Reonu
aa1a48afeb
Fix shindou audio bzero size ( #426 )
2022-06-27 22:15:47 -04:00
Mr-Wiseguy
5e1258e806
Merge branch 'master' into develop/2.0.1
2022-06-17 01:11:34 -04:00
Arceveti
c938bbf407
Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef ( #406 )
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* Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef
* Add legacy shadow ids to ShadowType enum
2022-06-09 15:52:10 +01:00
KazeEmanuar
a1ab7c51f0
Made raycasts not hit backfaces
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* Update name of lighting engine branch in readme
2022-06-09 10:04:58 -04:00
Arceveti
4cfbc656a9
Re-implement FALL_DAMAGE_HEIGHT_SMALL usage in play_far_fall_sound ( #407 )
2022-05-19 17:12:28 -04:00
Arceveti
fe6aee22e1
Remove redundant snufit offset vector (fixes gcc11 compiler warning) ( #395 )
2022-05-02 15:36:59 -04:00
Arceveti
ad3aa42eff
Fix construct_float by changing addiu to ori ( #394 )
2022-05-02 14:56:04 -04:00
Mr-Wiseguy
031cc24fa6
New profiler ( #390 )
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* Implemented new lightweight CPU/RDP profiler
* Integrated new profiler into puppyprint debug and improved profiler visuals, removed existing puppyprint profiling code
2022-05-01 00:42:58 -04:00
thecozies
8d06db06e1
Added specific extracted assets to gitignore ( #386 )
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* Added specific extracted assets to gitignore
* Add .orig files to gitignore
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com >
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com >
2022-04-28 17:50:27 +03:00
Arceveti
642a85fec6
Fix build warnings & errors when building non-US versions ( #305 )
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* Fix build warnings & errors when building non-US versions
* Revert ADSR_STATE_LOOP change in adsr_update in effects.c + add fallthrough comments + clean up ifdefs
* null initialization for loadedPool in heap.c
* Better placement of null initialization of arg0 in alloc_bank_or_seq
2022-04-15 12:46:17 -04:00
Reonu
3092929822
Tie JRB dark skybox with ENABLE_VANILLA_LEVEL_SPECIFIC_CHECKS ( #378 )
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The JRB skybox is darkened if you haven't collected JRB's first star. This behaviour should be under `ENABLE_VANILLA_LEVEL_SPECIFIC_CHECKS`
2022-04-14 18:53:11 -04:00
CrashOveride95
51f8ccfbb0
Comment out username printing during debug builds because people use their real names on their computers
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I still wanna give people the option so
2022-04-10 17:37:14 -04:00
CrashOveride95
2118234f9b
Remove datetime from version.c to make debug builds reproducible
2022-04-10 17:37:14 -04:00
Gregory Heskett
ac0299e5b5
Bugfix: 2x+ skyboxes given insufficient memory space ( #372 )
2022-03-30 18:41:22 -04:00
Fazana
f98d43c9de
Puppycamera hotfixes ( #367 )
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* fixed some embarassing typos
2022-03-27 03:20:28 -04:00
someone2639
bf8ea238e5
Fix some bad comment descriptions in math_util ( #328 )
2022-03-25 13:23:34 -04:00
Mr-Wiseguy
b3cb639e6e
Fixed makefile issue causing audio files to be compiled with different flags the first time they're built ( #318 )
2022-03-18 14:15:08 -04:00
Arceveti
12595397cd
Fix OBJECTS_REJ build error & warning + silhouette incompatibility ( #324 )
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* Fix OBJECTS_REJ build error & warning
* Fix Mario rendering
2022-03-18 11:03:39 -07:00
Arceveti
65eb5a755f
Reimplement 'FIX_WATER_RINGS' ( #325 )
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* Reimplement 'FIX_WATER_RINGS'
2022-03-18 11:02:38 -07:00
Gregory Heskett
eaf9d3e4f9
Merge pull request #352 from gheskett/develop/mingw-custom-audio-fix
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Fix custom audio files not compiling under MinGW (in case it ever matters)
2022-03-18 12:47:54 -05:00
Arceveti
8cfd9af4ee
Uncomment the last gSPPopMatrix in render_hud_cannon_reticle ( #351 )
2022-03-15 17:38:38 -04:00
gheskett
3f0143ec0f
Fix custom audio files not compiling under MinGW (in case it ever matters)
2022-03-13 18:57:17 -04:00
tuxlovesyou
33b2a07759
Added LOAD_MIO0_TEXTURE alias for backwards-compatibility ( #349 )
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Sometimes tools like Fast64 will export script.c files with
LOAD_MIO0_TEXTURE() macro "calls" even when you have "YAY0" toggled
under the export menu. To keep this from being a roadblock for
compilation, LOAD_MIO0_TEXTURE() is defined in this commit as an alias
to the LOAD_YAY0_TEXTURE() macro! :-)
2022-03-11 22:10:46 -05:00
axollyon
a0e8600776
Saves default conf on boot now, simplify condition ( #321 )
2022-03-08 08:49:10 -06:00
Arceveti
4265019923
Fix NON_STOP_STARS & bhvCelebrationStar related issues with Bowser keys ( #299 )
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Fix NON_STOP_STARS issues & bhvCelebrationStar related issues with Bowser keys
2022-01-22 14:07:55 -08:00
Arceveti
730f020b6d
Fix formatting inconsistencies in config files ( #303 )
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Fix formatting inconsistencies in config files
2022-01-21 20:00:25 -08:00
Arceveti
483b72e7da
Fix render menu buttons functions ( #300 )
2022-01-19 14:41:14 -08:00
Arceveti
36d41a7f94
Renamed HackerSM64 modified assets so they don't conflict with vanilla assets ( #293 )
2022-01-16 21:30:06 -08:00
Arceveti
af34a81c06
Fix credits text ifdef ( #301 )
2022-01-16 21:29:06 -08:00
Mr-Wiseguy
3fac5ad059
Downgraded from F3DZEX2.08J to F3DZEX2.08I so that point lighting works on Jabo ( #313 )
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* Downgraded from F3DZEX2.08J to F3DZEX2.08I so that point lighting works on Jabo
* Swapped to MM's rspboot to fix bug caused by MM's F3DZEX2
2022-01-15 01:09:34 -05:00
Arceveti
6ba4fcdba1
Set oDrawingDistance to 4500 for WF breakable walls ( #304 )
2022-01-14 19:38:10 -08:00
Arceveti
38c6e456f1
Fix level enum conflict with 99+ levels ( #307 )
2022-01-14 19:37:56 -08:00
Mr-Wiseguy
7b58f63cbc
Merge pending master hotfixes into 2.0.2 #311
2022-01-14 22:25:09 -05:00
Arceveti
2329786f88
Make CLEARRAM mandatory ( #297 )
2022-01-12 15:00:22 -08:00
Arceveti
ca9f7967c8
Merge pull request #285 from Reonu/develop/arceveti/2.0.1/mr_i_iris_clipping
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Fix wrong Y offset for Mr. I iris
2022-01-11 14:01:25 -08:00
Arceveti
1b66355249
Merge pull request #284 from Reonu/develop/arceveti/2.0.1/jp_baserom_requirement
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JP Baserom is no longer required for US build
2022-01-10 20:52:31 -08:00
Arceveti
0789cf118e
Only extract assets from JP/EU/SH roms if they exist
2022-01-10 20:50:37 -08:00
Arceveti
1b37e627bc
Merge pull request #283 from Reonu/develop/arceveti/2.0.1/no_getting_buried_compiler_warning
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Fix build warning when NO_GETTING_BURIED is enabled
2022-01-10 20:31:38 -08:00
Arceveti
886d9841a8
Better Mr. I offset fix
2022-01-10 18:27:08 -08:00
Arceveti
3d24cdee18
Merge pull request #280 from Reonu/develop/arceveti/2.0.1/hardcoded_cos_values
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Fix hardcoded cos values in sm64.h
2022-01-07 00:00:59 -08:00
Arceveti
c9523aaa0b
Fix wrong Y offset for Mr. I iris
2022-01-04 23:31:39 -08:00
Arceveti
84bbd2ae14
JP Baserom is no longer required for US build
2022-01-04 22:55:19 -08:00
Arceveti
9caafc54eb
Fix build warning when NO_GETTING_BURIED is enabled
2022-01-04 22:18:35 -08:00
Arceveti
feff004ef9
Fix hardcoded cos values in sm64.h
2022-01-02 18:46:31 -08:00