Commit Graph

787 Commits

Author SHA1 Message Date
Reonu
c228f8583f rename CUSTOM_DEBUG, add comments (#275) 2021-12-30 09:35:37 -06:00
thecozies
fde55ad6ef Improved movement config documentation related to turning around (#271)
Fixes #270
2021-12-30 04:57:36 -06:00
thecozies
47b20c859f Config cleanup/refactor (#269)
* Moved puppyprint define to graphics / rearranged some debug defines for ease of access

* Moved compatibility safeguards to config_safeguards.h

* spacing and comment formatting

* #272 Move GFX_POOL_SIZE to config_graphics.h

* disable EASIER_DIALOG_TRIGGER by default

* prevent redefining warnings

* small ifdef typo

* changed ifndef to undefs

Fixes #262
Fixes #272
2021-12-29 18:19:41 -06:00
thecozies
f9db11c7ec derive margin_radius from radius after capping at 200 (#266)
Fixes #259
2021-12-29 13:06:00 -06:00
thecozies
34b0eba5c1 skip wall offsets < 0 (#255)
Fixes #255
2021-12-28 12:26:32 -06:00
Reonu
d71063f270 Fixed save and quitting while in widescreen (#257)
* Fixed save and quitting while in widescreen

* use define for the level

* all my homies hate ifdefs
2021-12-28 18:25:37 +00:00
Arceveti
2baabaf687 Swap static and dynamic surface checks back to vanilla order (#253)
* Swap static and dynamic surface checks back to vanilla order

* re-enable DISABLE_ALL config

Fixes #251 #252
2021-12-28 08:56:39 -06:00
Arceveti
133334994a Fix stuttering on thin slopes (#248)
* Fix stuttering on thin slopes

* Revert vec3f_find_ceil calls to vanilla

* Rename vec3f_find_ceil to find_mario_ceil

* Update src/engine/surface_collision.h

Fixes #249
2021-12-28 05:58:08 -06:00
thecozies
b564bed602 revert air step line to vanilla to fix bitfs scaling platform issue (#247)
Fixes #200
2021-12-27 13:03:13 -06:00
Reonu
947c8c5234 Renamed HD_INTRO_TEXTURES define, separated intro floombas 2021-12-26 02:53:00 +00:00
thecozies
119e34bae5 revert ceil buffer 2021-12-25 08:14:26 -06:00
Reonu
d99b79f335 Merge pull request #234 from Reonu/develop/arceveti/refactor/more_unlock_all
Make UNLOCK_ALL apply to more things
2021-12-24 22:19:32 +00:00
Arceveti
21c16b0482 UNLOCK_ALL unlocks cap boxes (slightly more epic edition) 2021-12-24 14:13:24 -08:00
Reonu
bb32509898 UNLOCK_ALL unlocks the cap boxes 2021-12-24 21:54:52 +00:00
Arceveti
247dd8eab9 Apply suggested changes 2021-12-24 11:24:28 -08:00
Reonu
eb0f4792b7 Merge pull request #238 from Reonu/develop/refactor__water-upwarp-define
Added WATER_PLUNGE_UPWARP define
2021-12-24 18:11:52 +00:00
Arceveti
d1e9c84326 Fix how shadows handle water/transparency/height (#228)
* Fix how shadows handle water/transparency/height

* Change shadow check for flying carpets from a level specific check to a oPlatformOnTrackType check

Fixes #179
2021-12-24 11:08:13 -06:00
thecozies
9dda63419d added WATER_PLUNGE_UPWARP define 2021-12-24 09:06:47 -06:00
Arceveti
4b4740ec43 Change chain chomp load/unload distances depending on number of segments (#237)
Fixes #192
2021-12-24 06:20:59 -06:00
Arceveti
5915a5e7f2 Fix wrong ifdef/ifndef in bhv_invisible_objects_under_bridge_init 2021-12-23 15:19:09 -08:00
Arceveti
f5a6159104 Make UNLOCK_ALL apply to more things 2021-12-23 15:12:15 -08:00
Arceveti
b205c47da9 Fix coin formation coins being deleted if they spawn in the middle of a floor, also fix TTM slide coin position (#232)
Fixes #201
2021-12-23 16:37:45 -06:00
Arceveti
5c21b3467d Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled (#211)
* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled

* Change vtl decrement in visual_surface_display from 6 to 3

Fixes #207
2021-12-22 15:47:49 -06:00
Fazana
6a341ad1ba Default all objects to non-rej (#227)
Fixes #221 (Default all objects to non-rej)

* Fix #221
2021-12-22 14:03:38 -06:00
Mr-Wiseguy
468ecb80a5 Moved extended bounds and world scale configuration to a new config_world.h file 2021-12-22 11:55:48 -05:00