Arceveti
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e672193e67
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Add START_LEVEL define + some cleanup
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2021-10-14 18:48:16 -07:00 |
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Arceveti
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53f312e37c
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Merge branch 'dev' of https://github.com/Reonu/HackerSM64 into nightly
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2021-10-13 17:36:32 -07:00 |
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Arceveti
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a6492a2170
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Some more cleanup
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2021-10-12 18:53:59 -07:00 |
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gheskett
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a7ae3aae4e
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Remove useless commented code
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2021-10-08 01:50:55 -04:00 |
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gheskett
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5e2ddf3f42
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Title screen floomba works!
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2021-10-08 01:35:23 -04:00 |
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gheskett
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551e495dd2
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Call area_update_objects instead for proper animation loading
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2021-10-07 23:22:49 -04:00 |
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gheskett
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6228fb8020
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Still can't figure out how to draw floomba on splash screen; every other piece of code here is fully functional now
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2021-10-07 00:14:51 -04:00 |
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gheskett
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a6d62b5734
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Game now boots, Floomba still not visible
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2021-10-06 02:18:25 -04:00 |
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gheskett
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7cf7b4c33b
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Broke the splash screen :D
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2021-10-05 22:50:38 -04:00 |
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Fazana
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1ad8fc51e1
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Update script.c
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2021-09-24 17:28:02 +01:00 |
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Mineqwerty
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bab6cb3435
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Fixed save and quit with no mario head define
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2021-09-24 11:27:29 -04:00 |
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Arceveti
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6fcbb42632
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Name warp-related defines and add option to disable intro demo
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2021-09-23 17:37:05 -07:00 |
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Arceveti
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604b1405a2
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Make debug level select work without KEEP_MARIO_HEAD
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2021-09-15 10:40:21 -07:00 |
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Fazana
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ccfa157455
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Farcall
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2021-08-22 13:39:47 +01:00 |
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Reonu
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a589e17a17
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Refresh 14
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2021-07-13 16:52:38 +01:00 |
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CrashOveride95
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3b6eb5b5e1
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Merge branch 'master' of https://github.com/n64decomp/sm64
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2021-07-13 11:40:46 -04:00 |
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n64
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f9982e0ef5
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Refresh 14
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2021-07-12 23:17:54 -04:00 |
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Reonu
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689c70d25a
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skip goddard screen if goddard isn't built
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2021-06-29 20:56:38 +01:00 |
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Reonu
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98a09b0703
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Added title screen skip, toggleable in config.h
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2021-05-26 15:01:56 +01:00 |
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Reonu
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4ec84ad51c
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Added mario head skip as a toggle in config.h
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2021-05-26 14:55:59 +01:00 |
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Reonu
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a4ddfd8bc8
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Mario head skip
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2021-05-06 22:32:09 +01:00 |
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CrashOveride95
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ea6c7d60e1
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Add goddard as togglable and stop linking segments seperately
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2021-03-28 20:54:54 -04:00 |
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CrashOveride95
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5e042fd82c
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Begin HVQM support
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2020-12-08 21:41:03 -05:00 |
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CrashOveride95
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15c0bfedbb
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Port libultra and yay0 (shindou is broken currently)
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2020-12-03 20:19:03 -05:00 |
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n64
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6d87c424b8
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Refresh 13
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2020-12-03 14:26:38 -05:00 |
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