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fix line jump oopsie
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@@ -23,7 +23,8 @@ ALIGNED8 static const Texture white_particle_small_texture[] = {
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// 0x04032980 - 0x040329E0
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const Gfx white_particle_small_dl_begin[] = {
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gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
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gsDPLoadTextureBlock(white_particle_small_texture, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 16, 0, G_TX_CLAMP, G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
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gsSPEndDisplayList(),
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