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@@ -2024,7 +2024,7 @@ s32 cur_obj_update_dialog(s32 actionArg, s32 dialogFlags, s32 dialogID, UNUSED s
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s32 dialogResponse = DIALOG_RESPONSE_NONE;
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switch (o->oDialogState) {
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#if BUGFIX_DIALOG_TIME_STOP
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#ifdef BUGFIX_DIALOG_TIME_STOP
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case DIALOG_STATUS_ENABLE_TIME_STOP:
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// Patched :(
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// Wait for Mario to be ready to speak, and then enable time stop
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@@ -2109,7 +2109,7 @@ s32 cur_obj_update_dialog_with_cutscene(s32 actionArg, s32 dialogFlags, s32 cuts
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s32 doneTurning = TRUE;
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switch (o->oDialogState) {
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#if BUGFIX_DIALOG_TIME_STOP
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#ifdef BUGFIX_DIALOG_TIME_STOP
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case DIALOG_STATUS_ENABLE_TIME_STOP:
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// Wait for Mario to be ready to speak, and then enable time stop
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if (mario_ready_to_speak() || gMarioState->action == ACT_READING_NPC_DIALOG) {
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