updated level script commands to take u16 models

This commit is contained in:
someone2639
2021-05-26 17:52:15 -04:00
committed by farisawan-2000
parent 2bedce7f1f
commit a4a6a85312
2 changed files with 21 additions and 18 deletions

View File

@@ -210,8 +210,9 @@
CMD_BBH(0x20, 0x04, 0x0000)
#define LOAD_MODEL_FROM_DL(model, dl, layer) \
CMD_BBH(0x21, 0x08, ((layer << 12) | model)), \
CMD_PTR(dl)
CMD_BBH(0x21, 0x0C, 0), \
CMD_PTR(dl), \
CMD_HH(layer, model)
#define LOAD_MODEL_FROM_GEO(model, geo) \
CMD_BBH(0x22, 0x08, model), \
@@ -224,18 +225,20 @@
CMD_W(unk8)
#define OBJECT_WITH_ACTS(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, acts) \
CMD_BBBB(0x24, 0x18, acts, model), \
CMD_BBBB(0x24, 0x1C, acts, 0x00), \
CMD_HHHHHH(posX, posY, posZ, angleX, angleY, angleZ), \
CMD_W(behParam), \
CMD_PTR(beh)
CMD_PTR(beh), \
CMD_HH(0, model)
#define OBJECT(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh) \
OBJECT_WITH_ACTS(model, posX, posY, posZ, angleX, angleY, angleZ, behParam, beh, 0x1F)
#define MARIO(unk3, behArg, beh) \
CMD_BBBB(0x25, 0x0C, 0x00, unk3), \
#define MARIO(model, behArg, beh) \
CMD_BBH(0x25, 0x10, 0), \
CMD_W(behArg), \
CMD_PTR(beh)
CMD_PTR(beh), \
CMD_HH(0, model)
#define WARP_NODE(id, destLevel, destArea, destNode, flags) \
CMD_BBBB(0x26, 0x08, id, destLevel), \

View File

@@ -375,20 +375,20 @@ static void level_cmd_end_area(void) {
}
static void level_cmd_load_model_from_dl(void) {
s16 val1 = CMD_GET(s16, 2) & 0x0FFF;
s16 val2 = ((u16)CMD_GET(s16, 2)) >> 12;
void *val3 = CMD_GET(void *, 4);
ModelID model = CMD_GET(ModelID, 0xA);
s16 layer = CMD_GET(u16, 0x8);
void *dl_ptr = CMD_GET(void *, 4);
if (val1 < 256) {
gLoadedGraphNodes[val1] =
(struct GraphNode *) init_graph_node_display_list(sLevelPool, 0, val2, val3);
if (model < 65536) {
gLoadedGraphNodes[model] =
(struct GraphNode *) init_graph_node_display_list(sLevelPool, 0, layer, dl_ptr);
}
sCurrentCmd = CMD_NEXT;
}
static void level_cmd_load_model_from_geo(void) {
u16 arg0 = CMD_GET(u16, 2);
ModelID arg0 = CMD_GET(ModelID, 2);
void *arg1 = CMD_GET(void *, 4);
if (arg0 < 65536) {
@@ -404,13 +404,13 @@ static void level_cmd_23(void) {
f32 f;
} arg2;
s16 model = CMD_GET(s16, 2) & 0x0FFF;
ModelID model = CMD_GET(s16, 2) & 0x0FFF;
s16 arg0H = ((u16)CMD_GET(s16, 2)) >> 12;
void *arg1 = CMD_GET(void *, 4);
// load an f32, but using an integer load instruction for some reason (hence the union)
arg2.i = CMD_GET(s32, 8);
if (model < 256) {
if (model < 65536) {
// GraphNodeScale has a GraphNode at the top. This
// is being stored to the array, so cast the pointer.
gLoadedGraphNodes[model] =
@@ -428,7 +428,7 @@ static void level_cmd_init_mario(void) {
gMarioSpawnInfo->areaIndex = 0;
gMarioSpawnInfo->behaviorArg = CMD_GET(u32, 4);
gMarioSpawnInfo->behaviorScript = CMD_GET(void *, 8);
gMarioSpawnInfo->unk18 = gLoadedGraphNodes[CMD_GET(u8, 3)];
gMarioSpawnInfo->unk18 = gLoadedGraphNodes[CMD_GET(ModelID, 0xE)];
gMarioSpawnInfo->next = NULL;
sCurrentCmd = CMD_NEXT;
@@ -440,7 +440,7 @@ static void level_cmd_place_object(void) {
struct SpawnInfo *spawnInfo;
if (sCurrAreaIndex != -1 && ((CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
model = CMD_GET(u8, 3);
model = CMD_GET(ModelID, 0x1A);
spawnInfo = alloc_only_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
spawnInfo->startPos[0] = CMD_GET(s16, 4);