Added support for skybox sizes

This commit is contained in:
MineQwerty
2021-07-11 22:54:09 -04:00
parent fe8243ef14
commit 79e030ac02

View File

@@ -1722,10 +1722,6 @@ void func_sh_8025574C(void) {
s32 execute_mario_action(UNUSED struct Object *o) {
s32 inLoop = TRUE;
if (gPlayer1Controller->buttonPressed & L_TRIG) {
gMarioState->pos[0] += 65536.0f;
}
if (gMarioState->action) {
gMarioState->marioObj->header.gfx.node.flags &= ~GRAPH_RENDER_INVISIBLE;
mario_reset_bodystate(gMarioState);