Fix FIX_GROUND_TURN_RADIUS

This commit is contained in:
Arceveti
2021-09-24 14:45:01 -07:00
parent 12c362ac86
commit 4b5aab672a

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@@ -486,7 +486,7 @@ void update_walking_speed(struct MarioState *m) {
turnRange = 0xFFF;
}
m->faceAngle[1] =
m->intendedYaw - approach_s32((s16)(m->intendedYaw - m->faceAngle[1]), 0, 0x800, 0x800);
m->intendedYaw - approach_s32((s16)(m->intendedYaw - m->faceAngle[1]), 0, turnRange, turnRange);
}
#else
m->faceAngle[1] =