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actor documentation: penguin
This commit is contained in:
@@ -1,44 +1,40 @@
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// 0x0C000104
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const GeoLayout penguin_geo[] = {
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#if defined(VERSION_EU) || defined(VERSION_SH)
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GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0x96, 60),
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#else
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GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x96, 100),
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#endif
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GEO_OPEN_NODE(),
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GEO_SCALE(0x00, 16384),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 40, penguin_seg5_dl_05007540),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, -51, 84, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05007198),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 51, 84, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_050071E8),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, -38, -54, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05007238),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 38, -54, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_050072C8),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 111, -19, NULL),
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GEO_OPEN_NODE(),
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GEO_SWITCH_CASE(5, geo_switch_tuxie_mother_eyes),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05006428),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05006458),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05006488),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_050064B8),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_050064E8), // unused, seen in Shoshinkai 1995 footage
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0x96, 60),
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GEO_OPEN_NODE(),
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GEO_SCALE(0x00, 16384),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 40, penguin_seg5_dl_05007540),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, -51, 84, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05007198),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 51, 84, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_050071E8),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, -38, -54, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_05007238),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 38, -54, -13, NULL),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_050072C8),
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GEO_CLOSE_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 111, -19, NULL),
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GEO_OPEN_NODE(),
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GEO_SWITCH_CASE(5, geo_switch_tuxie_mother_eyes),
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GEO_OPEN_NODE(),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_head_eyes_open),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_head_eyes_half_closed),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_head_eyes_closed),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_head_eyes_angry),
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GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, penguin_seg5_dl_head_eyes_sad), // unused, seen in Shoshinkai 1995 footage
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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@@ -25,55 +25,55 @@ static const Lights1 penguin_seg5_lights_05002DC8 = gdSPDefLights1(
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);
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// 0x05002DE0
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ALIGNED8 static const Texture penguin_seg5_texture_05002DE0[] = {
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ALIGNED8 static const Texture penguin_seg5_texture_eye_open[] = {
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#include "actors/penguin/penguin_eye_open.rgba16.inc.c"
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};
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// 0x050035E0
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ALIGNED8 static const Texture penguin_seg5_texture_050035E0[] = {
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ALIGNED8 static const Texture penguin_seg5_texture_eye_half_closed[] = {
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#include "actors/penguin/penguin_eye_half_closed.rgba16.inc.c"
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};
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// 0x05003DE0
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ALIGNED8 static const Texture penguin_seg5_texture_05003DE0[] = {
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ALIGNED8 static const Texture penguin_seg5_texture_eye_closed[] = {
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#include "actors/penguin/penguin_eye_closed.rgba16.inc.c"
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};
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// 0x050045E0
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ALIGNED8 static const Texture penguin_seg5_texture_050045E0[] = {
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ALIGNED8 static const Texture penguin_seg5_texture_eye_angry[] = {
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#include "actors/penguin/penguin_eye_angry.rgba16.inc.c"
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};
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// 0x05004DE0
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ALIGNED8 static const Texture penguin_seg5_texture_05004DE0[] = {
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ALIGNED8 static const Texture penguin_seg5_texture_eye_sad[] = {
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#include "actors/penguin/penguin_eye_angry_unused.rgba16.inc.c"
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};
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// 0x050055E0
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ALIGNED8 static const Texture penguin_seg5_texture_050055E0[] = {
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ALIGNED8 static const Texture penguin_seg5_texture_beak[] = {
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#include "actors/penguin/penguin_beak.rgba16.inc.c"
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};
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// 0x05005DE0
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static const Lights1 penguin_seg5_lights_05005DE0 = gdSPDefLights1(
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static const Lights1 penguin_seg5_lights_head = gdSPDefLights1(
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0x04, 0x0f, 0x41,
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0x0b, 0x26, 0xa4, 0x28, 0x28, 0x28
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);
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// 0x05005DF8
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static const Lights1 penguin_seg5_lights_05005DF8 = gdSPDefLights1(
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static const Lights1 penguin_seg5_lights_beak_top = gdSPDefLights1(
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0x66, 0x66, 0x66,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x05005E10
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static const Lights1 penguin_seg5_lights_05005E10 = gdSPDefLights1(
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static const Lights1 penguin_seg5_lights_beak_bottom = gdSPDefLights1(
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0x60, 0x55, 0x0b,
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0xf2, 0xd5, 0x1c, 0x28, 0x28, 0x28
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);
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// 0x05005E28
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static const Vtx penguin_seg5_vertex_05005E28[] = {
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static const Vtx penguin_seg5_vertex_eyes[] = {
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{{{ 27, 97, 36}, 0, { 484, 1164}, {0xac, 0x4a, 0x3a, 0xff}}},
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{{{ 79, 90, 42}, 0, { 696, -154}, {0x32, 0x64, 0x3b, 0xff}}},
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{{{ 57, 105, 0}, 0, { -440, 404}, {0x31, 0x75, 0x00, 0xff}}},
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@@ -85,7 +85,7 @@ static const Vtx penguin_seg5_vertex_05005E28[] = {
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};
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// 0x05005EA8
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static const Vtx penguin_seg5_vertex_05005EA8[] = {
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static const Vtx penguin_seg5_vertex_beak_top[] = {
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{{{ 26, 154, 0}, 0, { -468, 1134}, {0x2c, 0x77, 0xff, 0xff}}},
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{{{ 27, 97, 36}, 0, { 1974, 1130}, {0xac, 0x4a, 0x3a, 0xff}}},
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{{{ 57, 105, 0}, 0, { 1030, -328}, {0x31, 0x75, 0x00, 0xff}}},
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@@ -144,35 +144,35 @@ static const Vtx penguin_seg5_vertex_050060E8[] = {
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};
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// 0x05006158
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static const Vtx penguin_seg5_vertex_05006158[] = {
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static const Vtx penguin_seg5_vertex_beak_bottom[] = {
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{{{ 27, 97, 36}, 0, { 0, 0}, {0xac, 0x4a, 0x3a, 0xff}}},
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{{{ 26, 154, 0}, 0, { 0, 0}, {0x2c, 0x77, 0xff, 0xff}}},
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{{{ 27, 97, -35}, 0, { 0, 0}, {0xbc, 0x50, 0xba, 0xff}}},
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};
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// 0x05006188 - 0x050061C8
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const Gfx penguin_seg5_dl_05006188[] = {
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gsSPLight(&penguin_seg5_lights_05005DE0.l, 1),
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gsSPLight(&penguin_seg5_lights_05005DE0.a, 2),
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gsSPVertex(penguin_seg5_vertex_05005E28, 8, 0),
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const Gfx penguin_seg5_sub_dl_eyes_model[] = {
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gsSPLight(&penguin_seg5_lights_head.l, 1),
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gsSPLight(&penguin_seg5_lights_head.a, 2),
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gsSPVertex(penguin_seg5_vertex_eyes, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 6, 5, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x050061C8 - 0x050061F8
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const Gfx penguin_seg5_dl_050061C8[] = {
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gsSPLight(&penguin_seg5_lights_05005DF8.l, 1),
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gsSPLight(&penguin_seg5_lights_05005DF8.a, 2),
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gsSPVertex(penguin_seg5_vertex_05005EA8, 4, 0),
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const Gfx penguin_seg5_sub_dl_beak_model[] = {
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gsSPLight(&penguin_seg5_lights_beak_top.l, 1),
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gsSPLight(&penguin_seg5_lights_beak_top.a, 2),
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gsSPVertex(penguin_seg5_vertex_beak_top, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x050061F8 - 0x05006380
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const Gfx penguin_seg5_dl_050061F8[] = {
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gsSPLight(&penguin_seg5_lights_05005DE0.l, 1),
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gsSPLight(&penguin_seg5_lights_05005DE0.a, 2),
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const Gfx penguin_seg5_sub_dl_head_model[] = {
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gsSPLight(&penguin_seg5_lights_head.l, 1),
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gsSPLight(&penguin_seg5_lights_head.a, 2),
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gsSPVertex(penguin_seg5_vertex_05005EE8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 1, 5, 0x0, 1, 4, 6, 0x0),
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@@ -196,15 +196,15 @@ const Gfx penguin_seg5_dl_050061F8[] = {
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 0, 2, 0x0, 5, 2, 3, 0x0),
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gsSP2Triangles( 2, 5, 4, 0x0, 4, 5, 6, 0x0),
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gsSPLight(&penguin_seg5_lights_05005E10.l, 1),
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gsSPLight(&penguin_seg5_lights_05005E10.a, 2),
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gsSPVertex(penguin_seg5_vertex_05006158, 3, 0),
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gsSPLight(&penguin_seg5_lights_beak_bottom.l, 1),
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gsSPLight(&penguin_seg5_lights_beak_bottom.a, 2),
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gsSPVertex(penguin_seg5_vertex_beak_bottom, 3, 0),
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gsSP1Triangle( 0, 1, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x05006380 - 0x050063C8
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const Gfx penguin_seg5_dl_05006380[] = {
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const Gfx penguin_seg5_sub_dl_head_begin[] = {
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gsDPPipeSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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@@ -212,73 +212,74 @@ const Gfx penguin_seg5_dl_05006380[] = {
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_BLENDRGBA, G_CC_BLENDRGBA),
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gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
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gsSPEndDisplayList(),
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};
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// 0x050063C8 - 0x05006428
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const Gfx penguin_seg5_dl_050063C8[] = {
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gsSPDisplayList(penguin_seg5_dl_05006188),
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const Gfx penguin_seg5_dl_head[] = {
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gsSPDisplayList(penguin_seg5_sub_dl_eyes_model),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_050055E0),
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gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_beak),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPDisplayList(penguin_seg5_dl_050061C8),
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gsSPDisplayList(penguin_seg5_sub_dl_beak_model),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
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gsSPDisplayList(penguin_seg5_sub_dl_head_model),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPDisplayList(penguin_seg5_dl_050061F8),
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gsSPEndDisplayList(),
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};
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// 0x05006428 - 0x05006458
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const Gfx penguin_seg5_dl_05006428[] = {
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gsSPDisplayList(penguin_seg5_dl_05006380),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_05002DE0),
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const Gfx penguin_seg5_dl_head_eyes_open[] = {
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gsSPDisplayList(penguin_seg5_sub_dl_head_begin),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_eye_open),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPDisplayList(penguin_seg5_dl_050063C8),
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gsSPDisplayList(penguin_seg5_dl_head),
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gsSPEndDisplayList(),
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};
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||||
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||||
// 0x05006458 - 0x05006488
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const Gfx penguin_seg5_dl_05006458[] = {
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gsSPDisplayList(penguin_seg5_dl_05006380),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_050035E0),
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const Gfx penguin_seg5_dl_head_eyes_half_closed[] = {
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gsSPDisplayList(penguin_seg5_sub_dl_head_begin),
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_eye_half_closed),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPDisplayList(penguin_seg5_dl_050063C8),
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gsSPDisplayList(penguin_seg5_dl_head),
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gsSPEndDisplayList(),
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||||
};
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||||
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||||
// 0x05006488 - 0x050064B8
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const Gfx penguin_seg5_dl_05006488[] = {
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gsSPDisplayList(penguin_seg5_dl_05006380),
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||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_05003DE0),
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||||
const Gfx penguin_seg5_dl_head_eyes_closed[] = {
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||||
gsSPDisplayList(penguin_seg5_sub_dl_head_begin),
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||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_eye_closed),
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||||
gsDPLoadSync(),
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||||
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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||||
gsSPDisplayList(penguin_seg5_dl_050063C8),
|
||||
gsSPDisplayList(penguin_seg5_dl_head),
|
||||
gsSPEndDisplayList(),
|
||||
};
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||||
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||||
// 0x050064B8 - 0x050064E8
|
||||
const Gfx penguin_seg5_dl_050064B8[] = {
|
||||
gsSPDisplayList(penguin_seg5_dl_05006380),
|
||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_050045E0),
|
||||
const Gfx penguin_seg5_dl_head_eyes_angry[] = {
|
||||
gsSPDisplayList(penguin_seg5_sub_dl_head_begin),
|
||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_eye_angry),
|
||||
gsDPLoadSync(),
|
||||
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
||||
gsSPDisplayList(penguin_seg5_dl_050063C8),
|
||||
gsSPDisplayList(penguin_seg5_dl_head),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
// 0x050064E8 - 0x05006518
|
||||
const Gfx penguin_seg5_dl_050064E8[] = {
|
||||
gsSPDisplayList(penguin_seg5_dl_05006380),
|
||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_05004DE0),
|
||||
const Gfx penguin_seg5_dl_head_eyes_sad[] = {
|
||||
gsSPDisplayList(penguin_seg5_sub_dl_head_begin),
|
||||
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, penguin_seg5_texture_eye_sad),
|
||||
gsDPLoadSync(),
|
||||
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
||||
gsSPDisplayList(penguin_seg5_dl_050063C8),
|
||||
gsSPDisplayList(penguin_seg5_dl_head),
|
||||
gsSPEndDisplayList(),
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user