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https://github.com/HackerN64/HackerOoT.git
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53 lines
1.7 KiB
C
53 lines
1.7 KiB
C
/*****************
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* GAME SETTINGS *
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*****************/
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/**
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* F3DEX3 options
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* This only works on "LLE-Emulators" like ares or ParaLLEl. It will not work on standard Project64.
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* ``ENABLE_F3DEX3_RECOMMENDATIONS`` will enable the recommended changes listed in F3DEX3's readme
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* ``ENABLE_F3DEX3_NEW_FEATURES`` will enable the required changes to use the new features from F3DEX3
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*/
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#define ENABLE_F3DEX3 true
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#define ENABLE_F3DEX3_RECOMMENDATIONS true // missing matrix stuff + fast64 re-export process
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#define ENABLE_F3DEX3_NOSYNCS false // not working properly currently
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#define ENABLE_F3DEX3_LIGHT_RECO false // unfinished, faster but experimental (reco -> recommendations)
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// #define ENABLE_F3DEX3_NEW_FEATURES true // not implemented yet
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/**
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* Other graphical settings
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*/
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// Enable or disable Link's LOD model (the low poly model)
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#define ENABLE_LINK_LOD false
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// Disables AA (Improves console performance but causes visible seams between unconnected geometry).
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// #define DISABLE_AA false
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// Rupee counter icon changes color with wallet upgrades like in MM
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#define MM_WALLET_ICON_COLORS true
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/**
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* Applies the anti-aliasing filter for the background of the pause menu.
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* Note: this adds a significant delay when pausing.
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*/
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#define ENABLE_PAUSE_BG_AA false
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// Use the button colors of the N64 version instead of GameCube
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#define N64_BTN_COLORS true
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/*
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* Motion Blur
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*/
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#define ENABLE_MOTION_BLUR true
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/**
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* Widescreen mode
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* Use the button combo Z + R + D-Pad Up to toggle
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* Note: pre-rendered scenes with the fixed camera mode won't re-scale properly
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*/
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#define ENABLE_WIDESCREEN false
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// Force widescreen mode regardless of SaveContext
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#define FORCE_WIDESCREEN false
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