/***************** * GAME SETTINGS * *****************/ /** * F3DEX3 options * This only works on "LLE-Emulators" like ares or ParaLLEl. It will not work on standard Project64. * ``ENABLE_F3DEX3_RECOMMENDATIONS`` will enable the recommended changes listed in F3DEX3's readme * ``ENABLE_F3DEX3_NEW_FEATURES`` will enable the required changes to use the new features from F3DEX3 */ #define ENABLE_F3DEX3 true #define ENABLE_F3DEX3_RECOMMENDATIONS true // missing matrix stuff + fast64 re-export process #define ENABLE_F3DEX3_NOSYNCS false // not working properly currently #define ENABLE_F3DEX3_LIGHT_RECO false // unfinished, faster but experimental (reco -> recommendations) // #define ENABLE_F3DEX3_NEW_FEATURES true // not implemented yet /** * Other graphical settings */ // Enable or disable Link's LOD model (the low poly model) #define ENABLE_LINK_LOD false // Disables AA (Improves console performance but causes visible seams between unconnected geometry). // #define DISABLE_AA false // Rupee counter icon changes color with wallet upgrades like in MM #define MM_WALLET_ICON_COLORS true /** * Applies the anti-aliasing filter for the background of the pause menu. * Note: this adds a significant delay when pausing. */ #define ENABLE_PAUSE_BG_AA false // Use the button colors of the N64 version instead of GameCube #define N64_BTN_COLORS true /* * Motion Blur */ #define ENABLE_MOTION_BLUR true /** * Widescreen mode * Use the button combo Z + R + D-Pad Up to toggle * Note: pre-rendered scenes with the fixed camera mode won't re-scale properly */ #define ENABLE_WIDESCREEN false // Force widescreen mode regardless of SaveContext #define FORCE_WIDESCREEN false