Commit Graph

  • 47e25298a0 Decompile code_800FD970 (#141) Tharo 2020-05-15 18:58:14 +01:00
  • 82b464b864 remove game.s (#140) Random 2020-05-15 11:14:38 +02:00
  • 1a51ad5944 Decompile z_vr_box_draw.c (#138) Random 2020-05-15 11:14:07 +02:00
  • d556999b2b Decompile remaining z_vis... files (#131) Random 2020-05-15 11:02:39 +02:00
  • 461525b40c Resolve last NON_MATCHING in Oceff_Storm (#139) Ethan Roseman 2020-05-15 04:59:09 -04:00
  • d35a47e044 Decompiled ovl_Bg_Hidan_Kousi (#136) Ethan Roseman 2020-05-14 19:42:26 -04:00
  • 44ffb7ec62 Decomp game.c (#129) krimtonz 2020-05-14 18:11:33 -05:00
  • efa9742984 Match Audio_NoteSetVelPanReverb (#132) Synray 2020-05-14 12:25:54 -07:00
  • 23ad9cec33 Fix GenColliderInit bugs, add filemap.py for mapping rom/vram addresses (#133) mzxrules 2020-05-14 15:25:32 -04:00
  • 2a7bdc5c28 en_fu OK (#126) fig02 2020-05-13 21:18:45 -04:00
  • 08d9fee6e4 Decompile speed_meter.c and add VIEWPORT_INIT macro (#127) Random 2020-05-13 05:05:55 +02:00
  • 74a654ecae Decompile audioMgr (#124) Tharo 2020-05-11 01:04:41 +01:00
  • 8e7ca2d497 35/37 Functions Decompiled in ovl_En_Heishi2 (#117) Lucas Shaw 2020-05-10 16:44:04 -07:00
  • 7d7c851289 ovl_En_Heishi3 OK (#121) Lucas Shaw 2020-05-10 16:19:27 -07:00
  • 3e5ed389b9 Decompile the remaining Oceff actors + Add ichaindis.py (#125) Random 2020-05-10 19:09:26 +02:00
  • 40836f5d82 Decompile z_oceff_wipe (#122) Random 2020-05-09 22:58:02 +02:00
  • 4c68c61df5 Fixing Dockerfile (#123) Ethan Roseman 2020-05-07 23:58:42 -04:00
  • 0ebe904d0c En_Floormas OK (#97) krimtonz 2020-05-07 18:18:09 -05:00
  • 5acc4e2f66 Fix some jump table labels being treated as separate functions (#120) Roman971 2020-05-06 20:56:35 +02:00
  • f7187808bc Fix BSS of 2 actors to avoid hardcoded increments in the spec (#119) Roman971 2020-05-06 01:09:57 +02:00
  • 1425678d8a More actor cleanup Part 3 (#118) Roman971 2020-05-06 00:53:15 +02:00
  • f114df8929 More actor cleanup Part 2 (#116) Roman971 2020-05-04 21:02:51 +02:00
  • 8efddb0fe0 Decompiled ovl_Bg_Ddan_Kd (#110) zelda2773 2020-05-04 14:29:53 -04:00
  • 713de9b942 Decompiled ovl_En_Cow (#113) Ethan Roseman 2020-05-04 12:11:37 -04:00
  • ca20f56c09 Decompiled ovl_En_Ma3 (re-created) (#114) Ethan Roseman 2020-05-04 12:03:12 -04:00
  • a65554d586 Decompile most of ovl_En_Horse_Ganon (#108) Nathan Faltermeier 2020-05-04 10:43:04 -05:00
  • 10d45ed7ea Fix offset and size comments in collision_check structs (#115) Roman971 2020-05-04 13:04:32 +02:00
  • e4846409f9 Fix non matchings in En_Item00 and En_A_Obj (the 2 "code" actors) (#112) Roman971 2020-05-03 23:04:11 +02:00
  • e36015837b Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) Roman971 2020-05-02 06:05:44 +02:00
  • 3ca6082084 More actor cleanup Part 1 (#107) Roman971 2020-05-01 20:26:16 +02:00
  • 2b38920d7e Update README with "qemu-irix" instead of "qemu-irix.zip" (#106) Roman971 2020-05-01 19:19:40 +02:00
  • 1be400f5c4 Fixed misspelling of circle in z_fbdemo_circle.c (#105) Lucas Shaw 2020-05-01 10:15:10 -07:00
  • 9f98210488 Decompile z_map_exp.c (2 non matchings left) (#104) Roman971 2020-05-01 17:09:20 +02:00
  • 9f1c996db5 Remove unused asm left recently (#103) Roman971 2020-05-01 13:21:01 +02:00
  • 363d5d4194 Decompiled ovl_En_Ma2 (#93) Ethan Roseman 2020-05-01 06:08:39 -04:00
  • 4932e93ba2 Decompile 2 small files (code_8006BA00.c and code_8006C3A0.c) (#101) Roman971 2020-05-01 04:00:39 +02:00
  • d0ba37b148 Various makefile improvements (#99) Roman971 2020-05-01 03:49:35 +02:00
  • 9bb151006a Add installation instructions to the README (+ minor improvements) (#100) Roman971 2020-05-01 03:47:42 +02:00
  • 5525365f7f Decompiles most FBDemo and transition functions (#92) krimtonz 2020-04-30 13:41:09 -05:00
  • 16b304d548 Split remaining z_camera files (#98) krimtonz 2020-04-30 09:49:11 -05:00
  • 58e38276c6 rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) krimtonz 2020-04-27 23:14:27 -05:00
  • d58983494c Decompiled ovl_En_Ma1 (#83) Ethan Roseman 2020-04-27 01:47:35 -04:00
  • e126e37084 func_800418D0 and func_800417A0 in z_bgcheck.c, matching (#79) Dragorn421 2020-04-27 03:12:27 +02:00
  • 28387947e2 vtx extractor (#94) krimtonz 2020-04-26 17:14:41 -05:00
  • ff25b89b13 Finish code_8007BF90 (#95) Synray 2020-04-25 19:55:19 -07:00
  • aa91a7ee32 z_collision_check.c (#73) mzxrules 2020-04-25 22:43:35 -04:00
  • f9bdb1d58a Docker Support for OSX (#91) Ethan Roseman 2020-04-24 20:34:00 -04:00
  • 4d3d264624 Decompile code_801067F0, 80106860, 801068B0 (#89) Synray 2020-04-23 01:59:25 -07:00
  • 0a59863457 Disassemble the rom header and entrypoint function (#87) Roman971 2020-04-22 19:44:46 +02:00
  • 26b8e77f99 Fix ROM and function pointers in overlays (#88) Roman971 2020-04-22 19:44:11 +02:00
  • 3c440ef7f1 Finished code_801031F0.c, guPosition.c, guLookAtHilite.c (#84) Lucas Shaw 2020-04-22 10:20:49 -07:00
  • 06b731c494 Match sys_math.c and one in z_scene_table.c (#90) JoshDuMan 2020-04-22 12:18:53 -04:00
  • b8a0751518 Match coss.c (#86) JoshDuMan 2020-04-21 17:40:56 -04:00
  • e050319e07 Decompile playback.c (#82) JoshDuMan 2020-04-21 04:19:33 -04:00
  • aecf375b84 Fix all RAM pointers in overlays (#81) Roman971 2020-04-19 17:57:38 +02:00
  • ee48867446 Math Files (#76) krimtonz 2020-04-18 22:28:24 -05:00
  • eefbe9afe1 Decompile code_800D2E30 and use struct in code_800A9F30 (#80) Synray 2020-04-18 19:56:53 -07:00
  • 21750d5aee Naming some functions in libultra_code, decompiling a decent amount. (#77) Lucas Shaw 2020-04-18 18:40:27 -07:00
  • 4961eb0a90 SkelAnime Updates (#78) krimtonz 2020-04-18 13:08:12 -05:00
  • cb5a604ea7 Decompiled ovl_En_Ru1 (#72) Ethan Roseman 2020-04-18 04:50:41 -04:00
  • 62864ba11d Update README.md Nicholas Estelami 2020-04-17 18:05:21 -04:00
  • 262f6c507c Decompile z_play.c and Match/Document some of z_view.c (#74) Roman971 2020-04-16 23:36:12 +02:00
  • 9ac1f8130d Decompile jpegutils.c (#75) Random 2020-04-16 20:08:23 +02:00
  • 045a92d7c3 Big actor cleanup (fixed) (#69) Lucas Shaw 2020-04-14 11:16:34 -07:00
  • 5aef81071e padmgr and related (#71) silv3rwing07 2020-04-14 10:17:25 -07:00
  • 16646aa34d Decompiled ovl_Bg_Spot17_Funen (#67) Ethan Roseman 2020-04-13 19:30:01 -04:00
  • 298abfb128 Decompile z_jpeg.c (#70) Random 2020-04-14 01:03:10 +02:00
  • f3c945cc82 Decompiled ovl_Bg_Bdan_Objects (#66) Ethan Roseman 2020-04-12 12:04:14 -04:00
  • d263b9dabd add script to find (and optionally delete) old/unused asm files and delete all currently present old/unused asm files. (#65) pixel-stuck 2020-04-11 22:39:49 -04:00
  • a45e7920bc Merge pull request #60 from gamestabled/ovl_En_Ani fig02 2020-04-10 16:48:40 -04:00
  • 0f17ed8961 Merge pull request #55 from fig02/master fig02 2020-04-10 15:13:31 -04:00
  • 37e78ba513 Merge pull request #61 from Random06457/master fig02 2020-04-10 15:12:37 -04:00
  • 4e54470b07 deleted data files for EnAni and BgHidanFirewall chandler 2020-04-10 02:33:44 -04:00
  • 22e9e2b6a2 removed asm files for EnAni and BgHidanFirewall chandler 2020-04-09 15:22:48 -04:00
  • 4c8ff91da7 made suggested changes chandler 2020-04-09 00:10:43 -04:00
  • 6975b35591 remove useless parentheses Random 2020-04-08 20:24:46 +02:00
  • 0c0c15018f Run format.sh Random 2020-04-08 18:45:50 +02:00
  • d0cf6e153b Decompile sleep.c and printutils.c Random 2020-04-08 18:36:15 +02:00
  • 81cad9fe7d made limbIndex decimal chandler 2020-04-07 23:50:08 -04:00
  • 2b8bc8ce6d made suggested changes chandler 2020-04-07 23:39:10 -04:00
  • 8f9ea21511 cleaned up a bit chandler 2020-04-07 19:42:33 -04:00
  • d852f291e4 merged from master chandler 2020-04-07 18:00:34 -04:00
  • 0a25ab74c4 Merge pull request #58 from gamestabled/master fig02 2020-04-07 13:26:59 -04:00
  • 2bf2cef35e small change in firewall.h chandler 2020-04-07 11:51:12 -04:00
  • e14b6eefec made recently suggested changes chandler 2020-04-07 11:03:10 -04:00
  • fa7874137b matching chandler 2020-04-07 10:57:04 -04:00
  • b71d74d20c Merge pull request #59 from pixel-stuck/master fig02 2020-04-07 08:50:36 -04:00
  • 5c5fa61d4e fix 3 non-matchings in z_demo.c dark-samus 2020-04-06 12:39:17 -04:00
  • 83caab6e68 simplified a float chandler 2020-04-06 17:31:24 -04:00
  • bd23567bfd a couple more suggestions chandler 2020-04-06 17:08:24 -04:00
  • 9864211cdc made suggesed changes chandler 2020-04-06 16:41:05 -04:00
  • 0265ad21c0 merge with upstream chandler 2020-04-06 14:38:23 -04:00
  • 78c65878ed more fixing PR chandler 2020-04-06 03:19:13 -04:00
  • 553329a9e6 reverting en_ani to PR firewall (im a git noob) chandler 2020-04-06 03:15:25 -04:00
  • 9a87ce3c04 firewall OK Gamestabled 2020-04-06 02:38:53 -04:00
  • a00a8bbaeb all functions match, now learning how to do data/rodata Gamestabled 2020-04-05 05:02:55 -04:00
  • dda2641082 begain work on EnAni Gamestabled 2020-03-19 04:57:37 -04:00
  • e5a5f0a46d changed some names Gamestabled 2020-03-19 00:32:57 -04:00
  • 1eb36220e5 6 functions matching Gamestabled 2020-03-18 02:12:45 -04:00
  • 6a680b9b47 permissions Gamestabled 2020-03-17 16:05:25 -04:00