Commit Graph

229 Commits

Author SHA1 Message Date
cadmic
ff52c90928 Check baserom hash before decompression (#1952) 2024-05-05 18:45:45 -04:00
cadmic
681f276f8a Delete disassembly data for gc-eu-mq (#1942) 2024-04-17 09:48:12 -04:00
cadmic
d59ca6cea2 Set up gc-eu and match all code (#1938)
* Set up gc-eu and match all code

* Format

* Mark gc-eu-mq as WIP until it builds OK

* Move original/MQ map mark data to separate files

* Add #includes to .inc.c files to help out VS Code

* Use #if in spec instead of .inc.c files
2024-04-15 13:36:29 -04:00
fig02
295a8669b8 Player: Document "WaitForPutAway" (#1936)
* document put away delay

* functions.txt

* add a note on delaying indefinitely

* format

* typo

* delay -> wait for put away

* revert unintended formatting change

* add comment to struct member

* format

* fix functions.txt
2024-04-15 13:02:43 -04:00
cadmic
f643499462 Match retail BSS ordering (#1927)
* Match retail BSS ordering

* Revert moving some global variables to headers

* Adjust block numbers after header changes

* Fix debug build

* Overlay bss ordering

* Fix BSS ordering after header changes

* gc-eu-mq OK

* Implement preprocessor for #pragma increment_block_number

* Transfer usage comment from reencode.sh

* Use temporary directory instead of temporary file

* Move ColChkMassType back
2024-04-14 23:51:32 +02:00
cadmic
731fe6da82 Line up code segment for gc-eu-mq (#1918) 2024-03-29 11:11:45 -04:00
cadmic
39de6ce293 Extract unused scene headers (#1930)
* Extract unused scene headers

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "1300a4f36"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "1300a4f36"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

* Add more unused arguments to CS_LIGHT_SETTING
2024-03-23 12:38:05 -04:00
fig02
bd0941405d Document Player's Face and z_actor FaceChange functions (#1928)
* create some enums

* gonna try struct instead of array

* struct works. add docs too

* inline function comments

* fix function comment

* name faces, move enums

* rename textures

* outnames

* remove comments

* change comment slightly

* fixup face comments

* review

* offset comments

* add and use PLAYER_FACE_MAX

* typo

* more comment on blinkDuration

* another change to the comment
2024-03-23 12:21:45 -04:00
Dragorn421
5834c335e6 git subrepo pull --force tools/fado (#1924)
subrepo:
  subdir:   "tools/fado"
  merged:   "7fad57f83"
upstream:
  origin:   "git@github.com:EllipticEllipsis/fado.git"
  branch:   "master"
  commit:   "7fad57f83"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"
2024-03-13 12:33:58 -04:00
cadmic
17d683780d Make BSS ordering script check ordering for all sections (#1920)
* Rename bss_reordering.py -> check_ordering.py

* Check all segments for ordering issues, not just bss

* Reword error message

* mapfile_segments -> source_code_segments

* Remove redundant vram check
2024-03-09 17:28:46 -05:00
Tharo
0159d43352 mkldscript: Capture more special rodata sections for GCC (#1919) 2024-03-09 16:54:42 +01:00
Dragorn421
68a86d2d00 Colliders: change "touch, bump" to AT and AC (elems) (#1637)
* toucherFlags, bumperFlags -> atElemFlags, acElemFlags

* TOUCH_ -> ATELEM_

* BUMP_ -> ACELEM_

* ColliderElementTouch,Bump -> ColliderElementDamageInfoAT,AC

* toucher,bumper -> atDmgInfo,acDmgInfo

* Update docs and zcolchk funcs names

* run formatter

* remove the last mentions of "bump" for colliders

* Update renamed functions in disasm
2024-03-04 19:33:08 -05:00
cadmic
bf37ad1368 Move baserom segments to extracted/ (#1916)
* Move baserom segments to extracted/

* Add old baserom segments dir back to .gitignore

* Rename segments/ -> baserom/
2024-03-04 19:06:26 -05:00
cadmic
9a5b4f3845 Add script to report BSS reordering (#1914)
* Write script to report BSS reordering

* Pin pyelftools version

* Fail on unknown relocation types

* Add sanity check for shifted ROM

* segment -> mapfile_segment

* Fix inconsistent offset/address naming

* Format negative addends

* Don't attempt to find relocs in .bss sections

* Compare build_value to mapfile VRAM
2024-03-04 18:58:36 +01:00
cadmic
9c09dcd4cd Match retail z_fishing.c (#1905) 2024-03-04 17:57:16 +01:00
cadmic
01a5fa9a45 Remove 0xFF padding from uncompressed ROMs (#1910)
* Remove 0xFF padding from uncompressed ROMs

* Add comment about overdump contents

* Update checksum in README

* Reword comment
2024-03-04 11:39:16 -05:00
cadmic
0407594107 Hacks for building nes_font_static and nes_message_data_static with gc-eu-mq (#1721)
* Hack nes_font_static and nes_message_data_static

* Make hardcoded config a bit more consistent

* Put debug ROM first

* Reword comment

* Move nes_font_static hack to spec

* Restore extracted/gc-eu-mq
2024-03-02 16:05:15 -05:00
Dragorn421
a6f646dc65 Introduce extracted/VERSION, with text extracted there (#1730)
* Introduce assets/_extracted/VERSION, with text extracted there

* move to `extracted/text/`

* Update gitignore s

* rework args for msgenc.py

* put mkdir with others, until theyre all moved at once

* move 0xFFFC back to being extracted, making it use specific macro `DEFINE_MESSAGE_NES` to handle its special behavior

* prettier gitignore

* Move messages 0xFFFC, 0xFFFD to committed message_data.h
2024-03-01 22:09:57 -05:00
cadmic
ca45c543f6 Add script to print block numbers for BSS ordering (#1707)
* Write script to print block numbers for BSS ordering

* Rename to ido_block_numbers.py

* Update ido_block_numbers.py for reencode.sh
2024-03-01 16:40:27 -05:00
Dragorn421
bdee3d33b4 No longer use asm-processor (#1824)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b3bfa14cf"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b3bfa14cf"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* use CS_FLOAT

* update csdis

* update committed csdata

* finish updating csdis.py

* add script to reextract committed csdata

* dont use asm-processor, use iconv for reencoding utf8 to eucjp

* remove asm-processor csdata usage remnants

* --cs-float hex

* delete tempfile at end of reencode.sh (may want to rm even if compilation fails though?)

* comment reencode.sh

* comment CMD_F

* do not break permuter guessing compile command, by not reencode.sh-wrapping compilation under PERMUTER (thanks anghelo)

* fix the permuter fix

* pad -> sBssDummyNeg1

* reencode.sh: rm tempfile on script exit (including on error)

* renumber sBssDummy vars in zcolchk from 0

* Revert "--cs-float hex"

This reverts commit 85267dc348741b67ac9c12eb60e1e764793d0bb6.

* Revert BSS changes

* Add linemarker to reencoded files for better error message

* fix audio/general.c bss

* make reencode.sh work on macOS

* touch up csdis, csdis_re

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-03-01 16:12:22 -05:00
Tharo
c521f1f8ae Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901)
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc

* ALIGNEDn -> ALIGNED(n), reposition alignment attribute for PreNmiBuff

* Correct positioning of ALIGNED for filter data in audio/lib/data.c

* Add ALIGNED to TypenameMacros

* ALIGNED(4) on same line for PreNmiBuff

* Revert audio load.c change, to be submitted separately
2024-02-27 19:01:47 -05:00
Tharo
7f64ace8f0 RNG doc (#1892)
* RNG doc

* Add some missing note qualifiers in comments

* code_800FD970 -> rand in Makefile and disasm CSVs
2024-02-26 22:21:25 -05:00
cadmic
57ae8ae1dd Mostly match retail bosses, part 2 (#1894)
* Bosses part 2

* Remove newline
2024-02-26 22:16:38 -05:00
cadmic
1da87b1e7f Match En actors D-G (#1889)
* Match entity actors D-G

* Remove SET_EN_GOROIWA_SPEED

* Actually match z_en_elf.c

* GET_EN_GOROIWA_SPEED -> EN_GOROIWA_SPEED
2024-02-26 21:55:30 -05:00
cadmic
10bae68937 Match En actors A-C, and a few more (#1890) 2024-02-24 13:00:37 -05:00