Commit Graph

466 Commits

Author SHA1 Message Date
fig02
bd0941405d Document Player's Face and z_actor FaceChange functions (#1928)
* create some enums

* gonna try struct instead of array

* struct works. add docs too

* inline function comments

* fix function comment

* name faces, move enums

* rename textures

* outnames

* remove comments

* change comment slightly

* fixup face comments

* review

* offset comments

* add and use PLAYER_FACE_MAX

* typo

* more comment on blinkDuration

* another change to the comment
2024-03-23 12:21:45 -04:00
Tharo
dcf61174e9 Filename & line number args cleanup (#1891)
* Filename & line number args cleanup

* Use int for line number args over s32/u32

* Add missing const qualifiers from filename args

* Fix gcc warning in game.c

* Add comment to weird assignments in GameState_Init
2024-02-27 02:37:33 -05:00
cadmic
be4f3142e0 Match retail z_sram.c (#1722) 2024-02-07 10:41:12 -05:00
cadmic
178e95ae50 Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) 2024-02-03 10:59:25 -05:00
cadmic
d9a1148d13 Match retail __osMalloc.c (#1684)
* Match retail __osMalloc.c

* Add TODO about N64 ArenaNode debug info

* FLAG prefix -> FLAG suffix
2024-02-02 17:37:32 -05:00
cadmic
8db76a27da Match retail system_malloc.c and z_malloc.c (#1683)
* Match system_malloc.c and z_malloc.c

* Rename CHECK_POINTER
2024-02-02 15:01:49 -05:00
cadmic
8c909c5d98 Match retail logutils.c and z_locale.c (#1699)
* Match retail logutils.c and z_locale.c

* Update src/boot/logutils.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2024-02-02 13:45:02 -05:00
fig02
23de92d2f9 Match z_debug for retail (#1694)
* match z_debug for retail

* prototype

* directive
2024-02-02 12:44:31 -05:00
fig02
8d0076b010 Match retail Title and Sample gamestates (#1692)
* match title and sample

* change to directive

* no bad return
2024-02-01 19:52:52 -05:00
cadmic
99fd784bc2 Match sys_matrix.c (#1682) 2024-02-01 09:13:24 -05:00
Tharo
5e8e01f110 z_view.c gc-eu-mq OK (#1681)
* z_view.c retail

* Replace PERSPECTIVE_EDITOR_ACTIVE, adjust PRINTF selection condition

* Macro-ify View_ErrorCheckEyePosition
2024-01-31 20:09:16 -05:00
Derek Hensley
06379c3109 Gamealloc, Graph, and Graphalloc retail OK (#1675)
* Gamealloc OK

* Graph + Graphalloc OK

* PR review

* gfxalloc

* new lines

* Remove imposter
2024-01-31 19:07:12 -05:00
engineer124
a0d31dba68 Document Audio Thread Commands (#1399)
* begin docs

* cleanup

* copy over progress

* cleanup

* small cleanup

* more docs, fill out cmds

* small touchup

* pan weight ganon comment

* fix specId

* seqcmd cleanup

* format

* small cleanup

* one more thing

* small feedback from MM

* partial PR

* some PR Suggestions

* small adjustments

* ticks, seqticks, frames, updates: term cleanup

* small fix

* PR Review

* PR Review

* PR Review

* rm param

* adjust comment

* update renamed functions

* format

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-01-31 18:25:23 -05:00
cadmic
5c926fea0f Remove Main_LogSystemHeap from functions.h (#1676) 2024-01-30 23:40:15 -05:00
cadmic
17da5e7bf9 z_collision_check.c OK (#1642)
* Match z_collision_check.c

* Disable function declarations

* Remove /* OOT_DEBUG */

* Remove newlines around ifdef

* Newlines

* Tweak z_actor.c #if to avoid merge conflicts
2024-01-30 19:43:10 -05:00
Derek Hensley
77c9c97ff9 Overlay_Relocate and Overlay_Load retail OK (#1662)
* Overlay_Relocate OK

* Overlay_Load

* format

* PR + better match for Overlay_Load
2024-01-30 19:30:27 -05:00
cadmic
9816f62129 Define OOT_DEBUG=0 in retail builds (#1658)
* Define OOT_DEBUG=0 in retail builds

* Fix ifndef

* Replace VI_MODE_EDITOR_INACTIVE

* Revert "Replace VI_MODE_EDITOR_INACTIVE"

This reverts commit f7c4cae7c3b3d9fdc56e97183690c05f2dcec215.

* Replace VI_MODE_EDITOR_INACTIVE, take 2

* Revert EnBom_Draw
2024-01-30 13:54:38 -05:00
cadmic
5ba625b171 Match yaz0.c (#1660) 2024-01-29 18:14:30 -05:00
Yanis42
9f169a67cd Match `game.c` - OK (#1644) 2024-01-29 15:27:29 -05:00
cadmic
64d384b4c1 is_debug.c and boot_main.c OK (#1641)
* Match is_debug.c and boot_main.c

* Disable function declarations

* Remove /* OOT_DEBUG */

* Remove newlines around ifdef
2024-01-29 12:10:28 -05:00
Dragorn421
5e406f754e Small Math_Vec3f_Yaw doc (#1433)
* Small `Math_Vec3f_Yaw` doc

* remove actor from arg names

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
2024-01-18 17:56:54 -05:00
Dragorn421
1a8772e540 Cleanup z_collision_check 1 (#1427)
* Cleanup `z_collision_check.c` and structs

* Revert `other*` names to master, split to other pr

* WIP/experimental: `ColliderCylinderElement`

* Revert "WIP/experimental: `ColliderCylinderElement`"

This reverts commit cfc8c32ace2970869a2c93be0666786f87ca5e1a.

* ac/atHitInfo -> HitElem

* rename some collider elements to "elem" (instead of item, info, hurtbox...)

* cut down on more "hitbox" usage

* name all `ColliderElement*` temps properly

* rearrange colcheck structs

* add collider shape name descriptions

* reword collider shape descriptions

* jntsph first again

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
2024-01-11 10:30:47 -05:00
cadmic
cd917b0cb8 Create debug macros for common functions (#1597)
* Create debug macros for common functions

* Revert NDEBUG change

* MALLOCR -> MALLOC_R

* DEBUG -> OOT_DEBUG

* Use the same name for debug and non-debug matrix functions

* Fix file/line argument order

* Revert g[s]DPNoOp[Tag]

* Use SystemArena_MallocDebug directly in GameAlloc_MallocDebug

* MTXF_TO_MTX -> MATRIX_TO_MTX
2024-01-09 07:59:03 -05:00
engineer124
e146d7bc26 Introduce Face Reaction Enum (#1586)
* face reactions

* cleanup

* cleanup fake match

* PR Review

* while I'm here

* mask reaction

* small fix

* Small cleanup

* oops
2024-01-08 17:17:22 -05:00
Tharo
5ce4670fd1 Documentation for audio_thread_manager.c (#1562)
* Documentation for audio_thread_manager.c

* Fixes

* Move AudioTask back to z64audio.h and include in audiomgr.h, adjust bug comment

* Adjust AudioMgrDebugLevel enum
2023-11-30 16:22:30 -05:00