mirror of
https://github.com/HackerN64/HackerOoT.git
synced 2026-01-21 10:37:37 -08:00
Add Vtx[] resources in xmls for undocumented assets (#2547)
This commit is contained in:
@@ -3,6 +3,24 @@
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<Animation Name="object_Bb_Anim_000184" Offset="0x184"/>
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<Animation Name="object_Bb_Anim_0002AC" Offset="0x2AC"/>
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<Animation Name="object_Bb_Anim_000444" Offset="0x444"/>
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<Array Name="object_Bb_Vtx_000460" Count="6" Offset="0x460">
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<Vtx/>
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</Array>
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<Array Name="object_Bb_Vtx_0004C0" Count="3" Offset="0x4C0">
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<Vtx/>
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</Array>
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<Array Name="object_Bb_Vtx_0004F0" Count="33" Offset="0x4F0">
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<Vtx/>
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</Array>
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<Array Name="object_Bb_Vtx_000700" Count="73" Offset="0x700">
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<Vtx/>
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</Array>
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<Array Name="object_Bb_Vtx_000B90" Count="3" Offset="0xB90">
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<Vtx/>
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</Array>
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<Array Name="object_Bb_Vtx_000BC0" Count="6" Offset="0xBC0">
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<Vtx/>
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</Array>
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<DList Name="object_Bb_DL_000C20" Offset="0xC20"/>
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<DList Name="object_Bb_DL_000CB0" Offset="0xCB0"/>
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<DList Name="object_Bb_DL_000D40" Offset="0xD40"/>
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@@ -1,5 +1,11 @@
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<Root>
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<File Name="object_b_heart" Segment="6">
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<Array Name="object_b_heart_Vtx_000000" Count="32" Offset="0x0">
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<Vtx/>
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</Array>
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<Array Name="object_b_heart_Vtx_000200" Count="4" Offset="0x200">
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<Vtx/>
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</Array>
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<DList Name="object_b_heart_DL_000240" Offset="0x240"/>
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<DList Name="object_b_heart_DL_000348" Offset="0x348"/>
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<Texture Name="object_b_heart_Tex_0003C0" OutName="tex_000003C0" Format="i4" Width="32" Height="32" Offset="0x3C0"/>
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@@ -5,6 +5,63 @@
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<Animation Name="object_bigokuta_Anim_000D1C" Offset="0xD1C"/>
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<Animation Name="object_bigokuta_Anim_0014B8" Offset="0x14B8"/>
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<Animation Name="object_bigokuta_Anim_001CA4" Offset="0x1CA4"/>
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<Array Name="object_bigokuta_Vtx_001CC0" Count="12" Offset="0x1CC0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_001D80" Count="6" Offset="0x1D80">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_001DE0" Count="12" Offset="0x1DE0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_001EA0" Count="6" Offset="0x1EA0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_001F00" Count="25" Offset="0x1F00">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_002090" Count="24" Offset="0x2090">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_002210" Count="288" Offset="0x2210">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003410" Count="30" Offset="0x3410">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_0035F0" Count="14" Offset="0x35F0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_0036D0" Count="14" Offset="0x36D0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_0037B0" Count="10" Offset="0x37B0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003850" Count="25" Offset="0x3850">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_0039E0" Count="9" Offset="0x39E0">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003A70" Count="25" Offset="0x3A70">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003C00" Count="8" Offset="0x3C00">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003C80" Count="25" Offset="0x3C80">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003E10" Count="8" Offset="0x3E10">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_003E90" Count="25" Offset="0x3E90">
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<Vtx/>
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</Array>
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<Array Name="object_bigokuta_Vtx_004020" Count="7" Offset="0x4020">
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<Vtx/>
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</Array>
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<DList Name="object_bigokuta_DL_004090" Offset="0x4090"/>
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<DList Name="object_bigokuta_DL_004158" Offset="0x4158"/>
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<DList Name="object_bigokuta_DL_0042A8" Offset="0x42A8"/>
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@@ -2,6 +2,9 @@
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<File Name="object_bombiwa" Segment="6">
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<Texture Name="object_bombiwa_TLUT_000000" OutName="tlut_00000000" Format="rgba16" Width="4" Height="4" Offset="0x0"/>
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<Texture Name="object_bombiwa_Tex_000020" OutName="tex_00000020" Format="ci4" Width="64" Height="64" Offset="0x20" TlutOffset="0x0"/>
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<Array Name="object_bombiwa_Vtx_000820" Count="28" Offset="0x820">
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<Vtx/>
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</Array>
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<DList Name="object_bombiwa_DL_0009E0" Offset="0x9E0"/>
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</File>
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</Root>
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@@ -1,5 +1,8 @@
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<Root>
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<File Name="object_bwall" Segment="6">
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<Array Name="object_bwall_Vtx_000000" Count="4" Offset="0x0">
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<Vtx/>
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</Array>
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<DList Name="object_bwall_DL_000040" Offset="0x40"/>
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<Collision Name="object_bwall_Col_000118" Offset="0x118"/>
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<Texture Name="object_bwall_Tex_000150" OutName="tex_00000150" Format="rgba16" Width="32" Height="64" Offset="0x150"/>
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@@ -1,9 +1,18 @@
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<Root>
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<File Name="object_bxa" Segment="6">
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<Array Name="object_bxa_Vtx_000000" Count="137" Offset="0x0">
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<Vtx/>
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</Array>
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<DList Name="object_bxa_DL_000890" Offset="0x890"/>
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<Texture Name="object_bxa_Tex_000C40" OutName="tex_00000C40" Format="rgba16" Width="32" Height="32" Offset="0xC40"/>
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<Texture Name="object_bxa_Tex_001440" OutName="tex_00001440" Format="rgba16" Width="32" Height="32" Offset="0x1440"/>
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<Array Name="object_bxa_Vtx_001C40" Count="20" Offset="0x1C40">
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<Vtx/>
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</Array>
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<DList Name="object_bxa_DL_001D80" Offset="0x1D80"/>
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<Array Name="object_bxa_Vtx_001E90" Count="70" Offset="0x1E90">
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<Vtx/>
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</Array>
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<DList Name="object_bxa_DL_0022F0" Offset="0x22F0"/>
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<Texture Name="object_bxa_Tex_0024F0" OutName="tex_000024F0" Format="rgba16" Width="16" Height="16" Offset="0x24F0"/>
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<Texture Name="object_bxa_Tex_0026F0" OutName="tex_000026F0" Format="i8" Width="16" Height="16" Offset="0x26F0"/>
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@@ -1,5 +1,8 @@
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<Root>
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<File Name="object_d_elevator" Segment="6">
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<Array Name="object_d_elevator_Vtx_000000" Count="24" Offset="0x0">
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<Vtx/>
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</Array>
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<DList Name="object_d_elevator_DL_000180" Offset="0x180"/>
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<Collision Name="object_d_elevator_Col_000360" Offset="0x360"/>
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<Texture Name="object_d_elevator_Tex_000390" OutName="tex_00000390" Format="i8" Width="64" Height="64" Offset="0x390"/>
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@@ -16,6 +16,66 @@
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<Texture Name="object_daiku_Tex_002920" OutName="tex_00002920" Format="ci8" Width="8" Height="8" Offset="0x2920" TlutOffset="0x1AC0"/>
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<Texture Name="object_daiku_Tex_002960" OutName="tex_00002960" Format="ci8" Width="8" Height="8" Offset="0x2960" TlutOffset="0x1AC0"/>
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<Texture Name="object_daiku_Tex_0029A0" OutName="tex_000029A0" Format="ci8" Width="8" Height="8" Offset="0x29A0" TlutOffset="0x1AC0"/>
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<Array Name="object_daiku_Vtx_0029E0" Count="52" Offset="0x29E0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_002D20" Count="20" Offset="0x2D20">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_002E60" Count="22" Offset="0x2E60">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_002FC0" Count="17" Offset="0x2FC0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_0030D0" Count="16" Offset="0x30D0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_0031D0" Count="104" Offset="0x31D0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_003850" Count="43" Offset="0x3850">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_003B00" Count="24" Offset="0x3B00">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_003C80" Count="24" Offset="0x3C80">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_003E00" Count="43" Offset="0x3E00">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_0040B0" Count="24" Offset="0x40B0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_004230" Count="24" Offset="0x4230">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_0043B0" Count="88" Offset="0x43B0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_004930" Count="20" Offset="0x4930">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_004A70" Count="19" Offset="0x4A70">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_004BA0" Count="33" Offset="0x4BA0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_004DB0" Count="20" Offset="0x4DB0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_004EF0" Count="19" Offset="0x4EF0">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_005020" Count="33" Offset="0x5020">
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<Vtx/>
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</Array>
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<Array Name="object_daiku_Vtx_005230" Count="38" Offset="0x5230">
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<Vtx/>
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</Array>
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<DList Name="object_daiku_DL_005490" Offset="0x5490"/>
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<DList Name="object_daiku_DL_005880" Offset="0x5880"/>
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<DList Name="object_daiku_DL_005990" Offset="0x5990"/>
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@@ -7,6 +7,12 @@
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<Texture Name="object_dekujr_Tex_001600" OutName="tex_00001600" Format="ia8" Width="8" Height="8" Offset="0x1600"/>
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<Texture Name="object_dekujr_Tex_001640" OutName="tex_00001640" Format="ia8" Width="64" Height="64" Offset="0x1640"/>
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<Texture Name="object_dekujr_Tex_002640" OutName="tex_00002640" Format="ia16" Width="32" Height="16" Offset="0x2640"/>
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<Array Name="object_dekujr_Vtx_002A40" Count="75" Offset="0x2A40">
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<Vtx/>
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</Array>
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<Array Name="object_dekujr_Vtx_002EF0" Count="30" Offset="0x2EF0">
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<Vtx/>
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</Array>
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<DList Name="object_dekujr_DL_0030D0" Offset="0x30D0"/> <!-- dekujr body -->
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<DList Name="object_dekujr_DL_0032D8" Offset="0x32D8"/> <!-- dekujr face and shadow -->
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</File>
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@@ -2,8 +2,14 @@
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<ExternalFile OutPath="assets/objects/gameplay_keep"/>
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<File Name="object_demo_6k" Segment="6">
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<Texture Name="object_demo_6k_Tex_000000" OutName="tex_00000000" Format="i8" Width="64" Height="64" Offset="0x0"/>
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<Array Name="object_demo_6k_Vtx_001000" Count="4" Offset="0x1000">
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<Vtx/>
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</Array>
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<DList Name="object_demo_6k_DL_001040" Offset="0x1040"/>
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<Texture Name="object_demo_6k_Tex_0010D0" OutName="tex_000010D0" Format="i8" Width="16" Height="128" Offset="0x10D0"/>
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<Array Name="object_demo_6k_Vtx_0018D0" Count="158" Offset="0x18D0">
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<Vtx/>
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</Array>
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<DList Name="object_demo_6k_DL_0022B0" Offset="0x22B0"/>
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<Texture Name="object_demo_6k_Tex_0025E0" OutName="tex_000025E0" Format="i8" Width="64" Height="64" Offset="0x25E0"/>
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<Array Name="object_demo_6kVtx_0035E0" Count="63" Offset="0x35E0">
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@@ -1,5 +1,14 @@
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<Root>
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<File Name="object_dh" Segment="6">
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<Array Name="object_dh_Vtx_000000" Count="94" Offset="0x0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_0005E0" Count="18" Offset="0x5E0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_000700" Count="6" Offset="0x700">
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<Vtx/>
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</Array>
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<DList Name="object_dh_DL_000760" Offset="0x760"/>
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<DList Name="object_dh_DL_000808" Offset="0x808"/>
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<DList Name="object_dh_DL_000910" Offset="0x910"/>
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@@ -22,6 +31,48 @@
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<Texture Name="object_dh_Tex_004E70" OutName="tex_00004E70" Format="rgba16" Width="16" Height="16" Offset="0x4E70"/>
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<Texture Name="object_dh_Tex_005070" OutName="tex_00005070" Format="rgba16" Width="16" Height="16" Offset="0x5070"/>
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<Animation Name="object_dh_Anim_005880" Offset="0x5880"/>
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<Array Name="object_dh_Vtx_005890" Count="10" Offset="0x5890">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_005930" Count="24" Offset="0x5930">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_005AB0" Count="25" Offset="0x5AB0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_005C40" Count="10" Offset="0x5C40">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_005CE0" Count="24" Offset="0x5CE0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_005E60" Count="25" Offset="0x5E60">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_005FF0" Count="32" Offset="0x5FF0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_0061F0" Count="75" Offset="0x61F0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_0066A0" Count="10" Offset="0x66A0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_006740" Count="10" Offset="0x6740">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_0067E0" Count="29" Offset="0x67E0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_0069B0" Count="12" Offset="0x69B0">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_006A70" Count="28" Offset="0x6A70">
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<Vtx/>
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</Array>
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<Array Name="object_dh_Vtx_006C30" Count="14" Offset="0x6C30">
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<Vtx/>
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</Array>
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<DList Name="object_dh_DL_006D10" Offset="0x6D10"/>
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<DList Name="object_dh_DL_006DD8" Offset="0x6DD8"/>
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<DList Name="object_dh_DL_006EF8" Offset="0x6EF8"/>
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@@ -52,6 +103,9 @@
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<Limb Name="object_dh_Limb_007E34" LimbType="Standard" Offset="0x7E34"/>
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<Limb Name="object_dh_Limb_007E40" LimbType="Standard" Offset="0x7E40"/>
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<Skeleton Name="object_dh_Skel_007E88" Type="Flex" LimbType="Standard" Offset="0x7E88"/>
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<Array Name="object_dh_Vtx_007EA0" Count="18" Offset="0x7EA0">
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<Vtx/>
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</Array>
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<DList Name="object_dh_DL_007FC0" Offset="0x7FC0"/>
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<Texture Name="object_dh_Tex_0080C0" OutName="tex_000080C0" Format="i8" Width="32" Height="64" Offset="0x80C0"/>
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<Texture Name="object_dh_Tex_0088C0" OutName="tex_000088C0" Format="i8" Width="32" Height="64" Offset="0x88C0"/>
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@@ -5,6 +5,21 @@
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<Animation Name="object_dodojr_Anim_000724" Offset="0x724"/>
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||||
<Animation Name="object_dodojr_Anim_000860" Offset="0x860"/>
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<Animation Name="object_dodojr_Anim_0009D4" Offset="0x9D4"/>
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<Array Name="object_dodojr_Vtx_0009F0" Count="34" Offset="0x9F0">
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<Vtx/>
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</Array>
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<Array Name="object_dodojr_Vtx_000C10" Count="15" Offset="0xC10">
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<Vtx/>
|
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</Array>
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||||
<Array Name="object_dodojr_Vtx_000D00" Count="37" Offset="0xD00">
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<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_dodojr_Vtx_000F50" Count="23" Offset="0xF50">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_dodojr_Vtx_0010C0" Count="12" Offset="0x10C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_dodojr_DL_001180" Offset="0x1180"/>
|
||||
<DList Name="object_dodojr_DL_0012E0" Offset="0x12E0"/>
|
||||
<DList Name="object_dodojr_DL_0013E8" Offset="0x13E8"/>
|
||||
|
||||
@@ -1,5 +1,29 @@
|
||||
<Root>
|
||||
<File Name="object_door_killer" Segment="6">
|
||||
<Array Name="object_door_killer_Vtx_000000" Count="24" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_000180" Count="20" Offset="0x180">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_0002C0" Count="20" Offset="0x2C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_000400" Count="20" Offset="0x400">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_000540" Count="20" Offset="0x540">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_000680" Count="20" Offset="0x680">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_0007C0" Count="20" Offset="0x7C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_door_killer_Vtx_000900" Count="18" Offset="0x900">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_door_killer_DL_000A20" Offset="0xA20"/>
|
||||
<DList Name="object_door_killer_DL_000AD8" Offset="0xAD8"/>
|
||||
<DList Name="object_door_killer_DL_000BB0" Offset="0xBB0"/>
|
||||
@@ -8,9 +32,21 @@
|
||||
<DList Name="object_door_killer_DL_000E38" Offset="0xE38"/>
|
||||
<DList Name="object_door_killer_DL_000F10" Offset="0xF10"/>
|
||||
<DList Name="object_door_killer_DL_000FE8" Offset="0xFE8"/>
|
||||
<Array Name="object_door_killer_Vtx_0010D0" Count="24" Offset="0x10D0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_door_killer_DL_001250" Offset="0x1250"/>
|
||||
<Array Name="object_door_killer_Vtx_001310" Count="36" Offset="0x1310">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_door_killer_DL_001550" Offset="0x1550"/>
|
||||
<Array Name="object_door_killer_Vtx_001638" Count="24" Offset="0x1638">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_door_killer_DL_0017B8" Offset="0x17B8"/>
|
||||
<Array Name="object_door_killer_Vtx_001878" Count="30" Offset="0x1878">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_door_killer_DL_001A58" Offset="0x1A58"/>
|
||||
<Skeleton Name="object_door_killer_Skel_001BC8" Type="Flex" LimbType="LOD" Offset="0x1BC8"/>
|
||||
</File>
|
||||
|
||||
@@ -1,6 +1,30 @@
|
||||
<Root>
|
||||
<File Name="object_ds2" Segment="6">
|
||||
<Animation Name="object_ds2_Anim_0002E4" Offset="0x2E4"/>
|
||||
<Array Name="object_ds2_Vtx_000300" Count="110" Offset="0x300">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_0009E0" Count="44" Offset="0x9E0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_000CA0" Count="32" Offset="0xCA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_000EA0" Count="25" Offset="0xEA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_001030" Count="44" Offset="0x1030">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_0012F0" Count="32" Offset="0x12F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_0014F0" Count="25" Offset="0x14F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_ds2_Vtx_001680" Count="49" Offset="0x1680">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_ds2_DL_001990" Offset="0x1990"/>
|
||||
<DList Name="object_ds2_DL_001C98" Offset="0x1C98"/>
|
||||
<DList Name="object_ds2_DL_002188" Offset="0x2188"/>
|
||||
|
||||
@@ -3,9 +3,18 @@
|
||||
<File Name="object_efc_erupc" Segment="6">
|
||||
<Texture Name="object_efc_erupc_Tex_000000" OutName="tex_00000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
|
||||
<Texture Name="object_efc_erupc_Tex_000800" OutName="tex_00000800" Format="i4" Width="64" Height="64" Offset="0x800"/>
|
||||
<Array Name="object_efc_erupc_Vtx_001000" Count="114" Offset="0x1000">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_efc_erupc_DL_001720" Offset="0x1720"/>
|
||||
<Texture Name="object_efc_erupc_Tex_001A30" OutName="tex_00001A30" Format="i8" Width="16" Height="128" Offset="0x1A30"/>
|
||||
<Array Name="object_efc_erupc_Vtx_002230" Count="52" Offset="0x2230">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_efc_erupc_DL_002570" Offset="0x2570"/>
|
||||
<Array Name="object_efc_erupc_Vtx_002730" Count="3" Offset="0x2730">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_efc_erupc_DL_002760" Offset="0x2760"/>
|
||||
<DList Name="object_efc_erupc_DL_0027D8" Offset="0x27D8"/>
|
||||
<Texture Name="object_efc_erupc_Tex_0027F0" OutName="tex_000027F0" Format="i8" Width="16" Height="16" Offset="0x27F0"/>
|
||||
|
||||
@@ -1,7 +1,13 @@
|
||||
<Root>
|
||||
<File Name="object_efc_star_field" Segment="6">
|
||||
<Array Name="object_efc_star_field_Vtx_000000" Count="8" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_efc_star_field_DL_000080" Offset="0x80"/> <!-- rain -->
|
||||
<Texture Name="object_efc_star_field_Tex_000108" OutName="tex_00000108" Format="i8" Width="16" Height="64" Offset="0x108"/>
|
||||
<Array Name="object_efc_star_field_Vtx_000510" Count="141" Offset="0x510">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_efc_star_field_DL_000DE0" Offset="0xDE0"/> <!-- rocks -->
|
||||
<Texture Name="object_efc_star_field_Tex_000FD0" OutName="tex_00000FD0" Format="i4" Width="64" Height="64" Offset="0xFD0"/>
|
||||
</File>
|
||||
|
||||
@@ -15,6 +15,72 @@
|
||||
<Texture Name="object_fr_Tex_005BA0" OutName="tex_00005BA0" Format="rgba16" Width="16" Height="16" Offset="0x5BA0"/>
|
||||
<Texture Name="object_fr_Tex_005DA0" OutName="tex_00005DA0" Format="ia16" Width="32" Height="32" Offset="0x5DA0"/>
|
||||
<Texture Name="object_fr_Tex_0065A0" OutName="tex_000065A0" Format="ia16" Width="32" Height="32" Offset="0x65A0"/>
|
||||
<Array Name="object_fr_Vtx_006DA0" Count="61" Offset="0x6DA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007170" Count="4" Offset="0x7170">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_0071B0" Count="24" Offset="0x71B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007330" Count="4" Offset="0x7330">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007370" Count="4" Offset="0x7370">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_0073B0" Count="4" Offset="0x73B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_0073F0" Count="73" Offset="0x73F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007880" Count="32" Offset="0x7880">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007A80" Count="4" Offset="0x7A80">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007AC0" Count="27" Offset="0x7AC0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007C70" Count="32" Offset="0x7C70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007E70" Count="4" Offset="0x7E70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_007EB0" Count="27" Offset="0x7EB0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008060" Count="34" Offset="0x8060">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008280" Count="32" Offset="0x8280">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008480" Count="4" Offset="0x8480">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_0084C0" Count="29" Offset="0x84C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008690" Count="33" Offset="0x8690">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_0088A0" Count="32" Offset="0x88A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008AA0" Count="4" Offset="0x8AA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008AE0" Count="29" Offset="0x8AE0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<Array Name="object_fr_Vtx_008CB0" Count="33" Offset="0x8CB0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_fr_DL_008EC0" Offset="0x8EC0"/>
|
||||
<DList Name="object_fr_DL_008F60" Offset="0x8F60"/>
|
||||
<DList Name="object_fr_DL_009000" Offset="0x9000"/>
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
<Root>
|
||||
<File Name="object_ganon_objects" Segment="6">
|
||||
<Array Name="object_ganon_objects_Vtx_000000" Count="12" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_ganon_objects_DL_0000C0" Offset="0xC0"/>
|
||||
<Texture Name="object_ganon_objects_Tex_000170" OutName="tex_00000170" Format="rgba16" Width="32" Height="64" Offset="0x170"/>
|
||||
</File>
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
<File Name="object_gnd_magic" Segment="6">
|
||||
<Texture Name="object_gnd_magic_Tex_000000" OutName="tex_00000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
|
||||
<Texture Name="object_gnd_magic_Tex_000800" OutName="tex_00000800" Format="i8" Width="32" Height="64" Offset="0x800"/>
|
||||
<Array Name="object_gnd_magic_Vtx_001000" Count="25" Offset="0x1000">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_gnd_magic_DL_001190" Offset="0x1190"/>
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,55 +1,148 @@
|
||||
<Root>
|
||||
<File Name="object_haka_objects" Segment="6">
|
||||
<Array Name="object_haka_objects_Vtx_000000" Count="4" Offset="0x0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_000040" Offset="0x40"/>
|
||||
<Collision Name="object_haka_objects_Col_000118" Offset="0x118"/>
|
||||
<Array Name="object_haka_objects_Vtx_000150" Count="253" Offset="0x150">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_001120" Offset="0x1120"/>
|
||||
<Array Name="object_haka_objects_Vtx_001450" Count="74" Offset="0x1450">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0018F0" Offset="0x18F0"/>
|
||||
<Array Name="object_haka_objects_Vtx_001AF0" Count="318" Offset="0x1AF0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_002ED0" Offset="0x2ED0"/>
|
||||
<Array Name="object_haka_objects_Vtx_0032F0" Count="160" Offset="0x32F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_003CF0" Offset="0x3CF0"/>
|
||||
<Array Name="object_haka_objects_Vtx_003F70" Count="24" Offset="0x3F70">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0040F0" Offset="0x40F0"/>
|
||||
<Collision Name="object_haka_objects_Col_004330" Offset="0x4330"/>
|
||||
<Array Name="object_haka_objects_Vtx_004360" Count="5" Offset="0x4360">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0043B0" Offset="0x43B0"/>
|
||||
<Collision Name="object_haka_objects_Col_0044D0" Offset="0x44D0"/>
|
||||
<Array Name="object_haka_objects_Vtx_004500" Count="10" Offset="0x4500">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0045A0" Offset="0x45A0"/>
|
||||
<Collision Name="object_haka_objects_Col_004780" Offset="0x4780"/>
|
||||
<Array Name="object_haka_objects_Vtx_0047B0" Count="4" Offset="0x47B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0047F0" Offset="0x47F0"/>
|
||||
<Collision Name="object_haka_objects_Col_004940" Offset="0x4940"/>
|
||||
<Array Name="object_haka_objects_Vtx_004970" Count="4" Offset="0x4970">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0049B0" Offset="0x49B0"/>
|
||||
<Collision Name="object_haka_objects_Col_004B00" Offset="0x4B00"/>
|
||||
<Array Name="object_haka_objects_Vtx_004B30" Count="4" Offset="0x4B30">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_004B70" Offset="0x4B70"/>
|
||||
<Collision Name="object_haka_objects_Col_004CC0" Offset="0x4CC0"/>
|
||||
<Array Name="object_haka_objects_Vtx_004CF0" Count="49" Offset="0x4CF0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_005000" Offset="0x5000"/>
|
||||
<Collision Name="object_haka_objects_Col_005334" Offset="0x5334"/>
|
||||
<Array Name="object_haka_objects_Vtx_005360" Count="113" Offset="0x5360">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_005A70" Offset="0x5A70"/>
|
||||
<Array Name="object_haka_objects_Vtx_005C90" Count="5" Offset="0x5C90">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_005CE0" Offset="0x5CE0"/>
|
||||
<Collision Name="object_haka_objects_Col_005E30" Offset="0x5E30"/>
|
||||
<Array Name="object_haka_objects_Vtx_005E60" Count="104" Offset="0x5E60">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0064E0" Offset="0x64E0"/>
|
||||
<Collision Name="object_haka_objects_Col_006F70" Offset="0x6F70"/>
|
||||
<Array Name="object_haka_objects_Vtx_006FA0" Count="50" Offset="0x6FA0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_0072C0" Offset="0x72C0"/>
|
||||
<Array Name="object_haka_objects_Vtx_0074B0" Count="22" Offset="0x74B0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_007610" Offset="0x7610"/>
|
||||
<Array Name="object_haka_objects_Vtx_007770" Count="120" Offset="0x7770">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_007EF0" Offset="0x7EF0"/>
|
||||
<Collision Name="object_haka_objects_Col_0081D0" Offset="0x81D0"/>
|
||||
<Array Name="object_haka_objects_Vtx_008200" Count="130" Offset="0x8200">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_008A20" Offset="0x8A20"/>
|
||||
<Collision Name="object_haka_objects_Col_008D10" Offset="0x8D10"/>
|
||||
<Array Name="object_haka_objects_Vtx_008D40" Count="23" Offset="0x8D40">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_008EB0" Offset="0x8EB0"/>
|
||||
<Collision Name="object_haka_objects_Col_009168" Offset="0x9168"/>
|
||||
<Array Name="object_haka_objects_Vtx_0091A0" Count="108" Offset="0x91A0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_009860" Offset="0x9860"/>
|
||||
<Collision Name="object_haka_objects_Col_009CD0" Offset="0x9CD0"/>
|
||||
<Array Name="object_haka_objects_Vtx_009D00" Count="74" Offset="0x9D00">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00A1A0" Offset="0xA1A0"/>
|
||||
<Collision Name="object_haka_objects_Col_00A7F4" Offset="0xA7F4"/>
|
||||
<Array Name="object_haka_objects_Vtx_00A820" Count="4" Offset="0xA820">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00A860" Offset="0xA860"/>
|
||||
<Collision Name="object_haka_objects_Col_00A938" Offset="0xA938"/>
|
||||
<Array Name="object_haka_objects_Vtx_00A970" Count="347" Offset="0xA970">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00BF20" Offset="0xBF20"/>
|
||||
<Array Name="object_haka_objects_Vtx_00C400" Count="243" Offset="0xC400">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00D330" Offset="0xD330"/>
|
||||
<Collision Name="object_haka_objects_Col_00E408" Offset="0xE408"/>
|
||||
<Array Name="object_haka_objects_Vtx_00E440" Count="77" Offset="0xE440">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00E910" Offset="0xE910"/>
|
||||
<Collision Name="object_haka_objects_Col_00ED7C" Offset="0xED7C"/>
|
||||
<Array Name="object_haka_objects_Vtx_00EDB0" Count="64" Offset="0xEDB0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00F1B0" Offset="0xF1B0"/>
|
||||
<Array Name="object_haka_objects_Vtx_00F3C0" Count="168" Offset="0xF3C0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_00FE40" Offset="0xFE40"/>
|
||||
<Collision Name="object_haka_objects_Col_0108B8" Offset="0x108B8"/>
|
||||
<Array Name="object_haka_objects_Vtx_0108F0" Count="18" Offset="0x108F0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_010A10" Offset="0x10A10"/>
|
||||
<Array Name="object_haka_objects_Vtx_010AF0" Count="18" Offset="0x10AF0">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_010C10" Offset="0x10C10"/>
|
||||
<Collision Name="object_haka_objects_Col_010E10" Offset="0x10E10"/>
|
||||
<Array Name="object_haka_objects_Vtx_010E40" Count="323" Offset="0x10E40">
|
||||
<Vtx/>
|
||||
</Array>
|
||||
<DList Name="object_haka_objects_DL_012270" Offset="0x12270"/>
|
||||
<Collision Name="object_haka_objects_Col_0131C4" Offset="0x131C4"/>
|
||||
<Texture Name="object_haka_objects_Tex_0131F0" OutName="tex_000131F0" Format="ia8" Width="32" Height="32" Offset="0x131F0"/>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user