Identify some unaccounted and blob asset data (#1953)

* Identify some unaccounted and blob asset data

* Add bug comments for flex skeleton weirdness

* Use (SkeletonHeader*) cast instead of .sh

* Fix vtx counts
This commit is contained in:
cadmic
2025-02-13 23:06:49 -08:00
committed by GitHub
parent 4639914583
commit bbcdf22647
50 changed files with 150 additions and 80 deletions

View File

@@ -5,5 +5,6 @@
<Animation Name="gArmosHopAnim" Offset="0x238"/>
<Animation Name="gArmosDamagedAnim" Offset="0x5B3C"/>
<Collision Name="gArmosCol" Offset="0x118"/>
<DList Name="gArmosUnusedDL" Offset="0x7A8"/>
</File>
</Root>

View File

@@ -51,6 +51,8 @@
<Texture Name="gRoofManEarTex" OutName="roof_man_ear" Format="ci8" Width="16" Height="16" Offset="0x01318" TlutOffset="0x1088"/>
<Texture Name="gRoofManHairTex" OutName="roof_man_hair" Format="ci8" Width="16" Height="16" Offset="0x01418" TlutOffset="0x1088"/>
<!-- Kakariko Roof Man Unused Textures -->
<Texture Name="gRoofManUnusedTex" OutName="roof_man_unused" Format="ci8" Width="16" Height="16" Offset="0x308" TlutOffset="0x00108"/>
<!-- Kakariko Roof Man Eye Textures -->
<Texture Name="gRoofManEyeOpenTex" OutName="roof_man_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x408"/>

View File

@@ -5,7 +5,9 @@
<CurveAnimation Name="gTreasureChestCurveAnim_4F70" SkelOffset="0x5EB8" Offset="0x4F70"/>
<Animation Name="gTreasureChestAnim_000128" Offset="0x128"/>
<Animation Name="gTreasureChestAnim_00024C" Offset="0x24C"/>
<Blob Name="object_box_zeroes_Blob_00025C" Size="0xF4" Offset="0x025C"/>
<Animation Name="gTreasureChestAnim_00043C" Offset="0x43C"/>
<Blob Name="object_box_zeroes_Blob_00044C" Size="0x64" Offset="0x044C"/>
<DList Name="gTreasureChestChestFrontDL" Offset="0x6F0"/>
<Texture Name="gTreasureChestFrontTex" OutName="chest_front" Format="rgba16" Width="32" Height="64" Offset="0x1798"/>
@@ -19,11 +21,7 @@
<DList Name="gTreasureChestBossKeyChestSideAndTopDL" Offset="0x1678"/>
<Texture Name="gTreasureChestBossKeySideAndTopTex" OutName="boss_key_side_and_top" Format="rgba16" Width="32" Height="32" Offset="0x2F98"/>
<Skeleton Name="gTreasureChestSkel" Type="Normal" LimbType="Standard" Offset="0x47D8"/>
<Skeleton Name="gTreasureChestSkel" Type="Flex" LimbType="Standard" Offset="0x47D8"/>
<Collision Name="gTreasureChestCol" Offset="0x5FC8"/>
<!--Large Unaccounted-->
<Blob Name="gBoxBlob_00025C" Size="0xF4" Offset="0x025C"/>
<Blob Name="gBoxBlob_00044C" Size="0x64" Offset="0x044C"/>
</File>
</Root>

View File

@@ -7,7 +7,7 @@
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x185A0"/>
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x17470"/>
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x3A70"/>
<Skeleton Name="gBarinadeBariSkel" Type="Flex" LimbType="Standard" Offset="0x3A70"/>
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16BC8"/>
<Animation Name="gBarinadeBodyAnim" Offset="0x3D84"/> <!-- Body anim 1-->

View File

@@ -7,7 +7,7 @@
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
<Skeleton Name="gBarinadeZapperSkel" Type="Flex" LimbType="Standard" Offset="0x199A0"/>
<Skeleton Name="gBarinadeStumpSkel" Type="Flex" LimbType="Standard" Offset="0x18870"/>
<Skeleton Name="gBarinadeBariSkel" Type="Normal" LimbType="Standard" Offset="0x4E70"/>
<Skeleton Name="gBarinadeBariSkel" Type="Flex" LimbType="Standard" Offset="0x4E70"/>
<Skeleton Name="gBarinadeCutSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17FC8"/>
<Animation Name="gBarinadeBodyAnim" Offset="0x5184"/> <!-- Body anim 1-->

View File

@@ -12,6 +12,6 @@
<DList Name="object_door_killer_DL_001550" Offset="0x1550"/>
<DList Name="object_door_killer_DL_0017B8" Offset="0x17B8"/>
<DList Name="object_door_killer_DL_001A58" Offset="0x1A58"/>
<Skeleton Name="object_door_killer_Skel_001BC8" Type="Flex" LimbType="Standard" Offset="0x1BC8"/>
<Skeleton Name="object_door_killer_Skel_001BC8" Type="Flex" LimbType="LOD" Offset="0x1BC8"/>
</File>
</Root>

View File

@@ -2,10 +2,25 @@
<File Name="object_gi_medal" Segment="6">
<DList Name="gGiForestMedallionFaceDL" Offset="0x0CB0"/>
<DList Name="gGiMedallionDL" Offset="0x0E18"/>
<Array Name="gGiFireMedallionUnusedVtx" Count="148" Offset="0x11B0">
<Vtx/>
</Array>
<DList Name="gGiFireMedallionFaceDL" Offset="0x1AF0"/>
<Array Name="gGiWaterMedallionUnusedVtx" Count="143" Offset="0x1F40">
<Vtx/>
</Array>
<DList Name="gGiWaterMedallionFaceDL" Offset="0x2830"/>
<Array Name="gGiSpiritMedallionUnusedVtx" Count="143" Offset="0x2D20">
<Vtx/>
</Array>
<DList Name="gGiSpiritMedallionFaceDL" Offset="0x3610"/>
<Array Name="gGiShadowMedallionUnusedVtx" Count="143" Offset="0x3A40">
<Vtx/>
</Array>
<DList Name="gGiShadowMedallionFaceDL" Offset="0x4330"/>
<Array Name="gGiLightMedallionUnusedVtx" Count="143" Offset="0x4930">
<Vtx/>
</Array>
<DList Name="gGiLightMedallionFaceDL" Offset="0x5220"/>
</File>
</Root>

View File

@@ -1,7 +1,7 @@
<Root>
<File Name="object_hintnuts" Segment="6">
<!-- Deku scrub skeleton -->
<Skeleton Name="gHintNutsSkel" Type="Normal" LimbType="Standard" Offset="0x23B8"/>
<Skeleton Name="gHintNutsSkel" Type="Flex" LimbType="Standard" Offset="0x23B8"/>
<!-- Deku Scrub animations -->
<Animation Name="gHintNutsSpitAnim" Offset="0x168"/>

View File

@@ -16,7 +16,7 @@
<Texture Name="gHorseIngoManeTex" OutName="horse_ingo_mane" Format="i8" Width="16" Height="16" Offset="0x740"/>
<Texture Name="gHorseIngoNostrilsTex" OutName="horse_ingo_nostrils" Format="rgba16" Width="16" Height="16" Offset="0x440"/>
<Texture Name="gHorseIngoNoseTex" OutName="horse_ingo_nose" Format="i8" Width="8" Height="8" Offset="0x400"/>
<Texture Name="gHorseIngoForeheadTex" OutName="horse_ingo_forehead" Format="i8" Width="8" Height="8" Offset="0x840"/>
<Texture Name="gHorseIngoForeheadTex" OutName="horse_ingo_forehead" Format="i8" Width="16" Height="8" Offset="0x840"/>
<Limb Name="gHorseIngoHeadLimb" LimbType="Skin" Offset="0x4748"/>
<!-- Body -->

View File

@@ -1,8 +1,8 @@
<Root>
<File Name="object_ik" Segment="6">
<Skeleton Name="object_ik_Skel_000380" Type="Normal" LimbType="Standard" Offset="0x380"/>
<Skeleton Name="object_ik_Skel_000660" Type="Normal" LimbType="Standard" Offset="0x660"/>
<Skeleton Name="object_ik_Skel_000C90" Type="Normal" LimbType="Standard" Offset="0xC90"/>
<Skeleton Name="object_ik_Skel_000380" Type="Flex" LimbType="Standard" Offset="0x380"/>
<Skeleton Name="object_ik_Skel_000660" Type="Flex" LimbType="Standard" Offset="0x660"/>
<Skeleton Name="object_ik_Skel_000C90" Type="Flex" LimbType="Standard" Offset="0xC90"/>
<Skeleton Name="object_ik_Skel_000900" Type="Flex" LimbType="Standard" Offset="0x900"/>
<Skeleton Name="object_ik_Skel_000F30" Type="Flex" LimbType="Standard" Offset="0xF30"/>
@@ -29,7 +29,10 @@
<Animation Name="gIronKnuckleNabooruSummonAxeAnim" Offset="0xC114"/>
<Animation Name="gIronKnuckleStandUpAnim" Offset="0xCD70"/>
<Animation Name="object_ik_Anim_00DD50" Offset="0xDD50"/>
<Animation Name="gIronKnuckleUnused1Anim" Offset="0xE28C"/>
<Animation Name="gIronKnuckleWalkAnim" Offset="0xED24"/>
<Animation Name="gIronKnuckleUnused2Anim" Offset="0xF620"/>
<Animation Name="gIronKnuckleUnused3Anim" Offset="0x1E820"/>
<Animation Name="object_ik_Anim_01EB14" Offset="0x1EB14"/>
<Animation Name="object_ik_Anim_01EE34" Offset="0x1EE34"/>
<Animation Name="gIronKnuckleNabooruDeathAnim" Offset="0x203D8"/>

View File

@@ -101,7 +101,15 @@
<Animation Name="object_kingdodongo_Anim_01CAE0" Offset="0x1B6E0"/>
<Animation Name="object_kingdodongo_Anim_01D218" Offset="0x1BE18"/>
<Animation Name="object_kingdodongo_Anim_01D934" Offset="0x1C534"/>
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1C550"/><!--Blob Name="object_kingdodongo_Blob_01D9F0" Size="0x8000" Offset="0x1C5F0" /-->
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1C550"/>
<Texture Name="object_kingdodongo_Tex_01D9F0" OutName="tex_0001D9F0" Format="ia8" Width="64" Height="64" Offset="0x1C5F0"/>
<Texture Name="object_kingdodongo_Tex_01E9F0" OutName="tex_0001E9F0" Format="ia8" Width="64" Height="64" Offset="0x1D5F0"/>
<Texture Name="object_kingdodongo_Tex_01F9F0" OutName="tex_0001F9F0" Format="ia8" Width="64" Height="64" Offset="0x1E5F0"/>
<Texture Name="object_kingdodongo_Tex_0209F0" OutName="tex_000209F0" Format="ia8" Width="64" Height="64" Offset="0x1F5F0"/>
<Texture Name="object_kingdodongo_Tex_0219F0" OutName="tex_000219F0" Format="ia8" Width="64" Height="64" Offset="0x205F0"/>
<Texture Name="object_kingdodongo_Tex_0229F0" OutName="tex_000229F0" Format="ia8" Width="64" Height="64" Offset="0x215F0"/>
<Texture Name="object_kingdodongo_Tex_0239F0" OutName="tex_000239F0" Format="ia8" Width="64" Height="64" Offset="0x225F0"/>
<Texture Name="object_kingdodongo_Tex_0249F0" OutName="tex_000249F0" Format="ia8" Width="64" Height="64" Offset="0x235F0"/>
<DList Name="object_kingdodongo_DL_0259F0" Offset="0x245F0"/>
<DList Name="object_kingdodongo_DL_025A90" Offset="0x24690"/>
<Collision Name="object_kingdodongo_Col_025B64" Offset="0x24764"/>

View File

@@ -101,7 +101,15 @@
<Animation Name="object_kingdodongo_Anim_01CAE0" Offset="0x1CAE0"/>
<Animation Name="object_kingdodongo_Anim_01D218" Offset="0x1D218"/>
<Animation Name="object_kingdodongo_Anim_01D934" Offset="0x1D934"/>
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1D950"/><!--Blob Name="object_kingdodongo_Blob_01D9F0" Size="0x8000" Offset="0x1D9F0" /-->
<DList Name="object_kingdodongo_DL_01D950" Offset="0x1D950"/>
<Texture Name="object_kingdodongo_Tex_01D9F0" OutName="tex_0001D9F0" Format="ia8" Width="64" Height="64" Offset="0x1D9F0"/>
<Texture Name="object_kingdodongo_Tex_01E9F0" OutName="tex_0001E9F0" Format="ia8" Width="64" Height="64" Offset="0x1E9F0"/>
<Texture Name="object_kingdodongo_Tex_01F9F0" OutName="tex_0001F9F0" Format="ia8" Width="64" Height="64" Offset="0x1F9F0"/>
<Texture Name="object_kingdodongo_Tex_0209F0" OutName="tex_000209F0" Format="ia8" Width="64" Height="64" Offset="0x209F0"/>
<Texture Name="object_kingdodongo_Tex_0219F0" OutName="tex_000219F0" Format="ia8" Width="64" Height="64" Offset="0x219F0"/>
<Texture Name="object_kingdodongo_Tex_0229F0" OutName="tex_000229F0" Format="ia8" Width="64" Height="64" Offset="0x229F0"/>
<Texture Name="object_kingdodongo_Tex_0239F0" OutName="tex_000239F0" Format="ia8" Width="64" Height="64" Offset="0x239F0"/>
<Texture Name="object_kingdodongo_Tex_0249F0" OutName="tex_000249F0" Format="ia8" Width="64" Height="64" Offset="0x249F0"/>
<DList Name="object_kingdodongo_DL_0259F0" Offset="0x259F0"/>
<DList Name="object_kingdodongo_DL_025A90" Offset="0x25A90"/>
<Collision Name="object_kingdodongo_Col_025B64" Offset="0x25B64"/>

View File

@@ -1,12 +1,11 @@
<Root>
<File Name="object_lightbox" Segment="6">
<Blob Name="object_lightbox_Blob_000000" Size="0x8" Offset="0x0"/>
<DList Name="object_lightbox_DL_000008" Offset="0x8"/>
<Blob Name="object_lightbox_Blob_0002A0" Size="0x130" Offset="0x2A0"/>
<DList Name="object_lightbox_DL_000000" Offset="0x0"/>
<Collision Name="object_lightbox_Col_0003A0" Offset="0x3A0"/>
<DList Name="object_lightbox_DL_0003D0" Offset="0x3D0"/>
<Blob Name="object_lightbox_Blob_000670" Size="0x130" Offset="0x670"/>
<Collision Name="object_lightbox_Col_000770" Offset="0x770"/>
<DList Name="object_lightbox_DL_0007A0" Offset="0x7A0"/>
<Blob Name="object_lightbox_Blob_000A40" Size="0x130" Offset="0xA40"/>
<Collision Name="object_lightbox_Col_000B40" Offset="0xB40"/>
<DList Name="object_lightbox_DL_000B70" Offset="0xB70"/>
<Texture Name="object_lightbox_Tex_000E10" OutName="tex_00000E10" Format="rgba16" Width="32" Height="32" Offset="0xE10"/>
<Texture Name="object_lightbox_Tex_001610" OutName="tex_00001610" Format="rgba16" Width="32" Height="32" Offset="0x1610"/>

View File

@@ -123,6 +123,8 @@
<Texture Name="gLinkChildNoseTex" OutName="nose" Format="ci8" Width="16" Height="16" Offset="0x5000" TlutOffset="0x5500"/>
<Texture Name="gLinkChildUnusedHandTex" OutName="unused_hand" Format="ci8" Width="16" Height="16" Offset="0x5100" TlutOffset="0x5500"/>
<Texture Name="gLinkChildEarTex" OutName="ear" Format="ci8" Width="16" Height="16" Offset="0x5200" TlutOffset="0x5500"/>
<Texture Name="gLinkChildUnused1Tex" OutName="unused_1" Format="ci8" Width="16" Height="16" Offset="0x5900" TlutOffset="0x5700"/>
<Texture Name="gLinkChildUnused2Tex" OutName="unused_2" Format="ci8" Width="32" Height="16" Offset="0x5A00" TlutOffset="0x5300"/>
<Texture Name="gLinkChildLowerBootTex" OutName="lower_boot" Format="ci8" Width="16" Height="16" Offset="0x5C00" TlutOffset="0x5300"/>
<Texture Name="gLinkChildUnusedBootTex" OutName="unused_boot" Format="ci8" Height="32" Width="24" Offset="0x5D00" TlutOffset="0x5300"/><!--Unused so hard to verify-->
<Texture Name="gLinkChildBootTex" OutName="boot" Format="ci8" Width="32" Height="32" Offset="0x6000" TlutOffset="0x5300"/>
@@ -175,11 +177,12 @@
<Texture Name="gLinkChildBunnyHoodEarTex" OutName="bunny_hood_ear" Format="rgba16" Width="16" Height="32" Offset="0x2C028"/>
<!--TLUTs-->
<Texture Name="gLinkChildBeltTLUT" OutName="belt_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5300"/>
<Texture Name="gLinkChildSkinTLUT" OutName="skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5500"/>
<Texture Name="gLinkChildUnusedTLUT" OutName="unused_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5700"/>
<Texture Name="gLinkChildHandTLUT" OutName="hand_tlut" Format="rgba16" Width="17" Height="4" Offset="0x9E88"/>
<Texture Name="gLinkChildSwordsTLUT" OutName="swords_tlut" Format="rgba16" Width="16" Height="16" Offset="0x9F10"/> <!--For both the kokiri sword sheath and master sword-->
<Texture Name="gLinkChildSwordTLUT" OutName="sword_tlut" Format="rgba16" Width="27" Height="4" Offset="0xA118"/>
<Texture Name="gLinkChildBeltTLUT" OutName="belt_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5300"/>
<!--Eyes-->
<Texture Name="gLinkChildEyesOpenTex" OutName="eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0000" TlutOffset="0x5500"/>

View File

@@ -6,7 +6,7 @@
<DList Name="object_medal_DL_001200" Offset="0x1200"/>
<DList Name="object_medal_DL_0016E0" Offset="0x16E0"/>
<DList Name="object_medal_DL_001BC0" Offset="0x1BC0"/>
<Blob Name="object_medal_Blob_001D40" Size="0x400" Offset="0x1D40"/>
<Texture Name="object_medal_Tex_001D40" OutName="tex_00001D40" Format="ia8" Width="32" Height="32" Offset="0x1D40"/>
<Texture Name="object_medal_Tex_002140" OutName="tex_00002140" Format="rgba16" Width="32" Height="32" Offset="0x2140"/>
<Texture Name="object_medal_Tex_002940" OutName="tex_00002940" Format="rgba16" Width="32" Height="32" Offset="0x2940"/>
<Texture Name="object_medal_Tex_003140" OutName="tex_00003140" Format="rgba16" Width="32" Height="32" Offset="0x3140"/>

View File

@@ -1,7 +1,6 @@
<Root>
<File Name="object_oA3" Segment="6">
<Blob Name="object_oA3_Blob_00000000" Size="0x8" Offset="0x0"/>
<DList Name="object_oA3_DL_00000008" Offset="0x8"/>
<DList Name="object_oA3_DL_00000000" Offset="0x0"/>
<Texture Name="object_oA3_Tex_000012F0" OutName="tex_000012F0" Format="rgba16" Width="32" Height="32" Offset="0x12F0"/>
<Texture Name="object_oA3_Tex_00001AF0" OutName="tex_00001AF0" Format="rgba16" Width="16" Height="16" Offset="0x1AF0"/>
<Texture Name="object_oA3_Tex_00001CF0" OutName="tex_00001CF0" Format="rgba16" Width="16" Height="16" Offset="0x1CF0"/>

View File

@@ -56,7 +56,8 @@
<DList Name="object_oE1_DL_004738" Offset="0x4738"/>
<Texture Name="object_oE1_TLUT_004808" OutName="tlut_00004808" Format="rgba16" Width="16" Height="16" Offset="0x4808"/>
<Texture Name="object_oE1_Tex_004A08" OutName="tex_00004A08" Format="ci8" Width="32" Height="32" Offset="0x4A08" TlutOffset="0x4808"/>
<Blob Name="object_oE1_Blob_004E08" Size="0x800" Offset="0x4E08"/>
<Texture Name="object_oE1_Tex_004E08" OutName="tex_00004E08" Format="ci8" Width="32" Height="32" Offset="0x4E08" TlutOffset="0x4808"/>
<Texture Name="object_oE1_Tex_005208" OutName="tex_00005208" Format="ci8" Width="32" Height="32" Offset="0x5208" TlutOffset="0x4808"/>
<Texture Name="object_oE1_TLUT_005608" OutName="tlut_00005608" Format="rgba16" Width="16" Height="16" Offset="0x5608"/>
<Texture Name="object_oE1_Tex_005808" OutName="tex_00005808" Format="ci8" Width="8" Height="8" Offset="0x5808" TlutOffset="0x5608"/>
<Texture Name="object_oE1_Tex_005848" OutName="tex_00005848" Format="ci8" Width="16" Height="16" Offset="0x5848" TlutOffset="0x5608"/>

View File

@@ -3,7 +3,8 @@
<DList Name="object_oE11_DL_0009F0" Offset="0x9F0"/>
<Texture Name="object_oE11_TLUT_000F70" OutName="tlut_00000F70" Format="rgba16" Width="16" Height="16" Offset="0xF70"/>
<Texture Name="object_oE11_Tex_001170" OutName="tex_00001170" Format="ci8" Width="32" Height="32" Offset="0x1170" TlutOffset="0xF70"/>
<Blob Name="object_oE11_Blob_001570" Size="0x800" Offset="0x1570"/>
<Texture Name="object_oE11_Tex_001570" OutName="tex_00001570" Format="ci8" Width="32" Height="32" Offset="0x1570" TlutOffset="0xF70"/>
<Texture Name="object_oE11_Tex_001970" OutName="tex_00001970" Format="ci8" Width="32" Height="32" Offset="0x1970" TlutOffset="0xF70"/>
<Texture Name="object_oE11_TLUT_001D70" OutName="tlut_00001D70" Format="rgba16" Width="16" Height="16" Offset="0x1D70"/>
<Texture Name="object_oE11_Tex_001F70" OutName="tex_00001F70" Format="ci8" Width="8" Height="8" Offset="0x1F70" TlutOffset="0x1D70"/>
<Texture Name="object_oE11_Tex_001FB0" OutName="tex_00001FB0" Format="ci8" Width="16" Height="16" Offset="0x1FB0" TlutOffset="0x1D70"/>

View File

@@ -3,7 +3,8 @@
<DList Name="object_oE12_DL_001020" Offset="0x1020"/>
<Texture Name="object_oE12_TLUT_001600" OutName="tlut_00001600" Format="rgba16" Width="16" Height="16" Offset="0x1600"/>
<Texture Name="object_oE12_Tex_001800" OutName="tex_00001800" Format="ci8" Width="32" Height="32" Offset="0x1800" TlutOffset="0x1600"/>
<Blob Name="object_oE12_Blob_001C00" Size="0x800" Offset="0x1C00"/>
<Texture Name="object_oE12_Tex_001C00" OutName="tex_00001C00" Format="ci8" Width="32" Height="32" Offset="0x1C00" TlutOffset="0x1600"/>
<Texture Name="object_oE12_Tex_002000" OutName="tex_00002000" Format="ci8" Width="32" Height="32" Offset="0x2000" TlutOffset="0x1600"/>
<Texture Name="object_oE12_Tex_002400" OutName="tex_00002400" Format="rgba16" Width="8" Height="8" Offset="0x2400"/>
<Texture Name="object_oE12_Tex_002480" OutName="tex_00002480" Format="rgba16" Width="32" Height="16" Offset="0x2480"/>
<Texture Name="object_oE12_Tex_002880" OutName="tex_00002880" Format="rgba16" Width="8" Height="16" Offset="0x2880"/>

View File

@@ -56,7 +56,8 @@
<DList Name="object_oE2_DL_003AB0" Offset="0x3AB0"/>
<Texture Name="object_oE2_TLUT_003C70" OutName="tlut_00003C70" Format="rgba16" Width="16" Height="16" Offset="0x3C70"/>
<Texture Name="object_oE2_Tex_003E70" OutName="tex_00003E70" Format="ci8" Width="32" Height="32" Offset="0x3E70" TlutOffset="0x3C70"/>
<Blob Name="object_oE2_Blob_004270" Size="0x800" Offset="0x4270"/>
<Texture Name="object_oE2_Tex_004270" OutName="tex_00004270" Format="ci8" Width="32" Height="32" Offset="0x4270" TlutOffset="0x3C70"/>
<Texture Name="object_oE2_Tex_004670" OutName="tex_00004670" Format="ci8" Width="32" Height="32" Offset="0x4670" TlutOffset="0x3C70"/>
<Texture Name="object_oE2_TLUT_004A70" OutName="tlut_00004A70" Format="rgba16" Width="16" Height="16" Offset="0x4A70"/>
<Texture Name="object_oE2_Tex_004C70" OutName="tex_00004C70" Format="ci8" Width="32" Height="32" Offset="0x4C70" TlutOffset="0x4A70"/>
<Texture Name="object_oE2_Tex_005070" OutName="tex_00005070" Format="ci8" Width="16" Height="16" Offset="0x5070" TlutOffset="0x4A70"/>

Some files were not shown because too many files have changed in this diff Show More