OOT -> OoT

This commit is contained in:
Yanis42
2022-12-05 16:28:36 +01:00
parent f27bf4cd73
commit 3df72acd84
2 changed files with 5 additions and 5 deletions

View File

@@ -70,16 +70,16 @@ If you are using GCC as the compiler for Ocarina of Time, you will also need:
**N.B.** If using WSL, we strongly encourage you to clone into WSL's Linux filesystem using Linux's `git`.
Cloning into the Windows filesystem will result in much slower read/write speeds, and often causes issues when Windows copies the files with the wrong line endings, which the compiler IDO cannot handle correctly.
Clone `https://github.com/HackerN64/HackerOOT.git` where you wish to have the project, with a command such as:
Clone `https://github.com/HackerN64/HackerOoT.git` where you wish to have the project, with a command such as:
```bash
git clone https://github.com/HackerN64/HackerOOT.git
git clone https://github.com/HackerN64/HackerOoT.git
```
This will copy the GitHub repository contents into a new folder in the current directory called `HackerOOT`. Change into this directory before doing anything else:
This will copy the GitHub repository contents into a new folder in the current directory called `HackerOoT`. Change into this directory before doing anything else:
```bash
cd HackerOOT
cd HackerOoT
```
#### 3. Prepare a base ROM

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@@ -2,7 +2,7 @@
#define CONFIG_H
/**
* All HackerOOT config headers included into one.
* All HackerOoT config headers included into one.
*/
#include "config/config_debug.h"