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FixMapSelectNames
HackerOoT/assets/xml/objects/object_b_heart.xml

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Add every unreserved object in an automated way (#805) * it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00
<Root>
<File Name="object_b_heart" Segment="6">
<DList Name="object_b_heart_DL_000240" Offset="0x240"/>
<DList Name="object_b_heart_DL_000348" Offset="0x348"/>
<Texture Name="object_b_heart_Tex_0003C0" OutName="tex_000003C0" Format="i4" Width="32" Height="32" Offset="0x3C0"/>
<Texture Name="object_b_heart_Tex_0005C0" OutName="tex_000005C0" Format="i4" Width="16" Height="16" Offset="0x5C0"/>
</File>
</Root>
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