* Build F3DZEX 2.06H (OoT64)
* Copypaste in from e944ebcebb/patch.s
* Add missing labels
* Carry over more labels
* Format closer to wiseguy/master
* (wip) make celshading ucode a build option, but assembling fails
* Changed cel shading to geom mode first byte
* Documenting lighting
* Continued documentation
* More documentation
* More lighting documentation
* Lighting docs almost done
* Almost ready for PR
* Removed cel shading patches for lighting doc PR
* Fix typo
* Updated comments
* Tweaked register names
* Fixed documentation swap of lookat 0 and 1 regs
* Changes for Wiseguy
* Changed matrix labeling to SGI format (opposite of normal math format)
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>