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Updates for occlusion planes
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10
gbi.h
10
gbi.h
@@ -1191,6 +1191,16 @@ typedef struct {
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short kc;
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} OcclusionPlane_t;
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typedef struct {
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/* Four vertices of a quad, XYZ components in world space */
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struct {
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short x;
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short y;
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short z;
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} v[4];
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float weight; /* Higher if there's a lot of stuff behind it */
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} OcclusionPlaneCandidate;
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typedef union {
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Light_t l;
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long long int force_structure_alignment[2];
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